Partially reverts https://github.com/facebook/react/pull/28593.
While rolling out RDT 5.2.0, I've observed some issues on React Native
side: hooks inspection for some complex hook trees, like in
AnimatedView, were broken. After some debugging, I've noticed a
difference between what is in frame's source.
The difference is in the top-most frame, where with V8 it will correctly
pick up the `Type` as `Proxy` in `hookStack`, but for Hermes it will be
`Object`. This means that for React Native this top most frame is
skipped, since sources are identical.
Here I am reverting back to the previous logic, where we check each
frame if its a part of the wrapper, but also updated `isReactWrapper`
function to have an explicit case for `useFormStatus` support.
This is similar to #28771 but for isomorphic. We need a make over for
these dispatchers anyway so this is the first step. Also helps flush out
some internals usage that will break anyway.
It flattens the inner mutable objects onto the ReactSharedInternals.
## Overview
_Depends on https://github.com/facebook/react/pull/28514_
This PR adds a new React hook called `useActionState` to replace and
improve the ReactDOM `useFormState` hook.
## Motivation
This hook intends to fix some of the confusion and limitations of the
`useFormState` hook.
The `useFormState` hook is only exported from the `ReactDOM` package and
implies that it is used only for the state of `<form>` actions, similar
to `useFormStatus` (which is only for `<form>` element status). This
leads to understandable confusion about why `useFormState` does not
provide a `pending` state value like `useFormStatus` does.
The key insight is that the `useFormState` hook does not actually return
the state of any particular form at all. Instead, it returns the state
of the _action_ passed to the hook, wrapping it and returning a
trackable action to add to a form, and returning the last returned value
of the action given. In fact, `useFormState` doesn't need to be used in
a `<form>` at all.
Thus, adding a `pending` value to `useFormState` as-is would thus be
confusing because it would only return the pending state of the _action_
given, not the `<form>` the action is passed to. Even if we wanted to
tie them together, the returned `action` can be passed to multiple
forms, creating confusing and conflicting pending states during multiple
form submissions.
Additionally, since the action is not related to any particular
`<form>`, the hook can be used in any renderer - not only `react-dom`.
For example, React Native could use the hook to wrap an action, pass it
to a component that will unwrap it, and return the form result state and
pending state. It's renderer agnostic.
To fix these issues, this PR:
- Renames `useFormState` to `useActionState`
- Adds a `pending` state to the returned tuple
- Moves the hook to the `'react'` package
## Reference
The `useFormState` hook allows you to track the pending state and return
value of a function (called an "action"). The function passed can be a
plain JavaScript client function, or a bound server action to a
reference on the server. It accepts an optional `initialState` value
used for the initial render, and an optional `permalink` argument for
renderer specific pre-hydration handling (such as a URL to support
progressive hydration in `react-dom`).
Type:
```ts
function useActionState<State>(
action: (state: Awaited<State>) => State | Promise<State>,
initialState: Awaited<State>,
permalink?: string,
): [state: Awaited<State>, dispatch: () => void, boolean];
```
The hook returns a tuple with:
- `state`: the last state the action returned
- `dispatch`: the method to call to dispatch the wrapped action
- `pending`: the pending state of the action and any state updates
contained
Notably, state updates inside of the action dispatched are wrapped in a
transition to keep the page responsive while the action is completing
and the UI is updated based on the result.
