Commit Graph

5924 Commits

Author SHA1 Message Date
Ruslan Lesiutin a86afe8e56 feat: expose installHook with settings argument from react-devtools-core/backend (#30987)
Stacked on https://github.com/facebook/react/pull/30986. 

Previously, we would call `installHook` at a top level of the JavaScript
module. Because of this, having `require` statement for
`react-devtools-core` package was enough to initialize the React
DevTools global hook on the `window`.

Now, the Hook can actually receive an argument - initial user settings
for console patching. We expose this as a function `initialize`, which
can be used by third parties (including React Native) to provide the
persisted settings.

The README was also updated to reflect the changes.
2024-09-19 13:55:08 +01:00
mofeiZ 09d8283599 [ez] Rewrite optional chaining and nullish coalescing syntax (#30982)
Rewrite `containerInfo?.ownerDocument?.defaultView ?? window` to instead
use a ternary.

This changes the compilation output (see [bundle changes from
#30951](https://github.com/facebook/react/commit/d65fb06955e9f32e6a40d1c7177d77893dff95b9)).
```js
// compilation of containerInfo?.ownerDocument?.defaultView ?? window
var $jscomp$optchain$tmpm1756096108$1, $jscomp$nullish$tmp0;
containerInfo =
  null !=
  ($jscomp$nullish$tmp0 =
    null == containerInfo
      ? void 0
      : null ==
          ($jscomp$optchain$tmpm1756096108$1 = containerInfo.ownerDocument)
        ? void 0
        : $jscomp$optchain$tmpm1756096108$1.defaultView)
    ? $jscomp$nullish$tmp0
    : window;

// compilation of ternary expression
containerInfo =
  null != containerInfo &&
  null != containerInfo.ownerDocument &&
  null != containerInfo.ownerDocument.defaultView
    ? containerInfo.ownerDocument.defaultView
    : window;
```

This also reduces the number of no-op bundle syncs for Meta. Note that
Closure compiler's `jscomp$optchain$tmp<HASH>` identifiers change when
we rebuild (likely due to version number changes). See
[workflow](https://github.com/facebook/react/actions/runs/10891164281/job/30221518374)
for a PR that was synced despite making no changes to the runtime.
2024-09-18 14:39:04 -04:00
Ruslan Lesiutin f2c57a31e9 chore: remove settings manager from react-devtools-core (#30986)
Stacked on https://github.com/facebook/react/pull/30636. See [this
commit](https://github.com/facebook/react/pull/30986/commits/20cec76c44f77e74b3a85225fecab5a431cd986f).

This has been only used for React Native and will be replaced by another
approach (initialization via `installHook` call) in the next PR.
2024-09-18 18:30:32 +01:00
Ruslan Lesiutin f37c7bc653 feat[react-devtools/extension]: use chrome.storage to persist settings across sessions (#30636)
Stacked on https://github.com/facebook/react/pull/30610 and whats under
it. See [last
commit](https://github.com/facebook/react/pull/30636/commits/248ddba18608e1bb5ef14c823085a7ff9d7a54a3).

Now, we are using
[`chrome.storage`](https://developer.chrome.com/docs/extensions/reference/api/storage)
to persist settings for the browser extension across different sessions.
Once settings are updated from the UI, the `Store` will emit
`settingsUpdated` event, and we are going to persist them via
`chrome.storage.local.set` in `main/index.js`.

When hook is being injected, we are going to pass a `Promise`, which is
going to be resolved after the settings are read from the storage via
`chrome.storage.local.get` in `hookSettingsInjector.js`.
2024-09-18 18:26:39 +01:00
Ruslan Lesiutin e33acfd67f refactor[react-devtools]: propagate settings from global hook object to frontend (#30610)
Stacked on https://github.com/facebook/react/pull/30597 and whats under
it. See [this
commit](https://github.com/facebook/react/pull/30610/commits/59b4efa72377bf62f5ec8c0e32e56902cf73fbd7).

With this change, the initial values for console patching settings are
propagated from hook (which is the source of truth now, because of
https://github.com/facebook/react/pull/30596) to the UI. Instead of
reading from `localStorage` the frontend is now requesting it from the
hook. This happens when settings modal is rendered, and wrapped in a
transition. Also, this is happening even if settings modal is not opened
yet, so we have enough time to fetch this data without displaying loader
or similar UI.
2024-09-18 18:19:01 +01:00
Ruslan Lesiutin fce4606657 chore[react-devtools]: extract some utils into separate modules to unify implementations (#30597)
Stacked on https://github.com/facebook/react/pull/30596. See [this
commit](https://github.com/facebook/react/pull/30597/commits/4ba5e784bbfdcd69021e2d84c75ffe26fcb698f4).

