Commit Graph

250 Commits

Author SHA1 Message Date
Josh Story 7468903294 [Static][Fizz] bootstrap scripts should only emit once (#27674)
I introduced a bug in a recent change to how bootstrap scripts are
handled. Rather than clearing out the bootstrap script state from
ResumableState on completion of the prerender I did it during the
flushing phase which comes later after the postponed state has likely
been serialized. We should freeze these objects in dev so this is not
possible to do easily in test (nor in actual code in real systems).

This fixes the bug by eliminating the bootstrap config during
getPostponedState which is before the state can be serialized.
2023-11-08 17:51:47 -08:00
Josh Story 2983249dd2 [Fizz] implement onHeaders and headersLengthHint options (#27641)
Adds a new option to `react-dom/server` entrypoints.

`onHeaders: (headers: Headers) => void` (non node envs)
`onHeaders: (headers: { Link?: string }) => void` (node envs)

When any `renderTo...` or `prerender...` function is called and this
option is provided the supplied function will be called sometime on or
before completion of the render with some preload link headers.

When provided during a `renderTo...` the callback will usually be called
after the first pass at work. The idea here is we want to get a set of
headers to start the browser loading well before the shell is ready. We
don't wait for the shell because if we did we may as well send the
preloads as tags in the HTML.

When provided during a `prerender...` the callback will be called after
the entire prerender is complete. The idea here is we are not responding
to a live request and it is preferable to capture as much as possible
for preloading as Headers in case the prerender was unable to finish the
shell.

Currently the following resources are always preloaded as headers when
the option is provided
1. prefetchDNS and preconnects
2. font preloads
3. high priority image preloads

Additionally if we are providing headers when the shell is incomplete
(regardless of whether it is render or prerender) we will also include
any stylesheet Resources (ones with a precedence prop)

There is a second option `maxHeadersLength?: number` which allows you to
specify the maximum length of the header content in unicode code units.
This is what you get when you read the length property of a string in
javascript. It's improtant to note that this is not the same as the
utf-8 byte length when these headers are serialized in a Response. The
utf8 representation may be the same size, or larger but it will never be
smaller.

If you do not supply a `maxHeadersLength` we defaul to `2000`. This was
chosen as half the value of the max headers length supported by commonly
known web servers and CDNs. many browser and web server can support
significantly more headers than this so you can use this option to
increase the headers limit. You can also of course use it to be even
more conservative. Again it is important to keep in mind there is no
direct translation between the max length and the bytelength and so if
you want to stay under a certain byte length you need to be potentially
more aggressive in the maxHeadersLength you choose.

Conceptually `onHeaders` could be called more than once as new headers
are discovered however if we haven't started flushing yet but since most
APIs for the server including the web standard Response only allow you
to set headers once the current implementation will only call it one
time
2023-11-07 10:16:33 -08:00
Sebastian Markbåge 05fbd1aab0 [Fizz] Postponing in the shell (#27569)
When we postpone a prerender in the shell, we should just leave an empty
prelude and resume from the root. While preserving any options passed
in.

Since we haven't flushed anything we can't assume we've already emitted
html/body tags or any resources tracked in the resumable state. This
introduces a resetResumableState function to reset anything we didn't
flush.

This is a bit hacky. Ideally, we probably shouldn't have tracked it as
already happened until it flushed or something like that.

Basically, it's like restarting the prerender with the same options and
then immediately aborting. When we add the preload headers, we'd track
those as preload() being emitted after the reset and so they get readded
to the resumable state in that case.
2023-10-23 15:53:59 -04:00
Pieter De Baets 151e75a128 [Fabric] Pass children when cloning (#27458)
## Summary

Currently when cloning nodes in Fabric, we reset a node's children on
each clone, and then repeatedly call appendChild to restore the previous
list of children (even if it was quasi-identical to before). This causes
unnecessary invalidation of the layout state in Fabric's ShadowNode data
(which in turn may require additional yoga clones) and extra JSI calls.

This PR adds a feature flag to pass in the children as part of the clone
call, so Fabric always has a complete view of the node that's being
mutated.

This feature flag requires matching changes in the react-native repo:
https://github.com/facebook/react-native/pull/39817

## How did you test this change?

Unit test added demonstrates the new behaviour 

```
yarn test -r www-modern ReactFabric-test
yarn test ReactFabric-test.internal
```

Tested a manual sync into React Native and verified core surfaces render
correctly.
2023-10-10 15:11:26 +01:00
Josh Story 701ac2e572 [Flight][Float] Preinitialize module imports during SSR (#27314)
Currently when we SSR a Flight response we do not emit any resources for
module imports. This means that when the client hydrates it won't have
already loaded the necessary scripts to satisfy the Imports defined in
the Flight payload which will lead to a delay in hydration completing.

This change updates `react-server-dom-webpack` and
`react-server-dom-esm` to emit async script tags in the head when we
encounter a modules in the flight response.

To support this we need some additional server configuration. We need to
know the path prefix for chunk loading and whether the chunks will load
with CORS or not (and if so with what configuration).
2023-09-27 09:53:31 -07:00
Sophie Alpert 7f6201889e Ship diffInCommitPhase (#27409)
Performance tests at Meta showed neutral results.
2023-09-22 20:24:42 -07:00
Sebastian Markbåge 2807d781a0 [Fizz] Reuse rootSegmentID as the SuspenseBoundaryID (#27387)
Originally the intension was to have React assign an ID to a user
rendered DOM node inside a `fallback` while it was loading. If there
already were an explicit `id` defined on the DOM element we would reuse
that one instead. That's why this was a DOM Config option and not just
built in to Fizz.

This became tricky since it can load late and so we'd have to transfer
it down and detect it only once it finished rendering and if there is no
DOM element it doesn't work anyway. So instead, what we do in practice
is to always use a `<template>` tag with the ID. This has the downside
of an extra useless node and shifting child CSS selectors.

Maybe we'll get around to fixing this properly but it might not be worth
it.

This PR just gets rid of the SuspenseBoundaryID concept and instead we
just use the same ID number as the root segment ID of the boundary to
refer to the boundary to simplify the implementation.

