Commit Graph
1381 Commits
Author SHA1 Message Date
Andrew ClarkandGitHub 9b5e0517b4 Remove deprecated wildcard folder mapping (#23256)
* Remove deprecated folder mapping

Node v16 deprecated the use of trailing "/" to define subpath folder
mappings in the "exports" field of package.json.

The recommendation is to explicitly list all our exports. We already do
that for all our public modules. I believe the only reason we have a
wildcard pattern is because our package.json files are also used at
build time (by Rollup) to resolve internal source modules that don't
appear in the final npm artifact.

Changing trailing "/" to "/*" fixes the warnings. See
https://nodejs.org/api/packages.html#subpath-patterns for more info.

Since the wildcard pattern only exists so our build script has access to
internal at build time, I've scoped the wildcard to "/src/*". Because
our public modules are located outside the "src" directory, this means
deep imports of our modules will no longer work: only packages that are
listed in the "exports" field.

The only two affected packages are react-dom and react. We need to be
sure that all our public modules are still reachable. I audited the
exports by comparing the entries to the "files" field in package.json,
which represents a complete list of the files that are included in the
final release artifact.

At some point, we should add an e2e packaging test to prevent
regressions; for now, we should have decent coverage because in CI we
run our Jest test suite against the release artifacts.

* Remove umd from exports

Our expectation is that if you're using the UMD builds, you're not
loading them through a normal module system like require or import.
Instead you're probably copying the files directly or loading them from
a CDN like unpkg.
2022-02-09 11:37:17 -08:00
Sebastian MarkbågeandGitHub a3bde7974c Exclude react-dom/unstable_testing entry point from stable releases (#23258)
* Use consistent naming for unstable_testing entry point

* Exclude the testing build from non-experimental builds except at FB

* FB builds shouldn't contribute to whether we include the npm files

* Exclude exports fields if we delete the files entry

* Move test to no longer be internal so we can test against the build

* Update the bundle artifact names since they've now changed

* Gate import since it doesn't exist
2022-02-08 23:12:31 -05:00
Sebastian MarkbågeandGitHub 5690932765 Add onErrorShell Callback (#23247)
This indicates that an error has happened before the shell completed and
there's no point in emitting the result of this stream.

This is not quite the same as other fatal errors that can happen even
after streaming as started.

It's also not quite the same as onError before onCompleteShell because
onError can be called for an error inside a Suspense boundary before the
shell completes.

Implement shell error handling in Node SSR fixtures

Instead of hanging indefinitely.

Update Browser Fixture

Expose onErrorShell to the Node build

This API is not Promisified so it's just a separate callback instead.

Promisify the Browser Fizz API

It's now a Promise of a readable stream. The Promise resolves when the
shell completes. If the shell errors, the Promise is rejected.
2022-02-08 22:38:14 -05:00
Sebastian MarkbågeandGitHub 0dedfcc681 Update the exports field (#23257)
* Add .browser and .node explicit entry points

This can be useful when the automatic selection doesn't work properly.

* Remove react/index

I'm not sure why I added this in the first place. Perhaps due to how our
builds work somehow.

* Remove build-info.json from files field
2022-02-08 21:07:26 -05:00
Sebastian MarkbågeandGitHub 7b541a980d Add exports field to react-dom (#23252)
This configures the exports field for react-dom.

Notably there are some conditions for the /server entry point where we pick
the export based on environments. Most environments now support Web Streams
which is preferred in those environments.

We already do this using the "browser" field so the "browser" condition
applies here too.

I don't think it's necessary, but I also specified "worker" explicitly
since this is for Service Workers and those are often targeted with
Web Pack's "webworker" target, which is also what Cloudflare currently
recommends.

I also added "deno" but deno is a bit special because this only works if
you run with the node compatibility since otherwise you have to specify
absolute URLs for the imports.
2022-02-08 17:19:52 -05:00
salazarmandGitHub 1dece52350 Add back warning with component stack on Hydration mismatch (#23241)
* add back warning

* wrapper errorMock in __DEV__ flag

* lint
2022-02-07 17:25:33 -05:00
Andrew ClarkandGitHub 848e802d20 Add onRecoverableError option to hydrateRoot, createRoot (#23207)
* [RFC] Add onHydrationError option to hydrateRoot

This is not the final API but I'm pushing it for discussion purposes.

