359 Commits

Author SHA1 Message Date
Andrew Clark 9123c479f4 Enable concurrent APIs in all experimental forks (#17102)
Forgot to update the flags in the forked modules.
2019-10-15 16:19:45 -07:00
Andrew Clark 30c5daf943 Remove concurrent apis from stable (#17088)
* Tests run in experimental mode by default

For local development, you usually want experiments enabled. Unless
the release channel is set with an environment variable, tests will
run with __EXPERIMENTAL__ set to `true`.

* Remove concurrent APIs from stable builds

Those who want to try concurrent mode should use the experimental
builds instead.

I've left the `unstable_` prefixed APIs in the Facebook build so we
can continue experimenting with them internally without blessing them
for widespread use.

* Turn on SSR flags in experimental build

* Remove prefixed concurrent APIs from www build

Instead we'll use the experimental builds when syncing to www.

* Remove "canary" from internal React version string
2019-10-15 15:09:19 -07:00
Dominic Gannaway 4cb399a433 [react-interactions] Modify Scope query mechanism (#17095) 2019-10-15 15:57:02 +02:00
Andrew Clark d364d8555f Set up experimental builds (#17071)
* Don't bother including `unstable_` in error

The method names don't get stripped out of the production bundles
because they are passed as arguments to the error decoder.

Let's just always use the unprefixed APIs in the messages.

* Set up experimental builds

The experimental builds are packaged exactly like builds in the stable
release channel: same file structure, entry points, and npm package
names. The goal is to match what will eventually be released in stable
as closely as possible, but with additional features turned on.

Versioning and Releasing
------------------------

The experimental builds will be published to the same registry and
package names as the stable ones. However, they will be versioned using
a separate scheme. Instead of semver versions, experimental releases
will receive arbitrary version strings based on their content hashes.
The motivation is to thwart attempts to use a version range to match
against future experimental releases. The only way to install or depend
on an experimental release is to refer to the specific version number.

Building
--------

I did not use the existing feature flag infra to configure the
experimental builds. The reason is because feature flags are designed
to configure a single package. They're not designed to generate multiple
forks of the same package; for each set of feature flags, you must
create a separate package configuration.

Instead, I've added a new build dimension called the **release
channel**. By default, builds use the **stable** channel. There's
also an **experimental** release channel. We have the option to add more
in the future.

There are now two dimensions per artifact: build type (production,
development, or profiling), and release channel (stable or
experimental). These are separate dimensions because they are
combinatorial: there are stable and experimental production builds,
stable and experimental developmenet builds, and so on.

You can add something to an experimental build by gating on
`__EXPERIMENTAL__`, similar to how we use `__DEV__`. Anything inside
these branches will be excluded from the stable builds.
This gives us a low effort way to add experimental behavior in any
package without setting up feature flags or configuring a new package.
2019-10-14 10:46:42 -07:00
Andrew Clark 75955bf1d7 Pass prod error messages directly to constructor (#17063)
* Remove "Invariant Violation" from dev errors

When I made the change to compile `invariant` to throw expressions, I
left a small runtime to set the error's `name` property to "Invariant
Violation" to maintain the existing behavior.

I think we can remove it. The argument for keeping it is to preserve
continuity in error logs, but this only affects development errors,
anyway: production error messages are replaced with error codes.

* Pass prod error messages directly to constructor

Updates the `invariant` transform to pass an error message string
directly to the Error constructor, instead of mutating the
message property.