This also solves the problem that SuspenseBoundaryID isn't currently
serializable (although that's easily fixable by itself if necessary).
2023-09-18 11:56:47 -04:00
Sebastian Markbåge 953cb02f6d [Fizz] Split createRequest into createRequest, createPrerenderRequest and resumeRequest (#27342)
Just moving some internal code around again.

I originally encoded what type of work using startRender vs
startPrerender. I had intended to do more forking of the work loop but
we've decided not to go with that strategy. It also turns out that
forking when we start working is actually too late because of a subtle
thing where you can call abort before work begins. Therefore it's
important that starting the work comes later.
2023-09-07 00:18:30 -04:00
Sebastian Markbåge b70a0d7022 [Fizz] Track postponed holes in the prerender pass (#27317)
This is basically the implementation for the prerender pass.

Instead of forking basically the whole implementation for prerender, I
just add a conditional field on the request. If it's `null` it behaves
like before. If it's non-`null` then instead of triggering client
rendered boundaries it triggers those into a "postponed" state which is
basically just a variant of "pending". It's supposed to be filled in
later.

It also builds up a serializable tree of which path can be followed to
find the holes. This is basically a reverse `KeyPath` tree.

It is unfortunate that this approach adds more code to the regular Fizz
builds but in practice. It seems like this side is not going to add much
code and we might instead just want to merge the builds so that it's
smaller when you have `prerender` and `resume` in the same bundle -
which I think will be common in practice.

This just implements the prerender side, and not the resume side, which
is why the tests have a TODO. That's in a follow up PR.
2023-08-31 12:23:26 -04:00
Sebastian Markbåge 31034b6de7 [Fizz] Split ResponseState/Resources into RenderState/ResumableState (#27268)
This exposes a `resume()` API to go with the `prerender()` (only in
experimental). It doesn't work yet since we don't yet emit the postponed
state so not yet tested.

The main thing this does is rename ResponseState->RenderState and
Resources->ResumableState. We separated out resources into a separate
concept preemptively since it seemed like separate enough but probably
doesn't warrant being a separate concept. The result is that we have a
per RenderState in the Config which is really just temporary state and
things that must be flushed completely in the prerender. Most things
should be ResumableState.

Most options are specified in the `prerender()` and transferred into the
`resume()` but certain options that are unique per request can't be.
Notably `nonce` is special. This means that bootstrap scripts and
external runtime can't use `nonce` in this mode. They need to have a CSP
configured to deal with external scripts, but not inline.

We need to be able to restore state of things that we've already emitted
in the prerender. We could have separate snapshot/restore methods that
does this work when it happens but that means we have to explicitly do
that work. This design is trying to keep to the principle that we just
work with resumable data structures instead so that we're designing for
it with every feature. It also makes restoring faster since it's just
straight into the data structure.

This is not yet a serializable format. That can be done in a follow up.

We also need to vet that each step makes sense. Notably stylesToHoist is
a bit unclear how it'll work.
2023-08-22 15:21:36 -04:00
Sebastian Markbåge ce6842d8f5 Delete processStringChunk (#26896)
Follow up to #26827.

These can't include binary data and we don't really have any use cases
that really require these to already be strings.

When the stream is encoded inside another protocol - such as HTML we
need a different format that encode binary offsets and binary data.
2023-06-10 16:59:45 -04:00
Andrew Clark 540bab085d Implement experimental_useFormStatus (#26722)
This hook reads the status of its ancestor form component, if it exists.

```js
const {pending, data, action, method} = useFormStatus();
```

It can be used to implement a loading indicator, for example. You can
think of it as a shortcut for implementing a loading state with the
useTransition hook.

For now, it's only available in the experimental channel. We'll share
docs once its closer to being stable. There are additional APIs that
will ship alongside it.

Internally it's implemented using startTransition + a context object.
That's a good way to think about its behavior, but the actual
implementation details may change in the future.

Because form elements cannot be nested, the implementation in the
reconciler does not bother to keep track of multiple nested "transition
providers". So although it's implemented using generic Fiber config
methods, it does currently make some assumptions based on React DOM's
requirements.
2023-04-26 18:19:58 -04:00
Josh Story 36e4cbe2e9 [Float][Flight] Flight support for Float (#26502)
Stacked on #26557 

Supporting Float methods such as ReactDOM.preload() are challenging for
flight because it does not have an easy means to convey direct
executions in other environments. Because the flight wire format is a
JSON-like serialization that is expected to be rendered it currently
only describes renderable elements. We need a way to convey a function
invocation that gets run in the context of the client environment
whether that is Fizz or Fiber.

Fiber is somewhat straightforward because the HostDispatcher is always
active and we can just have the FlightClient dispatch the serialized
directive.

Fizz is much more challenging becaue the dispatcher is always scoped but
the specific request the dispatch belongs to is not readily available.
Environments that support AsyncLocalStorage (or in the future
AsyncContext) we will use this to be able to resolve directives in Fizz
to the appropriate Request. For other environments directives will be
elided. Right now this is pragmatic and non-breaking because all
directives are opportunistic and non-critical. If this changes in the
future we will need to reconsider how widespread support for async
context tracking is.

For Flight, if AsyncLocalStorage is available Float methods can be
called before and after await points and be expected to work. If
AsyncLocalStorage is not available float methods called in the sync
phase of a component render will be captured but anything after an await
point will be a noop. If a float call is dropped in this manner a DEV
warning should help you realize your code may need to be modified.

This PR also introduces a way for resources (Fizz) and hints (Flight) to
flush even if there is not active task being worked on. This will help
when Float methods are called in between async points within a function
execution but the task is blocked on the entire function finishing.

This PR also introduces deduping of Hints in Flight using the same
resource keys used in Fizz. This will help shrink payload sizes when the
same hint is attempted to emit over and over again
2023-04-21 20:45:51 -07:00
Josh Story fdad813ac7 [Float][Fiber] Enable Float methods to be called outside of render (#26557)
Stacked on #26570 

Previously we restricted Float methods to only being callable while
rendering. This allowed us to make associations between calls and their
position in the DOM tree, for instance hoisting preinitialized styles
into a ShadowRoot or an iframe Document.