Moving `formatWithStyles` and `formatConsoleArguments` to its own
modules, so that we can finally have a single implementation for these
and stop inlining them in RDT global hook object.
2024-09-18 18:16:20 +01:00
Ruslan Lesiutin 3cac0875dc refactor[react-devtools]: move console patching to global hook (#30596)
Stacked on https://github.com/facebook/react/pull/30566 and whats under
it. See [this
commit](https://github.com/facebook/react/pull/30596/commits/374fd737e4b0b7028afb765838db7c0e22def865).

It is mostly copying code from one place to another and updating tests.
With these changes, for every console method that we patch, there is
going to be a single applied patch:
- For `error`, `warn`, and `trace` we are patching when hook is
installed. This guarantees that component stacks are going to be
appended even if browser DevTools are not opened. We pay some price for
it, though: if user has browser DevTools closed and if at this point
some warning or error is emitted (logged), the next time user opens
browser DevTools, they are going to see `hook.js` as the source frame.
Unfortunately, ignore listing from source maps is not applied
retroactively, and I don't know if its a bug or just a design
limitations. Once browser DevTools are opened, source maps will be
loaded and ignore listing will be applied for all emitted logs in the
future.
- For `log`, `info`, `group`, `groupCollapsed` we are only patching when
React notifies React DevTools about running in StrictMode. We unpatch
the methods right after it.
2024-09-18 18:12:18 +01:00
Ruslan Lesiutin b521ef8a2a refactor[react-devtools]: remove browserTheme from ConsolePatchSettings (#30566)
Stacked on https://github.com/facebook/react/pull/30564.

We are no longer using browser theme in our console patching, this was
removed in unification of console patching for strict mode, we started
using ansi escape symbols and forking based on browser theme is no
longer required - https://github.com/facebook/react/pull/29869

The real browser theme initialization for frontend is happening at the
other place and is not affected:

https://github.com/facebook/react/blob/40be968257a7a10a267210670103f20dd0429ef3/packages/react-devtools-shared/src/devtools/views/Settings/SettingsContext.js#L117-L120
2024-09-18 18:02:13 +01:00
Ruslan Lesiutin 5e83d9ab3b feat[react-devtools]: add settings to global hook object (#30564)
Right now we are patching console 2 times: when hook is installed
(before page is loaded) and when backend is connected. Because of this,
even if user had `appendComponentStack` setting enabled, all emitted
error and warning logs are not going to have component stacks appended.
They also won't have component stacks appended retroactively when user
opens browser DevTools (this is when frontend is initialized and
connects to backend).

This behavior adds potential race conditions with LogBox in React
Native, and also unpredictable to the user, because in order to get
component stacks logged you have to open browser DevTools, but by the
time you do it, error or warning log was already emitted.

To solve this, we are going to only patch console in the hook object,
because it is guaranteed to load even before React. Settings are going
to be synchronized with the hook via Bridge, and React DevTools Backend
Host (React Native or browser extension shell) will be responsible for
persisting these settings across the session, this is going to be
implemented in a separate PR.
2024-09-18 17:37:00 +01:00
Sebastian Markbåge 8dfbd16fce [Fiber] Color Performance Track Entries by Self Time (#30984)
Stacked on #30983.

This colors each component entry by its self time from light to dark
depending on how long it took. If it took longer than a cut off we color
it red (the error color).

<img width="435" alt="Screenshot 2024-09-16 at 11 48 15 PM"
src="https://github.com/user-attachments/assets/5d0bda83-6205-40e9-bec1-b81db2d48b2d">
2024-09-17 16:36:10 -04:00
Sebastian Markbåge e1c20902c3 [Fiber] Log Component Effects to Performance Track (#30983)
Stacked on #30981. Same as #30967 but for effects.

This logs a tree of components using `performance.measure()`.

In addition to the previous render phase this logs one tree for each
commit phase:

- Mutation Phase
- Layout Effect
- Passive Unmounts
- Passive Mounts

I currently skip the Before Mutation phase since the snapshots are so
unusual it's not worth creating trees for those.

The mechanism is that I reuse the timings we track for
`enableProfilerCommitHooks`. I track first and last effect timestamp
within each component subtree. Then on the way up do we log the entry.
This means that we don't include overhead to find our way down to a
component and that we don't need to add any additional overhead by
reading timestamps.

To ensure that the entries get ordered correctly we need to ensure that
the start time of each parent is slightly before the inner one.
2024-09-17 16:14:57 -04:00
Sebastian Markbåge 15da917451 Don't read currentTransition back from internals (#30991)
This code is weird. It reads back the transition that it just set from
the shared internals. It's almost like it expects it to be a getter or
something.

