Commit Graph

87 Commits

Author SHA1 Message Date
Dominic Gannaway 0dc0ddc1ef Rename AsyncMode -> ConcurrentMode (#13732)
* Rename AsyncMode -> ConcurrentMode
2018-09-26 17:13:02 +01:00
Brian Ng 970a34baed Bump babel-eslint and remove flow supressions (#13727) 2018-09-25 22:48:31 +01:00
Brian Vaughn 4380f9ba17 Revert "Updating package versions for release 16.6.0-alpha.0"
This reverts commit 351c9015c8.
2018-09-18 11:00:13 -07:00
Brian Vaughn 72fad84e76 Revert "Updating dependencies for react-noop-renderer"
This reverts commit 489614c4fc.
2018-09-18 11:00:09 -07:00
Brian Vaughn 489614c4fc Updating dependencies for react-noop-renderer 2018-09-17 14:59:57 -07:00
Brian Vaughn 351c9015c8 Updating package versions for release 16.6.0-alpha.0 2018-09-17 14:59:57 -07:00
Dan Abramov f260b14a8f Fix host bailout for the persistent mode (#13611)
* Add regression test for persistent bailout bug

* Fork more logic into updateHostComponent

This is mostly copy paste. But I added a bailout only to mutation mode. Persistent mode doesn't have that props equality bailout anymore, so the Fabric test now passes.

* Add failing test for persistence host minimalism

* Add bailouts to the persistent host updates
2018-09-10 19:05:40 +01:00
Dan Abramov 144328fe81 Enable no-use-before-define rule (#13606) 2018-09-10 16:15:18 +01:00
Héctor Ramos b87aabdfe1 Drop the year from Facebook copyright headers and the LICENSE file. (#13593) 2018-09-07 15:11:23 -07:00
Andrew Clark f765f02253 When a root expires, flush all expired work in a single batch (#13503)
Instead of flushing each level one at a time.
2018-09-06 15:07:02 +01:00
Joseph 004cb21bbb Short circuit the logic for exporting a module (#13392)
* short circuit some logic

* revert back to ternary operator
2018-08-20 12:29:40 +01:00
Dan Abramov d2f5c3fbc2 Don't diff memoized host components in completion phase (#13423)
* Add a regression test for 12643#issuecomment-413727104

* Don't diff memoized host components

* Add regression tests for noop renderer

* No early return

* Strengthen the test for host siblings

* Flow types
2018-08-17 18:13:46 +01:00
Andrew Clark 2b509e2c8c [Experimental] API for reading context from within any render phase function (#13139)
* Store list of contexts on the fiber

Currently, context can only be read by a special type of component,
ContextConsumer. We want to add support to all fibers, including
classes and functional components.

Each fiber may read from one or more contexts. To enable quick, mono-
morphic access of this list, we'll store them on a fiber property.

* Context.unstable_read

unstable_read can be called anywhere within the render phase. That
includes the render method, getDerivedStateFromProps, constructors,
functional components, and context consumer render props.

If it's called outside the render phase, an error is thrown.

* Remove vestigial context cursor

Wasn't being used.

* Split fiber.expirationTime into two separate fields

Currently, the `expirationTime` field represents the pending work of
both the fiber itself — including new props, state, and context — and of
any updates in that fiber's subtree.

This commit adds a second field called `childExpirationTime`. Now
`expirationTime` only represents the pending work of the fiber itself.
The subtree's pending work is represented by `childExpirationTime`.

The biggest advantage is it requires fewer checks to bailout on already
finished work. For most types of work, if the `expirationTime` does not
match the render expiration time, we can bailout immediately without
any further checks. This won't work for fibers that have
`shouldComponentUpdate` semantics (class components), for which we still
need to check for props and state changes explicitly.