When considering how we are going to support Flight support in Float
however it became clear that this restriction would lead to compromises
on the implementation because the Flight client does not execute within
the context of a client render. We want to be able to disaptch Float
directives coming from Flight as soon as possible and this requires
being able to call them outside of render.

this patch modifies Float so that its methods are callable anywhere. The
main consequence of this change is Float will always use the Document
the renderer script is running within as the HoistableRoot. This means
if you preinit as style inside a component render targeting a ShadowRoot
the style will load in the ownerDocument not the ShadowRoot. Practially
speaking it means that preinit is not useful inside ShadowRoots and
iframes.

This tradeoff was deemed acceptable because these methods are
optimistic, not critical. Additionally, the other methods, preconntect,
prefetchDNS, and preload, are not impacted because they already operated
at the level of the ownerDocument and really only interface with the
Network cache layer.

I added a couple additional fixes that were necessary for getting tests
to pass that are worth considering separately.

The first commit improves the diff for `waitForThrow` so it compares
strings if possible.

The second commit makes invokeGuardedCallback not use metaprogramming
pattern and swallows any novel errors produced from trying to run the
guarded callback. Swallowing may not be the best we can do but it at
least protects React against rapid failure when something causes the
dispatchEvent to throw.
2023-04-20 14:40:25 -07:00
Tianyu Yao d121c67004 Synchronously flush the transition lane scheduled in a popstate event (#26025)
<!--
  Thanks for submitting a pull request!
We appreciate you spending the time to work on these changes. Please
provide enough information so that others can review your pull request.
The three fields below are mandatory.

Before submitting a pull request, please make sure the following is
done:

1. Fork [the repository](https://github.com/facebook/react) and create
your branch from `main`.
  2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn debug-test --watch TestName`, open
`chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
  9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
  10. If you haven't already, complete the CLA.

Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->

## Summary

Browsers restore state like forms and scroll position right after the
popstate event. To make sure the page work as expected on back or
forward button, we need to flush transitions scheduled in a popstate
synchronously, and only yields if it suspends.
This PR adds a new HostConfig method to check if `window.event ===
'popstate'`, and `scheduleMicrotask` if a transition is scheduled in a
`PopStateEvent`.

## How did you test this change?

yarn test
2023-04-13 15:21:19 -04:00
Sebastian Markbåge ca41adb8c1 Diff properties in the commit phase instead of generating an update payload (#26583)
This removes the concept of `prepareUpdate()`, behind a flag.

React Native already does everything in the commit phase, but generates
a temporary update payload before applying it.

React Fabric does it both in the render phase. Now it just moves it to a
single host config.

For DOM I forked updateProperties into one that does diffing and
updating in one pass vs just applying a pre-diffed updatePayload.

There are a few downsides of this approach:

- If only "children" has changed, we end up scheduling an update to be
done in the commit phase. Since we traverse through it anyway, it's
probably not much extra.
- It does more work in the commit phase so for a large tree that is
mostly unchanged, it'll stall longer.
- It does some extra work for special cases since that work happens if
anything has changed. We no longer have a deep bailout.
- The special cases now have to each replicate the "clean up old props"
loop, leading to extra code.

The benefit is that this doesn't allocate temporary extra objects
(possibly multiple per element if the array has to resize). It's less
work overall. It also gives us an option to reuse this function for a
sync render optimization.

Another benefit is that if we do the loop in the commit phase I can do
further optimizations by reading all props that I need for special cases
in that loop instead of polymorphic reads from props. This is what I'd
like to do in future refactors that would be stacked on top of this
change.
2023-04-10 19:09:28 -04:00
Jan Kassens afea1d0c53 [flow] make Flow suppressions explicit on the error (#26487)
Added an explicit type to all $FlowFixMe suppressions to reduce
over-suppressions of new errors that might be caused on the same lines.

Also removes suppressions that aren't used (e.g. in a `@noflow` file as
they're purely misleading)

Test Plan:
yarn flow-ci
2023-03-27 13:43:04 +02:00
Josh Story 73b6435ca4 [Float][Fiber] Implement waitForCommitToBeReady for stylesheet resources (#26450)
Before a commit is finished if any new stylesheet resources are going to
mount and we are capable of delaying the commit we will do the following

1. Wait for all preloads for newly created stylesheet resources to load
2. Once all preloads are finished we insert the stylesheet instances for
these resources and wait for them all to load
3. Once all stylesheets have loaded we complete the commit

In this PR I also removed the synchronous loadingstate tracking in the
fizz runtime. It was not necessary to support the implementation on not
used by the fizz runtime itself. It makes the inline script slightly
smaller

In this PR I also integrated ReactDOMFloatClient with
ReactDOMHostConfig. It leads to better code factoring, something I
already did on the server a while back. To make the diff a little easier
to follow i make these changes in a single commit so you can look at the
change after that commit if helpful

There is a 500ms timeout which will finish the commit even if all
suspended host instances have not finished loading yet

At the moment error and load events are treated the same and we're
really tracking whether the host instance is finished attempting to
load.
2023-03-24 19:17:38 -07:00
Andrew Clark 0131d0cff4 Check if suspensey instance resolves in immediate task (#26427)
When rendering a suspensey resource that we haven't seen before, it may
have loaded in the background while we were rendering. We should yield
to the main thread to see if the load event fires in an immediate task.

For example, if the resource for a link element has already loaded, its
load event will fire in a task right after React yields to the main
thread. Because the continuation task is not scheduled until right
before React yields, the load event will ping React before it resumes.

If this happens, we can resume rendering without showing a fallback.

I don't think this matters much for images, because the `completed`
property tells us whether the image has loaded, and during a non-urgent
render, we never block the main thread for more than 5ms at a time (for
now — we might increase this in the future). It matters more for
stylesheets because the only way to check if it has loaded is by
listening for the load event.

This is essentially the same trick that `use` does for userspace
promises, but a bit simpler because we don't need to replay the host
component's begin phase; the work-in-progress fiber already completed,
so we can just continue onto the next sibling without any additional
work.

