Commit Graph
24 Commits
Author SHA1 Message Date
Sebastian Markbåge df783f9ea1 Add unknown location information to component stacks (#30290)
This is the same change as in #30289 but for the main runtime - e.g.
parent stacks in errorInfo.componentStack, appended stacks to
console.error coming from React itself and when we add virtual frames to
owner stacks.

Since we don't add location information these frames look weird to some
stack parsers - such as the native one. This is an existing issue when
you want to use some off-the-shelf parsers to parse production component
stacks for example.

While we won't add Error objects to logs ourselves necessarily, some
third party could want to do the same thing we do in DevTools and so we
should provide the same capability to just take this trace and print it
using an Error object.
2024-07-08 11:54:14 -04:00
Sebastian Markbåge 2774208039 Remove Warning: prefix and toString on console Arguments (#29839)
Basically make `console.error` and `console.warn` behave like normal -
when a component stack isn't appended. I need this because I need to be
able to print rich logs with the component stack option and to be able
to disable instrumentation completely in `console.createTask`
environments that don't need it.

Currently we can't print logs with richer objects because they're
toString:ed first. In practice, pretty much all arguments we log are
already toString:ed so it's not necessary anyway. Some might be like a
number. So it would only be a problem if some environment can't handle
proper consoles but then it's up to that environment to toString it
before logging.

The `Warning: ` prefix is historic and is both noisy and confusing. It's
mostly unnecessary since the UI surrounding `console.error` and
`console.warn` tend to have visual treatment around it anyway. However,
it's actively misleading when `console.error` gets prefixed with a
Warning that we consider an error level. There's an argument to be made
that some of our `console.error` don't make the bar for an error but
then the argument is to downgrade each of those to `console.warn` - not
to brand all our actual error logging with `Warning: `.

Apparently something needs to change in React Native before landing this
because it depends on the prefix somehow which probably doesn't make
sense already.
2024-06-10 18:41:56 -04:00
Ricky d172bdaf95 Add jest lint rules (#29760)
## Overview

Updates `eslint-plugin-jest` and enables the recommended rules with some
turned off that are unhelpful.

The main motivations is:
a) we have a few duplicated tests, which this found an I deleted 
b) making sure we don't accidentally commit skipped tests
2024-06-10 14:31:37 -04:00
Sebastian Markbåge 6090cab099 Use a Wrapper Error for onRecoverableError with a "cause" Field for the real Error (#28736)
We basically have four kinds of recoverable errors:

- Hydration mismatches.
- Server errored but client didn't.
- Hydration render errored but client render didn't (in Root or Suspense
boundary).
- Concurrent render errored but synchronous render didn't.

For the first three we log an additional error that the root or Suspense
boundary didn't error. This provides some context about what happened.
However, the problem is that for hydration mismatches that's unnecessary
extra context that is confusing. We also don't log any additional
context for concurrent render errors that could recover. This used to be
the only recoverable error so it didn't need extra context but now we
need to distinguish them. When we log these to `reportError` it's
confusing to just see the error because you didn't see anything error on
the page. It's also hard to group them together as one.

In this PR, I remove the unnecessary context for hydration mismatches.

For hydration and concurrent errors, I now wrap them in an error that
describes that what happened but then use the new `cause` field to link
the original error so we can keep that as the cause. The error that
happened was that hydration client rendered or you deopted to sync
render, the cause of that error is some other error.

For server errors, we control the Error object so I already had added
some context to that error object's message. Since we hide the message
in prod, it's nice not to have the raw message in DEV neither. We could
potentially split these into two errors for parity though.
2024-04-03 21:53:07 -04:00
Sebastian Markbåge 323b6e98a7 Remove errorHydratingContainer (#28664)
I originally added this in #21021 but I didn't mention why and I don't
quite remember why. Maybe because there were no other message? However
at the time the recoverable errors mechanism didn't exist.

Today I believe all cases where this happens will trigger another
recoverable error. Namely these two:


https://github.com/facebook/react/blob/9f33f699e4f832971dc0f2047129f832655a3b6d/packages/react-reconciler/src/ReactFiberBeginWork.js#L1442-L1446


https://github.com/facebook/react/blob/9f33f699e4f832971dc0f2047129f832655a3b6d/packages/react-reconciler/src/ReactFiberBeginWork.js#L2962-L2965

Therefore this is just an extra unnecessary log.
2024-03-27 23:48:18 -04:00
Sebastian Markbåge f7aa5e0aa3 Move Hydration Mismatch Errors to Throw or Log Once (Kind of) (#28502)
Stacked on #28476.