## Usage
The `useActionState` hook can be used similar to `useFormState`:
```js
import { useActionState } from "react"; // not react-dom
function Form({ formAction }) {
const [state, action, isPending] = useActionState(formAction);
return (
<form action={action}>
<input type="email" name="email" disabled={isPending} />
<button type="submit" disabled={isPending}>
Submit
</button>
{state.errorMessage && <p>{state.errorMessage}</p>}
</form>
);
}
```
But it doesn't need to be used with a `<form/>` (neither did
`useFormState`, hence the confusion):
```js
import { useActionState, useRef } from "react";
function Form({ someAction }) {
const ref = useRef(null);
const [state, action, isPending] = useActionState(someAction);
async function handleSubmit() {
// See caveats below
await action({ email: ref.current.value });
}
return (
<div>
<input ref={ref} type="email" name="email" disabled={isPending} />
<button onClick={handleSubmit} disabled={isPending}>
Submit
</button>
{state.errorMessage && <p>{state.errorMessage}</p>}
</div>
);
}
```
## Benefits
One of the benefits of using this hook is the automatic tracking of the
return value and pending states of the wrapped function. For example,
the above example could be accomplished via:
```js
import { useActionState, useRef } from "react";
function Form({ someAction }) {
const ref = useRef(null);
const [state, setState] = useState(null);
const [isPending, setIsPending] = useTransition();
function handleSubmit() {
startTransition(async () => {
const response = await someAction({ email: ref.current.value });
setState(response);
});
}
return (
<div>
<input ref={ref} type="email" name="email" disabled={isPending} />
<button onClick={handleSubmit} disabled={isPending}>
Submit
</button>
{state.errorMessage && <p>{state.errorMessage}</p>}
</div>
);
}
```
However, this hook adds more benefits when used with render specific
elements like react-dom `<form>` elements and Server Action. With
`<form>` elements, React will automatically support replay actions on
the form if it is submitted before hydration has completed, providing a
form of partial progressive enhancement: enhancement for when javascript
is enabled but not ready.
Additionally, with the `permalink` argument and Server Actions,
frameworks can provide full progressive enhancement support, submitting
the form to the URL provided along with the FormData from the form. On
submission, the Server Action will be called during the MPA navigation,
similar to any raw HTML app, server rendered, and the result returned to
the client without any JavaScript on the client.
## Caveats
There are a few Caveats to this new hook:
**Additional state update**: Since we cannot know whether you use the
pending state value returned by the hook, the hook will always set the
`isPending` state at the beginning of the first chained action,
resulting in an additional state update similar to `useTransition`. In
the future a type-aware compiler could optimize this for when the
pending state is not accessed.
**Pending state is for the action, not the handler**: The difference is
subtle but important, the pending state begins when the return action is
dispatched and will revert back after all actions and transitions have
settled. The mechanism for this under the hook is the same as
useOptimisitic.
Concretely, what this means is that the pending state of
`useActionState` will not represent any actions or sync work performed
before dispatching the action returned by `useActionState`. Hopefully
this is obvious based on the name and shape of the API, but there may be
some temporary confusion.
As an example, let's take the above example and await another action
inside of it:
```js
import { useActionState, useRef } from "react";
function Form({ someAction, someOtherAction }) {
const ref = useRef(null);
const [state, action, isPending] = useActionState(someAction);
async function handleSubmit() {
await someOtherAction();
// The pending state does not start until this call.
await action({ email: ref.current.value });
}
return (
<div>
<input ref={ref} type="email" name="email" disabled={isPending} />
<button onClick={handleSubmit} disabled={isPending}>
Submit
</button>
{state.errorMessage && <p>{state.errorMessage}</p>}
</div>
);
}
```
Since the pending state is related to the action, and not the handler or
form it's attached to, the pending state only changes when the action is
dispatched. To solve, there are two options.
First (recommended): place the other function call inside of the action
passed to `useActionState`:
```js
import { useActionState, useRef } from "react";
function Form({ someAction, someOtherAction }) {
const ref = useRef(null);
const [state, action, isPending] = useActionState(async (data) => {
// Pending state is true already.
await someOtherAction();
return someAction(data);
});
async function handleSubmit() {
// The pending state starts at this call.
await action({ email: ref.current.value });
}
return (
<div>
<input ref={ref} type="email" name="email" disabled={isPending} />
<button onClick={handleSubmit} disabled={isPending}>
Submit
</button>
{state.errorMessage && <p>{state.errorMessage}</p>}
</div>
);
}
```
For greater control, you can also wrap both in a transition and use the
`isPending` state of the transition:
```js
import { useActionState, useTransition, useRef } from "react";
function Form({ someAction, someOtherAction }) {
const ref = useRef(null);
// isPending is used from the transition wrapping both action calls.
const [isPending, startTransition] = useTransition();
// isPending not used from the individual action.
const [state, action] = useActionState(someAction);
async function handleSubmit() {
startTransition(async () => {
// The transition pending state has begun.
await someOtherAction();
await action({ email: ref.current.value });
});
}
return (
<div>
<input ref={ref} type="email" name="email" disabled={isPending} />
<button onClick={handleSubmit} disabled={isPending}>
Submit
</button>
{state.errorMessage && <p>{state.errorMessage}</p>}
</div>
);
}
```
A similar technique using `useOptimistic` is preferred over using
`useTransition` directly, and is left as an exercise to the reader.