Turns this code:

```js
invariant(condition, 'A %s message that contains %s', adj, noun);
```

into this:

```js
if (!condition) {
  throw Error(
    __DEV__
      ? `A ${adj} message that contains ${noun}`
      : formatProdErrorMessage(ERR_CODE, adj, noun)
  );
}
```
2019-10-11 09:10:40 -07:00
Eli White 4be45be5ff Stop warning about setNativeProps being deprecated (#17045)
* Stop warning about setNativeProps being deprecated

* Remove ReactNative.setNativeProps

* Remove more Fabric tests
2019-10-08 11:21:20 -07:00
Dominic Gannaway b71ab61c8f [react-interactions] Adds more experimental Scope API methods (#17042) 2019-10-08 19:32:53 +02:00
Andrew Clark d256f88ac6 Update local version numbers for 16.10.2 release 2019-10-03 14:14:10 -07:00
Dominic Gannaway 4c5698400f [react-interactions] Remove context.setTimeout & context.clearTimeout (#17000) 2019-10-03 13:37:37 +02:00
Andrew Clark 2a264a9dbe Update local version numbers for 16.10.1 release 2019-09-28 21:41:42 -07:00
Sebastian Markbåge 9d637844e9 Remove enableUserBlockingEvents flag (#16882)
Seems like this worked out. We can clean up the flag now.
2019-09-27 19:46:56 -07:00
Andrew Clark 93f5f11b79 Update local version numbers for 16.10 release 2019-09-27 13:31:35 -07:00
Sebastian Markbåge 3694a3b5e9 Selective Hydration (#16880)
* Add Feature Flag for Selective Hydration

* Enable Synchronous Hydration of Discrete Events

* Resolve cyclic dependency
2019-09-25 15:26:27 -07:00
Sebastian Markbåge 0d8c0cd096 These flags are hard coded in our internal config (#16883)
By hard coding them here they can get properly DCE and don't have to be
sent to users. The internal config should only have dynamic flags.
2019-09-25 08:00:29 -07:00
Dominic Gannaway d6d83d7060 [react-interactions] Add Portal propagation configuration (#16889) 2019-09-25 16:56:51 +02:00
Jessica Franco 18d2e0c03e Warning system refactoring (part 1) (#16799)
* Rename lowPriorityWarning to lowPriorityWarningWithoutStack

This maintains parity with the other warning-like functions.

* Duplicate the toWarnDev tests to test toLowPriorityWarnDev

* Make a lowPriorityWarning version of warning.js

* Extract both variants in print-warning

Avoids parsing lowPriorityWarning.js itself as the way it forwards the
call to lowPriorityWarningWithoutStack is not analyzable.
2019-09-24 13:45:38 +01:00
Sebastian Markbåge 0a527707cd Event Replaying (#16725)
* Add Event Replaying Infra

* Wire up Roots and Suspense boundaries, to retry events, after they commit

* Replay discrete events in order in a separate scheduler callback

* Add continuous events

These events only replay their last target if the target is not yet
hydrated. That way we don't have to wait for a previously hovered
boundary before invoking the current target.

* Enable tests from before

These tests were written with replaying in mind and now we can properly
enable them.

* Unify replaying and dispatching

* Mark system flags as a replay and pass to legacy events

That way we can check if this is a replay and therefore needs a special
case. One such special case is "mouseover" where we check the
relatedTarget.

* Eagerly listen to all replayable events

To minimize breakages in a minor, I only do this for the new root APIs
since replaying only matters there anyway. Only if hydrating.

For Flare, I have to attach all active listeners since the current
system has one DOM listener for each. In a follow up I plan on optimizing
that by only attaching one if there's at least one active listener
which would allow us to start with only passive and then upgrade.

* Desperate attempt to save bytese

* Add test for mouseover replaying

We need to check if the "relatedTarget" is mounted due to how the old
event system dispatches from the "out" event.

* Fix for nested boundaries and suspense in root container

This is a follow up to #16673 which didn't have a test because it wasn't
observable yet. This shows that it had a bug.