When an error is thrown during hydration, we fallback to client
rendering, without triggering an error boundary. This is good because,
in many cases, the UI will recover and the user won't even notice that
something has gone wrong behind the scenes.

However, we shouldn't recover from these errors silently, because the
underlying cause might be pretty serious. Server-client mismatches are
not supposed to happen, even if UI doesn't break from the users
perspective. Ignoring them could lead to worse problems later. De-opting
from server to client rendering could also be a significant performance
regression, depending on the scope of the UI it affects.

So we need a way to log when hydration errors occur.

This adds a new option for `hydrateRoot` called `onHydrationError`. It's
symmetrical to the server renderer's `onError` option, and serves the
same purpose.

When no option is provided, the default behavior is to schedule a
browser task and rethrow the error. This will trigger the normal browser
behavior for errors, including dispatching an error event. If the app
already has error monitoring, this likely will just work as expected
without additional configuration.

However, we can also expose additional metadata about these errors, like
which Suspense boundaries were affected by the de-opt to client
rendering. (I have not exposed any metadata in this commit; API needs
more design work.)

There are other situations besides hydration where we recover from an
error without surfacing it to the user, or notifying an error boundary.
For example, if an error occurs during a concurrent render, it could be
due to a data race, so we try again synchronously in case that fixes it.
We should probably expose a way to log these types of errors, too. (Also
not implemented in this commit.)

* Log all recoverable errors

This expands the scope of onHydrationError to include all errors that
are not surfaced to the UI (an error boundary). In addition to errors
that occur during hydration, this also includes errors that recoverable
by de-opting to synchronous rendering. Typically (or really, by
definition) these errors are the result of a concurrent data race;
blocking the main thread fixes them by prevents subsequent races.

The logic for de-opting to synchronous rendering already existed. The
only thing that has changed is that we now log the errors instead of
silently proceeding.

The logging API has been renamed from onHydrationError
to onRecoverableError.

* Don't log recoverable errors until commit phase

If the render is interrupted and restarts, we don't want to log the
errors multiple times.

This change only affects errors that are recovered by de-opting to
synchronous rendering; we'll have to do something else for errors
during hydration, since they use a different recovery path.

* Only log hydration error if client render succeeds

Similar to previous step.

When an error occurs during hydration, we only want to log it if falling
back to client rendering _succeeds_. If client rendering fails,
the error will get reported to the nearest error boundary, so there's
no need for a duplicate log.

To implement this, I added a list of errors to the hydration context.
If the Suspense boundary successfully completes, they are added to
the main recoverable errors queue (the one I added in the
previous step.)

* Log error with queueMicrotask instead of Scheduler

If onRecoverableError is not provided, we default to rethrowing the
error in a separate task. Originally, I scheduled the task with
idle priority, but @sebmarkbage made the good point that if there are
multiple errors logs, we want to preserve the original order. So I've
switched it to a microtask. The priority can be lowered in userspace
by scheduling an additional task inside onRecoverableError.

* Only use host config method for default behavior

Redefines the contract of the host config's logRecoverableError method
to be a default implementation for onRecoverableError if a user-provided
one is not provided when the root is created.

* Log with reportError instead of rethrowing

In modern browsers, reportError will dispatch an error event, emulating
an uncaught JavaScript error. We can do this instead of rethrowing
recoverable errors in a microtask, which is nice because it avoids any
subtle ordering issues.

In older browsers and test environments, we'll fall back
to console.error.