This avoids that and makes it consistent with what ReactFiberHooks
already does.
2024-09-17 15:25:00 -04:00
Sebastian Markbåge 4549be0f84 [Fiber] Optimize enableProfilerCommitHooks by Collecting Elapsed Effect Duration in Module Scope (#30981)
Stacked on #30979.

The problem with the previous approach is that it recursively walked the
tree up to propagate the resulting time from recording a layout effect.

Instead, we keep a running count of the effect duration on the module
scope. Then we reset it when entering a nested Profiler and then we add
its elapsed count when we exit the Profiler.

This also fixes a bug where we weren't previously including unmount
times for some detached trees since they couldn't bubble up to find the
profiler.
2024-09-17 15:12:16 -04:00
Sebastian Markbåge 8152e5cd27 Remove execution context check from shouldProfile (#30971)
I don't know why this is here since all these callsites are within the
CommitWork/CommitEffects helpers.

This should help with inlining.
2024-09-16 15:00:17 -04:00
Ruslan Lesiutin 9f4e4611ea fix: add Error prefix to Error objects names (#30969)
This fixes printing Error objects in Chrome DevTools.

I've observed that Chrome DevTools is not source mapping and linkifying
URLs, when was running this on larger apps. Chrome DevTools talks to V8
via Chrome DevTools protocol, every object has a corresponding
[`RemoteObject`](https://chromedevtools.github.io/devtools-protocol/tot/Runtime/#type-RemoteObject).

When Chrome DevTools sees that Error object is printed in the console,
it will try to prettify it. `description` field of the corresponding
`RemoteObject` for the `Error` JavaScript object is a combination of
`Error` `name`, `message`, `stack` fields. This is not just a raw
`stack` field, so our prefix for this field just doesn't work. [V8 is
actually filtering out first line of the `stack` field, it only keeps
the stack frames as a string, and then this gets prefixed by `name` and
`message` fields, if they are
available](https://source.chromium.org/chromium/chromium/src/+/main:v8/src/inspector/value-mirror.cc;l=252-311;drc=bdc48d1b1312cc40c00282efb1c9c5f41dcdca9a?fbclid=IwZXh0bgNhZW0CMTEAAR1tMm5YC4jqowObad1qXFT98X4RO76CMkCGNSxZ8rVsg6k2RrdvkVFL0i4_aem_e2fRrqotKdkYIeWlJnk0RA).
As an illustration, this:
```
const fakeError = new Error('');
fakeError.name = 'Stack';
fakeError.stack = 'Error Stack:' + stack;
```

will be formatted by `V8` as this `RemoteObject`:
```
{
  ...
  description: 'Stack: ...',
  ...
}
```

Notice that there is no `Error` prefix, that was previously added.
Because of this, [Chrome DevTools won't even try to symbolicate the
stack](https://github.com/ChromeDevTools/devtools-frontend/blob/ee4729d2ccdf5c6715ee40e6697f5464829e3f9a/front_end/panels/console/ErrorStackParser.ts#L33-L35),
because it doesn't have such prefix.
2024-09-16 17:43:40 +01:00
Sebastian Markbåge f2df5694f2 [Fiber] Log Component Renders to Custom Performance Track (#30967)
Stacked on #30960 and #30966. Behind the enableComponentPerformanceTrack
flag.

This is the first step of performance logging. This logs the start and
end time of a component render in the passive effect phase. We use the
data we're already tracking on components when the Profiler component or
DevTools is active in the Profiling or Dev builds. By backdating this
after committing we avoid adding more overhead in the hot path. By only
logging things that actually committed, we avoid the costly unwinding of
an interrupted render which was hard to maintain in earlier versions.

We already have the start time but we don't have the end time. That's
because `actualStartTime + actualDuration` isn't enough since
`actualDuration` counts the actual CPU time excluding yields and
suspending in the render.

Instead, we infer the end time to be the start time of the next sibling
or the complete time of the whole root if there are no more siblings. We
need to pass this down the passive effect tree. This will mean that any
overhead and yields are attributed to this component's span. In a follow
up, we'll need to start logging these yields to make it clear that this
is not part of the component's self-time.

In follow ups, I'll do the same for commit phases. We'll also need to
log more information about the phases in the top track. We'll also need
to filter out more components from the trees that we don't need to
highlight like the internal Offscreen components. It also needs polish
on colors etc.

Currently, I place the components into separate tracks depending on
which lane currently committed. That way you can see what was blocking
Transitions or Suspense etc. One problem that I've hit with the new
performance.measure extensions is that these tracks show up in the order
they're used which is not the order of priority that we use. Even when
you add fake markers they have to actually be within the performance run
since otherwise the calls are noops so it's not enough to do that once.

However, I think this visualization is actually not good because these
trees end up so large that you can't see any other lanes once you expand
one. Therefore, I think in a follow up I'll actually instead switch to a
model where Components is a single track regardless of lane since we
don't currently have overlap anyway. Then the description about what is
actually rendering can be separate lanes.