* Rename RESPONDER_EVENT_SYSTEM to PLUGIN_EVENT_SYSTEM
2019-09-23 11:21:10 -07:00
Kuba Juszczyk d862f0ea56 Optimize objectIs (#16212) 2019-09-17 23:55:43 +02:00
Dominic Gannaway f40ceb0010 [react-ui] FocusGrid -> ReactFocusTable + tweaks and fixes (#16806) 2019-09-17 19:22:10 +02:00
Emanuel Tesař b8d079b413 Add trusted types to react on client side (#16157)
* Add trusted types to react on client side

* Implement changes according to review

* Remove support for trusted URLs, change TrustedTypes to trustedTypes

* Add support for deprecated trusted URLs

* Apply PR suggesstions

* Warn only once, remove forgotten check, put it behind a flag

* Move comment

* Fix PR comments

* Fix html toString concatenation

* Fix forgotten else branch

* Fix PR comments
2019-09-16 13:43:22 +01:00
Dominic Gannaway 4b0b556dcf [react-interactions] Refactor TabFocusController (#16768) 2019-09-12 22:28:07 +02:00
Dominic Gannaway 3717c25a7e [react-interactions] More Tab Focus control handling (#16751) 2019-09-11 22:35:33 +02:00
Nicolas Gallagher ff006451ad [react-events] Fix isTargetWithinNode type (#16671)
isTargetWithinNode passes the childTarget to getClosestInstanceFromNode which
does not account for a null value of 'node'.
2019-09-05 11:36:31 -07:00
Luna Ruan 79e46b6778 updated flags from false to dicated on www (#16647) 2019-09-05 09:51:44 -07:00
Sebastian Markbåge 8d7c733f1f [Partial Hydration] Don't invoke listeners on parent of dehydrated event target (#16591)
* Don't invoke listeners on parent of dehydrated event target

* Move Suspense boundary check to getClosestInstanceFromNode

Now getClosestInstanceFromNode can return either a host component,
host text component or suspense component when the suspense
component is dehydrated.

We then use that to ignore events on a suspense component.

* Attach the HostRoot fiber to the DOM container

This lets us detect if an event happens on this root's subtree before it
has rendered something.

* Add todo

The approach of checking isFiberMounted answers if we might be in an
in-progress hydration but it doesn't answer which root or boundary
might be in-progress so we don't know what to wait for.

This needs some refactoring.

* Refactor isFiberMountedImpl to getNearestMountedFiber

We'll need the nearest boundary for event replaying so this prepares for
that.

This surfaced an issue that we attach Hydrating tag on the root but normally
this (and Placement) is attached on the child. This surfaced an issue
that this can lead to both Placement and Hydrating effects which is not
supported so we need to ensure that we only ever use one or the other.

* Add todo for bug I spotted

* Cache tags

* Check the ContainerInstanceKey before the InstanceKey

The container is inside the instance, so we must find it before the
instance, since otherwise we'll miss it.
2019-09-05 08:51:31 -07:00
Nicolas Gallagher 9ce8711d5a [react-events] Tap responder (#16628)
This is a partial replacement for the 'Press' responder:

1. `useTap` is scoped to pointers (no keyboard support). Our current thinking is
that "responders" should be limited to working with pointers, and that they can
be combined with 'useKeyboard' in user-space. For example, we might create a
'usePress' hook in user-space that combines 'useTap' with 'useKeyboard' to react
to both pointers and keyboard interactions.

2. `useTap` cancels the gesture once the pointer moves over an element that is
not within the responder target's subtree. This differs from `usePress` (and
React Native), where the gesture remains active after the pointer exits the
target's subtree and is restarted once the pointer reenters. One of the
drawbacks with the `usePress` behavior is that it requires repeatedly measuring
DOM elements (which can cause jank) to perform hit region tests. `useTap` avoids
doing this and relies on `document.elementFromPoint` only to support the
TouchEvent fallbacks.

3. `useTap` calls `onTapUpdate` when the active gesture's state changes,
`onTapEnd` when the gesture successfully completes. and `onTapCancel` when it
fails. There is no `onTap` callback. `usePress` did not explicitly report back
when the gesture failed, and product developers were confused about the
difference between `onPress` and `onPressEnd`.

4. `useTap` explicitly separates the PointerEvent implementation from the
MouseEvent/TouchEvent fallback.