* Naming nits

queueRecoverableHydrationErrors -> upgradeHydrationErrorsToRecoverable
2022-02-04 07:57:33 -08:00
salazarmandGitHub 3a44621296 Disable avoidThisFallback support in Fizz (#23224)
* disable fizz avoidThisFallback support

* true
2022-02-01 18:22:04 -05:00
salazarmandGitHub 3f5ff16c1a [Hydration] Fallback to client render if server rendered extra nodes (#23176)
* rename

* rename

* replace-fork

* rename

* warn in a loop
2022-02-01 14:52:01 -05:00
529dc3ce84 Fix context providers in SSR when handling multiple requests (#23171)
* add failing test for renderToPipeableStream

* Fix context providers in SSR when handling multiple requests. Closes #23089

* Add sibling regression test

Co-authored-by: zhuyi01 <zhuyi01@ke.com>
Co-authored-by: Dan Abramov <dan.abramov@me.com>
2022-01-24 17:52:51 +00:00
Dan AbramovandGitHub e489402557 Warn when a callback ref returns a function (#23145) 2022-01-20 15:18:38 +00:00
05a55a4b09 Fix change events for custom elements (#22938)
* Bypass react event system for custom elements

* Going to try fixing react event system instead

* finally got it to call onChange, but perhaps too many times

* update test

* Removed ReactDOMComponent changes, now works but still doubles for bubbles

* Maybe i should only support bubbling events

* removed some old stuff

* cleaned up changeeventplugin stuff

* prettier, lint

* removed changeeventplugin stuff

* remove unneeded gate for onInput test

* Go back to using ChangeEventPlugin

* Add input+change test

* lint

* Move logic to shouldUseChangeEvent

* use memoizedProps instead of pendingProps

* Run form control behavior before custom element behavior

* add bubbling test

* forgot to append container to body

* add child event target test

* expand <input is=...> test expectations

* Make tests more realistic

* Add extra test

* Add missing gating

* Actually fix gating

Co-authored-by: Dan Abramov <dan.abramov@me.com>
2022-01-19 19:34:07 +00:00
Dan AbramovandGitHub 790b5246f6 Fix setState ignored in Safari when iframe is added to DOM in the same commit (#23111)
* Fix setState being ignored in Safari

* Add a regression test

* Add comment
2022-01-18 18:25:34 +00:00
Joey ArharandGitHub a87adefecd Allow functions to be passed to custom element setters (#23042)
This is part of the new custom element features that were implemented
here:
https://github.com/facebook/react/commit/24dd07bd269590ee5024b7f0f1906887d256ea86

When a custom element has a setter for a property and passes the `in`
heuristic, the value passed to the react property should be assigned
directly to the custom element's property, regardless of the type of the
value. However, it was discovered that this isn't working with
functions. This patch makes it work with functions.

Fixes https://github.com/facebook/react/issues/23041
2022-01-12 20:12:07 +00:00
Borja Paz RodríguezandGitHub 42c30e8b12 Correct typing errors detected in several files (#22965)
* Correct spelling errors in several files
* Correct typos in devtools-shared package files
2022-01-04 10:30:07 -05:00
Joey ArharandGitHub 24dd07bd26 Add custom element property support behind a flag (#22184)
* custom element props

* custom element events

* use function type for on*

* tests, htmlFor

* className

* fix ReactDOMComponent-test

* started on adding feature flag

* added feature flag to all feature flag files

* everything passes

* tried to fix getPropertyInfo

* used @gate and __experimental__

* remove flag gating for test which already passes

* fix onClick test

* add __EXPERIMENTAL__ to www flags, rename eventProxy

* Add innerText and textContent to reservedProps

* Emit warning when assigning to read only properties in client

* Revert "Emit warning when assigning to read only properties in client"

This reverts commit 1a093e584c.

* Emit warning when assigning to read only properties during hydration

* yarn prettier-all

* Gate hydration warning test on flag

* Fix gating in hydration warning test

* Fix assignment to boolean properties

* Replace _listeners with random suffix matching

* Improve gating for hydration warning test

* Add outerText and outerHTML to server warning properties

* remove nameLower logic

* fix capture event listener test

* Add coverage for changing custom event listeners

* yarn prettier-all

* yarn lint --fix

* replace getCustomElementEventHandlersFromNode with getFiberCurrentPropsFromNode