As part of this change, I split the `shouldSuspendCommit` host config
method into separate `maySuspendCommit` and `preloadInstance` methods.
Previously `shouldSuspendCommit` was used for both.

This raised a question of whether we should preload resources during a
synchronous render. My initial instinct was that we shouldn't, because
we're going to synchronously block the main thread until the resource is
inserted into the DOM, anyway. But I wonder if the browser is able to
initiate the preload even while the main thread is blocked. It's
probably a micro-optimization either way because most resources will be
loaded during transitions, not urgent renders.
2023-03-20 12:35:10 -04:00
Andrew Clark db281b3d9c Feature: Suspend commit without blocking render (#26398)
This adds a new capability for renderers (React DOM, React Native):
prevent a tree from being displayed until it is ready, showing a
fallback if necessary, but without blocking the React components from
being evaluated in the meantime.

A concrete example is CSS loading: React DOM can block a commit from
being applied until the stylesheet has loaded. This allows us to load
the CSS asynchronously, while also preventing a flash of unstyled
content. Images and fonts are some of the other use cases.

You can think of this as "Suspense for the commit phase". Traditional
Suspense, i.e. with `use`, blocking during the render phase: React
cannot proceed with rendering until the data is available. But in the
case of things like stylesheets, you don't need the CSS in order to
evaluate the component. It just needs to be loaded before the tree is
committed. Because React buffers its side effects and mutations, it can
do work in parallel while the stylesheets load in the background.

Like regular Suspense, a "suspensey" stylesheet or image will trigger
the nearest Suspense fallback if it hasn't loaded yet. For now, though,
we only do this for non-urgent updates, like with startTransition. If
you render a suspensey resource during an urgent update, it will revert
to today's behavior. (We may or may not add a way to suspend the commit
during an urgent update in the future.)

In this PR, I have implemented this capability in the reconciler via new
methods added to the host config. I've used our internal React "no-op"
renderer to write tests that demonstrate the feature. I have not yet
implemented Suspensey CSS, images, etc in React DOM. @gnoff and I will
work on that in subsequent PRs.
2023-03-17 18:05:11 -04:00
Andrew Clark a8875eab7f Update more tests to not rely on sync queuing (#26358)
This fixes a handful of tests that were accidentally relying on React
synchronously queuing work in the Scheduler after a setState.

Usually this is because they use a lower level SchedulerMock method
instead of either `act` or one of the `waitFor` helpers. In some cases,
the solution is to switch to those APIs. In other cases, if we're
intentionally testing some lower level behavior, we might have to be a
bit more clever.

Co-authored-by: Tianyu Yao <skyyao@fb.com>
2023-03-10 11:06:28 -05:00
Sebastian Markbåge 2b003a5cc6 Split out ServerReferenceMetadata into Id and Bound Arguments (#26351)
This is just moving some stuff around and renaming things.

This tuple is opaque to the Flight implementation and we should probably
encode it separately as a single string instead of a model object.

The term "Metadata" isn't the same as when used for ClientReferences so
it's not really the right term anyway.

I also made it optional since a bound function with no arguments bound
is technically different than a raw instance of that function (it's a
clone).

I also renamed the type ReactModel to ReactClientValue. This is the
generic serializable type for something that can pass through the
serializable boundary from server to client. There will be another one
for client to server.

I also filled in missing classes and ensure the serializable sub-types
are explicit. E.g. Array and Thenable.
2023-03-08 23:45:55 -05:00
Andrew Clark 1528c5ccdf SchedulerMock.unstable_yieldValue -> SchedulerMock.log (#26312)
(This only affects our own internal repo; it's not a public API.)

I think most of us agree this is a less confusing name. It's possible
someone will confuse it with `console.log`. If that becomes a problem we
can warn in dev or something.
2023-03-06 11:09:07 -05:00
Josh Story 6396b66411 Model Float on Hoistables semantics (#26106)
## Hoistables

In the original implementation of Float, all hoisted elements were
treated like Resources. They had deduplication semantics and hydrated
based on a key. This made certain kinds of hoists very challenging such
as sequences of meta tags for `og:image:...` metadata. The reason is
each tag along is not dedupable based on only it's intrinsic properties.
two identical tags may need to be included and hoisted together with
preceding meta tags that describe a semantic object with a linear set of
html nodes.

It was clear that the concept of Browser Resources (stylesheets /
scripts / preloads) did not extend universally to all hositable tags
(title, meta, other links, etc...)

Additionally while Resources benefit from deduping they suffer an
inability to update because while we may have multiple rendered elements
that refer to a single Resource it isn't unambiguous which element owns
the props on the underlying resource. We could try merging props, but
that is still really hard to reason about for authors. Instead we
restrict Resource semantics to freezing the props at the time the
Resource is first constructed and warn if you attempt to render the same
Resource with different props via another rendered element or by
updating an existing element for that Resource.

This lack of updating restriction is however way more extreme than
necessary for instances that get hoisted but otherwise do not dedupe;
where there is a well defined DOM instance for each rendered element. We
should be able to update props on these instances.

Hoistable is a generalization of what Float tries to model for hoisting.
Instead of assuming every hoistable element is a Resource we now have
two distinct categories, hoistable elements and hoistable resources. As
one might guess the former has semantics that match regular Host
Components except the placement of the node is usually in the <head>.
The latter continues to behave how the original implementation of
HostResource behaved with the first iteration of Float

### Hoistable Element
On the server hoistable elements render just like regular tags except
the output is stored in special queues that can be emitted in the stream
earlier than they otherwise would be if rendered in place. This also
allow for instance the ability to render a hoistable before even
rendering the <html> tag because the queues for hoistable elements won't
flush until after we have flushed the preamble (`<DOCTYPE
html><html><head>`).

On the client, hoistable elements largely operate like HostComponents.
The most notable difference is in the hydration strategy. If we are
hydrating and encounter a hoistable element we will look for all tags in
the document that could potentially be a match and we check whether the
attributes match the props for this particular instance. We also do this
in the commit phase rather than the render phase. The reason hydration
can be done for HostComponents in render is the instance will be removed
from the document if hydration fails so mutating it in render is safe.
For hoistables the nodes are not in a hydration boundary (Root or
SuspenseBoundary at time of writing) and thus if hydration fails and we
may have an instance marked as bound to some Fiber when that Fiber never
commits. Moving the hydration matching to commit ensures we will always
succeed in pairing the hoisted DOM instance with a Fiber that has
committed.