## Thanks
Thanks to @ryanflorence @mjackson @wesbos
(https://github.com/facebook/react/issues/27980#issuecomment-1960685940)
and [Allan
Lasser](https://allanlasser.com/posts/2024-01-26-avoid-using-reacts-useformstatus)
for their feedback and suggestions on `useFormStatus` hook.
## Overview
Adds a `pending` state to useFormState, which will be replaced by
`useActionState` in the next diff. We will keep `useFormState` around
for backwards compatibility, but functionally it will work the same as
`useActionState`, which has an `isPending` state returned.
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7. Format your code with
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## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
This solves the problem of the devtools extension failing to parse hook
names for components that make use of `useSyncExternalStore` or
`useTransition`.
See #27889
## How did you test this change?
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
-->
I tested this against my own codebases and against the example repro
project that I linked in #27889.
To test, I opened up the Components tab of the dev tools extension,
selected a component with hooks that make use of `useSyncExternalStore`
or `useTransition`, clicked the "parse hook names" magic wand button,
and observed that it now succeeds.
This option was added defensively but it's not needed. There's no cost
to including it always.
I suspect this optional was added mainly to avoid needing to update
tests. That's not a reason to have an unnecessary public API though.
We have a praxis for dealing with source location in tests to avoid them
failing tests. I also ported them to inline snapshots so that additions
to the protocol isn't such a pain.
Previously, `<Context>` was equivalent to `<Context.Consumer>`. However,
since the introduction of Hooks, the `<Context.Consumer>` API is rarely
used. The goal here is to make the common case cleaner:
```js
const ThemeContext = createContext('light')
function App() {
return (
<ThemeContext value="dark">
...
</ThemeContext>
)
}
function Button() {
const theme = use(ThemeContext)
// ...
}
```
This is technically a breaking change, but we've been warning about
rendering `<Context>` directly for several years by now, so it's
unlikely much code in the wild depends on the old behavior. [Proof that
it warns today (check
console).](https://codesandbox.io/p/sandbox/peaceful-nobel-pdxtfl)
---
**The relevant commit is 5696782b428a5ace96e66c1857e13249b6c07958.** It
switches `createContext` implementation so that `Context.Provider ===
Context`.
The main assumption that changed is that a Provider's fiber type is now
the context itself (rather than an intermediate object). Whereas a
Consumer's fiber type is now always an intermediate object (rather than
it being sometimes the context itself and sometimes an intermediate
object).
My methodology was to start with the relevant symbols, work tags, and
types, and work my way backwards to all usages.
This might break tooling that depends on inspecting React's internal
fields. I've added DevTools support in the second commit. This didn't
need explicit versioning—the structure tells us enough.
Alternative to #28295.
Instead of stashing all of the Usables eagerly, we can extract them by
replaying the render when we need them like we do with any other hook.
We already had an implementation of `use()` but it wasn't quite
complete.
These can also include further DebugInfo on them such as what Server
Component rendered the Promise or async debug info. This is nice just to
see which use() calls were made in the side-panel but it can also be
used to gather everything that might have suspended.
Together with https://github.com/facebook/react/pull/28286 we cover the
case when a Promise was used a child and if it was unwrapped with use().
Notably we don't cover a Promise that was thrown (although we do support
that in a Server Component which maybe we shouldn't). Throwing a Promise
isn't officially supported though and that use case should move to the
use() Hook.
The pattern of conditionally suspending based on cache also isn't really
supported with the use() pattern. You should always call use() if you
previously called use() with the same input. This also ensures that we
can track what might have suspended rather than what actually did.