* Performance nits

Optimize `readContext` for most common case
2018-07-20 16:49:06 -07:00
Dan Abramov ead08827d0 Add more flexibility in testing errors in begin/complete phases (#13235)
* Add more flexibility in testing errors in begin/complete phases

* Update too
2018-07-19 00:23:10 +01:00
Thibault Malbranche 21ac62c77a Fix a portal unmounting crash for renderers with distinct Instance and Container (#13220)
* Fix Portal unmount

Before that change, currentParent is not set as a container even if it should so it break on react-native and probably other custom renderers

* Assert that *ToContainer() methods receive containers

* Add regression tests

* Add comments
2018-07-17 01:35:33 +01:00
Brian Vaughn 9faf389e79 Reset profiler timer correctly after errors (#13123)
* Reset ReactProfilerTimer's DEV-only Fiber stack after an error

* Added ReactNoop functionality to error during "complete" phase

* Added failing profiler stack unwinding test

* Potential fix for unwinding time bug

* Renamed test

* Don't record time until complete phase succeeds. Simplifies unwinding.

* Expanded ReactProfilerDevToolsIntegration-test coverage a bit

* Added unstable_flushWithoutCommitting method to noop renderer

* Added failing multi-root/batch test to ReactProfiler-test

* Beefed up tests a bit and added some TODOs

* Profiler timer differentiates between batched commits and in-progress async work

This was a two-part change:
1) Don't count time spent working on a batched commit against yielded async work.
2) Don't assert an empty stack after processing a batched commit (because there may be yielded async work)

This is kind of a hacky solution, and may have problems that I haven't thought of yet. I need to commit this so I can mentally clock out for a bit without worrying about it. I will think about it more when I'm back from PTO. In the meanwhile, input is welcome.

* Removed TODO

* Replaced FiberRoot map with boolean

* Removed unnecessary whitespace edit
2018-07-05 11:38:06 -07:00
Andrew Clark f128fdea48 Suspending outside of strict trees and async trees (#13098)
We can support components that suspend outside of an async mode tree
by immediately committing their placeholders.

In strict mode, the Timeout acts effectively like an error boundary.
Within a single render pass, we unwind to the nearest Timeout and
re-render the placeholder view.

Outside of strict mode, it's not safe to unwind and re-render the
siblings without committing. (Technically, this is true of error
boundaries, too, though probably not a huge deal, since we don't support
using error boundaries for control flow (yet, at least)). We need to be
clever. What we do is pretend the suspended component rendered null.*
There's no unwinding. The siblings commit like normal.

Then, in the commit phase, schedule an update on the Timeout to
synchronously re-render the placeholder. Although this requires an extra
commit, it will not be observable. And because the siblings were not
blocked from committing, they don't have to be strict mode compatible.

Another caveat is that if a component suspends during an async render,
but it's captured by a non-async Timeout, we need to revert to sync
mode. In other words, if any non-async component renders, the entire
tree must complete and commit without yielding.

* The downside of rendering null is that the existing children will be
deleted. We should hide them instead. I'll work on this in a follow-up.
2018-07-03 19:44:19 -07:00
Andrew Clark aa8266c4f7 Prepare placeholders before timing out (#13092)
* Prepare placeholders before timing out

While a tree is suspended, prepare for the timeout by pre-rendering the
placeholder state.

This simplifies the implementation a bit because every render now
results in a completed tree.

* Suspend inside an already timed out Placeholder

A component should be able to suspend inside an already timed out
placeholder. The time at which the placeholder committed is used as 
the start time for a subsequent suspend.

So, if a placeholder times out after 3 seconds, and an inner
placeholder has a threshold of 2 seconds, the inner placeholder will
not time out until 5 seconds total have elapsed.
2018-07-03 19:22:41 -07:00
Andrew Clark 4fe6eec15b Always batch updates of like priority within the same event (#13071)
Expiration times are computed by adding to the current time (the start
time). However, if two updates are scheduled within the same event, we
should treat their start times as simultaneous, even if the actual clock
time has advanced between the first and second call.

In other words, because expiration times determine how updates are
batched, we want all updates of like priority that occur within the same
event to receive the same expiration time. Otherwise we get tearing.

We keep track of two separate times: the current "renderer" time and the
current "scheduler" time. The renderer time can be updated whenever; it
only exists to minimize the calls performance.now.