### Hoistable Resource
On the server and client the semantics of Resources are largely the same
they just don't apply to title, meta, and most link tags anymore.
Resources hoist and dedupe via an `href` key and are ref counted. In a
future update we will add a garbage collector so we can clean up
Resources that no longer have any references

## `<style>` support
In earlier implementations there was no support for <style> tags. This
PR adds support for treating `<style href="..."
precedence="...">...</style>` as a Resource analagous to `<link
rel="stylesheet" href="..." precedence="..." />`

It may seem odd at first to require an href to get Resource semantics
for a style tag. The rationale is that these are for inlining of actual
external stylesheets as an optimization and for URI like scoping of
inline styles for css-in-js libraries. The href indicates that the key
space for `<style>` and `<link rel="stylesheet" />` Resources is shared.
and the precedence is there to allow for interleaving of both kinds of
Style resources. This is an advanced feature that we do not expect most
app developers to use directly but will be quite handy for various
styling libraries and for folks who want to inline as much as possible
once Fizz supports this feature.

## refactor notes
* HostResource Fiber type is renamed HostHoistable to reflect the
generalization of the concept
* The Resource object representation is modified to reduce hidden class
checks and to use less memory overall
* The thing that distinguishes a resource from an element is whether the
Fiber has a memoizedState. If it does, it will use resource semantics,
otherwise element semantics
* The time complexity of matching hositable elements for hydration
should be improved
2023-02-09 22:59:29 -08:00
Sebastian Markbåge ef9f6e77b8 Enable passing Server References from Server to Client (#26124)
This is the first of a series of PRs, that let you pass functions, by
reference, to the client and back. E.g. through Server Context. It's
like client references but they're opaque on the client and resolved on
the server.

To do this, for security, you must opt-in to exposing these functions to
the client using the `"use server"` directive. The `"use client"`
directive lets you enter the client from the server. The `"use server"`
directive lets you enter the server from the client.

This works by tagging those functions as Server References. We could
potentially expand this to other non-serializable or stateful objects
too like classes.

This only implements server->server CJS imports and server->server ESM
imports. We really should add a loader to the webpack plug-in for
client->server imports too. I'll leave closures as an exercise for
integrators.

You can't "call" a client reference on the server, however, you can
"call" a server reference on the client. This invokes a callback on the
Flight client options called `callServer`. This lets a router implement
calling back to the server. Effectively creating an RPC. This is using
JSON for serializing those arguments but more utils coming from
client->server serialization.
2023-02-09 19:45:05 -05:00
Sebastian Silbermann 3ff1540e9b Prefer JSX in ReactNoop assertions (to combat out-of-memory test runs) (#26127)
## Summary

Prefer `getChildrenAsJSX` or `toMatchRenderedOutput` over `getChildren`.
Use `dangerouslyGetChildren` if you really need to (e.g. for `toBe`
assertions).

Prefer `getPendingChildrenAsJSX` over `getPendingChildren`. Use
`dangerouslyGetPendingChildren` if you really need to (e.g. for `toBe`
assertions).

`ReactNoop.getChildren` contains the fibers as non-enumerable
properties. If you pass the children to `toEqual` and have a mismatch,
Jest performance is very poor (to the point of causing out-of-memory
crashes e.g.
https://app.circleci.com/pipelines/github/facebook/react/38084/workflows/02ca0cbb-bab4-4c19-8d7d-ada814eeebb9/jobs/624297/parallel-runs/5?filterBy=ALL&invite=true#step-106-27).
Mismatches can sometimes be intended e.g. on gated tests.

Instead, I converted almost all of the `toEqual` assertions to
`toMatchRenderedOutput` assertions or compare the JSX instead. For
ReactNoopPersistent we still use `getChildren` since we have assertions
on referential equality. `toMatchRenderedOutput` is more accurate in
some instances anyway. I highlighted some of those more accurate
assertions in review-comments.

## How did you test this change?

- [x] `CIRCLE_NODE_TOTAL=20 CIRCLE_NODE_INDEX=5 yarn test
-r=experimental --env=development --ci`: Can take up to 350s (and use up
to 7GB of memory) on `main` but 11s on this branch
- [x] No more slow `yarn test` parallel runs of `yarn_test` jobs (the
steps in these runs should take <1min but sometimes they take 3min and
end with OOM like
https://app.circleci.com/pipelines/github/facebook/react/38084/workflows/02ca0cbb-bab4-4c19-8d7d-ada814eeebb9/jobs/624258/parallel-runs/5?filterBy=ALL:
Looks good with a sample size of 1
https://app.circleci.com/pipelines/github/facebook/react/38110/workflows/745109a2-b86b-429f-8c01-9b23a245417a/jobs/624651
2023-02-09 10:54:35 +00:00
Jan Kassens 6b30832666 Upgrade prettier (#26081)
The old version of prettier we were using didn't support the Flow syntax
to access properties in a type using `SomeType['prop']`. This updates
`prettier` and `rollup-plugin-prettier` to the latest versions.

I added the prettier config `arrowParens: "avoid"` to reduce the diff
size as the default has changed in Prettier 2.0. The largest amount of
changes comes from function expressions now having a space. This doesn't
have an option to preserve the old behavior, so we have to update this.
2023-01-31 08:25:05 -05:00
Sebastian Markbåge ce09ace9a2 Improve Error Messages when Access Client References (#26059)
This renames Module References to Client References, since they are in
the server->client direction.

I also changed the Proxies exposed from the `node-register` loader to
provide better error messages. Ideally, some of this should be
replicated in the ESM loader too but neither are the source of truth.
We'll replicate this in the static form in the Next.js loaders. cc
@huozhi @shuding

- All references are now functions so that when you call them on the
server, we can yield a better error message.
- References that are themselves already referring to an export name are
now proxies that error when you dot into them.
- `use(...)` can now be used on a client reference to unwrap it server
side and then pass a reference to the awaited value.
2023-01-27 20:08:26 -05:00
Jan Kassens 420f0b7fa1 Remove Reconciler fork (1/2) (#25774)
We've heard from multiple contributors that the Reconciler forking
mechanism was confusing and/or annoying to deal with. Since it's
currently unused and there's no immediate plans to start using it again,
this removes the forking.