5. `useTap` has better unit test coverage . All pointer types and the fallback
environment are tested. The shape of the gesture state object is also defined
and tested.
2019-09-04 17:09:33 -07:00
Dominic Gannaway c66edb9f8b [react-events] Refactor getCurrentTarget to getResponderNode (#16660) 2019-09-04 20:04:35 +01:00
Dominic Gannaway 7126a37bf4 [react-events] Keyboard responder propagation handling (#16657) 2019-09-04 18:25:05 +01:00
Dominic Gannaway 539640d89f [react-events] Various core tweaks for event responder system (#16654) 2019-09-04 18:05:56 +01:00
Dominic Gannaway 46f912fd57 [react-core] Add more support for experimental React Scope API (#16621) 2019-08-30 18:27:14 +01:00
Dominic Gannaway bd79be9b68 [react-core] Add experimental React Scope component API (#16587) 2019-08-29 12:06:51 +01:00
Sebastian Markbåge 05f5192e81 [Partial Hydration] Dispatching events should not work until hydration commits (#16532)
* Refactor a bit to use less property access

* Add test for invoking an event before mount

* Add Hydration effect tag

This is equivalent to a "Placement" effect in that it's a new insertion
to the tree but it doesn't need an actual mutation.

It is only used to determine if a subtree has actually mounted yet.

* Use the Hydration flag for Roots

Previous roots had a Placement flag on them as a hack for this case but
since we have a special flag for it now, we can just use that.

* Add Flare test
2019-08-22 08:46:20 -07:00
Sebastian Markbåge c80678c760 Add "hydrationOptions" behind the enableSuspenseCallback flag (#16434)
This gets invoked when a boundary is either hydrated or if it is deleted
because it updated or got deleted before it mounted.
2019-08-19 13:26:39 -07:00
Dominic Gannaway dce430ad92 [Flare] Rework the responder dispatching/batching mechanism (#16334) 2019-08-19 19:22:46 +01:00
Lee Byron 56636353d8 Partial support for React.lazy() in server renderer. (#16383)
Provides partial support for React.lazy() components from the existing PartialRenderer server-side renderer.

Lazy components which are already resolved (or rejected), perhaps with something like `react-ssr-prepass`, can be continued into synchronously. If they have not yet been initialized, they'll be initialized before checking, opening the possibility to exploit this capability with a babel transform. If they're pending (which will typically be the case for a just initialized async ctor) then the existing invariant continues to be thrown.
2019-08-13 18:51:20 -07:00
Sebastian Markbåge 50addf4c0e Refactor Partial Hydration (#16346)
* Move dehydrated to be child of regular SuspenseComponent

We now store the comment node on SuspenseState instead and that indicates
that this SuspenseComponent is still dehydrated.

We also store a child but that is only used to represent the DOM node for
deletions and getNextHostSibling.

* Move logic from DehydratedSuspenseComponent to SuspenseComponent

Forked based on SuspenseState.dehydrated instead.

* Retry logic for dehydrated boundary

We can now simplify the logic for retrying dehydrated boundaries without
hydrating. This is becomes simply a reconciliation against the dehydrated
fragment which gets deleted, and the new children gets inserted.

* Remove dehydrated from throw

Instead we use the regular Suspense path. To save code, we attach retry
listeners in the commit phase even though technically we don't have to.

* Pop to nearest Suspense

I think this is right...?

* Popping hydration state should skip past the dehydrated instance

* Split mount from update and special case suspended second pass

The DidCapture flag isn't used consistently in the same way. We need
further refactor for this.

* Reorganize update path

If we remove the dehydration status in the first pass and then do a second
pass because we suspended, then we need to continue as if it didn't
previously suspend. Since there is no fragment child etc.

However, we must readd the deletion.

* Schedule context work on the boundary and not the child

* Warn for Suspense hydration in legacy mode

It does a two pass render that client renders the content.

* Rename DehydratedSuspenseComponent -> DehydratedFragment

This now doesn't represent a suspense boundary itself. Its parent does.

This Fiber represents the fragment around the dehydrated content.

* Refactor returns

Avoids the temporary mutable variables. I kept losing track of them.

* Add a comment explaining the type.