But the scheduler time can only be updated if there's no pending work,
or if we know for certain that we're not in the middle of an event.
2018-06-19 10:34:19 -07:00
Dan Abramov 8e87c139b4 Remove transitive dependency on fbjs (#13075) 2018-06-19 17:52:37 +01:00
Dan Abramov aeda7b745d Remove fbjs dependency (#13069)
* Inline fbjs/lib/invariant

* Inline fbjs/lib/warning

* Remove remaining usage of fbjs in packages/*.js

* Fix lint

* Remove fbjs from dependencies

* Protect against accidental fbjs imports

* Fix broken test mocks

* Allow transitive deps on fbjs/ for UMD bundles

* Remove fbjs from release script
2018-06-19 16:03:45 +01:00
Dan Abramov b1b3acbd6b Inline fbjs/lib/emptyObject (#13055)
* Inline fbjs/lib/emptyObject

* Explicit naming

* Compare to undefined

* Another approach for detecting whether we can mutate

Each renderer would have its own local LegacyRefsObject function.

While in general we don't want `instanceof`, here it lets us do a simple check: did *we* create the refs object?
Then we can mutate it.

If the check didn't pass, either we're attaching ref for the first time (so we know to use the constructor),
or (unlikely) we're attaching a ref to a component owned by another renderer. In this case, to avoid "losing"
refs, we assign them onto the new object. Even in that case it shouldn't "hop" between renderers anymore.

* Clearer naming

* Add test case for strings refs across renderers

* Use a shared empty object for refs by reading it from React

* Remove string refs from ReactART test

It's not currently possible to resetModules() between several renderers
without also resetting the `React` module. However, that leads to losing
the referential identity of the empty ref object, and thus subsequent
checks in the renderers for whether it is pooled fail (and cause assignments
to a frozen object).

This has always been the case, but we used to work around it by shimming
fbjs/lib/emptyObject in tests and preserving its referential identity.
This won't work anymore because we've inlined it. And preserving referential
identity of React itself wouldn't be great because it could be confusing during
testing (although we might want to revisit this in the future by moving its
stateful parts into a separate package).

For now, I'm removing string ref usage from this test because only this is
the only place in our tests where we hit this problem, and it's only
related to string refs, and not just ref mechanism in general.

* Simplify the condition
2018-06-19 13:41:42 +01:00
Dan Abramov dd5fad2961 Update Flow to 0.70 (#12875)
* Update Flow to 0.70

* Remove unnecessary condition

* Fix wrong assertion

* Strict check
2018-05-21 17:54:48 +01:00
Dan Abramov 47b003a828 Resolve host configs at build time (#12792)
* Extract base Jest config

This makes it easier to change the source config without affecting the build test config.

* Statically import the host config

This changes react-reconciler to import HostConfig instead of getting it through a function argument.

Rather than start with packages like ReactDOM that want to inline it, I started with React Noop and ensured that *custom* renderers using react-reconciler package still work. To do this, I'm making HostConfig module in the reconciler look at a global variable by default (which, in case of the react-reconciler npm package, ends up being the host config argument in the top-level scope).

This is still very broken.

* Add scaffolding for importing an inlined renderer

* Fix the build

* ES exports for renderer methods

* ES modules for host configs

* Remove closures from the reconciler

* Check each renderer's config with Flow

* Fix uncovered Flow issue

We know nextHydratableInstance doesn't get mutated inside this function, but Flow doesn't so it thinks it may be null.
Help Flow.

* Prettier

* Get rid of enable*Reconciler flags

They are not as useful anymore because for almost all cases (except third party renderers) we *know* whether it supports mutation or persistence.

This refactoring means react-reconciler and react-reconciler/persistent third-party packages now ship the same thing.
Not ideal, but this seems worth how simpler the code becomes. We can later look into addressing it by having a single toggle instead.

* Prettier again

* Fix Flow config creation issue

* Fix imprecise Flow typing

* Revert accidental changes
2018-05-19 11:29:11 +01:00
Dan Abramov 0470854f55 Split ReactNoop into normal and persistent exports (#12793)
* Copy-paste ReactNoop into ReactNoopPersistent

* Split ReactNoop into normal and persistent exports

* ReactNoopShared -> createReactNoop
2018-05-14 13:57:33 +01:00
Andrew Clark b0726e9947 Support sharing context objects between concurrent renderers (#12779)
* Support concurrent primary and secondary renderers.