Fully removing the fork is split into 2 steps to preserve file history:

**This PR**
- remove `enableNewReconciler` feature flag.
- remove `unstable_isNewReconciler` export
- remove eslint rules for cross fork imports
- remove `*.new.js` files and update imports
- merge non-suffixed files into `*.old` files where both exist
(sometimes types were defined there)

**#25775**
- rename `*.old` files
2022-12-01 23:06:25 -05:00
Jimmy Lai 2655c9354d Fizz Browser: fix precomputed chunk being cleared on Node 18 (#25645)
## Edit

Went for another approach after talking with @gnoff. The approach is
now:
- add a dev-only error when a precomputed chunk is too big to be written
- suggest to copy it before passing it to `writeChunk`

This PR also includes porting the React Float tests to use the browser
build of Fizz so that we can test it out on that environment (which is
the one used by next).

<!--
  Thanks for submitting a pull request!
We appreciate you spending the time to work on these changes. Please
provide enough information so that others can review your pull request.
The three fields below are mandatory.

Before submitting a pull request, please make sure the following is
done:

1. Fork [the repository](https://github.com/facebook/react) and create
your branch from `main`.
  2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn debug-test --watch TestName`, open
`chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
  9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
  10. If you haven't already, complete the CLA.

Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->

## Summary

Someone reported [a bug](https://github.com/vercel/next.js/issues/42466)
in Next.js that pointed to an issue with Node 18 in the streaming
renderer when using importing a CSS module where it only returned a
malformed bootstraping script only after loading the page once.

After investigating a bit, here's what I found:

- when using a CSS module in Next, we go into this code path, which
writes the aforementioned bootstrapping script


https://github.com/facebook/react/blob/5f7ef8c4cbe824ef126a947b7ae0e1c07b143357/packages/react-dom-bindings/src/server/ReactDOMServerFormatConfig.js#L2443-L2447

- the reason for the malformed script is that
`completeBoundaryWithStylesScript1FullBoth` is emptied after the call to
`writeChunk`
- it gets emptied in `writeChunk` because we stream the chunk directly
without copying it in this codepath

https://github.com/facebook/react/blob/a438590144d2ad40865b58e0c0e69595fc1aa377/packages/react-server/src/ReactServerStreamConfigBrowser.js#L63
- the reason why it only happens from Node 18 is because the Webstreams
APIs are available natively from that version and in their
implementation, [`enqueue` transfers the array buffer
ownership](https://github.com/nodejs/node/blob/9454ba6138d11e8a4d18b073de25781cad4bd2c8/lib/internal/webstreams/readablestream.js#L2641),
thus making it unavailable/empty for subsequent calls. In older Node
versions, we don't encounter the bug because we are using a polyfill in
Next.js, [which does not implement properly the array buffer transfer
behaviour](https://cs.github.com/MattiasBuelens/web-streams-polyfill/blob/d354a7457ca8a24030dbd0a135ee40baed7c774d/src/lib/abstract-ops/ecmascript.ts#L16).

I think the proper fix for this is to clone the array buffer before
enqueuing it. (we do this in the other code paths in the function later
on, see ```((currentView: any): Uint8Array).set(bytesToWrite,
writtenBytes);```





## How did you test this change?

Manually tested by applying the change in the compiled Next.js version.

<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
  If you leave this empty, your PR will very likely be closed.
-->

Co-authored-by: Sebastian Markbage <sebastian@calyptus.eu>
2022-11-21 19:33:41 -05:00
Andrew Clark 9cdf8a99ed [Codemod] Update copyright header to Meta (#25315)
* Facebook -> Meta in copyright

rg --files | xargs sed -i 's#Copyright (c) Facebook, Inc. and its affiliates.#Copyright (c) Meta Platforms, Inc. and affiliates.#g'

* Manual tweaks
2022-10-18 11:19:24 -04:00
Josh Story 2cf4352e1c Implement HostSingleton Fiber type (#25426) 2022-10-11 08:42:42 -07:00
Josh Story 7b25b961df [Fizz/Float] Float for stylesheet resources (#25243)
* [Fizz/Float] Float for stylesheet resources

This commit implements Float in Fizz and on the Client. The initial set of supported APIs is roughly

1. Convert certain stylesheets into style Resources when opting in with precedence prop
2. Emit preloads for stylesheets and explicit preload tags
3. Dedupe all Resources by href
4. Implement ReactDOM.preload() to allow for imperative preloading
5. Implement ReactDOM.preinit() to allow for imperative preinitialization

Currently supports
1. style Resources (link rel "stylesheet")
2. font Resources (preload as "font")

later updates will include support for scripts and modules
2022-09-30 16:14:04 -07:00
Sebastian Markbåge 975b644643 [Flight] response.readRoot() -> use(response) (#25267)
* [Flight] Move from suspensey readRoot() to use(thenable)

* Update noop tests

These are no longer sync so they need some more significant updating.

Some of these tests are written in a non-idiomatic form too which is not
great.

* Update Relay tests

I kept these as sync for now and just assume a sync Promise.

* Updated the main tests

* Gate tests

* We need to cast through any because Thenable doesn't support unknown strings
2022-09-14 20:20:33 -04:00
Luna Ruan 0556bab32c [Transition Tracing] More Accurate End Time (#25105)
add more accurate end time for transitions and update host configs with `requestPostPaintCallback` function and move post paint logic to another module and use it in the work loop
2022-09-13 10:55:56 -07:00
Jan Kassens 8003ab9cf5 Flow: remove explicit object syntax (#25223) 2022-09-09 16:03:48 -04:00
Jan Kassens a473d08fce Update to Flow from 0.97 to 0.122 (#25204)
* flow 0.122
* update ReactModel type
2022-09-08 11:46:07 -04:00
Josh Story 796d31809b Implement basic stylesheet Resources for react-dom (#25060)
Implement basic support for "Resources". In the context of this commit, the only thing that is currently a Resource are

<link rel="stylesheet" precedence="some-value" ...>

Resources can be rendered anywhere in the react tree, even outside of normal parenting rules, for instance you can render a resource before you have rendered the <html><head> tags for your application. In the stream we reorder this so the browser always receives valid HTML and resources are emitted either in place (normal circumstances) or at the top of the <head> (when you render them above or before the <head> in your react tree)

On the client, resources opt into an entirely different hydration path. Instead of matching the location within the Document these resources are queried for in the entire document. It is an error to have more than one resource with the same href attribute.