* Remove previous value when adding event listener

* flow, lint, prettier

* Add dispatchEvent to make sure nothing crashes

* Add state change to reserved attribute tests

* Add missing feature flag test gate

* Reimplement SSR changes in ReactDOMServerFormatConfig

* Test hydration for objects and functions

* add missing test gate

* remove extraneous comment

* Add attribute->property test
2021-12-08 15:11:42 +00:00
salazarmandGitHub 5041c37d27 Remove hydrate option from createRoot (#22878)
* remove hydrate: true option

* remove missed comment

* lint

* warning

* circumvent flow
2021-12-07 16:10:00 -05:00
salazarmandGitHub c7917fe769 Test showing that a mismatch at the root recovers with client render but shows loading state (#22873)
* rm console.log

* gate test

* move test

* show fallback state
2021-12-06 12:36:02 -05:00
Andrew ClarkandGitHub 4729ff6d1f Implement identifierPrefix option for useId (#22855)
When an `identifierPrefix` option is given, React will add it to the
beginning of ids generated by `useId`.

The main use case is to avoid conflicts when there are multiple React
roots on a single page.

The server API already supported an `identifierPrefix` option. It's not
only used by `useId`, but also for React-generated ids that are used to
stitch together chunks of HTML, among other things. I added a
corresponding option to the client.

You must pass the same prefix option to both the server and client.
Eventually we may make this automatic by sending the prefix from the
server as part of the HTML stream.
2021-12-02 17:49:43 -08:00
71d16750c5 Replay capture phase for continuous events (#22856)
Co-authored-by: Dan Abramov <dan.abramov@me.com>

Co-authored-by: Marco Salazar <salazarm@fb.com>
2021-12-02 14:33:44 +00:00
44f99d75fa Track currently replaying event (#22853)
* Track currently replaying event

Co-authored-by: Dan Abramov <dan.abramov@me.com>

* Add warnings

Co-authored-by: Marco Salazar <salazarm@fb.com>
2021-12-02 14:11:21 +00:00
e737ea9655 Fork dispatch function based on the flag (#22852)
* Fork function based on a flag

* Prune false branches

Co-authored-by: Marco Salazar <salazarm@fb.com>
2021-12-02 14:02:49 +00:00
Dan AbramovandGitHub ea5a413602 Decouple dispatching from attemptToDispatchEvent (#22851)
* Decoupled dispatching from attemptToDispatchEvent

* Remove unnecessary field

It is unnecessary because it's only true when retval is null.
2021-12-02 13:55:57 +00:00
Sebastian SilbermannandGitHub ca106a02d1 Add imageSizes and imageSrcSet to know props (#22550)
* feat(react-dom): Add `imageSrcSet`

* feat(react-dom): Add `imageSizes`
2021-11-25 01:49:52 +00:00
salazarmandGitHub c1220ebdde treat empty string as null (#22807) 2021-11-23 18:40:10 -05:00
salazarmandGitHub fdc1d617a4 Flag for client render fallback behavior on hydration mismatch (#22787)
* Add flag for new client-render fallback behavior on hydration mismatch

* gate test

* gate tests too

* fix test gating
2021-11-18 08:16:09 -05:00
Brian VaughnandGitHub aa19d569b2 Add test selectors to experimental build (#22760)
This change adds a new "react-dom/unstable_testing" entry point but I believe its contents will exactly match "react-dom/index" for the stable build. (The experimental build will have the added new selector APIs.)
2021-11-16 16:27:10 -05:00
salazarmandGitHub 4ff5f5719b Move unstable_scheduleHydration to ReactDOMHydrationRoot (#22455)
* move unstable_scheduleHydration to ReactDOMHydrationRoot

* move definition of schedule hydration

* fix test?

* prototype

* fix test

* remove gating because unstable_scheduleHydration is no longer gated through index.stable.js because its exposed through ReactDOMHydrationRoot instead of the ReactDOM package

* remove another gating
2021-11-15 17:15:01 -05:00
Andrew ClarkandGitHub 83564712b6 Move SuspenseList to experimental channel (#22765)
There's more work to be done to implement this correctly on the server,
so we're going to wait to release it until an 18.x minor.
2021-11-15 10:12:56 -08:00
180909andGitHub e6f60d2add fix typos (#22715) 2021-11-15 10:58:21 -05:00
salazarmandGitHub 0ddd69d122 Throw on hydration mismatch and force client rendering if boundary hasn't suspended within concurrent root (#22629)
* Throw on hydration mismatch

* remove debugger

* update error message

* update error message part2...

