This PR double invokes effects in __DEV__ mode.
We are thinking about unmounting layout and/or passive effects for a hidden tree. To understand potential issues with this, we want to double invoke effects. This PR changes the behavior in DEV when an effect runs from create() to create() -> destroy() -> create(). The effect cleanup function will still be called before the effect runs in both dev and prod. (Note: This change is purely for research for now as it is likely to break real code.)
**Note: The change is fully behind a flag and does not affect any of the code on npm.**
* Don't call onCommit et al if there are no effects
Checks `subtreeFlags` before scheduling an effect on the Profiler.
* Fix failing Profiler tests
The change to conditionally call Profiler commit hooks only if updates were scheduled broke a few of the Profiler tests. I've fixed the tests by either:
* Adding a no-op passive effect into the subtree or
* Converting onPostCommit to onCommit
When possible, I opted to add the no-op passive effect to the tests since that that hook is called later (during passive phase) so the test is a little broader. In a few cases, this required adding awkward act() wrappers so I opted to go with onCommit instead.
Co-authored-by: Brian Vaughn <bvaughn@fb.com>
In the next major release, we intend to drop support for using the `act`
testing helper in production. (It already fires a warning.) The
rationale is that, in order for `act` to work, you must either mock the
testing environment or add extra logic at runtime. Mocking the testing
environment isn't ideal because it requires extra set up for the user.
Extra logic at runtime is fine only in development mode — we don't want
to slow down the production builds.
Since most people only run their tests in development mode, dropping
support for production should be fine; if there's demand, we can add it
back later using a special testing build that is identical to the
production build except for the additional testing logic.
One blocker for removing production support is that we currently use
`act` to test React itself. We must test React in both development and
production modes.
So, the solution is to fork `act` into separate public and
internal implementations:
- *public implementation of `act`* – exposed to users, only works in
development mode, uses special runtime logic, does not support partial
rendering
- *internal implementation of `act`* – private, works in both
development and productionm modes, only used by the React Core test
suite, uses no special runtime logic, supports partial rendering (i.e.
`toFlushAndYieldThrough`)
The internal implementation should mostly match the public
implementation's behavior, but since it's a private API, it doesn't have
to match exactly. It works by mocking the test environment: it uses a
mock build of Scheduler to flush rendering tasks, and Jest's mock timers
to flush Suspense placeholders.
---
In this first commit, I've added the internal forks of `act` and
migrated our tests to use them. The public `act` implementation is
unaffected for now; I will leave refactoring/clean-up for a later step.
And `useDeferredValue`.
The options were already disabled in previous commits, so this doesn't
change any behavior. I upated type signatures and cleaned up the hook
implementation a bit — no longer have to wrap the `start` method with
`useCallback`, because its only remaining dependency is a `setState`
method, which never changes. Instead, we can store the `start` method
on a ref.
Now that the options in SuspenseConfig are no longer supported, the
only thing we use it for is to track whether an update is part of
a transition.
I've renamed `ReactCurrentBatchConfig.suspense` to
`ReactCurrentBatchConfig.transition`, and changed the type to a number.
The number is always either 0 or 1. I could have made it a boolean;
however, most likely this will eventually be either a Lane or an
incrementing identifier.
The `withSuspenseConfig` export still exists until we've removed
all the callers from www.
* Use Retry lane for resuming CPU suspended work
* Use a global render timeout for CPU suspense heuristics
* Fix profiler test since we're now reading time more often
* Sync to new reconciler
* Test synchronously rerendering should not render more rows
`shouldYield` will currently return `true` if there's a higher priority
task in the Scheduler queue.
Since we yield every 5ms anyway, this doesn't really have any practical
benefit. On the contrary, the extra checks on every `shouldYield` call
are wasteful.
* Add "unstbale_" prefix to mutable source APIs
* DebugHooks no longer calls useMutableSource() on init
This was causing an observable behavioral difference between experimental DEV and PROD builds.
We don't initialize stack position for other composite hooks (e.g. useDeferredValue, useTransition, useOpaqueIdentifier). If we did, it would cause the same obesrvable behavioral difference.