One limitation of this strategy is that it's hard to find all the places
something might suspend in a tree without rerendering all the fibers
again. So we might need to still add something to the tree to indicate
which Fibers may have further debug info / thenables.
## Summary
Add support for `useFormState` Hook fixing "Unsupported hook in the
react-debug-tools package: Missing method in Dispatcher: useFormState"
when inspecting components using `useFormState`
## How did you test this change?
- Added test to ReactHooksInspectionIntegration
- Added dedicated section for form actions to devtools-shell

## Summary
Add support for `useOptimistic` Hook fixing "Unsupported hook in the
react-debug-tools package: Missing method in Dispatcher: useOptimistic"
when inspecting components using `useOptimistic`
## How did you test this change?
- Added test following the same pattern as for `useDeferredValue`
In https://github.com/facebook/react/pull/27472 I've removed broken
`useMemoCache` implementation and replaced it with a stub. It actually
produces errors when trying to inspect components, which are compiled
with Forget.
The main difference from the implementation in
https://github.com/facebook/react/pull/26696 is that we are using
corresponding `Fiber` here, which has patched `updateQueue` with
`memoCache`. Previously we would check it on a hook object, which
doesn't have `updateQueue`.
Tested on pages, which are using Forget and by inspecting elements,
which are transpiled with Forget.
Adds a second argument to useDeferredValue called initialValue:
```js
const value = useDeferredValue(finalValue, initialValue);
```
During the initial render of a component, useDeferredValue will return
initialValue. Once that render finishes, it will spawn an additional
render to switch to finalValue.
This same sequence should occur whenever the hook is hidden and revealed
again, i.e. by a Suspense or Activity, though this part is not yet
implemented.
When initialValue is not provided, useDeferredValue has no effect during
initial render, but during an update, it will remain on the previous
value, then spawn an additional render to switch to the new value. (This
is the same behavior that exists today.)
During SSR, initialValue is always used, if provided.
This feature is currently behind an experimental flag. We plan to ship
it in a non-breaking release.
## Summary
This PR cleans up `useMutableSource`. This has been blocked by a
remaining dependency internally at Meta, but that has now been deleted.
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
## How did you test this change?
```
yarn flow
yarn lint
yarn test --prod
```
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
-->
useMemoCache wasn't previously supported in the DevTools, so any attempt
to inspect a component using the hook would result in a
`dispatcher.useMemoCache is not a function (it is undefined)` error.
- substr is Annex B
- substring silently flips its arguments if they're in the "wrong order", which is confusing
- slice is better than sliced bread (no pun intended) and also it works the same way on Arrays so there's less to remember
---
> I'd be down to just lint and enforce a single form just for the potential compression savings by using a repeated string.
_Originally posted by @sebmarkbage in https://github.com/facebook/react/pull/26663#discussion_r1170455401_
Added an explicit type to all $FlowFixMe suppressions to reduce
over-suppressions of new errors that might be caused on the same lines.
Also removes suppressions that aren't used (e.g. in a `@noflow` file as
they're purely misleading)
Test Plan:
yarn flow-ci
This enables the "exact_empty_objects" setting for Flow which makes
empty objects exact instead of building up the type as properties are
added in code below. This is in preparation to Flow 191 which makes this
the default and removes the config.
More about the change in the Flow blog
[here](https://medium.com/flow-type/improved-handling-of-the-empty-object-in-flow-ead91887e40c).
This setting is an incremental path to the next Flow version enforcing
type annotations on most functions (except some inline callbacks).
Used
```
node_modules/.bin/flow codemod annotate-functions-and-classes --write .
```
to add a majority of the types with some hand cleanup when for large
inferred objects that should just be `Fiber` or weird constructs
including `any`.
Suppressed the remaining issues.
Builds on #25918
* Facebook -> Meta in copyright
rg --files | xargs sed -i 's#Copyright (c) Facebook, Inc. and its affiliates.#Copyright (c) Meta Platforms, Inc. and affiliates.#g'
* Manual tweaks
* Missing Hooks
* Remove www forks. These can use __SECRET... instead.
* Move cache to separate dispatcher
These will be available in more contexts than just render.