Placing it in the type since that's the central point as opposed to spread
out.
2019-08-12 15:58:38 -07:00
Andrew Clark 3eeb645515 Remove flag that reverts #15650 (#16372)
The change in #15650 has fully rolled out, so we can remove the flag
that reverts it.
2019-08-12 14:31:12 -07:00
lunaruan c4f0b93703 Warn when Using String Refs (#16217) 2019-08-07 00:10:19 -07:00
Andrew Clark 6b565ce736 Rendering tasks should not jump the queue (#16284)
When React schedules a rendering task, it passes a `timeout` option
based on its expiration time. This is intended to avoid starvation
by other React updates. However, it also affects the relative priority
of React tasks and other Scheduler tasks at the same level, like
data processing.

This adds a feature flag to disable passing a `timeout` option to
Scheduler. React tasks will always append themselves to the end of
the queue, without jumping ahead of already scheduled tasks.

This does not affect the order in which React updates within a single
root are processed, but it could affect updates across multiple roots.

This also doesn't remove the expiration from Scheduler. It only means
that React tasks are not given special treatment.
2019-08-02 17:52:32 -07:00
Dan Abramov 0c1ec049f8 Add a feature flag to disable legacy context (#16269)
* Add a feature flag to disable legacy context

* Address review

- invariant -> warning
- Make this.context and context argument actually undefined

* Increase test coverage for lifecycles

* Also disable it on the server is flag is on

* Make this.context {} when disabled, but function context is undefined

* Move checks inside
2019-08-02 01:21:32 +01:00
Dominic Gannaway 42794557ca [Flare] Tweaks to Flare system design and API (#16264) 2019-08-01 19:08:54 +01:00
Sunil Pai db3ae32b8f flush fallbacks in tests (#16240)
In this PR, for tests (specifically, code inside an `act()` scope), we immediately trigger work that would have otherwise required a timeout. This makes it simpler to tests loading/spinner states, and makes tests resilient to changes in React.

For some of our tests(specifically, ReactSuspenseWithNoopRenderer-test.internal), we _don't_ want fallbacks to immediately trigger, because we're testing intermediate states and such. Added a feature flag `flushSuspenseFallbacksInTests` to disable this behaviour on a per case basis.
2019-07-30 19:12:06 +01:00
Sunil Pai e6a0473c3c Warn when rendering tests in concurrent/batched mode without a mocked scheduler (#16207)
Concurrent/Batched mode tests should always be run with a mocked scheduler (v17 or not). This PR adds a warning for the same. I'll put up a separate PR to the docs with a page detailing how to mock the scheduler.
2019-07-30 19:00:18 +01:00
Dominic Gannaway 55bc393f72 [Flare] Ensure we check for bad polyfill when creating responders (#16243) 2019-07-29 21:16:30 +01:00
lunaruan 857deb2ed5 Warn when Using DefaultProps on Function Components (#16210)
As part of the process to deprecate defaultProps on function components (as per a larger proposal outlined in (https://github.com/reactjs/rfcs/blob/createlement-rfc/text/0000-create-element-changes.md)), add a warning whenever someone does this.
2019-07-25 15:44:03 -07:00
Dominic Gannaway ed72f40257 [Flare] Remove references to EventComponent (#16206) 2019-07-25 16:41:26 +01:00
Benoit Girard 42b75ab007 Add suspenseCallback feature for runtime tracing of loading states (#16134)
This adds a 'SuspenseCallback' feature flag. When the property is set on
a suspense component it will be called during the commit phase with a
set of the immediate thenable for this component. This will allow user
code to build runtime tracing of the cause for a suspense boundary.
2019-07-23 17:13:46 -07:00
Dominic Gannaway 5098891193 [Flare] Redesign core event system (#16163) 2019-07-23 23:46:44 +01:00
Brian Vaughn afb5991686 Enable profiler+tracing for test renderer (#16178)
This commit just brings the feature flags to parity with other renderers.
2019-07-23 08:20:12 -07:00
Dominic Gannaway 2c4d61e102 Adds experimental fundamental interface (#16049) 2019-07-19 22:20:28 +01:00