The use of precedence here as an opt-in signal for resourcifying the link is in preparation for a more complete Resource implementation which will dedupe resource references (multiple will be valid), hoist to the appropriate container (body, head, or elsewhere), order (according to precedence) and Suspend boundaries that depend on them. More details will come in the coming weeks on this plan.

This feature is gated by an experimental flag and will only be made available in experimental builds until some future time.
2022-08-12 13:27:53 -07:00
Sebastian Markbåge 9fcaf88d58 Remove rootContainerInstance from unnecessary places (#25024)
We only really use this for the create APIs since the DOM requires it.

We could probably use the Host Context for this instead since they're
updated at the same time and the namespace is related to this concept.
2022-08-01 23:30:04 -04:00
Luna Ruan f629495199 [Transition Tracing] Rename transitionCallbacks to unstable_transitionCallbacks (#24920)
Renaming transitionCallbacks to unstable_transitionCallbacks as per convention
2022-07-13 15:27:12 -04:00
Luna Ruan 88574c1b8b Fix enableTransitionTracing flag (#24801)
Move `enableTransitionTracing` to `dynamicFeatureFlags` so it runs when you run `yarn test`
2022-06-28 13:09:59 -04:00
Andrew Clark 1cd90d2ccc Refactor of interleaved ("concurrent") update queue (#24663)
* Always push updates to interleaved queue first

Interleaves updates (updates that are scheduled while another render
is already is progress) go into a special queue that isn't applied until
the end of the current render. They are transferred to the "real" queue
at the beginning of the next render.

Currently we check during `setState` whether an update should go
directly onto the real queue or onto the special interleaved queue. The
logic is subtle and it can lead to bugs if you mess it up, as in #24400.

Instead, this changes it to always go onto the interleaved queue. The
behavior is the same but the logic is simpler.

As a further step, we can also wait to update the `childLanes` until
the end of the current render. I'll do this in the next step.

* Move setState return path traversal to own call

A lot of the logic around scheduling an update needs access to the
fiber root. To obtain this reference, we must walk up the fiber return
path. We also do this to update `childLanes` on all the parent
nodes, so we can use the same traversal for both purposes.

The traversal currently happens inside `scheduleUpdateOnFiber`, but
sometimes we need to access it beyond that function, too.

So I've hoisted the traversal out of `scheduleUpdateOnFiber` into its
own function call that happens at the beginning of the
`setState` algorithm.

* Rename ReactInterleavedUpdates -> ReactFiberConcurrentUpdates

The scope of this module is expanding so I've renamed accordingly. No
behavioral changes.

* Enqueue and update childLanes in same function

During a setState, the childLanes are updated immediately, even if a
render is already in progress. This can lead to subtle concurrency bugs,
so the plan is to wait until the in-progress render has finished before
updating the childLanes, to prevent subtle concurrency bugs.

As a step toward that change, when scheduling an update, we should not
update the childLanes directly, but instead defer to the
ReactConcurrentUpdates module to do it at the appropriate time.

This makes markUpdateLaneFromFiberToRoot a private function that is
only called from the ReactConcurrentUpdates module.

* [FORKED] Don't update childLanes until after current render

(This is the riskiest commit in the stack. Only affects the "new"
reconciler fork.)

Updates that occur in a concurrent event while a render is already in
progress can't be processed during that render. This is tricky to get
right. Previously we solved this by adding concurrent updates to a
special `interleaved` queue, then transferring the `interleaved` queue
to the `pending` queue after the render phase had completed.

However, we would still mutate the `childLanes` along the parent path
immediately, which can lead to its own subtle data races.

Instead, we can queue the entire operation until after the render phase
has completed. This replaces the need for an `interleaved` field on
every fiber/hook queue.

The main motivation for this change, aside from simplifying the logic a
bit, is so we can read information about the current fiber while we're
walking up its return path, like whether it's inside a hidden tree.
(I haven't done anything like that in this commit, though.)

* Add 17691ac to forked revisions
2022-06-06 12:15:59 -04:00
Josh Story dd4950c90e [Flight] Implement useId hook (#24172)
* Implements useId hook for Flight server.

The approach for ids for Flight is different from Fizz/Client where there is a need for determinancy. Flight rendered elements will not be rendered on the client and as such the ids generated in a request only need to be unique. However since FLight does support refetching subtrees it is possible a client will need to patch up a part of the tree rather than replacing the entire thing so it is not safe to use a simple incrementing counter. To solve for this we allow the caller to specify a prefix. On an initial fetch it is likely this will be empty but on refetches or subtrees we expect to have a client `useId` provide the prefix since it will guaranteed be unique for that subtree and thus for the entire tree. It is also possible that we will automatically provide prefixes based on a client/Fizz useId on refetches

in addition to the core change I also modified the structure of options for renderToReadableStream where `onError`, `context`, and the new `identifierPrefix` are properties of an Options object argument to avoid the clumsiness of a growing list of optional function arguments.

* defend against useId call outside of rendering

* switch to S from F for Server Component ids

* default to empty string identifier prefix

* Add a test demonstrating that there is no warning when double rendering on the client a server component that used useId

* lints and gates
2022-05-31 14:53:32 -07:00
Josh Story aec575914a [Fizz] Send errors down to client (#24551)
* use return from onError

* export getSuspenseInstanceFallbackError

* stringToChunk

* return string from onError in downstream type signatures

* 1 more type

* support encoding errors in html stream and escape user input

This commit adds another way to get errors to the suspense instance by encoding them as dataset properties of a template element at the head of the boundary. Previously if there was an error before the boundary flushed there was no way to stream the error to the client because there would never be a client render instruction.