<img width="1512" alt="Screenshot 2024-09-15 at 10 55 55 PM"
src="https://github.com/user-attachments/assets/5ca3fa74-97ce-40c7-97f7-80c1dd7d6470">

<img width="1512" alt="Screenshot 2024-09-15 at 10 56 27 PM"
src="https://github.com/user-attachments/assets/557ad65b-4190-465f-843c-0bc6cbb9326d">
2024-09-16 11:45:50 -04:00
Sebastian Markbåge ee1a403a30 [Fiber] Move Profiler onPostCommit processing of passive effect durations to plain passive effect (#30966)
We used to queue a separate third passive phase to invoke onPostCommit
but this is unnecessary. We can just treat it as a plain passive effect.
This means it is interleaved with other passive effects but we only need
to know the duration of the things below us which is already done at
this point.

I also extracted the user space call to onPostCommit into
ReactCommitEffects. Same as onCommit. It's now covered by
runWithFiberInDEV and catches.
2024-09-16 11:10:05 -04:00
Sebastian Markbåge 0eab377a96 Add enableComponentPerformanceTrack Flag (#30960)
This flag will be used to gate a new timeline profiler that's integrate
with the Performance Tab and the new performance.measure extensions in
Chrome.

It replaces the existing DevTools feature so this disables
enableSchedulingProfiler when it is enabled since they can interplay in
weird ways potentially.

This means that experimental React now disable scheduling profiler and
enables this new approach.
2024-09-16 11:09:40 -04:00
Ruslan Lesiutin 8cf64620c7 fix[rdt/fiber/renderer.js]: getCurrentFiber can be injected as null (#30968)
In production artifacts for `18.x.x` `getCurrentFiber` can actually be
injected as `null`. Updated `getComponentStack` and `onErrorOrWarning`
implementations to support this.

![Screenshot 2024-09-16 at 10 52
00](https://github.com/user-attachments/assets/a0c773aa-ebbf-4fd5-95c4-cac3cc0c203f)
2024-09-16 14:47:57 +01:00
Josh Story fc5ef50da8 [Flight] Start initial work immediately (#30961)
In a past update we made render and prerender have different work
scheduling behavior because these methods are meant to be used in
differeent environments with different performance tradeoffs in mind.
For instance to prioritize streaming we want to allow as much IO to
complete before triggering a round of work because we want to flush as
few intermediate UI states. With Prerendering there will never be any
intermediate UI states so we can more aggressively render tasks as they
complete.

One thing we've found is that even during render we should ideally kick
off work immediately. This update normalizes the intitial work for
render and prerender to start in a microtask. Choosing microtask over
sync is somewhat arbitrary but there really isn't a reason to make them
different between render/prerender so for now we'll unify them and keep
it as a microtask for now.

This change also updates pinging behavior. If the request is still in
the initial task that spawned it then pings will schedule on the
microtask queue. This allows immediately available async APIs to resolve
right away. The concern with doing this for normal pings is that it
might crowd out IO events but since this is the initial task there would
be IO to already be scheduled.
2024-09-14 09:26:01 -07:00
春希与子晴 b75cc078c5 Fix nodeName to UPPERCASE in insertStylesheetIntoRoot (#28255)
## Summary

<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->

<img width="518" alt="image"
src="https://github.com/facebook/react/assets/18693190/6d12df76-7dae-403b-b486-4940992abe8d">

The condition `node.nodeName === 'link'` is always `false`, because
`node.nodeName` is Uppercase in specification. And the condition
`node.nodeName === 'LINK'` is unnecessary, because Fizz hoists tags when
it's `media` attribute is `"not all"`, whether it is a `link` or a
`style` (line 36):


https://github.com/facebook/react/blob/18cbcbf783377c5a22277a63ae41af54504502e0/packages/react-dom-bindings/src/server/fizz-instruction-set/ReactDOMFizzInstructionSetExternalRuntime.js#L30-L44


