IE8 doesn't support oninput and IE9 supports it badly but we can do
almost a perfect shim by listening to a handful of different events
(focus, blur, propertychange, selectionchange, keyup, keydown).
This always triggers event handlers during the browser's event loop (not
later in a setTimeout) and after the value property has been updated.
The only case I know of where this doesn't fire the event immediately is
if (in IE8) you modify the input value using JS and then the user does a
key repeat, in which case we fire the event on the second keydown.
Test Plan:
Modify ballmer-peak example to add es5-shim and to use onTextChange
instead of onInput. In IE8, IE9, and latest Chrome, make sure that the
event is fired upon:
* typing normally,
* backspacing,
* forward-deleting,
* cutting,
* pasting,
* context-menu deleting,
* dragging text to reorder characters.
After modifying the example to change .value, make sure that the event
is not fired as a result of the changes from JS (even when the input box
is focused).
React's top-level event delegation dispatches `AbstractEvent` objects that contain:
- `nativeEvent`, the original browser event.
- `data`, an object with custom normalized properties.
This diff creates a set of `DelegateEvent` classes that will replace `AbstractEvent`. The goal is two-fold:
# Provide a cross-browser implementation that conforms to the DOM Level 3 Events API so people don't have to use `nativeEvent`.
# Generalize the event object API so that it can be shared by `DOMEventManager`, a top-level event delegation WIP.
This simply implements the classes. I will follow-up by replacing `AbstractEvent` with them.
There are to reasons to prefer a `persist` method on the event rather than a static method:
- In open source, people do not have access to `AbstractEvent`.
- This will allow people to persist events without requiring another module.
- This will make refactors easier and more flexible.
This improved browser support for the `wheel` event.
- Try to use `wheel` event (DOM Level 3 Specification).
- Fallback to `mousewheel` event.
- Fallback to `DOMMouseWheel` (older Firefox).
Also, since `wheel` is the standard event name, let's use that in React.
NOTE: The tricky part was detecting if `wheel` is supported for IE9+ because `onwheel` does not exist.
Test Plan:
Execute the following in the console on a page with React:
var React = require('React');
React.renderComponent(React.DOM.div({
style: {
width: 10000,
height: 10000
},
onWheel: function() {
console.log('wheel');
}
}, null), document.body);
Verified that mousewheel events are logged to the console.
Verified in IE8-10, Firefox, Chrome, and Safari.
Summary:
This makes a few changes to React Core, most notably `ReactEventEmitter` and `ReactEventTopLevelCallback`.
- Changed `ReactEventEmitter` to use `EventListener` (instead of `NormalizedEventListener`).
- Deleted `NormalizedEventListener` (which was previously broken).
- Created `getEventTarget` which is used to get a normalized `target` from a native event.
- Changed `ReactEventTopLevelCallback` to use `getEventTarget`.
- Renamed `abstractEventType` to `reactEventType` in `AbstractEvent`.
- Reanmed `abstractTargetID` to `reactTargetID` in `AbstractEvent`.
- Removed `originatingTopLevelEventType` from `AbstractEvent` (unused and violates encapsulation).
- Removed `nativeEvent.target === window` check when refreshing authoritative scroll values (unnecessary).
This actually fixes React because `NormalizedEventListener` does not currently do what it promises to do (which is normalizing `target` on the native event). The `target` event is read-only on native events.
This also revises documentation and adds `@typechecks` to a few modules.
NOTE: Most importantly, this sets the stage for replacing `AbstractEvent` with `ReactEvent` and subclasses, piecemeal.
Test Plan:
With the ballmer-peak example (modified to use input), tested that the
percentage updates when adding or deleting text in the field on Chrome
and IE9. After adding es5-shim and es5-sham to the ballmer-peak page,
IE8 works properly too.
'input' is supported in IE9+ and all other browsers according to
https://developer.mozilla.org/en-US/docs/Web/API/window.oninput
Test Plan:
Modified ballmer-peak example to use onInput instead of onKeyUp and
tested that it works properly on latest Chrome.