* fix test?

* test? :(

* tests 4real

* remove useRefAccessWarning gating

* split markSuspenseBoundary and getNearestBoundary

* also assert html is correct

* replace-fork

* also remove client render flag on suspend

* replace-fork

* fix mismerge????
2021-11-09 13:40:50 -05:00
Andrew ClarkandGitHub 00ced1e2b7 Fix useId in strict mode (#22681)
* Fix: useId in strict mode

In strict mode, `renderWithHooks` is called twice to flush out
side effects.

Modying the tree context (`pushTreeId` and `pushTreeFork`) is effectful,
so before this fix, the tree context was allocating two slots for a
materialized id instead of one.

To address, I lifted those calls outside of `renderWithHooks`. This
is how I had originally structured it, and it's how Fizz is structured,
too. The other solution would be to reset the stack in between the calls
but that's also a bit weird because we usually only ever reset the
stack during unwind or complete.

* Add test for render phase updates

Noticed this while fixing the previous bug
2021-11-02 17:59:17 -07:00
Andrew ClarkandGitHub 5cccacd131 Upgrade useId to alpha channel (#22674) 2021-11-01 15:26:42 -07:00
Andrew ClarkandGitHub 75f3ddebfa Remove experimental useOpaqueIdentifier API (#22672)
useId is the updated version of this API.
2021-11-01 15:02:39 -07:00
Andrew ClarkandGitHub ebf9ae8579 useId (#22644)
* Add useId to dispatcher

* Initial useId implementation

Ids are base 32 strings whose binary representation corresponds to the
position of a node in a tree.

Every time the tree forks into multiple children, we add additional bits
to the left of the sequence that represent the position of the child
within the current level of children.

    00101       00010001011010101
    ╰─┬─╯       ╰───────┬───────╯
  Fork 5 of 20       Parent id

The leading 0s are important. In the above example, you only need 3 bits
to represent slot 5. However, you need 5 bits to represent all the forks
at the current level, so we must account for the empty bits at the end.

For this same reason, slots are 1-indexed instead of 0-indexed.
Otherwise, the zeroth id at a level would be indistinguishable from
its parent.

If a node has only one child, and does not materialize an id (i.e. does
not contain a useId hook), then we don't need to allocate any space in
the sequence. It's treated as a transparent indirection. For example,
these two trees produce the same ids:

<>                          <>
  <Indirection>               <A />
    <A />                     <B />
  </Indirection>            </>
  <B />
</>

However, we cannot skip any materializes an id. Otherwise, a parent id
that does not fork would be indistinguishable from its child id. For
example, this tree does not fork, but the parent and child must have
different ids.

<Parent>
  <Child />
</Parent>

To handle this scenario, every time we materialize an id, we allocate a
new level with a single slot. You can think of this as a fork with only
one prong, or an array of children with length 1.

It's possible for the the size of the sequence to exceed 32 bits, the
max size for bitwise operations. When this happens, we make more room by
converting the right part of the id to a string and storing it in an
overflow variable. We use a base 32 string representation, because 32 is
the largest power of 2 that is supported by toString(). We want the base
to be large so that the resulting ids are compact, and we want the base
to be a power of 2 because every log2(base) bits corresponds to a single
character, i.e. every log2(32) = 5 bits. That means we can lop bits off
the end 5 at a time without affecting the final result.

* Incremental hydration

Stores the tree context on the dehydrated Suspense boundary's state
object so it resume where it left off.

* Add useId to react-debug-tools

* Add selective hydration test

Demonstrates that selective hydration works and ids are preserved even
after subsequent client updates.
2021-11-01 13:30:44 -07:00
Andrew ClarkandGitHub 6bce0355c3 Upgrade useSyncExternalStore to alpha channel (#22662)
* Move useSyncExternalStore shim to a nested entrypoint

Also renames `useSyncExternalStoreExtra` to
`useSyncExternalStoreWithSelector`.