https://github.com/facebook/react/blob/18cbcbf783377c5a22277a63ae41af54504502e0/packages/react-dom-bindings/src/server/fizz-instruction-set/ReactDOMFizzInstructionSetInlineSource.js#L30-L44
2024-09-14 08:18:27 -07:00
Sebastian Markbåge 3d95c43b89 [Fiber] Profiler - Use two separate functions instead of branch by flag (#30957)
Nit: I don't trust flags in hot code. While it can take somewhat longer
to compile two functions and JIT them. After that they don't need to
check branches. Also makes it clearer the purpose.
2024-09-13 21:51:52 -04:00
Josh Story 6774caa379 [Flight] properly track pendingChunks when changing environment names (#30958)
When the environment name changes for a chunk we issue a new debug chunk
which updates the environment name. This chunk was not beign included in
the pendingChunks count so the count was off when flushing
2024-09-13 15:55:42 -07:00
Hendrik Liebau 5deb78223a [Flight] Respect async flag in client manifest (#30959)
In #26624, the ability to mark a client reference module as `async` in
the React client manifest was removed because it was not utilized by
Webpack, neither in `ReactFlightWebpackPlugin` nor in Next.js. However,
some bundlers and frameworks are sophisticated enough to properly handle
and identify async ESM modules (e.g., client component modules with
top-level `await`), most notably Turbopack in Next.js. Therefore, we
need to consider the `async` flag in the client manifest when resolving
the client reference metadata on the server. The SSR manifest cannot
override this flag, meaning that if a module is async, it must remain
async in all client environments.

x-ref: https://github.com/vercel/next.js/pull/70022
2024-09-13 16:33:05 -04:00
ling1726 d9c4920e8b fix: restore selection should consider the window of the container (#30951)
## Summary


Fixes #30864 

Before this PR the active elemen was always taken from the global
`window`. This is incorrect if the renderer is in one window rendering
into a container element in another window. The changes in this PR adds
another code branch to use a `defaultView` of the container element if
it exists so that `restoreSelection` after a commit will actually
restore to the correct window.

## How did you test this change?

I patched these changes to the repro repo in the linked issue #39864
https://github.com/ling1726/react-child-window-focus-repro/blob/master/patches/react-dom%2B18.3.1.patch.

I followed the same repro steps in the linked issue and and could not
repro the reported problem. Attaching screen recordings below:

Before
![focus
repro](https://github.com/user-attachments/assets/81c4b4f9-08b5-4356-8251-49b909771f3f)

After

![after](https://github.com/user-attachments/assets/84883032-5558-4650-9b9a-bd4d5fd9cb13)
2024-09-13 13:29:40 -07:00
Jan Kassens d3d4d3a46b Call cleanup of insertion effects when hidden (#30954)
Insertion effects do not unmount when a subtree is removed while
offscreen.

Current behavior for an insertion effect is if the component goes

- *visible -> removed:* calls insertion effect cleanup
- *visible -> offscreen -> removed:* insertion effect cleanup is never
called

This makes it so we always call insertion effect cleanup when removing
the component.

Likely also fixes https://github.com/facebook/react/issues/26670

---------

Co-authored-by: Rick Hanlon <rickhanlonii@fb.com>
2024-09-13 16:18:14 -04:00
Sebastian Markbåge 94e4acaa14 [Fiber] Set profiler values to doubles (#30942)
At some point this trick was added to initialize the value first to NaN
and then replace them with zeros and negative ones.

This is to address the issue noted in
https://github.com/facebook/react/issues/14365 where these hidden
classes can be initialized to SMIs at first and then deopt when we
realize they're actually doubles.

However, this fix has been long broken and has deopted the profiling
build for years because closure compiler optimizes out the first write.

I'm not sure because I haven't A/B-tested this in the JIT yet but I
think we can use negative zero and -1.1 as the initial values instead
since they're not simple integers. Negative zero `===` zero (but not
Object.is) so is the same as far as our code is concerned. The negative
value is just `< 0` comparisons.
2024-09-13 12:27:00 -04:00
Sebastian Markbåge dff50825c6 [Flight] Track owner/stack where the Flight Client reads as the root (#30933)
This means that the owner of a Component rendered on the remote server
becomes the Component on this server.

Ideally we'd support this for the Client side too. In particular Fiber
but currently ReactComponentInfo's owner is typed as only supporting
other ReactComponentInfo and it's a bigger lift to support that.
2024-09-12 17:19:34 -04:00
Sebastian Markbåge 89b445709d Enable lazy context propagation (#30935)
Last I heard this was great so not sure there are any more blockers to
just include it in 19?
2024-09-12 13:01:56 -04:00
Josh Story 94e652d505 disable enableSiblingPrerendering in experimental channel (#30952)
Disables `enableSiblingPrerendering` in the experimental builds until
the feature is tested at Meta first.
2024-09-12 09:33:20 -07:00
Sebastian Markbåge 473522093d [Fizz] Add resumeAndPrerender to Static Rendering (#30950)
This is only in the same experimental exports as `resume`. Useful with
Postpone/Halt.

We already have `prerender()` to create a partial tree with postponed
state. We also have `resume()` to dynamically resume such a tree.

This lets you do a new prerender by resuming an already existing
postponed state. Basically creating a chain of preludes. The next
prelude would include the scripts to patch up the document.

