All of these features are based on features of React's internal
scheduler. The eventual goal is to lift as much as possible out of the
React internals into the Scheduler package.
Includes some renaming of existing methods.
- `scheduleWork` is now `scheduleCallback`
- `cancelScheduledWork` is now `cancelCallback`
Priority levels
---------------
Adds the ability to schedule callbacks at different priority levels.
The current levels are (final names TBD):
- Immediate priority. Fires at the end of the outermost currently
executing (similar to a microtask).
- Interactive priority. Fires within a few hundred milliseconds. This
should only be used to provide quick feedback to the user as a result
of an interaction.
- Normal priority. This is the default. Fires within several seconds.
- "Maybe" priority. Only fires if there's nothing else to do. Used for
prerendering or warming a cache.
The priority is changed using `runWithPriority`:
```js
runWithPriority(InteractivePriority, () => {
scheduleCallback(callback);
});
```
Continuations
-------------
Adds the ability for a callback to yield without losing its place
in the queue, by returning a continuation. The continuation will have
the same expiration as the callback that yielded.
Wrapped callbacks
-----------------
Adds the ability to wrap a callback so that, when it is called, it
receives the priority of the current execution context.
* Merged interaction-tracking package into react-scheduler
* Add tracking API to FB+www builds
* Added Rollup plugin to strip no-side-effect imports from Rollup bundles
* Re-bundle tracking and scheduling APIs on SECRET_INTERNALS object for UMD build (and provide lazy forwarding methods)
* Added some additional tests and fixtures
* Fixed broken UMD fixture in master (#13512)
* Inject react-art renderer into react-devtools
This commit makes react-art renderer to be injected to react-devtools,
so that component tree of the renderer is presented on debug panel of browser.
* Update ReactART.js
* Prepare placeholders before timing out
While a tree is suspended, prepare for the timeout by pre-rendering the
placeholder state.
This simplifies the implementation a bit because every render now
results in a completed tree.
* Suspend inside an already timed out Placeholder
A component should be able to suspend inside an already timed out
placeholder. The time at which the placeholder committed is used as
the start time for a subsequent suspend.
So, if a placeholder times out after 3 seconds, and an inner
placeholder has a threshold of 2 seconds, the inner placeholder will
not time out until 5 seconds total have elapsed.
* Inline fbjs/lib/emptyObject
* Explicit naming
* Compare to undefined
* Another approach for detecting whether we can mutate
Each renderer would have its own local LegacyRefsObject function.
While in general we don't want `instanceof`, here it lets us do a simple check: did *we* create the refs object?
Then we can mutate it.
If the check didn't pass, either we're attaching ref for the first time (so we know to use the constructor),
or (unlikely) we're attaching a ref to a component owned by another renderer. In this case, to avoid "losing"
refs, we assign them onto the new object. Even in that case it shouldn't "hop" between renderers anymore.
* Clearer naming
* Add test case for strings refs across renderers
* Use a shared empty object for refs by reading it from React
* Remove string refs from ReactART test
It's not currently possible to resetModules() between several renderers
without also resetting the `React` module. However, that leads to losing
the referential identity of the empty ref object, and thus subsequent
checks in the renderers for whether it is pooled fail (and cause assignments
to a frozen object).
This has always been the case, but we used to work around it by shimming
fbjs/lib/emptyObject in tests and preserving its referential identity.
This won't work anymore because we've inlined it. And preserving referential
identity of React itself wouldn't be great because it could be confusing during
testing (although we might want to revisit this in the future by moving its
stateful parts into a separate package).
For now, I'm removing string ref usage from this test because only this is
the only place in our tests where we hit this problem, and it's only
related to string refs, and not just ref mechanism in general.
* Simplify the condition
* Use local references to global things inside 'scheduler'
**what is the change?:**
See title
**why make this change?:**
We want to avoid initially calling one version of an API and then later
accessing a polyfilled version.
**test plan:**
Run existing tests.
* Shim ReactScheduler for www
**what is the change?:**
In 'www' we want to reference the separate build of ReactScheduler,
which allows treating it as a separate module internally.
**why make this change?:**
We need to require the ReactScheduler before our rAF polyfill activates,
in order to customize which custom behaviors we want.
This is also a step towards being able to experiment with using it
outside of React.
**test plan:**
Ran tests, ran the build, and ran `test-build`.
* Generate a bundle for fb-www
**what is the change?:**
See title
**why make this change?:**
Splitting out the 'schedule' module allows us to load it before
polyfills kick in for rAF and other APIs.
And long term we want to split this into a separate module anyway, this
is a step towards that.
**test plan:**
I'll run the sync next week and verify that this all works. :)
* ran prettier
* fix rebase issues
* Change names of variables used for holding globals
* Extract base Jest config
This makes it easier to change the source config without affecting the build test config.
* Statically import the host config
This changes react-reconciler to import HostConfig instead of getting it through a function argument.
Rather than start with packages like ReactDOM that want to inline it, I started with React Noop and ensured that *custom* renderers using react-reconciler package still work. To do this, I'm making HostConfig module in the reconciler look at a global variable by default (which, in case of the react-reconciler npm package, ends up being the host config argument in the top-level scope).
This is still very broken.
* Add scaffolding for importing an inlined renderer
* Fix the build
* ES exports for renderer methods
* ES modules for host configs
* Remove closures from the reconciler
* Check each renderer's config with Flow
* Fix uncovered Flow issue
We know nextHydratableInstance doesn't get mutated inside this function, but Flow doesn't so it thinks it may be null.
Help Flow.