- 'use-sync-external-store/shim' -> A shim for `useSyncExternalStore`
  that works in React 16 and 17 (any release that supports hooks). The
  module will first check if the built-in React API exists, before
  falling back to the shim.
- 'use-sync-external-store/with-selector' -> An extended version of
  `useSyncExternalStore` that also supports `selector` and `isEqual`
  options. It does _not_ shim `use-sync-external-store`; it composes the
  built-in React API. **Use this if you only support 18+.**
- 'use-sync-external-store/shim/with-selector' -> Same API, but it
  composes `use-sync-external-store/shim` instead. **Use this for
  compatibility with 16 and 17.**
- 'use-sync-external-store' -> Re-exports React's built-in API. Not
  meant to be used. It will warn and direct users to either the shim or
  the built-in API.

* Upgrade useSyncExternalStore to alpha channel
2021-10-31 15:38:03 -07:00
Shu DingandGitHub 4298ddbc56 fix passing strings as chunks (#22617) 2021-10-23 23:21:55 -04:00
Andrew ClarkandGitHub 3c4c1c4703 Remove warning for dangling passive effects (#22609)
In legacy mode, a test can get into a situation where passive effects are
"dangling" — an update finished, and scheduled some passive effects,
but the effects don't flush.

This is why React warns if you don't wrap updates in act. The act API is
responsible for flushing passive effects. But there are some cases where
the act API (in legacy roots) intentionally doesn't warn, like updates
that originate from roots and classes. It's possible those updates will
render children that contain useEffect. Because of this, dangling
effects are still possible, and React doesn't warn about it.

So we implemented a second act warning for dangling effects.

However, in concurrent roots, we now enforce that all APIs that schedule
React work must be wrapped in act. There's no scenario where dangling
passive effects can happen that doesn't already trigger the warning for
updates. So the dangling effects warning is redundant.

The warning was never part of a public release. It was only enabled
in concurrent roots.

So we can delete it.
2021-10-21 15:39:59 -07:00
Andrew ClarkandGitHub d5b6b4b865 Expand act warning to cover all APIs that might schedule React work (#22607)
* Move isActEnvironment check to function that warns

I'm about to fork the behavior in legacy roots versus concurrent roots
even further, so I'm lifting this up so I only have to fork once.

* Lift `mode` check, too

Similar to previous commit. I only want to check this once. Not for
performance reasons, but so the logic is easier to follow.

* Expand act warning to include non-hook APIs

In a test environment, React warns if an update isn't wrapped with act
— but only if the update originates from a hook API, like useState.

We did it this way for backwards compatibility with tests that were
written before the act API was introduced. Those tests didn't require
act, anyway, because in a legacy root, all tasks are synchronous except
for `useEffect`.

However, in a concurrent root, nearly every task is asynchronous. Even
tasks that are synchronous may spawn additional asynchronous work. So
all updates need to be wrapped with act, regardless of whether they
originate from a hook, a class, a root, or any other type of component.

This commit expands the act warning to include any API that triggers
an update.

It does not currently account for renders that are caused by a Suspense
promise resolving; those are modelled slightly differently from updates.
I'll fix that in the next step.

I also removed the check for whether an update is batched. It shouldn't
matter, because even a batched update can spawn asynchronous work, which
needs to be flushed by act.

This change only affects concurrent roots. The behavior in legacy roots
is the same.

* Expand act warning to include Suspense resolutions

For the same reason we warn when an update is not wrapped with act,
we should warn if a Suspense promise resolution is not wrapped with act.
Both "pings" and "retries".

Legacy root behavior is unchanged.
2021-10-21 15:31:26 -07:00
Joseph SavonaandGitHub fa9bea0c41 Initial implementation of cache cleanup (#22510)
This is an initial, partial implementation of a cleanup mechanism for the experimental Cache API. The idea is that consumers of the Cache API can register to be informed when a given Cache instance is no longer needed so that they can perform associated cleanup tasks to free resources stored in the cache. A canonical example would be cancelling pending network requests.