This mostly just works since both prerender and resume are already
implemented using the same code so we just enable both at the root. I'm
sure we'll find some edge cases since this wasn't considered when it was
first written but so far I've only found an unrelated existing bug with
`keyPath` fixed here.
2024-09-12 10:51:01 -04:00
Ruslan Lesiutin bb6b86ed59 refactor[react-devtools]: initialize renderer interface early (#30946)
The current state is that `rendererInterface`, which contains all the
backend logic, like generating component stack or attaching errors to
fibers, or traversing the Fiber tree, ..., is only mounted after the
Frontend is created.

For browser extension, this means that we don't patch console or track
errors and warnings before Chrome DevTools is opened.

With these changes, `rendererInterface` is created right after
`renderer` is injected from React via global hook object (e. g.
`__REACT_DEVTOOLS_GLOBAL_HOOK__.inject(...)`.

Because of the current implementation, in case of multiple Reacts on the
page, all of them will patch the console independently. This will be
fixed in one of the next PRs, where I am moving console patching to the
global Hook.

This change of course makes `hook.js` script bigger, but I think it is a
reasonable trade-off for better DevX. We later can add more heuristics
to optimize the performance (if necessary) of `rendererInterface` for
cases when Frontend was connected late and Backend is attempting to
flush out too many recorded operations.

This essentially reverts https://github.com/facebook/react/pull/26563.
2024-09-12 13:59:29 +01:00
Andrew Clark d6cb4e7713 Start prerendering Suspense retries immediately (#30934)
When a component suspends and is replaced by a fallback, we should start
prerendering the fallback immediately, even before any new data is
received. During the retry, we can enter prerender mode directly if
we're sure that no new data was received since we last attempted to
render the boundary.

To do this, when completing the fallback, we leave behind a pending
retry lane on the Suspense boundary. Previously we only did this once a
promise resolved, but by assigning a lane during the complete phase, we
will know that there's speculative work to be done.

Then, upon committing the fallback, we mark the retry lane as suspended
— but only if nothing was pinged or updated in the meantime. That allows
us to immediately enter prerender mode (i.e. render without skipping any
siblings) when performing the retry.
2024-09-11 11:41:54 -04:00
Sebastian Markbåge 1bb056363c [Fizz] Use RequestInstance constructor for resuming (#30947)
We added enough fields to need a constructor instead of inline object in
V8.

We didn't update the resumeRequest path though so it wasn't using the
constructor and had a different hidden class.
2024-09-11 11:35:01 -04:00
Ruslan Lesiutin 344bc8128b refactor[Agent/Store]: Store to send messages only after Agent is initialized (#30945)
Both for browser extension, and for React Native (as part of
`react-devtools-core`) `Store` is initialized before the Backend (and
`Agent` as a part of it):

https://github.com/facebook/react/blob/bac33d1f82d9094b45d6f662dd7fa895abab8bce/packages/react-devtools-extensions/src/main/index.js#L111-L113

Any messages that we send from `Store`'s constructor are ignored,
because there is nothing on the other end yet. With these changes,
`Agent` will send `backendInitialized` message to `Store`, after which
`getBackendVersion` and other events will be sent.

Note that `isBackendStorageAPISupported` and `isSynchronousXHRSupported`
are still sent from `Agent`'s constructor, because we don't explicitly
ask for it from `Store`, but these are used.

This the pre-requisite for fetching settings and unsupported renderers
reliably from the Frontend.
2024-09-11 15:10:13 +01:00
Sebastian Markbåge bac33d1f82 [Flight] Unwrap lazy before reading the value (#30938)
This is important if the lazy is at the root of the chunk. I don't have
a unit test for it but @gnoff has a repro.

It also shouldn't unwrap the last value since that's the one we're
referencing.

This was already done correctly by @unstubbable in waitForReference so
this just aligns with that.
2024-09-10 19:42:19 -04:00
Sebastian Markbåge a5a7f1063e [Fiber] Don't call performance.now() twice in a row (#30936) 2024-09-10 16:46:35 -04:00
Andrew Clark 66cf2cfc8a Prerender during same pass if blocked anyway (#30879)
If something suspends in the shell — i.e. we won't replace the suspended
content with a fallback — we might as well prerender the siblings during
the current render pass, instead of spawning a separate prerender pass.

This is implemented by setting the "is prerendering" flag to true
whenever we suspend in the shell. But only if we haven't already skipped
over some siblings, because if so, then we need to schedule a separate
prerender pass regardless.
2024-09-10 13:23:32 -04:00
Ruslan Lesiutin 3dfd5d9efb refactor[RendererInterface]: expose onErrorOrWarning and getComponentStack (#30931)
Make `onErrorOrWarning` and `getComponentStack` part of
`rendererInterface`. By doing this, they will be available from the
global hook `rendererInterfaces` Map. This makes them available to be
used by Hook, which soon will be the only one who is doing console
patching.