As a workaround to support multiple concurrent renderers, we categorize
some renderers as primary and others as secondary. We only expect
there to be two concurrent renderers at most: React Native (primary) and
Fabric (secondary); React DOM (primary) and React ART (secondary).
Secondary renderers store their context values on separate fields.

* Add back concurrent renderer warning

Only warn for two concurrent primary or two concurrent secondary renderers.

* Change "_secondary" suffix to "2"

#EveryBitCounts
2018-05-10 18:34:01 -07:00
Andrew Clark b548b3cd64 Decouple update queue from Fiber type (#12600)
* Decouple update queue from Fiber type

The update queue is in need of a refactor. Recent bugfixes (#12528) have
exposed some flaws in how it's modeled. Upcoming features like Suspense
and [redacted] also rely on the update queue in ways that weren't
anticipated in the original design.

Major changes:

- Instead of boolean flags for `isReplace` and `isForceUpdate`, updates
have a `tag` field (like Fiber). This lowers the cost for adding new
types of updates.
- Render phase updates are special cased. Updates scheduled during
the render phase are dropped if the work-in-progress does not commit.
This is used for `getDerivedStateFrom{Props,Catch}`.
- `callbackList` has been replaced with a generic effect list. Aside
from callbacks, this is also used for `componentDidCatch`.

* Remove first class UpdateQueue types and use closures instead

I tried to avoid this at first, since we avoid it everywhere else in the Fiber
codebase, but since updates are not in a hot path, the trade off with file size
seems worth it.

* Store captured errors on a separate part of the update queue

This way they can be reused independently of updates like
getDerivedStateFromProps. This will be important for resuming.

* Revert back to storing hasForceUpdate on the update queue

Instead of using the effect tag. Ideally, this would be part of the
return type of processUpdateQueue.

* Rename UpdateQueue effect type back to Callback

I don't love this name either, but it's less confusing than UpdateQueue
I suppose. Conceptually, this is usually a callback: setState callbacks,
componentDidCatch. The only case that feels a bit weird is Timeouts,
which use this effect to attach a promise listener. I guess that kinda
fits, too.

* Call getDerivedStateFromProps every render, even if props did not change

Rather than enqueue a new setState updater for every props change, we
can skip the update queue entirely and merge the result into state at
the end. This makes more sense, since "receiving props" is not an event
that should be observed. It's still a bit weird, since eventually we do
persist the derived state (in other words, it accumulates).

* Store captured effects on separate list from "own" effects (callbacks)

For resuming, we need the ability to discard the "own" effects while
reusing the captured effects.

* Optimize for class components

Change `process` and `callback` to match the expected payload types
for class components. I had intended for the update queue to be reusable
for both class components and a future React API, but we'll likely have
to fork anyway.

* Only double-invoke render phase lifecycles functions in DEV

* Use global state to track currently processing queue in DEV
2018-04-22 23:05:28 -07:00
Steven Frieson 3eae866e03 Fixes language in error message. (#12590) 2018-04-10 15:09:45 +01:00
Sebastian Markbåge 725c054d4d Refactor findHostInstance and findNodeHandle (#12575)
* Move findNodeHandle into the renderers and use instantiation

This is just like ReactDOM does it. This also lets us get rid of injection
for findNodeHandle. Instead I move NativeMethodsMixin and ReactNativeComponent
to use instantiation.

* Refactor findHostInstance

The reconciler shouldn't expose the Fiber data structure. We should pass
the component instance to the reconciler, since the reconciler is the
thing that is supposed to be instancemap aware.

* Fix devtools injection
2018-04-09 20:15:10 -07:00
Brian Vaughn 9778873143 Updating dependencies for react-noop-renderer 2018-03-29 13:03:33 -07:00
Andrew Clark 268a3f60df Add unstable APIs for async rendering to test renderer (#12478)
These are based on the ReactNoop renderer, which we use to test React
itself. This gives library authors (Relay, Apollo, Redux, et al.) a way
to test their components for async compatibility.