* [DevTools] fix useDeferredValue to match reconciler change
* fixup
* update test to catch original issue
* fix lint
* add safer tests for other composite hooks
* add transition name to startTransition
Add a transitionName to start transition, store the transition start time and name in the batch config, and pass it to the root on render
* Transition Tracing Types and Consts
* Root begin work
The root operates as a tracing marker that has all transitions on it. This PR only tested the root with one transition so far
- Store transitions in memoizedState. Do this in updateHostRoot AND attemptEarlyBailoutIfNoScheduledUpdate. We need to do this in the latter part because even if the root itself doesn't have an update, it could still have new transitions in its transitionLanes map that we need to process.
* Transition Tracing commit phase
- adds a module scoped pending transition callbacks object that contains all transition callbacks that have not yet been processed. This contains all callbacks before the next paint occurs.
- Add code in the mutation phase to:
* For the root, if there are transitions that were initialized during this commit in the root transition lanes map, add a transition start call to the pending transition callbacks object. Then, remove the transitions from the root transition lanes map.
* For roots, in the commit phase, add a transition complete call
We add this code in the mutation phase because we can't add it to the passive phase because then the paint might have occurred before we even know which callbacks to call
* Process Callbacks after paint
At the end of the commit phase, call scheduleTransitionCallbacks to schedule all pending transition callbacks to be called after paint. Then clear the callbacks
* Remove object-assign polyfill
We really rely on a more modern environment where this is typically
polyfilled anyway and we don't officially support IE with more extensive
polyfilling anyway. So all environments should have the native version
by now.
* Use shared/assign instead of Object.assign in code
This is so that we have one cached local instance in the bundle.
Ideally we should have a compile do this for us but we already follow
this pattern with hasOwnProperty, isArray, Object.is etc.
* Transform Object.assign to now use shared/assign
We need this to use the shared instance when Object.spread is used.
* Add useId to dispatcher
* Initial useId implementation
Ids are base 32 strings whose binary representation corresponds to the
position of a node in a tree.
Every time the tree forks into multiple children, we add additional bits
to the left of the sequence that represent the position of the child
within the current level of children.
00101 00010001011010101
╰─┬─╯ ╰───────┬───────╯
Fork 5 of 20 Parent id
The leading 0s are important. In the above example, you only need 3 bits
to represent slot 5. However, you need 5 bits to represent all the forks
at the current level, so we must account for the empty bits at the end.
For this same reason, slots are 1-indexed instead of 0-indexed.
Otherwise, the zeroth id at a level would be indistinguishable from
its parent.
If a node has only one child, and does not materialize an id (i.e. does
not contain a useId hook), then we don't need to allocate any space in
the sequence. It's treated as a transparent indirection. For example,
these two trees produce the same ids:
<> <>
<Indirection> <A />
<A /> <B />
</Indirection> </>
<B />
</>
However, we cannot skip any materializes an id. Otherwise, a parent id
that does not fork would be indistinguishable from its child id. For
example, this tree does not fork, but the parent and child must have
different ids.
<Parent>
<Child />
</Parent>
To handle this scenario, every time we materialize an id, we allocate a
new level with a single slot. You can think of this as a fork with only
one prong, or an array of children with length 1.
It's possible for the the size of the sequence to exceed 32 bits, the
max size for bitwise operations. When this happens, we make more room by
converting the right part of the id to a string and storing it in an
overflow variable. We use a base 32 string representation, because 32 is
the largest power of 2 that is supported by toString(). We want the base
to be large so that the resulting ids are compact, and we want the base
to be a power of 2 because every log2(base) bits corresponds to a single
character, i.e. every log2(32) = 5 bits. That means we can lop bits off
the end 5 at a time without affecting the final result.
* Incremental hydration
Stores the tree context on the dehydrated Suspense boundary's state
object so it resume where it left off.
* Add useId to react-debug-tools
* Add selective hydration test
Demonstrates that selective hydration works and ids are preserved even
after subsequent client updates.
* Hoist error codes import to module scope
When this code was written, the error codes map (`codes.json`) was
created on-the-fly, so we had to lazily require from inside the visitor.