We used to `console.error` for every mismatch we found, up until the
error we threw for the hydration mismatch.

This changes it so that we build up a set of diffs up until we either
throw or complete hydrating the root/suspense boundary. If we throw, we
append the diff to the error message which gets passed to
onRecoverableError (which by default is also logged to console). If we
complete, we append it to a `console.error`.

Since we early abort when something throws, it effectively means that we
can only collect multiple diffs if there were preceding non-throwing
mismatches - i.e. only properties mismatched but tag name matched.

There can still be multiple logs if multiple siblings Suspense
boundaries all error hydrating but then they're separate errors
entirely.

We still log an extra line about something erroring but I think the goal
should be that it leads to a single recoverable or console.error.

This doesn't yet actually print the diff as part of this message. That's
in a follow up PR.
2024-03-26 20:01:41 -04:00
Sebastian Markbåge 4b8dfd6215 Move Hydration Warnings from the DOM Config into the Fiber reconciliation (#28476)
Stacked on #28458.

This doesn't actually really change the messages yet, it's just a
refactor.

Hydration warnings can be presented either as HTML or React JSX format.
If presented as HTML it makes more sense to make that a DOM specific
concept, however, I think it's actually better to present it in terms of
React JSX.

Most of the time the errors aren't going to be something messing with
them at the HTML/HTTP layer. It's because the JS code does something
different. Most of the time you're working in just React. People don't
necessarily even know what the HTML form of it looks like. So this takes
the approach that the warnings are presented in React JSX in their rich
object form.

Therefore, I'm moving the approach to yield diff data to the reconciler
but it's the reconciler that's actually printing all the warnings.
2024-03-26 19:04:18 -04:00
Jan Kassens 208ceeb46c Cleanup enableFloat flag (#28613)
Cleanup enableFloat flag
2024-03-22 12:22:30 -04:00
Josh Story 1c02b9d2bd [DOM] disable legacy mode behind flag (#28468)
Adds a flag to disable legacy mode. Currently this flag is used to cause
legacy mode apis like render and hydrate to throw. This change also
removes render, hydrate, unmountComponentAtNode, and
unstable_renderSubtreeIntoContainer from the experiemntal entrypoint.
Right now for Meta builds this flag is off (legacy mode is still
supported). In OSS builds this flag matches __NEXT_MAJOR__ which means
it currently is on in experiemental. This means that after merging
legacy mode is effectively removed from experimental builds. While this
is a breaking change, experimental builds are not stable and users can
pin to older versions or update their use of react-dom to no longer use
legacy mode APIs.
2024-03-04 08:19:17 -08:00
Sebastian Silbermann 62a9c7db18 Annotate legacy mode test in ReactDOMSingletonComponents (#28339)
These are mainly regression tests for legacy root.
2024-02-17 15:28:18 +01:00
Andrew Clark 015ff2ed66 Revert "[Tests] Reset modules by default" (#28318)
This was causing a slowdown in one of the tests
ESLintRuleExhaustiveDeps-test.js. Reverting until we figure out why.
2024-02-13 11:39:45 -05:00
Ricky 30e2938e04 [Tests] Reset modules by default (#28254)
## Overview