This is also a pre-requisite for removing `registerRenderer`:

https://github.com/facebook/react/blob/d160aa0fbb1bd2d00ea8c771c551c9cb5b47f1e9/packages/react-devtools-shared/src/backend/console.js#L113-L121
2024-09-10 15:59:40 +01:00
Sebastian Markbåge 63cefa2957 [DevTools] Implement getComponentStack and onErrorOrWarning for replayed Flight logs (#30930)
This adds owner stacks to replayed Server Component logs in environments
that don't support native console.createTask.

<img width="521" alt="Screenshot 2024-09-09 at 8 55 21 PM"
src="https://github.com/user-attachments/assets/261cfaee-ea65-4044-abf0-c41abf358fea">

It also tracks the logs in the global componentInfoToComponentLogsMap
which lets us associate those logs with Server Components when they
later commit into the fiber tree.

<img width="1280" alt="Screenshot 2024-09-09 at 9 31 16 PM"
src="https://github.com/user-attachments/assets/436312a6-f9f4-4add-8129-0fb9b9eb18ee">

I tried to create unit tests for this since it's now wired up
end-to-end. Unfortunately, the complicated testing set up for Flight
requires a complex set of resetting modules which are incompatible with
the complicated test setup in getVersionedRenderImplementation for
DevTools tests.
2024-09-10 10:37:29 -04:00
Sebastian Markbåge d160aa0fbb [DevTools] Use Unicode Atom Symbol instead of Atom Emoji (#30832)
This reverts #19603.

Before:
<img width="724" alt="Screenshot 2024-08-28 at 12 07 29 AM"
src="https://github.com/user-attachments/assets/0613088f-c013-4f1c-92c3-fbdae8c1f109">

After:
<img width="771" alt="Screenshot 2024-08-28 at 12 08 13 AM"
src="https://github.com/user-attachments/assets/eef21bee-d11f-4f0a-9147-053a163f720f">

Consensus seems to be that while the purple on is a bit clearer and
easier to read. The purple is not on brand so it doesn't look like
React. It looks ugly. It's distracting (too eye catching). Taking away
attention from other tabs in an unfair way.

It also gets worse with more tabs added. We plan on both adding another
tab and panes inside other tabs (elements/sources) soon. Each needs to
be marked somehow as part of React but spelling it out is too long.
Putting inside a second tab means two clicks and takes away real-estate
from our extension and doesn't solve the problem with extension panes in
other tabs. We also plan on adding multiple different tracks to the
Performance tab which also needs a name other than just React and
spelling out React as a prefix is too long. The Emoji is too
distracting. So it seems best to uniformly apply the symbol - albeit it
might just look like a dot to many.

Dark mode looks close to on brand:

<img width="1089" alt="Screenshot 2024-08-28 at 12 32 50 AM"
src="https://github.com/user-attachments/assets/7175a540-4241-4c26-9e4d-4d367873af57">
2024-09-10 00:09:42 -04:00
Sebastian Markbåge 6066b8e8e6 [Flight] Reset currentOwnerInDEV (#30929)
Missed this bit.
2024-09-09 22:07:35 -04:00
Sebastian Markbåge 49825c0ffc [Flight] Add react-stack-bottom-frame to console replaying (#30926)
Any time we're creating a stack trace we should have a
react-stack-bottom-frame so we know what to filter out.

This is the same thing we already do for createFakeJSXCallStackInDEV but
we should do that when replaying logs too.
2024-09-09 19:52:05 -04:00
Sebastian Markbåge 0dbacf2041 [DevTools] Improve Layering Between Console and Renderer (#30925)
The console instrumentation should not know about things like Fibers.
Only the renderer bindings should know about that stuff. We can improve
the layering by just moving all that stuff behind a `getComponentStack`
helper that gets injected by the renderer.

This sets us up for the Flight renderer #30906 to have its own
implementation of this function.
2024-09-09 15:33:30 -04:00
Sebastian Markbåge fa3cf509a9 [DevTools] Add Map for Server Component Logs (#30905)
Stacked on #30899.

This adds another map to store Server Components logs. When they're
replayed with an owner we can associate them with a DevToolsInstance.
The replaying should happen before they can mount in Fiber so they'll
always have all logs when they mount. There can be more than one
Instance associated with any particular ReactComponentInfo. It can also
be unmounted and restored later.

One thing that's interesting about these is that when a Server Component
tree refreshes a new set of ReactComponentInfo will update through the
tree and the VirtualInstances will update with new instances. This means
that the old errors/warnings are no longer associated with the
VirtualInstance. I.e. it's not continually appended like updates do for
Fiber backed instances. On the client we dedupe errors/warnings for the
life time of the page. On the server that doesn't work well because it
would mean that when you refresh the page, you miss out on warnings so
we dedupe them per request instead. If we just appended on refresh it
would keep adding them.