Because `codes.json` is now checked into source, we can import it a
single time in module scope.
* Minify error constructors in production
We use a script to minify our error messages in production. Each message
is assigned an error code, defined in `scripts/error-codes/codes.json`.
Then our build script replaces the messages with a link to our
error decoder page, e.g. https://reactjs.org/docs/error-decoder.html/?invariant=92
This enables us to write helpful error messages without increasing the
bundle size.
Right now, the script only works for `invariant` calls. It does not work
if you throw an Error object. This is an old Facebookism that we don't
really need, other than the fact that our error minification script
relies on it.
So, I've updated the script to minify error constructors, too:
Input:
Error(`A ${adj} message that contains ${noun}`);
Output:
Error(formatProdErrorMessage(ERR_CODE, adj, noun));
It only works for constructors that are literally named Error, though we
could add support for other names, too.
As a next step, I will add a lint rule to enforce that errors written
this way must have a corresponding error code.
* Minify "no fallback UI specified" error in prod
This error message wasn't being minified because it doesn't use
invariant. The reason it didn't use invariant is because this particular
error is created without begin thrown — it doesn't need to be thrown
because it's located inside the error handling part of the runtime.
Now that the error minification script supports Error constructors, we
can minify it by assigning it a production error code in
`scripts/error-codes/codes.json`.
To support the use of Error constructors more generally, I will add a
lint rule that enforces each message has a corresponding error code.
* Lint rule to detect unminified errors
Adds a lint rule that detects when an Error constructor is used without
a corresponding production error code.
We already have this for `invariant`, but not for regular errors, i.e.
`throw new Error(msg)`. There's also nothing that enforces the use of
`invariant` besides convention.
There are some packages where we don't care to minify errors. These are
packages that run in environments where bundle size is not a concern,
like react-pg. I added an override in the ESLint config to ignore these.
* Temporarily add invariant codemod script
I'm adding this codemod to the repo temporarily, but I'll revert it
in the same PR. That way we don't have to check it in but it's still
accessible (via the PR) if we need it later.
* [Automated] Codemod invariant -> Error
This commit contains only automated changes:
npx jscodeshift -t scripts/codemod-invariant.js packages --ignore-pattern="node_modules/**/*"
yarn linc --fix
yarn prettier
I will do any manual touch ups in separate commits so they're easier
to review.
* Remove temporary codemod script
This reverts the codemod script and ESLint config I added temporarily
in order to perform the invariant codemod.
* Manual touch ups
A few manual changes I made after the codemod ran.
* Enable error code transform per package
Currently we're not consistent about which packages should have their
errors minified in production and which ones should.
This adds a field to the bundle configuration to control whether to
apply the transform. We should decide what the criteria is going
forward. I think it's probably a good idea to minify any package that
gets sent over the network. So yes to modules that run in the browser,
and no to modules that run on the server and during development only.
Recoil uses useMutableSource behind a flag. I thought this was fine
because Recoil isn't used in any concurrent roots, so the behavior
would be the same, but it turns out that it is used by concurrent
roots in a few places.
I'm not expecting it to be hard to migrate to useSyncExternalStore, but
to de-risk the change I'm going to roll it out gradually with a flag. In
the meantime, I've added back the useMutableSource API.
Adds a third argument called `getServerSnapshot`.
On the server, React calls this one instead of the normal `getSnapshot`.
We also call it during hydration.
So it represents the snapshot that is used to generate the initial,
server-rendered HTML. The purpose is to avoid server-client mismatches.
What we render during hydration needs to match up exactly with what we
render on the server.
The pattern is for the server to send down a serialized copy of the
store that was used to generate the initial HTML. On the client, React
will call either `getSnapshot` or `getServerSnapshot` on the client as
appropriate, depending on whether it's currently hydrating.
The argument is optional for fully client rendered use cases. If the
user does attempt to omit `getServerSnapshot`, and the hook is called
on the server, React will abort that subtree on the server and
revert to client rendering, up to the nearest Suspense boundary.
For the userspace shim, we will need to use a heuristic (canUseDOM)
to determine whether we are in a server environment. I'll do that in
a follow up.