* Prettier
* Get rid of enable*Reconciler flags
They are not as useful anymore because for almost all cases (except third party renderers) we *know* whether it supports mutation or persistence.
This refactoring means react-reconciler and react-reconciler/persistent third-party packages now ship the same thing.
Not ideal, but this seems worth how simpler the code becomes. We can later look into addressing it by having a single toggle instead.
* Prettier again
* Fix Flow config creation issue
* Fix imprecise Flow typing
* Revert accidental changes
* Rename Scheduler methods more accurately
**what is the change?:**
```
rIC -> scheduleCallback
```
We will later expose a second method for different priority level, name
TBD. Since we only have one priority right now we can delay the
bikeshedding about the priority names.
cIC -> cancelScheduledCallback
This method can be used to cancel callbacks scheduled at any priority
level, and will remain named this way.
why make this change?:
Originally this module contained a polyfill for requestIdleCallback
and cancelIdleCallback but we are changing the behavior so it's no
longer just a polyfill. The new names are more semantic and distinguish
this from the original polyfill functionality.
**test plan:**
Ran the tests
**why make this change?:**
Getting this out of the way so things are more clear.
**Coming Up Next:**
- Switching from a Map of ids and an array to a linked list for storing
callbacks.
- Error handling
* callback -> work
* update callsites in new places after rebase
* fix typo
* Support concurrent primary and secondary renderers.
As a workaround to support multiple concurrent renderers, we categorize
some renderers as primary and others as secondary. We only expect
there to be two concurrent renderers at most: React Native (primary) and
Fabric (secondary); React DOM (primary) and React ART (secondary).
Secondary renderers store their context values on separate fields.
* Add back concurrent renderer warning
Only warn for two concurrent primary or two concurrent secondary renderers.
* Change "_secondary" suffix to "2"
#EveryBitCounts
This is the first step - pulling the ReactDOMFrameScheduling module out
into a separate package.
Co-authored-by: Brandon Dail <aweary@users.noreply.github.com>
Removes the `useSyncScheduling` option from the HostConfig, since it's
no longer needed. Instead of globally flipping between sync and async,
our strategy will be to opt-in specific trees and subtrees.
* Bump deps to Jest 22
* Prevent jsdom from logging intentionally thrown errors
This relies on our existing special field that we use to mute errors.
Perhaps, it would be better to instead rely on preventDefault() directly.
I outlined a possible strategy here: https://github.com/facebook/react/issues/11098#issuecomment-355032539
* Update snapshots
* Mock out a method called by ReactART that now throws
* Calling .click() no longer works, dispatch event instead
* Fix incorrect SVG element creation in test
* Render SVG elements inside <svg> to avoid extra warnings
* Fix range input test to use numeric value
* Fix creating SVG element in test
* Replace brittle test that relied on jsdom behavior
The test passed in jsdom due to its implementation details.
The original intention was to test the mutation method, but it was removed a while ago.
Following @nhunzaker's suggestion, I moved the tests to ReactDOMInput and adjusted them to not rely on implementation details.
* Add a workaround for the expected extra client-side warning
This is a bit ugly but it's just two places. I think we can live with this.
* Only warn once for mismatches caused by bad attribute casing
We used to warn both about bad casing and about a mismatch.
The mismatch warning was a bit confusing. We didn't know we warned twice because jsdom didn't faithfully emulate SVG.
This changes the behavior to only leave the warning about bad casing if that's what caused the mismatch.
It also adjusts the test to have an expectation that matches the real world behavior.
* Add an expected warning per comment in the same test
* Added toWarnInDev matcher and connected to 1 test
* Added .toLowPriorityWarnDev() matcher
* Reply Jest spy with custom spy. Unregister spy after toWarnDev() so unexpected console.error/warn calls will fail tests.
* console warn/error throws immediately in tests by default (if not spied on)
* Pass-thru console message before erroring to make it easier to identify
* More robustly handle unexpected warnings within try/catch
* Error message includes remaining expected warnings in addition to unexpected warning
* Add basic snapshot tests to ReactART components (Circle, Rectangle, Wedge)
* More tests on Circle, Rectangle, Wedge
* linc warning fixes
* - remove tests to Wedge component internal function
* More test on Wedge component, update snapshots
* use different eslint config for es6 and es5
* remove confusing eslint/baseConfig.js & add more eslint setting for es5, es6
* more clear way to run eslint on es5 & es6 file
* seperate ESNext, ES6, ES6 path, and use different lint config
* rename eslint config file & update eslint rules
* Undo yarn.lock changes
* Rename a file
* Remove unnecessary exceptions
* Refactor a little bit
* Refactor and tweak the logic
* Minor issues
* Update transforms to handle ES modules
* Update Jest to handle ES modules
* Convert react package to ES modules
* Convert react-art package to ES Modules
* Convert react-call-return package to ES Modules
* Convert react-test-renderer package to ES Modules
* Convert react-cs-renderer package to ES Modules
* Convert react-rt-renderer package to ES Modules
* Convert react-noop-renderer package to ES Modules
* Convert react-dom/server to ES modules
* Convert react-dom/{client,events,test-utils} to ES modules
* Convert react-dom/shared to ES modules
* Convert react-native-renderer to ES modules
* Convert react-reconciler to ES modules
* Convert events to ES modules
* Convert shared to ES modules
* Remove CommonJS support from transforms
* Move ReactDOMFB entry point code into react-dom/src
This is clearer because we can use ES imports in it.
* Fix Rollup shim configuration to work with ESM
* Fix incorrect comment
* Exclude external imports without side effects
* Fix ReactDOM FB build
* Remove TODOs I don’t intend to fix yet