Hoistables should never flush before the preamble however there is a
surprisingly easy way to trigger this to happen by suspending in the
shell of the app. This change modifies the flushing behavior to not emit
any hoistables before the preamble has written. It accomplishes this by
aborting the flush early if there are any pending root tasks remaining.
It's unfortunate we need this extra condition but it's essential that we
don't emit anything before the preamble and at the moment I don't see a
way to do that without introducing a new condition.
There is a test that began to fail with this update. It turns out that
in node the root can be blocked during a resume even for a component
inside a Suspense boundary if that boundary was part of the prerender.
This means that with the current heuristic in this PR boundaries cannot
be flushed during resume until the root is unblocked. This is not ideal
but this is already how Edge works because the root blocks the stream in
that case. This just makes Node deopt in a similar way to edge. We
should improve this but we ought to do so in a way that works for edge
too and it needs to be more comprehensive.
Based on:
- #28808
- #28804
---
This adds a React DOM method called requestFormReset that schedules a
form reset to occur when the current transition completes.
Internally, it's the same method that's called automatically whenever a
form action is submitted. It only affects uncontrolled form inputs. See
https://github.com/facebook/react/pull/28804 for details.
The reason for the public API is so UI libraries can implement their own
action-based APIs and maintain the form-resetting behavior, something
like this:
```js
function onSubmit(event) {
// Disable default form submission behavior
event.preventDefault();
const form = event.target;
startTransition(async () => {
// Request the form to reset once the action
// has completed
requestFormReset(form);
// Call the user-provided action prop
await action(new FormData(form));
})
}
```
Based on:
- #28804
---
This sets adds a new ReactDOM export called requestFormReset, including
setting up the export and creating a method on the internal ReactDOM
dispatcher. It does not yet add any implementation.
Doing this in its own commit for review purposes.
The API itself will be explained in the next PR.
This updates the behavior of form actions to automatically reset the
form's uncontrolled inputs after the action finishes.
This is a frequent feature request for people using actions and it
aligns the behavior of client-side form submissions more closely with
MPA form submissions.
It has no impact on controlled form inputs. It's the same as if you
called `form.reset()` manually, except React handles the timing of when
the reset happens, which is tricky/impossible to get exactly right in
userspace.
The reset shouldn't happen until the UI has updated with the result of
the action. So, resetting inside the action is too early.
Resetting in `useEffect` is better, but it's later than ideal because
any effects that run before it will observe the state of the form before
it's been reset.
It needs to happen in the mutation phase of the transition. More
specifically, after all the DOM mutations caused by the transition have
been applied. That way the `defaultValue` of the inputs are updated
before the values are reset. The idea is that the `defaultValue`
represents the current, canonical value sent by the server.
Note: this change has no effect on form submissions that aren't
triggered by an action.
`<noscript>` scopes should be considered inert from the perspective of
Fizz since we assume they'll only be used in rare and adverse
circumstances. When we added preload support for img tags we did not
include the noscript scope check in the opt-out for preloading. This
change adds it in
fixes: #27910
We want to warn if we detect that an app is using an outdated JSX
transform. We can't just warn if `createElement` is called because we
still support `createElement` when it's called manually. We only want to
warn if `createElement` is output by the compiler.
The heuristic is to check for a `__self` prop, which is an optional,
internal prop that older transforms used to pass to `createElement` for
better debugging in development mode.
If `__self` is present, we `console.warn` once with advice to upgrade to
the modern JSX transform. Subsequent elements will not warn.
There's a special case we have to account for: when a static "key" prop
is defined _after_ a spread, the modern JSX transform outputs
`createElement` instead of `jsx`. (This is because with `jsx`, a spread
key always takes precedence over a static key, regardless of the order,
whereas `createElement` respects the order.) To avoid a false positive
warning, we skip the warning whenever a `key` prop is present.
Fixes a bug that happens when an error occurs during hydration, React
switches to client rendering, and then the client render suspends. It
works correctly if there's a Suspense boundary on the stack, but not if
it happens in the shell of the app.
Prior to this fix, the app would crash with an "Unknown root exit
status" error.
I left a TODO comment for how we might refactor this code to be less
confusing in the future.
Previously if the external runtime was enabled Fizz tests would use it
exclusively. However now that this flag is enabled for OSS and Meta
builds this means we were no longer testing the inline script runtime.
This changes the test flags to produce some runs where we test the
inline script runtime and others where we test the external runtime
the external runtime will be tested if the flag is enabled and
* Meta Builds: variant is true
* OSS Builds: experiemental is true
this gives us decent coverage. long term we should probably bring
variant to OSS builds since we will eventually want to test both modes
even when the external runtime is stable.