- Pass `unstable_isAsync` to `TestRenderer.create` to create an async
renderer instance. This causes updates to be lazily flushed.
- `renderer.unstable_yield` tells React to yield execution after the
currently rendering component.
- `renderer.unstable_flushAll` flushes all pending async work, and
returns an array of yielded values.
- `renderer.unstable_flushThrough` receives an array of expected values,
begins rendering, and stops once those values have been yielded. It
returns the array of values that are actually yielded. The user should
assert that they are equal.

Although we've used this pattern successfully in our own tests, I'm not
sure if these are the final APIs we'll make public.
2018-03-28 14:57:25 -07:00
Brian Vaughn 80ddd15b72 Updating dependencies for react-noop-renderer 2018-03-27 19:07:53 -07:00
Brian Vaughn 3cdb5780d4 Updating dependencies for react-noop-renderer 2018-03-22 12:41:43 -07:00
Brian Vaughn da0fbe78b6 Updating dependencies for react-noop-renderer 2018-03-14 13:23:21 -07:00
Andrew Clark 8e5f12ca6c Fixes bug when initial mount of a host component is hidden (#12294)
`oldProps` was null. This went uncaught by the unit tests because
ReactNoop did not use `oldProps` in either `prepareUpdate` or
`completeUpdate`. I added some invariants so we don't regress in
the future.
2018-02-26 17:50:07 -08:00
Andrew Clark 94518b068b Add stack unwinding phase for handling errors (#12201)
* Add stack unwinding phase for handling errors

A rewrite of error handling, with semantics that more closely match
stack unwinding.

Errors that are thrown during the render phase unwind to the nearest
error boundary, like before. But rather than synchronously unmount the
children before retrying, we restart the failed subtree within the same
render phase. The failed children are still unmounted (as if all their
keys changed) but without an extra commit.

Commit phase errors are different. They work by scheduling an error on
the update queue of the error boundary. When we enter the render phase,
the error is popped off the queue. The rest of the algorithm is
the same.

This approach is designed to work for throwing non-errors, too, though
that feature is not implemented yet.

* Add experimental getDerivedStateFromCatch lifecycle

Fires during the render phase, so you can recover from an error within the same
pass. This aligns error boundaries more closely with try-catch semantics.

Let's keep this behind a feature flag until a future release. For now, the
recommendation is to keep using componentDidCatch. Eventually, the advice will
be to use getDerivedStateFromCatch for handling errors and componentDidCatch
only for logging.

* Reconcile twice to remount failed children, instead of using a boolean

* Handle effect immediately after its thrown

This way we don't have to store the thrown values on the effect list.

* ReactFiberIncompleteWork -> ReactFiberUnwindWork

* Remove startTime

* Remove TypeOfException

We don't need it yet. We'll reconsider once we add another exception type.

* Move replay to outer catch block

This moves it out of the hot path.
2018-02-23 17:38:42 -08:00
Brian Vaughn e588a371e2 Updating dependencies for react-noop-renderer 2018-02-12 10:38:24 -08:00
Dan Abramov 467b1034ce Disable for...of by default, rewrite cases where it matters (#12198)
* Add no-for-of lint rule

* Ignore legit use cases of for..of

* Rewrite for..of in source code
2018-02-09 16:11:22 +00:00
Brian Vaughn dc271876a2 Pre-release version fix (#12148)
* Ran updated release script to fix deps
* Release script handles prerelease deps correctly
* Update noop-renderer dependencies on reconciler package
2018-02-04 08:54:42 -08:00
Andrew Clark 8a09a2fc53 Interactive updates (#12100)
* Updates inside controlled events (onChange) are sync even in async mode

This guarantees the DOM is in a consistent state before we yield back
to the browser.

We'll need to figure out a separate strategy for other
interactive events.

* Don't rely on flushing behavior of public batchedUpdates implementation

Flush work as an explicit step at the end of the event, right before
restoring controlled state.