Sets `resetModules: true` in the base Jest config, and deletes all the
`jest.resetModule()` calls we don't need.
2024-02-06 12:43:27 -05:00
Jan Kassens 1a65d036ef [cleanup] remove enableHostSingletons feature flag (#27583)
The flag is enabled everywhere, I think we can remove it now.
2023-11-16 17:42:03 -05:00
Josh Story 5fb2c15a89 [Fizz][Float] stop preloading stylesheets that are not stylesheet resources (#26873)
We previously preloaded stylesheets that were rendered in Fizz. The idea
was we'd get a headstart fetching these resources since we know they are
going to be rendered. However to really be effective non-float
stylesheets need to rendered in the head and the preload here is not
helpful and potentially hurtful to perf in a minor way. This change
removes this functionality to make the code smaller and simpler
2023-06-01 13:23:53 -07:00
Josh Story 1cea384480 [Fiber] retain scripts on clearContainer and clearSingleton (#26871)
clearContainer and clearSingleton both assumed scripts could be safely
removed from the DOM because normally once a script has been inserted
into the DOM it is executable and removing it, even synchronously, will
not prevent it from running. However There is an edge case in a couple
browsers (Chrome at least) where during HTML streaming if a script is
opened and not yet closed the script will be inserted into the document
but not yet executed. If the script is removed from the document before
the end tag is parsed then the script will not run. This change causes
clearContainer and clearSingleton to retain script elements. This is
generally thought to be safe because if we are calling these methods we
are no longer hydrating the container or the singleton and the scripts
execution will happen regardless.
2023-05-30 13:12:56 -07:00
Andrew Clark e64a8f4035 Codemod tests to waitFor pattern (3/?) (#26299)
This converts some of our test suite to use the `waitFor` test pattern,
instead of the `expect(Scheduler).toFlushAndYield` pattern. Most of
these changes are automated with jscodeshift, with some slight manual
cleanup in certain cases.

See #26285 for full context.
2023-03-03 17:02:12 -05:00
Josh Story 6396b66411 Model Float on Hoistables semantics (#26106)
## Hoistables

In the original implementation of Float, all hoisted elements were
treated like Resources. They had deduplication semantics and hydrated
based on a key. This made certain kinds of hoists very challenging such
as sequences of meta tags for `og:image:...` metadata. The reason is
each tag along is not dedupable based on only it's intrinsic properties.
two identical tags may need to be included and hoisted together with
preceding meta tags that describe a semantic object with a linear set of
html nodes.

It was clear that the concept of Browser Resources (stylesheets /
scripts / preloads) did not extend universally to all hositable tags
(title, meta, other links, etc...)

Additionally while Resources benefit from deduping they suffer an
inability to update because while we may have multiple rendered elements
that refer to a single Resource it isn't unambiguous which element owns
the props on the underlying resource. We could try merging props, but
that is still really hard to reason about for authors. Instead we
restrict Resource semantics to freezing the props at the time the
Resource is first constructed and warn if you attempt to render the same
Resource with different props via another rendered element or by
updating an existing element for that Resource.

This lack of updating restriction is however way more extreme than
necessary for instances that get hoisted but otherwise do not dedupe;
where there is a well defined DOM instance for each rendered element. We
should be able to update props on these instances.

Hoistable is a generalization of what Float tries to model for hoisting.
Instead of assuming every hoistable element is a Resource we now have
two distinct categories, hoistable elements and hoistable resources. As
one might guess the former has semantics that match regular Host
Components except the placement of the node is usually in the <head>.
The latter continues to behave how the original implementation of
HostResource behaved with the first iteration of Float

### Hoistable Element
On the server hoistable elements render just like regular tags except
the output is stored in special queues that can be emitted in the stream
earlier than they otherwise would be if rendered in place. This also
allow for instance the ability to render a hoistable before even
rendering the <html> tag because the queues for hoistable elements won't
flush until after we have flushed the preamble (`<DOCTYPE
html><html><head>`).

On the client, hoistable elements largely operate like HostComponents.
The most notable difference is in the hydration strategy. If we are
hydrating and encounter a hoistable element we will look for all tags in
the document that could potentially be a match and we check whether the
attributes match the props for this particular instance. We also do this
in the commit phase rather than the render phase. The reason hydration
can be done for HostComponents in render is the instance will be removed
from the document if hydration fails so mutating it in render is safe.
For hoistables the nodes are not in a hydration boundary (Root or
SuspenseBoundary at time of writing) and thus if hydration fails and we
may have an instance marked as bound to some Fiber when that Fiber never
commits. Moving the hydration matching to commit ensures we will always
succeed in pairing the hoisted DOM instance with a Fiber that has
committed.