When packaging we want to infer that a bundle exists for a
`react-server` file even if it isn't explicitly configured. This is
useful in particular for the react-server entrypoints that error on
import that were recently added to `react-dom`
This change also cleans up a wayward comment left behind in a prior PR
Follow up to #28783 and #28786.
Since we've changed the implementations of these we can rename them to
something a bit more descriptive while we're at it, since anyone
depending on them will need to upgrade their code anyway.
"react" with no condition:
`__CLIENT_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE`
"react" with "react-server" condition:
`__SERVER_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE`
"react-dom":
`__DOM_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE`
This is similar to #28771 but for isomorphic. We need a make over for
these dispatchers anyway so this is the first step. Also helps flush out
some internals usage that will break anyway.
It flattens the inner mutable objects onto the ReactSharedInternals.
`react-server` precludes loading code that expects to be run in a client
context. This includes react-dom/client react-dom/server
react-dom/unstable_testing react-dom/profiling and react-dom/static
This update makes importing any of these client only entrypoints an
error
Stacked on #28771
ReactDOMCurrentDispatcher has longer property names for various methods.
These methods are only ever called internally and don't need to be
represented with as many characters. This change shortens the names and
aligns them with the hint codes we use in Flight. This alignment is
passive since not all dispatcher methods will exist as flight
instructions but where they can line up it seems reasonable to make them
do so
Stacked on #28751
ReactDOMSharedInternals uses properties of considerable length to model
mutuable state. These properties are not mangled during minification and
contribute a not insigificant amount to the uncompressed bundle size and
to a lesser degree compressed bundle size.
This change rewrites the DOMInternals in a way that shortens property
names so we can have smaller builds.
It also treats the entire object as a mutable container rather than
having different mutable sub objects.
The same treatment should be given to ReactSharedInternals
We landed a flag to disable test utils in many builds but we need to
fork the entrypoint to make it work with tests properly. This also
removes test-utils implementations from builds that do not support it.
Currently in OSS builds the only thing in test-utils is a reexport of
`act`
This PR moves `flushSync` out of the reconciler. there is still an
internal implementation that is used when these semantics are needed for
React methods such as `unmount` on roots.
This new isomorphic `flushSync` is only used in builds that no longer
support legacy mode.
Additionally all the internal uses of flushSync in the reconciler have
been replaced with more direct methods. There is a new
`updateContainerSync` method which updates a container but forces it to
the Sync lane and flushes passive effects if necessary. This combined
with flushSyncWork can be used to replace flushSync for all instances of
internal usage.
We still maintain the original flushSync implementation as
`flushSyncFromReconciler` because it will be used as the flushSync
implementation for FB builds. This is because it has special legacy mode
handling that the new isomorphic implementation does not need to
consider. It will be removed from production OSS builds by closure
though
Currently updatePriority is tracked in the reconciler. `flushSync` is
going to be implemented reconciler agnostic soon and we need to move the
tracking of this state to the renderer and out of reconciler. This
change implements new renderer bin dings for getCurrentUpdatePriority
and setCurrentUpdatePriority.
I was originally going to have the getter also do the event priority
defaulting using window.event so we eliminate getCur rentEventPriority
but this makes all the callsites where we store the true current
updatePriority on the stack harder to work with so for now they remain
separate.
I also moved runWithPriority to the renderer since it really belongs
whereever the state is being managed and it is only currently exposed in
the DOM renderer.
Additionally the current update priority is not stored on
ReactDOMSharedInternals. While not particularly meaningful in this
change it opens the door to implementing `flushSync` outside of the
reconciler
Based on:
- #28464
---
This moves the entire string ref implementation out Fiber and into the
JSX runtime. The string is converted to a callback ref during element
creation. This is a subtle change in behavior, because it will have
already been converted to a callback ref if you access element.prop.ref
or element.ref. But this is only for Meta, because string refs are
disabled entirely in open source. And if it leads to an issue in
practice, the solution is to switch to a different ref type, which Meta
is going to do regardless.
This removes defaultProps support for all component types except for
classes. We've chosen to continue supporting defaultProps for classes
because lots of older code relies on it, and unlike function components,
(which can use default params), there's no straightforward alternative.
By implication, it also removes support for setting defaultProps on
`React.lazy` wrapper. So this will not work:
```js
const MyClassComponent = React.lazy(() => import('./MyClassComponent'));
// MyClassComponent is not actually a class; it's a lazy wrapper. So
// defaultProps does not work.
MyClassComponent.defaultProps = { foo: 'bar' };
```
However, if you set the default props on the class itself, then it's
fine.
For classes, this change also moves where defaultProps are resolved.