If ever add a deduping mechanism that spans longer than a request, we
might need to do more of a merge when these updates.

Nothing actually adds logs to this map yet. That will need an
integration with Flight in a follow up.
2024-09-09 15:12:28 -04:00
Sebastian Markbåge f4b3a1fea2 [DevTools] Delete fiberToFiberInstanceMap (#30900)
Stacked on #30899.

After the rest of the stack this is now unused so we can save time and
memory avoiding to maintain it. 🎉
2024-09-09 15:12:13 -04:00
Sebastian Markbåge 2283d7204c [Flight] Inject Client Into DevTools (#30910)
Stacked on #30906.

Injects the Flight Client into the DevTools hook if it `supportsFlight`.
This only injects in DEV. We could inject it in prod too but so far the
only feature this exposes is only available in DEV anyway. I also only
call `injectIntoDevTools` in the browser builds since we don't really
support DevTools on the server anyway.

The main purpose of this for now is so that DevTools can track the
Server Component owner of replayed logs. This lets us add owner stacks
where `console.createTask` is not natively supported (like Firefox). It
also lets us associate the log with the Server Component in the
Component tree #30905.
2024-09-09 15:11:57 -04:00
Sebastian Markbåge 3cac8cd5a9 [DevTools] Add Flight Renderer (#30906)
This represents a virtual renderer that connects to the Flight Client.
It's virtual in the sense that the actual rendering has already happened
on the server. The Flight Client parses the result. Most of the result
then end up in objects that render into another renderer and that's how
we see most Server Components in DevTools. As part of the client's tree.

However, some things are side-effects that don't really connect to any
particular client renderer. For example preloads() and logs. For those
we need to treat the Flight Client as if it was its own renderer just
like a Fiber renderer or even legacy renderer. We really could support
Fizz and Flight Server as DevTools targets too for example to connect it
to the backend but there's just not much demand for that.

This will initially only be used to track the owners of replayed console
logs but could be expanded to more. For example to send controls to
start profiling on the server. It could also be expanded to build an RSC
payload inspector that is automatically connected.
2024-09-09 15:11:34 -04:00
Sebastian Markbåge e07235b980 [DevTools] Refactor Error / Warning Count Tracking (#30899)
We can simplify this tracking by not having a separate pending set of
logs and the logs tracked per instance and instead we just track the
logs per Fiber. This avoids the need to move it back into the pending
set after unmounts in case a Fiber is reparented.

The main motivation for this is to unify with an upcoming tracking of
logs for Server Components. For those it doesn't make sense to move them
into a per instance set and because the same Server Component - and its
logs - may appear more than once. So no particular instance should steal
it.

The second part of this change is that instead of looking up the
instance from fiber, which requires the fiberToFiberInstanceMap, we
instead look up if a component has any new logs when we traverse it in
the commit phase. After all for a component to have had a log it must
have updated. This is a similar technique to #30897. This technique also
works for Server Components without having to maintain a one to many
relationship from ComponentInfo to VirtualInstance. So it unifies them.

Normally this look up would be fast since the `fiberToComponentsLogs`
set would be empty and so doesn't add any significant weight to the
commit phase. If there's a ton of logs on many different components then
it's not great since it would slow down the commit phase but that's not
what we expect to see so in typical usage, this is better.

There is an unfortunate consequence though which is that
`console.warn/error` in passive effects (i.e. `useEffect`) wouldn't be
picked up because currently we traverse the logs in
`handleCommitFiberRoot` which is too early. If we moved that to
`handlePostCommitFiberRoot` this wouldn't be a problem. In the meantime,
I just detect this and do a brute force flush by walking all mounted
instances if there's a `console.warn/error` inside a passive effect.

If we ever add "owners" to event handlers that are triggered outside the
render/commit phases (like `<div onClick={...}>`) and we want to
associate error/warnings in those, we'd need a different technique to
ensure those get flushed in time.
2024-09-09 15:10:04 -04:00
Sam Zhou e210d08180 [flow] Upgrade Flow to 0.245.2 (#30919)
## Summary

This PR bumps Flow all the way to the latest 0.245.2. 

Most of the suppressions comes from Flow v0.239.0's change to include
undefined in the return of `Array.pop`.

I also enabled `react.custom_jsx_typing=true` and added custom jsx
typing to match the old behavior that `React.createElement` is
effectively any typed. This is necessary since various builtin
components like `React.Fragment` is actually symbol in the React repo
instead of `React.AbstractComponent<...>`. It can be made more accurate
by customizing the `React$CustomJSXFactory` type, but I will leave it to
the React team to decide.

## How did you test this change?

`yarn flow` for all the renderers
2024-09-09 08:41:44 -07:00