* Set current update lane priority for user blocking events
* Update to use LanePriority and not use runWithPriority
* Remove unused imports
* Fix tests, and I missed ReactDOMEventListener
* Fix more tests
* Add try/finally and hardcode lane priorities instead
* Also hard code InputContinuousLanePriority in tests
* Remove un-needed exports
* Comment rollbacks
A "retry" is a special type of update that attempts to flip a Suspense
boundary from its placeholder state back to its primary/resolved state.
Currently, retries are given default priority, using the same algorithm
as normal updates and occupying range of lanes.
This adds a new range of lanes dedicated specifically to retries, and
gives them lower priority than normal updates.
A couple of existing tests were affected because retries are no longer
batched with normal updates; they commit in separate batches.
Not totally satisfied with this design, but I think things will snap more
into place once the rest of the Lanes changes (like how we handle
parallel Suspense transitions) have settled.
* Initial currentLanePriority implementation
* Minor updates from review
* Fix typos and enable flag
* Fix feature flags and lint
* Fix simple event tests by switching to withSuspenseConfig
* Don't lower the priority of setPending in startTransition below InputContinuous
* Move currentUpdateLanePriority in commit root into the first effect block
* Refactor requestUpdateLane to log for priority mismatches
Also verifies that the update lane priority matches the scheduler lane priority before using it
* Fix four tests by adding ReactDOM.unstable_runWithPriority
* Fix partial hydration when using update lane priority
* Fix partial hydration when using update lane priority
* Rename feature flag and only log for now
* Move unstable_runWithPriority to ReactFiberReconciler
* Add unstable_runWithPriority to ReactNoopPersistent too
* Bug fixes and performance improvements
* Initial currentLanePriority implementation
* Minor updates from review
* Fix typos and enable flag
* Remove higherLanePriority from ReactDOMEventReplaying.js
* Change warning implementation and startTransition update lane priority
* Inject reconciler functions to avoid importing src/
* Fix feature flags and lint
* Fix simple event tests by switching to withSuspenseConfig
* Don't lower the priority of setPending in startTransition below InputContinuous
* Move currentUpdateLanePriority in commit root into the first effect block
* Refactor requestUpdateLane to log for priority mismatches
Also verifies that the update lane priority matches the scheduler lane priority before using it
* Fix four tests by adding ReactDOM.unstable_runWithPriority
* Fix partial hydration when using update lane priority
* Fix partial hydration when using update lane priority
* Rename feature flag and only log for now
* Move unstable_runWithPriority to ReactFiberReconciler
* Bug fixes and performance improvements
* Remove higherLanePriority from ReactDOMEventReplaying.js
* Change warning implementation and startTransition update lane priority
* Inject reconciler functions to avoid importing src/
* Fixes from bad rebase
* Add autofix to cross-fork lint rule
* replace-fork: Replaces old fork contents with new
For each file in the new fork, copies the contents into the
corresponding file of the old fork, replacing what was already there.
In contrast to merge-fork, which performs a three-way merge.
* Replace old fork contents with new fork
First I ran `yarn replace-fork`.
Then I ran `yarn lint` with autofix enabled. There's currently no way to
do that from the command line (we should fix that), so I had to edit the
lint script file.
* Manual fix-ups
Removes dead branches, removes prefixes from internal fields. Stuff
like that.
* Fix DevTools tests
DevTools tests only run against the old fork, which is why I didn't
catch these earlier.
There is one test that is still failing. I'm fairly certain it's related
to the layout of the Suspense fiber: we no longer conditionally wrap the
primary children. They are always wrapped in an extra fiber.
Since this has been running in www for weeks without major issues, I'll
defer fixing the remaining test to a follow up.
* Gate test
* Delete entrypoints without Build Outputs from package.json and build output
If an entry point exists in bundles.js but doesn't have any bundleTypes,
I delete that entry point file from the build directory. I also remove it
from the files field in package.json if it exists.
This allows us to remove bundles from being built in the stable release
channel.
We currently prepare an extra stack frame before they're needed.
Particularly for propTypes. This causes problems as they can have
side-effects with the new component stacks and it's slow.
This moves it to be lazy.
The function you provide will only be passed a child and an index. It will not be passed a key. This is confirmed in the source, the Flow types, and the jsdoc comments.
