* Basic partial hydration test
* Render comments around Suspense components
We need this to be able to identify how far to skip ahead if we're not
going to hydrate this subtree yet.
* Add DehydratedSuspenseComponent type of work
Will be used for Suspense boundaries that are left with their server
rendered content intact.
* Add comment node as hydratable instance type as placeholder for suspense
* Skip past nodes within the Suspense boundary
This lets us continue hydrating sibling nodes.
* A dehydrated suspense boundary comment should be considered a sibling
* Retry hydrating at offscreen pri or after ping if suspended
* Enter hydration state when retrying dehydrated suspense boundary
* Delete all children within a dehydrated suspense boundary when it's deleted
* Delete server rendered content when props change before hydration completes
* Make test internal
* Wrap in act
* Change SSR Fixture to use Partial Hydration
This requires the enableSuspenseServerRenderer flag to be manually enabled
for the build to work.
* Changes to any parent Context forces clearing dehydrated content
We mark dehydrated boundaries as having child work, since they might have
components that read from the changed context.
We check this in beginWork and if it does we treat it as if the input
has changed (same as if props changes).
* Wrap in feature flag
* Treat Suspense boundaries without fallbacks as if not-boundaries
These don't come into play for purposes of hydration.
* Fix clearing of nested suspense boundaries
* ping -> retry
Co-Authored-By: sebmarkbage <sebastian@calyptus.eu>
* Typo
Co-Authored-By: sebmarkbage <sebastian@calyptus.eu>
* Use didReceiveUpdate instead of manually comparing props
* Leave comment for why it's ok to ignore the timeout
Adds a server-rendering fixture based on create-react-app without ejecting.
This is using the full-page strategy because I wanted to flush out any issues with it. Turns out there's a lot of little things that are fixable and some non-fixable. This actually surfaced some differences between the current strategy and the one I had in mind.
This uses the asset manifest from webpack to pass the final URLs to the client. This ensures that we can render the same exact mark up on the client - including the URL to our own script that we're running in.
Doing full document renders work with 15.x as long as the checksum matches. However, with the patch up reviving strategy I had in mind it would end up removing the CSS tags that webpack injects before running our render call. This is a behavior change.
In dev mode the server runs a proxy in front of the normal CRA webpack server so that we can replace the HTML request for the root page.
I don't know what the best way to link in the react and react-dom packages. Each fixture has a different strategy so here's another one. Just add NODE_PATH=../../build/packages in front of all commands.