### Hoistable Resource
On the server and client the semantics of Resources are largely the same
they just don't apply to title, meta, and most link tags anymore.
Resources hoist and dedupe via an `href` key and are ref counted. In a
future update we will add a garbage collector so we can clean up
Resources that no longer have any references

## `<style>` support
In earlier implementations there was no support for <style> tags. This
PR adds support for treating `<style href="..."
precedence="...">...</style>` as a Resource analagous to `<link
rel="stylesheet" href="..." precedence="..." />`

It may seem odd at first to require an href to get Resource semantics
for a style tag. The rationale is that these are for inlining of actual
external stylesheets as an optimization and for URI like scoping of
inline styles for css-in-js libraries. The href indicates that the key
space for `<style>` and `<link rel="stylesheet" />` Resources is shared.
and the precedence is there to allow for interleaving of both kinds of
Style resources. This is an advanced feature that we do not expect most
app developers to use directly but will be quite handy for various
styling libraries and for folks who want to inline as much as possible
once Fizz supports this feature.

## refactor notes
* HostResource Fiber type is renamed HostHoistable to reflect the
generalization of the concept
* The Resource object representation is modified to reduce hidden class
checks and to use less memory overall
* The thing that distinguishes a resource from an element is whether the
Fiber has a memoizedState. If it does, it will use resource semantics,
otherwise element semantics
* The time complexity of matching hositable elements for hydration
should be improved
2023-02-09 22:59:29 -08:00
Ming YeandSebastian Silbermann 5940934967 Update to Jest 29 (#26088)
## Summary

- yarn.lock diff +-6249, **small pr**
- use jest-environment-jsdom by default
- uncaught error from jsdom is an error object instead of strings
- abortSignal.reason is read-only in jsdom and node,
https://developer.mozilla.org/en-US/docs/Web/API/AbortSignal/reason

## How did you test this change?

ci green

---------

Co-authored-by: Sebastian Silbermann <silbermann.sebastian@gmail.com>
2023-02-09 17:07:49 +01:00
Josh Story a3152eda5f support ReactDOM.render(..., document) without crashing (#26129)
as reported in #26128 `ReactDOM.render(..., document)` crashed when
`enableHostSingletons` was on. This is because it had a different way of
clearing the container than `createRoot(document)`. I updated the legacy
implementation to share the clearing behavior of `creatRoot` which will
preserve the singleton instances.

I also removed the warning saying not to use `document.body` as a
container
2023-02-08 11:32:38 -08:00
Josh Story 5dfc485f69 fix tests for when float is off (#25839)
Some tests fail when float is off but when singletons are on. This PR
makes some adjustments

1. 2 singleton tests assert float semantics so will fail.
2. the float dispatcher was being set on the server even when float was
off. while the float calls didn't do anything warnings were still
generated. Instead we provide an empty object for the dispatcher if
float is off. Longer term the dispatcher should move to formatconfig and
just reference the float methods if the flag is on
3. some external fizz runtime tests did not gate against float but
should have
2022-12-07 12:51:46 -08:00
Josh Story 973b90bdf6 [Float] support meta tags as Resources (#25514)
Stacked on #25508

This PR adds meta tags as a resource type.

metas are classified in the following priority

1. charset
2. http-equiv
3. property
4. name
5. itemprop

when using property, there is special logic for og type properties where
a `property="og:image:height"` following a `property="og:image"` will
inherit the key of the previous tag. this relies on timing effects to
stay consistent so when mounting new metas it is important that if
structured properties are being used all members of a structure mount
together. This is similarly true for arrays where the implicit
sequential order defines the array structure. if you need an array you
need to mount all array members in the same pass.
2022-10-21 15:21:29 -07:00
Josh Story 1f7a2f577b [Float] support title tags as Resources (#25508)
Adds a category of Resources of type `head` which will be used to track
the tags that go into the <head>

Currently only implements for `<title>`.

titles are keyed off their textContent so each time the title changes a
new resource will be created. Currently insertion is done by prepending
in the <head>. The argument here is that the newest title should "win"
if there are multiple rendered. This also helps when a navigation or
update causes a server rendered title to hang around but it is not the
most recent one.
2022-10-20 23:13:32 -07:00
Andrew Clark 9cdf8a99ed [Codemod] Update copyright header to Meta (#25315)
* Facebook -> Meta in copyright

rg --files | xargs sed -i 's#Copyright (c) Facebook, Inc. and its affiliates.#Copyright (c) Meta Platforms, Inc. and affiliates.#g'

* Manual tweaks
2022-10-18 11:19:24 -04:00
Josh Story 2cf4352e1c Implement HostSingleton Fiber type (#25426) 2022-10-11 08:42:42 -07:00