Previously, defaultProps were resolved by the JSX runtime. This change
is only observable if you introspect a JSX element, which is relatively
rare but does happen.
In other words, previously `<ClassWithDefaultProp />.props.aDefaultProp`
would resolve to the default prop value, but now it does not.
We basically have four kinds of recoverable errors:
- Hydration mismatches.
- Server errored but client didn't.
- Hydration render errored but client render didn't (in Root or Suspense
boundary).
- Concurrent render errored but synchronous render didn't.
For the first three we log an additional error that the root or Suspense
boundary didn't error. This provides some context about what happened.
However, the problem is that for hydration mismatches that's unnecessary
extra context that is confusing. We also don't log any additional
context for concurrent render errors that could recover. This used to be
the only recoverable error so it didn't need extra context but now we
need to distinguish them. When we log these to `reportError` it's
confusing to just see the error because you didn't see anything error on
the page. It's also hard to group them together as one.
In this PR, I remove the unnecessary context for hydration mismatches.
For hydration and concurrent errors, I now wrap them in an error that
describes that what happened but then use the new `cause` field to link
the original error so we can keep that as the cause. The error that
happened was that hydration client rendered or you deopted to sync
render, the cause of that error is some other error.
For server errors, we control the Error object so I already had added
some context to that error object's message. Since we hide the message
in prod, it's nice not to have the raw message in DEV neither. We could
potentially split these into two errors for parity though.
Moving this to `internal-test-utils` so I can add helpers in the next PR
for:
- assertLogDev
- assertWarnDev
- assertErrorDev
Which will be exported from `internal-test-utils`. This isn't strictly
necessary, but it makes the factoring nicer, so internal-test-until
doesn't need to depend on `scripts/jest`.
When a ref is passed to a class component, the class instance is
attached to the ref's current property automatically. This different
from function components, where you have to do something extra to attach
a ref to an instance, like passing the ref to `useImperativeHandle`.
Existing class component code is written with the assumption that a ref
will not be passed through as a prop. For example, class components that
act as indirections often spread `this.props` onto a child component. To
maintain this expectation, we should remove the ref from the props
object ("consume" it) before passing it to lifecycle methods. Without
this change, much existing code will break because the ref will attach
to the inner component instead of the outer one.
This is not an issue for function components because we used to warn if
you passed a ref to a function component. Instead, you had to use
`forwardRef`, which also implements this "consuming" behavior.
There are a few places in the reconciler where we modify the fiber's
internal props object before passing it to userspace. The trickiest one
is class components, because the props object gets exposed in many
different places, including as a property on the class instance.
This was already accounted for when we added support for setting default
props on a lazy wrapper (i.e. `React.lazy` that resolves to a class
component).
In all of these same places, we will also need to remove the ref prop
when `enableRefAsProp` is on.
Closes#28602
---------
Co-authored-by: Jan Kassens <jan@kassens.net>
Only the FB entry point has legacy mode now so we can move the remaining
code in there.
Also enable disableLegacyMode in modern www builds since it doesn't
expose those entry points.
Now dependent on #28709.
---------
Co-authored-by: Josh Story <story@hey.com>
This PR relands #28672 on top of the flag removal and the test
demonstrating a breakage in Suspense for legacy mode.
React has deprecated module pattern Function Components for many years
at this point. Supporting this pattern required React to have a concept
of an indeterminate component so that when a component first renders it
can turn into either a ClassComponent or a FunctionComponent depending
on what it returns. While this feature was deprecated and put behind a
flag it is still in stable. This change remvoes the flag, removes the
warnings, and removes the concept of IndeterminateComponent from the
React codebase.
While removing IndeterminateComponent type Seb and I discovered that we
needed a concept of IncompleteFunctionComponent to support Suspense in
legacy mode. This new work tag is only needed as long as legacy mode is
around and ideally any code that considers this tag will be excludable
from OSS builds once we land extra gates using `disableLegacyMode` flag.
In React DOM, in general, we don't differentiate between `null` and
`undefined` because we expect to target DOM APIs. When we're setting a
property on a Custom Element, in the new heuristic, the goal is to allow
passing whatever data type instead of normalizing it. Switching between
`undefined` and `null` as an explicit value should therefore be
respected.
However, in this mode if `undefined` is used for the initial value, we
don't actually set the property at all. If passing `null` we will now
initialize it to the value `null`. Meaning `undefined` kind of
represents the default.
### Removing Properties
There is a pretty complex edge case which is what should happen when a
prop used to exist but was removed from the props object. This doesn't
have any kind of defined semantics. It really should mean - return to
"default". Because in the declarative world it means the same as if it
was just created - i.e. we can't just leave it as it was.