* Interactive updates

At the beginning of an interactive browser event (events that fire as
the result of a user interaction, like a click), check for pending
updates that were scheduled in a previous interactive event. Flush the
pending updates synchronously so that the event handlers are up-to-date
before responding to the current event.

We now have three classes of events:

- Controlled events. Updates are always flushed synchronously.
- Interactive events. Updates are async, unless another a subsequent
event is fired before it can complete, as described above. They are
also slightly higher priority than a normal async update.
- Non-interactive events. These are treated as normal, low-priority
async updates.

* Flush lowest pending interactive update time

Accounts for case when multiple interactive updates are scheduled at
different priorities. This can happen when an interactive event is
dispatched inside an async subtree, and there's an event handler on
an ancestor that is outside the subtree.

* Update comment about restoring controlled components
2018-01-29 23:49:10 -08:00
Raphael Amorim 37e4329bc8 Remove vars (#11766)
* react: convert packages/react

* react-reconciler: convert packages/react-reconciler

* react-noop-renderer: convert packages/react-noop-renderer

* react-dom: convert packages/react-dom/src/shared

* react-dom: convert packages/react-dom/src/server
2017-12-05 13:47:57 +00:00
Andrew Clark 4d0e8fc487 ReactDOM.createRoot creates an async root (#11769)
Makes createRoot the opt-in API for async updates. Now we don't have
to check the top-level element to see if it's an async container.
2017-12-04 14:34:02 -08:00
abiduzz420 f57d963cce Rewrote ReactIncrementalPerf-test using only public API.(#11299) (#11724)
* WIP:use public API

* ReactPortal shifted to shared:all passed

* wrote createPortal method for ReactNoop.(#11299)

* imported ReactNodeList type into ReactNoop.(#11299)

* createPortal method implemented.(#11299)

* exec yarn prettier-all.(#11299)
2017-11-30 18:10:04 +00:00
rivenhk 8e876d244c Move ReactFiberTreeReflection to react-reconciler/reflection (#11683)
* Move ReactFiberTreeReflection to react-reconciler/reflection #11659

* Use * for react-reconciler

We don't know the latest local version, and release script currently doesn't bump deps automatically.

* Remove unused field

* Use CommonJS in entry point for consistency

* Undo the CommonJS change

I didn't realize it would break the build.

* Record sizes

* Remove reconciler fixtures

They're unnecessary now that we run real tests on reconciler bundles.
2017-11-28 16:57:22 +00:00
Dan Abramov fa7a97fc46 Run 90% of tests on compiled bundles (both development and production) (#11633)
* Extract Jest config into a separate file

* Refactor Jest scripts directory structure

Introduces a more consistent naming scheme.

* Add yarn test-bundles and yarn test-prod-bundles

Only files ending with -test.public.js are opted in (so far we don't have any).

* Fix error decoding for production bundles

GCC seems to remove `new` from `new Error()` which broke our proxy.

* Build production version of react-noop-renderer

This lets us test more bundles.

* Switch to blacklist (exclude .private.js tests)

* Rename tests that are currently broken against bundles to *-test.internal.js

Some of these are using private APIs. Some have other issues.

* Add bundle tests to CI

* Split private and public ReactJSXElementValidator tests

* Remove internal deps from ReactServerRendering-test and make it public

* Only run tests directly in __tests__

This lets us share code between test files by placing them in __tests__/utils.

* Remove ExecutionEnvironment dependency from DOMServerIntegrationTest

It's not necessary since Stack.

* Split up ReactDOMServerIntegration into test suite and utilities

This enables us to further split it down. Good both for parallelization and extracting public parts.

* Split Fragment tests from other DOMServerIntegration tests

This enables them to opt other DOMServerIntegration tests into bundle testing.

* Split ReactDOMServerIntegration into different test files

It was way too slow to run all these in sequence.

* Don't reset the cache twice in DOMServerIntegration tests

We used to do this to simulate testing separate bundles.
But now we actually *do* test bundles. So there is no need for this, as it makes tests slower.