An overview of the high-level changes:

* Changes the `Cache` type from a Map of cache instances to be an object with the original Map of instances, a reference count (to count roughly "active references" to the cache instances - more below), and an AbortController.
* Adds a new public API, `unstable_getCacheSignal(): AbortSignal`, which is callable during render. It returns an AbortSignal tied to the lifetime of the cache - developers can listen for the 'abort' event on the signal, which React now triggers when a given cache instance is no longer referenced. 
  * Note that `AbortSignal` is a web standard that is supported by other platform APIs; for example a signal can be passed to `fetch()` to trigger cancellation of an HTTP request.
* Implements the above - triggering the 'abort' event - by handling passive mount/unmount for HostRoot and CacheComponent fiber nodes.

Cases handled:
* Aborted transitions: we clean up a new cache created for an aborted transition
* Suspense: we retain a fresh cache instance until a suspended tree resolves

For follow-ups:
* When a subsequent cache refresh is issued before a previous refresh completes, the refreshes are queued. Fresh cache instances for previous refreshes in the queue should be cleared, retaining only the most recent cache. I plan to address this in a follow-up PR.
* If a refresh is cancelled, the fresh cache should be cleaned up.
2021-10-21 14:11:42 -07:00
Konstantin PopovandGitHub f6abf4b400 Fix typos (#22494) 2021-10-20 23:22:41 -04:00
Sebastian MarkbågeandGitHub cdb8a1d19d [Fizz] Add option to inject bootstrapping script tags after the shell is injected (#22594)
* Add option to inject bootstrap scripts

These are emitted right after the shell as flushed.

* Update ssr fixtures to use bootstrapScripts instead of manual script tag

* Add option to FB renderer too
2021-10-19 19:36:10 -07:00
Sebastian MarkbågeandGitHub 3677c019af Support nonce option to be passed to inline scripts (#22593) 2021-10-19 18:14:26 -07:00
Sebastian MarkbågeandGitHub 34e4c97561 Clear extra nodes if there's a hydration mismatch within a suspense boundary (#22592)
* Clear extra nodes if there's a mismatch within a suspense boundary

This usually happens when we exit out a DOM node but a suspense boundary
is a virtual DOM node and we didn't do it in that case because we took a
short cut by calling resetHydrationState directly since we know we won't
need to pop.

* Tighten up the types of getFirstHydratableChild

We currently call getFirstHydratableChild to step into the children of
a suspense boundary. This can be a text node or a suspense boundary
which isn't compatible with getFirstHydratableChild, and we cheat the type.

This accidentally works because .firstChild always returns null on those
nodes in the DOM.

This just makes that explicit.
2021-10-19 16:28:01 -07:00
Andrew ClarkandGitHub 02f411578a Upgrade useInsertionEffect to stable (#22589)
@huozhi tried this out and says it's working as expected. I think we
can go ahead and move this into the stable channel, so that it is
available in the React 18 alpha releases.
2021-10-19 14:32:54 -07:00
2af4a79333 Hydrate using SuspenseComponent as the parent (#22582)
* Add a failing test for Suspense hydration

* Include salazarm's changes to the test

* The hydration parent of a suspense boundary should be the boundary itself

This eventually got set when we popped back out of its children but it
doesn't start out that way.

This fixes it so that the boundary parent is always the suspense boundary.

* We now need to log errors with a suspense boundary as a parent

For now, we just log this with commentNode.parentNode as the parent for
purposes of the error message.

* Make a special getFirstHydratableChildWithinSuspenseInstance

We currently call getNextHydratableSibling but conceptually it's the child
of the boundary. It just happens to be that when we use comment nodes, we
need to call nextSibling in the DOM.

This makes this separation a bit clearer.

* Sync old fork

Co-authored-by: Dan Abramov <dan.abramov@me.com>
2021-10-18 17:44:34 -07:00
Andrew ClarkandGitHub 996da67b29 Replace global jest heuristic with IS_REACT_ACT_ENVIRONMENT (#22562)
* Remove `jest` global check in concurrent roots

In concurrent mode, instead of checking `jest`, we check the new
`IS_REACT_ACT_ENVIRONMENT` global. The default behavior is `false`.