The closest might be `delete object.property` but that's not really the
intended way that properties on custom elements / classes are supposed
to operate. Additionally, for a property to even hit our heuristic it
must pass the `in` test and must exist to being with so the default must
have a value.
Since the point of these properties is to contain any kind of type,
there isn't really a conceptual default value. E.g. a numeric default
value might be zero `0` while a default string might be empty `""` and
default object might `null`. Additionally, the conceptual default can
really be initialized to anything. There's also varied precedence in the
ecosystem here and really no consensus. Anything we pick would be kind
of wrong, so we used to just pick `null`.
_The safest way to consume a Custom Element is to always pass the same
set of props._
JS does have a concept of a "default value" though and that is described
as the value `undefined`. That's why default argument / object property
initializers are initialized if the value is `undefined`.
The problem with using `undefined` as value is that [you shouldn't
actually ever set the value of a class property to
`undefined`](https://twitter.com/sebmarkbage/status/1774082540296388752).
A property should always be initialized to some value. It can't be left
missing and shouldn't be initialized to the value `undefined` for hidden
class optimizations. If we just mutate it to be `undefined` it would be
potentially bad for perf and shouldn't really be the value after
removing property - it should be returned to default.
Every property should really have a setter to be useful since it is what
is used to trigger reactivity when it changes. Sometimes you can just
use the properties passively when something else happens but most of the
time it should be a setter but to reach parity with DOM it should really
be always so that the active value can be normalized.
Those setters can have default argument initializers to represent what
the default value should be. Therefore Custom Element properties should
be used like this:
```js
class CustomElement extends HTMLElement {
_textLabel = '';
_price = 0;
_items = null;
constructor() {
super();
}
set textLabel(value = '') {
this._textLabel = value;
}
get textLabel() {
return this._textLabel;
}
set price(value = 0) {
this._price = value;
}
get price() {
return this._price;
}
set items(value = null) {
this._items = value;
}
get items() {
return this._items;
}
}
```
The default initializer can be used to initialize a value back to its
original default when `undefined` is passed to it. Therefore, we pass
`undefined`, not because we expect that to be the value of a property
but because that's the value that represents "return to default".
This fixes#28203 but not really for the reason specified in the issue.
We don't expect you to actually store the `undefined` value but to use a
setter to set the property to something else that represents the
default. When we initialize the element the first time, we won't set
anything if it's the value `undefined` so we assume that the property
initializers running in the constructor is going to set the same default
value as if we set the property to `undefined`.
cc @josepharhar
Followups to https://github.com/facebook/react/pull/28680
One of these test don't need to use `console.log`.
The others are specifically testing `console.log` behavior, so I added a
comment.
Don't need to track it separately on the captured value anymore.
Shouldn't be in the types.
I used a getter for the warning instead because Proxies are kind of
heavy weight options for this kind of warning. We typically use getters.
We previously only included the component stack.
Cleaned up the fields in Fizz server that wasn't using consistent hidden
classes in dev vs prod.
Added a prefix to errors serialized from server rendering. It can be a
bit confusing to see where this error came from otherwise since it
didn't come from elsewhere on the client. It's really kind of confusing
with other recoverable errors that happen on the client too.
When an error boundary catches an error during hydration it'll try to
render the error state which will then try to hydrate that state,
causing hydration warnings.
When an error happens inside a Suspense boundary during hydration, we
instead let the boundary catch it and restart a client render from
there. However, when it's in the root we instead let it fail the root
and do the sync recovery pass. This didn't consider that we might hit an
error boundary first so this just skips the error boundary in that case.
We should probably instead let the root do a concurrent client render in
this same pass instead to unify with Suspense boundaries.
We've rolled out this flag internally on WWW. This PR removed flag
`enableCustomElementPropertySupport`
Test plan:
-- `yarn test`
Co-authored-by: Ricky Hanlon <rickhanlonii@gmail.com>
Remove module pattern function component support (flag only)
> This is a redo of #27742, but only including the flag removal,
excluding further simplifications.
The module pattern
```
function MyComponent() {
return {
render() {
return this.state.foo
}
}
}
```
has been deprecated for approximately 5 years now. This PR removes
support for this pattern.
This breaks internal tests, so must be something in the refactor. Since
it's the top commit let's revert and split into two PRs, one that
removes the flag and one that does the refactor, so we can find the bug.
The module pattern
```
function MyComponent() {
return {
render() {
return this.state.foo
}
}
}
```
has been deprecated for approximately 5 years now. This PR removes
support for this pattern. It also simplifies a number of code paths in
particular related to the concept of `IndeterminateComponent` types.