The motivation for doing this is to make it impossible for additional
uses of pre-rendering to sneak into www without going through the
LegacyHidden abstraction. Since this feature was already disabled in
the new fork, this brings the two closer to parity.
The LegacyHidden abstraction itself still needs to opt into
pre-rendering somehow, so rather than totally disabling the feature, I
updated the `hidden` prop check to be obnoxiously specific. Before, you
could set it to any truthy value; now, you must set it to the string
"unstable-do-not-use-legacy-hidden".
The node will still be hidden in the DOM, since any truthy value will
cause the browser to apply a style of `display: none`.
I will have to update the LegacyHidden component in www to use the
obnoxious string prop. This doesn't block merge, though, since the
behavior is gated by a dynamic flag. I will update the component before
I enable the flag.
* Expose LegacyHidden type
I will use this internally at Facebook to migrate away from
<div hidden />. The end goal is to migrate to the Offscreen type, but
that has different semantics. This is an incremental step.
* Disable <div hidden /> API in new fork
Migrates to the unstable_LegacyHidden type instead. The old fork does
not support the new component type, so I updated the tests to use an
indirection that picks the correct API. I will remove this once the
LegacyHidden (and/or Offscreen) type has landed in both implementations.
* Add gated warning for `<div hidden />` API
Only exists so we can detect callers in www and migrate them to the new
API. Should not visible to anyone outside React Core team.
* Detect and prevent render starvation, per lane
If an update is CPU-bound for longer than expected according to its
priority, we assume it's being starved by other work on the main thread.
To detect this, we keep track of the elapsed time using a fixed-size
array where each slot corresponds to a lane. What we actually store is
the event time when the lane first became CPU-bound.
Then, when receiving a new update or yielding to the main thread, we
check how long each lane has been pending. If the time exceeds a
threshold constant corresponding to its priority, we mark it as expired
to force it to synchronously finish.
We don't want to mistake time elapsed while an update is IO-bound
(waiting for data to resolve) for time when it is CPU-bound. So when a
lane suspends, we clear its associated event time from the array. When
it receives a signal to try again, either a ping or an update, we assign
a new event time to restart the clock.
* Store as expiration time, not start time
I originally stored the start time because I thought I could use this
in the future to also measure Suspense timeouts. (Event times are
currently stored on each update object for this purpose.) But that
won't work because in the case of expiration times, we reset the clock
whenever the update becomes IO-bound. So to replace the per-update
field, I'm going to have to track those on the room separately from
expiration times.
We've been shipping unprefixed experimental APIs (like `createRoot` and
`useTransition`) to the Experimental release channel, with the rationale
that because these APIs do not appear in any stable release, we're free
to change or remove them later without breaking any downstream projects.
What we didn't consider is that downstream projects might be tempted to
use feature detection:
```js
const useTransition = React.useTransition || fallbackUseTransition;
```
This pattern assumes that the version of `useTransition` that exists in
the Experimental channel today has the same API contract as the final
`useTransition` API that we'll eventually ship to stable.
To discourage feature detection, I've added an `unstable_` prefix to
all of our unstable APIs.
The Facebook builds still have the unprefixed APIs, though. We will
continue to support those; if we make any breaking changes, we'll
migrate the internal callers like we usually do. To make testing easier,
I added the `unstable_`-prefixed APIs to the www builds, too. That way
our tests can always use the prefixed ones without gating on the
release channel.
* Rename ReactCache -> ReactCacheOld
We still use it in some tests so I'm going to leave it for now. I'll start making the new one in parallel in the react package.
* Add react/unstable-cache entry point
* Add react-data entry point
* Initial implementation of cache and data/fetch
* Address review
* Detect double stacks in the new format in tests
* Remove unnecessary uses of getStackByFiberInDevAndProd
These all execute in the right execution context already.
* Set the debug fiber around the cases that don't have an execution context
* Remove stack detection in our console log overrides
We never pass custom stacks as part of the args anymore.
* Bonus: Don't append getStackAddendum to invariants
We print component stacks for every error anyway so this is just duplicate
information.