Legacy mode behavior is unchanged.

React's own internal test suite use a custom version of `act` that works
by mocking the Scheduler — rather than the "real" act used publicly. So
we don't enable the flag in our repo.

* Warn if `act` is called in wrong environment

Adds a warning if `act` is called but `IS_REACT_ACT_ENVIRONMENT` is not
enabled. The goal is to prompt users to correctly configure their
testing environment, so that if they forget to use `act` in a different
test, we can detect and warn about.

It's expected that the environment flag will be configured by the
testing framework. For example, a Jest plugin. We will link to the
relevant documentation page, once it exists.

The warning only fires in concurrent mode. Legacy roots will keep the
existing behavior.
2021-10-18 08:59:18 -07:00
Andrew ClarkandGitHub 163e81c1f8 Support disabling spurious act warnings with a global environment flag (#22561)
* Extract `act` environment check into function

`act` checks the environment to determine whether to fire a warning.
We're changing how this check works in React 18. As a first step, this
refactors the logic into a single function. No behavior changes yet.

* Use IS_REACT_ACT_ENVIRONMENT to disable warnings

If `IS_REACT_ACT_ENVIRONMENT` is set to `false`, we will suppress
any `act` warnings. Otherwise, the behavior of `act` is the same as in
React 17: if `jest` is defined, it warns.

In concurrent mode, the plan is to remove the `jest` check and only warn
if `IS_REACT_ACT_ENVIRONMENT` is true. I have not implemented that
part yet.
2021-10-18 08:27:26 -07:00
Andrew ClarkandGitHub 7142d110b0 Bugfix: Nested useOpaqueIdentifier references (#22553)
* Handle render phase updates explicitly

We fire a warning in development if a component is updated during
the render phase (with the exception of local hook updates, which have
their own defined behavior).

Because it's not a supported React pattern, we don't have that many
tests that trigger this path. But it is meant to have reasonable
semantics when it does happen, so that if it accidentally ships to
production, the app doesn't crash unnecessarily. The behavior is not
super well-defined, though.

There are also some _internal_ React implementation details that
intentionally to rely on this behavior. Most prominently, selective
hydration and useOpaqueIdentifier.

I need to tweak the behavior of render phase updates slightly as part
of a fix for useOpaqueIdentifier. This shouldn't cause a user-facing
change in behavior outside of useOpaqueIdentifier, but it does require
that we explicitly model render phase updates.

* Bugfix: Nested useOpaqueIdentifier calls

Fixes an issue where multiple useOpaqueIdentifier hooks are upgraded
to client ids within the same render.

The way the upgrade works is that useOpaqueIdentifier schedules a
render phase update then throws an error to trigger React's error
recovery mechanism.

The normal error recovery mechanism is designed for errors that occur
as a result of interleaved mutations, so we usually only retry a single
time, synchronously, before giving up.

useOpaqueIdentifier is different because the error its throws when
upgrading is not caused by an interleaved mutation. Rather, it happens
when an ID is referenced for the first time inside a client-rendered
tree (i.e. sommething that wasn't part of the initial server render).
The fact that it relies on the error recovery mechanism is an
implementation detail. And a single recovery attempt may be
insufficient. For example, if a parent and a child component may
reference different ids, and both are mounted as a result of the same
client update, that will trigger two separate error recovery attempts.

Because render phase updates are not allowed when triggered from
userspace — we log a warning in developement to prevent them —
we can assume that if something does update during the render phase, it
is one of our "legit" implementation details like useOpaqueIdentifier.
So we can keep retrying until we succeed — up to a limit, to protect
against inifite loops. I chose 50 since that's the limit we use for
commit phase updates.
2021-10-13 15:44:36 -07:00
salazarmandGitHub 6ecad79ccf Test that discrete events that aren't hydratable do not propagate (#22502)
* test that discrete events that arent hydratable do not propagate

* lint

* feedback

* feedback

* lint

* better test

* nits

* lint
2021-10-06 08:31:21 -04:00