* Rename test-bundles* commands to test-build*

Also add test-prod-build as alias for test-build-prod because I keep messing them up.

* Use regenerator polyfill for react-noop

This fixes other issues and finally lets us run ReactNoop tests against a prod bundle.

* Run most Incremental tests against bundles

Now that GCC generator issue is fixed, we can do this.
I split ErrorLogging test separately because it does mocking. Other error handling tests don't need it.

* Update sizes

* Fix ReactMount test

* Enable ReactDOMComponent test

* Fix a warning issue uncovered by flat bundle testing

With flat bundles, we couldn't produce a good warning for <div onclick={}> on SSR
because it doesn't use the event system. However the issue was not visible in normal
Jest runs because the event plugins have been injected by the time the test ran.

To solve this, I am explicitly passing whether event system is available as an argument
to the hook. This makes the behavior consistent between source and bundle tests. Then
I change the tests to document the actual logic and _attempt_ to show a nice message
(e.g. we know for sure `onclick` is a bad event but we don't know the right name for it
on the server so we just say a generic message about camelCase naming convention).
2017-11-23 17:44:58 +00:00
Andrew Clark 4a924a2067 Updates at the same priority should not interrupt current render (#11578)
When we're rendering work at a specific level, and a higher priority
update comes in, we interrupt the current work and restart at the
higher priority. The rationale is that the high priority update is
likely cheaper to render that the lower one, so it's usually worth
throwing out the current work to get the high pri update on the screen
as soon as possible.

Currently, we also interrupt the current work if an update of *equal*
priority is scheduled. The rationale here is less clear: the only reason
to do this is if both updates are expected to flush at the same time,
to prevent tearing. But this usually isn't the case. Separate setStates
are usually distinct updates that can be flushed separately, especially
if the components that are being updated are in separate subtrees.

An exception is in Flux-like systems where multiple setStates are the
result of a single conceptual update/event/dispatch. We can add an
explicit API for batching in the future; in fact, we'd likely need one
anyway to account for expiration accidentally causing consecutive
updates to fall into separate buckets.
2017-11-16 16:59:02 -08:00
Andrew Clark 9b36df86c6 Use requestIdleCallback timeout to force expiration (#11548)
* Don't call idle callback unless there's time remaining

* Expiration fixture

Fixture that demonstrates how async work expires after a certain interval.
The fixture clogs the main thread with animation work, so it only works if the
`timeout` option is provided to `requestIdleCallback`.

* Pass timeout option to requestIdleCallback

Forces `requestIdleCallback` to fire if too much time has elapsed, even if the
main thread is busy. Required to make expiration times work properly. Otherwise,
async work can expire, but React never has a chance to flush it because the
browser never calls into React.
2017-11-15 13:46:17 -08:00
Clement Hoang 94f44aeba7 Update prettier to 1.8.1 (#10785)
* Change prettier dependency in package.json version 1.8.1

* Update yarn.lock

* Apply prettier changes

* Fix ReactDOMServerIntegration-test.js

* Fix test for ReactDOMComponent-test.js
2017-11-07 18:09:33 +00:00
Dan Abramov 46f7b0d945 Fix dead code elimination for feature flags (#11453)
* Fix dead code elimination for feature flags

Turning flags into named exports fixes dead code elimination.

This required some restructuring of how we verify that flag types match up. I used the Check<> trick combined with import typeof, as suggested by @calebmer.

For www, we can no longer re-export `require('ReactFeatureFlags')` directly, and instead destructure it. This means flags have to be known at init time. This is already the case so it's not a problem. In fact it may be better since it removes extra property access in tight paths.

For things that we *want* to be dynamic on www (currently, only performance flag) we can export a function to toggle it, and then put it on the secret exports. In fact this is better than just letting everyone mutate the flag at arbitrary times since we can provide, e.g., a ref counting interface to it.

* Record sizes
2017-11-06 14:14:48 +00:00
Dan Abramov 45c1ff348e Remove unnecessary 'use strict' in the source (#11433)
* Remove use strict from ES modules

* Delete unused file

This was unused since Stack.
2017-11-02 20:32:48 +00:00