Additionally the error is sent in 3 parts

1) error hash - this is always sent (dev or prod) if one is provided
2) error message - Dev only
3) error component stack - Dev only, this now captures the stack at the point of error

Another item addressed in this commit is the escaping of potentially unsafe data. all error components are escaped as test for browers when written into the html and as javascript strings when written into a client render instruction.

* nits

Co-authored-by: Marco Salazar <salazarm@fb.com>
2022-05-29 23:07:10 -07:00
Josh Story a2766387ef [Fizz] Improve text separator byte efficiency (#24630)
* [Fizz] Improve text separator byte efficiency

Previously text separators were inserted following any Text node in Fizz. This increases bytes sent when streaming and in some cases such as title elements these separators are not interpreted as comment nodes and leak into the visual aspects of a page as escaped text.

The reason simple tracking on the last pushed type doesn't work is that Segments can be filled in asynchronously later and so you cannot know in a single pass whether the preceding content was a text node or not. This commit adds a concept of TextEmbedding which provides a best effort signal to Segments on whether they are embedded within text. This allows the later resolution of that Segment to add text separators when possibly necessary but avoid them when they are surely not.

The current implementation can only "peek" head if the segment is a the Root Segment or a Suspense Boundary Segment. In these cases we know there is no trailing text embedding and we can eliminate the separator at the end of the segment if the last emitted element was Text. In normal Segments we cannot peek and thus have to assume there might be a trailing text embedding and we issue a separator defensively. This should be rare in practice as it is assumed most components that will cause segment creation will also emit some markup at the edges.

* [Fizz] Improve separator efficiency when flushing delayed segments

The method by which we get segment markup into the DOM differs depending on when the Segment resolves.

If a Segment resolves before flushing begins for it's parent it will be emitted inline with the parent markup. In these cases separators may be necessary because they are how we clue the browser into breakup up text into distinct nodes that will later match up with what will be hydrated on the client.

If a Segment resolves after flushing has happened a script will be used to patch up the DOM in the client. when this happens if there are any text nodes on the boundary of the patch they won't be "merged" and thus will continue to have distinct representation as Nodes in the DOM. Thus we can avoid doing any separators at the boundaries in these cases.

After applying these changes the only time you will get text separators as follows

* in between serial text nodes that emit at the same time - these are necessary and cannot be eliminated unless we stop relying on the browser to automatically parse the correct text nodes when processing this HTML
* after a final text node in a non-boundary segment that resolves before it's parent has flushed - these are sometimes extraneous, like when the next emitted thing is a non-Text node.

In all other cases text separators should be omitted which means the general byte efficiency of this approach should be pretty good
2022-05-28 08:30:38 -07:00
Sebastian Markbåge 1bed20731f Add a module map option to the Webpack Flight Client (#24629)
On the server we have a similar translation map from the file path that the
loader uses to the refer to the original module and to the bundled module ID.

The Flight server is optimized to emit the smallest format for the client.
However during SSR, the same client component might go by a different
module ID since it's a different bundle than the client bundle.

This provides an option to add a translation map from client ID to SSR ID
when reading the Flight stream.

Ideally we should have a special SSR Flight Client that takes this option
but for now we only have one Client for both.
2022-05-27 16:16:24 -04:00
Andrew Clark ce13860281 Remove enablePersistentOffscreenHostContainer flag (#24460)
This was a Fabric-related experiment that we ended up not shipping.
2022-04-28 15:05:41 -04:00
Andrew Clark 2e0d86d221 Allow updating dehydrated root at lower priority without forcing client render (#24082)
* Pass children to hydration root constructor

I already made this change for the concurrent root API in #23309. This
does the same thing for the legacy API.

Doesn't change any behavior, but I will use this in the next steps.

* Add isRootDehydrated function

Currently this does nothing except read a boolean field, but I'm about
to change this logic.

Since this is accessed by React DOM, too, I put the function in a
separate module that can be deep imported. Previously, it was accessing
the FiberRoot directly. The reason it's a separate module is to break a
circular dependency between React DOM and the reconciler.

* Allow updates at lower pri without forcing client render

Currently, if a root is updated before the shell has finished hydrating
(for example, due to a top-level navigation), we immediately revert to
client rendering. This is rare because the root is expected is finish
quickly, but not exceedingly rare because the root may be suspended.

This adds support for updating the root without forcing a client render
as long as the update has lower priority than the initial hydration,
i.e. if the update is wrapped in startTransition.

To implement this, I had to do some refactoring. The main idea here is
to make it closer to how we implement hydration in Suspense boundaries:

- I moved isDehydrated from the shared FiberRoot object to the
HostRoot's state object.
- In the begin phase, I check if the root has received an by comparing
the new children to the initial children. If they are different, we
revert to client rendering, and set isDehydrated to false using a
derived state update (a la getDerivedStateFromProps).
- There are a few places where we used to set root.isDehydrated to false
as a way to force a client render. Instead, I set the ForceClientRender
flag on the root work-in-progress fiber.
- Whenever we fall back to client rendering, I log a recoverable error.

The overall code structure is almost identical to the corresponding
logic for Suspense components.

The reason this works is because if the update has lower priority than
the initial hydration, it won't be processed during the hydration
render, so the children will be the same.

We can go even further and allow updates at _higher_ priority (though
not sync) by implementing selective hydration at the root, like we do
for Suspense boundaries: interrupt the current render, attempt hydration
at slightly higher priority than the update, then continue rendering the
update. I haven't implemented this yet, but I've structured the code in
anticipation of adding this later.

* Wrap useMutableSource logic in feature flag
2022-03-20 16:18:51 -04:00
Andrew Clark 832e2987e0 Revert accdientally merged PR (#24081) 2022-03-11 21:31:23 -05:00
Andrew Clark c8e4789e21 Pass children to hydration root constructor
I already made this change for the concurrent root API in #23309. This
does the same thing for the legacy API.

Doesn't change any behavior, but I will use this in the next steps.
2022-03-11 20:44:25 -05:00