* Migrate conditional tests to gate pragma
I searched through the codebase for this pattern:
```js
describe('test suite', () => {
if (!__EXPERIMENTAL__) { // or some other condition
test("empty test so Jest doesn't complain", () => {});
return;
}
// Unless we're in experimental mode, none of the tests in this block
// will run.
})
```
and converted them to the `@gate` pragma instead.
The reason this pattern isn't preferred is because you end up disabling
more tests than you need to.
* Add flag for www release channels
Using a heuristic where I check a flag that is known to only be enabled
in www. I left a TODO to instead set the release channel explicitly in
each test config.
* Implement component stack extraction hack
* Normalize errors in tests
This drops the requirement to include owner to pass the test.
* Special case tests
* Add destructuring to force toObject which throws before the side-effects
This ensures that we don't double call yieldValue or advanceTime in tests.
Ideally we could use empty destructuring but ES lint doesn't like it.
* Cache the result in DEV
In DEV it's somewhat likely that we'll see many logs that add component
stacks. This could be slow so we cache the results of previous components.
* Fixture
* Add Reflect to lint
* Log if out of range.
* Fix special case when the function call throws in V8
In V8 we need to ignore the first line. Normally we would never get there
because the stacks would differ before that, but the stacks are the same if
we end up throwing at the same place as the control.
Some of our internal reconciler types have leaked into other packages.
Usually, these types are treated as opaque; we don't read and write
to its fields. This is good.
However, the type is often passed back to a reconciler method. For
example, React DOM creates a FiberRoot with `createContainer`, then
passes that root to `updateContainer`. It doesn't do anything with the
root except pass it through, but because `updateContainer` expects a
full FiberRoot, React DOM is still coupled to all its fields.
I don't know if there's an idiomatic way to handle this in Flow. Opaque
types are simlar, but those only work within a single file. AFAIK,
there's no way to use a package as the boundary for opaqueness.
The immediate problem this presents is that the reconciler refactor will
involve changes to our internal data structures. I don't want to have to
fork every single package that happens to pass through a Fiber or
FiberRoot, or access any one of its fields. So my current plan is to
share the same Flow type across both forks. The shared type will be a
superset of each implementation's type, e.g. Fiber will have both an
`expirationTime` field and a `lanes` field. The implementations will
diverge, but not the types.
To do this, I lifted the type definitions into a separate module.
* Disable console log during the second rerender
* Use the disabled log to avoid double yielding values in scheduler mock
* Reenable debugRenderPhaseSideEffectsForStrictMode in tests that can
* Add useOpaqueIdentifier Hook
We currently use unique IDs in a lot of places. Examples are:
* `<label for="ID">`
* `aria-labelledby`
This can cause some issues:
1. If we server side render and then hydrate, this could cause an
hydration ID mismatch
2. If we server side render one part of the page and client side
render another part of the page, the ID for one part could be
different than the ID for another part even though they are
supposed to be the same
3. If we conditionally render something with an ID , this might also
cause an ID mismatch because the ID will be different on other
parts of the page
This PR creates a new hook `useUniqueId` that generates a different
unique ID based on whether the hook was called on the server or client.
If the hook is called during hydration, it generates an opaque object
that will rerender the hook so that the IDs match.
Co-authored-by: Andrew Clark <git@andrewclark.io>
* Add feature flag
* Split stack from current fiber
You can get stack from any fiber, not just current.
* Refactor description of component frames
These should use fiber tags for switching. This also puts the relevant code
behind DEV flags.
* We no longer expose StrictMode in component stacks
They're not super useful and will go away later anyway.
* Update tests
Context is no longer part of SSR stacks. This was already the case on the
client.
forwardRef no longer is wrapped on the stack. It's still in getComponentName
but it's probably just noise in stacks. Eventually we'll remove the wrapper
so it'll go away anyway. If we use native stack frames they won't have this
extra wrapper.
It also doesn't pick up displayName from the outer wrapper. We could maybe
transfer it but this will also be fixed by removing the wrapper.
* Forward displayName onto the inner function for forwardRef and memo in DEV
This allows them to show up in stack traces.
I'm not doing this for lazy because lazy is supposed to be called on the
consuming side so you shouldn't assign it a name on that end. Especially
not one that mutates the inner.
* Use multiple instances of the fake component
We mutate the inner component for its name so we need multiple copies.