* Add feature flags
* Add Chunk type and constructor
* Wire up Chunk support in the reconciler
* Update reconciler to reconcile Chunks against the render method
This allows the query and args to be updated.
* Drop the ref. Chunks cannot have refs anyway.
* Add Chunk checks in more missing cases
* Rename secondArg
* Add test and fix lazy chunks
Not really a supported use case but for consistency I guess.
* Fix fragment test
* Replace all warning/lowPriWarning with console calls
* Replace console.warn/error with a custom wrapper at build time
* Fail the build for console.error/warn() where we can't read the stack
* prep for codemod
* prep warnings
* rename lint rules
* codemod for ifs
* shim www functions
* Handle more cases in the transform
* Thanks De Morgan
* Run the codemod
* Delete the transform
* Fix up confusing conditions manually
* Fix up www shims to match expected API
* Also check for low-pri warning in the lint rule
There are two similar flags, `debugRenderPhaseSideEffects` and
`debugRenderPhaseSideEffectsForStrictMode`. The strict mode one is the
only one that is actually used. I think originally the theory is that
we would one day turn it on for all components, even outside strict
mode. But what we'll do instead is migrate everyone to strict mode.
The only place `debugRenderPhaseSideEffects` was being used was in
an internal test file. I rewrote those tests to use public APIs.
* Tests run in experimental mode by default
For local development, you usually want experiments enabled. Unless
the release channel is set with an environment variable, tests will
run with __EXPERIMENTAL__ set to `true`.
* Remove concurrent APIs from stable builds
Those who want to try concurrent mode should use the experimental
builds instead.
I've left the `unstable_` prefixed APIs in the Facebook build so we
can continue experimenting with them internally without blessing them
for widespread use.
* Turn on SSR flags in experimental build
* Remove prefixed concurrent APIs from www build
Instead we'll use the experimental builds when syncing to www.
* Remove "canary" from internal React version string
* Rename lowPriorityWarning to lowPriorityWarningWithoutStack
This maintains parity with the other warning-like functions.
* Duplicate the toWarnDev tests to test toLowPriorityWarnDev
* Make a lowPriorityWarning version of warning.js
* Extract both variants in print-warning
Avoids parsing lowPriorityWarning.js itself as the way it forwards the
call to lowPriorityWarningWithoutStack is not analyzable.
* Add trusted types to react on client side
* Implement changes according to review
* Remove support for trusted URLs, change TrustedTypes to trustedTypes
* Add support for deprecated trusted URLs
* Apply PR suggesstions
* Warn only once, remove forgotten check, put it behind a flag
* Move comment
* Fix PR comments
* Fix html toString concatenation
* Fix forgotten else branch
* Fix PR comments
When React schedules a rendering task, it passes a `timeout` option
based on its expiration time. This is intended to avoid starvation
by other React updates. However, it also affects the relative priority
of React tasks and other Scheduler tasks at the same level, like
data processing.
This adds a feature flag to disable passing a `timeout` option to
Scheduler. React tasks will always append themselves to the end of
the queue, without jumping ahead of already scheduled tasks.
This does not affect the order in which React updates within a single
root are processed, but it could affect updates across multiple roots.
This also doesn't remove the expiration from Scheduler. It only means
that React tasks are not given special treatment.
* Add a feature flag to disable legacy context
* Address review
- invariant -> warning
- Make this.context and context argument actually undefined
* Increase test coverage for lifecycles
* Also disable it on the server is flag is on
* Make this.context {} when disabled, but function context is undefined
* Move checks inside
In this PR, for tests (specifically, code inside an `act()` scope), we immediately trigger work that would have otherwise required a timeout. This makes it simpler to tests loading/spinner states, and makes tests resilient to changes in React.
For some of our tests(specifically, ReactSuspenseWithNoopRenderer-test.internal), we _don't_ want fallbacks to immediately trigger, because we're testing intermediate states and such. Added a feature flag `flushSuspenseFallbacksInTests` to disable this behaviour on a per case basis.
Concurrent/Batched mode tests should always be run with a mocked scheduler (v17 or not). This PR adds a warning for the same. I'll put up a separate PR to the docs with a page detailing how to mock the scheduler.
This adds a 'SuspenseCallback' feature flag. When the property is set on
a suspense component it will be called during the commit phase with a
set of the immediate thenable for this component. This will allow user
code to build runtime tracing of the cause for a suspense boundary.
- redoes #15431 from scratch, taking on the feedback there
- unifies the messaging between "deprecated" and UNSAFE_ lifecycle messages. It reorganizes ReactStrictModeWarnings.js to capture and flush all the lifecycle warnings in one procedure each.
- matches the warning from ReactPartialRenderer to match the above change
- passes all the tests
- this also turns on `warnAboutDeprecatedLifecycles` for the test renderer. I think we missed doing so it previously. In a future PR, I'll remove the feature flag altogether.
- this DOES NOT do the same treatment for context warnings, I'll do that in another PR too
* [Scheduler] requestPaint
Signals to Scheduler that the browser needs to paint the screen. React
will call it in the commit phase. Scheduler will yield at the end of
the current frame, even if there is no pending input.
When `isInputPending` is not available, this has no effect, because we
yield at the end of every frame regardless.
React will call `requestPaint` in the commit phase as long as there's at
least one effect. We could choose not to call it if none of the effects
are DOM mutations, but this is so rare that it doesn't seem worthwhile
to bother checking.
* Fall back gracefully if requestPaint is missing
* [Events] Add EventPriority enum
React DOM's DispatchConfig for synthetic events has an `isDiscrete`
field that affects how updates triggered by an event are scheduled.
Events are either discrete or continuous.
This commit adds an additional type of configuration where an event
has user-blocking priority, but is not discrete. E.g. updates triggered
by hover are more important than the default, but they don't need to
be processed serially. Because there are now three types of event
priority instead of two, I've replaced the `isDiscrete` boolean with an
enum: `eventPriority`.
This commit implements the new enum value but does not change any
behavior. I'll enable it behind a feature flag in the next commit.
I've only implemented this in the legacy event system. I'll leave Flare
for a follow-up.
* enableUserBlockingEvents feature flag
Adds a feature flag to increase the priority of events like `mouseover`,
without making them discrete.
This commit is a follow-up to https://github.com/facebook/react/pull/15604, which explains more of the rationale behind moving React Native to path-based imports and the work needed in the React repository. In that linked PR, the generated renderers were updated but not the shims; this commit updates the shims.
The problem is that FB needs a different copy of the built renderers than the OSS versions so we need a way for FB code to import different modules than in OSS. This was previously done with Haste, but with the removal of Haste from RN, we need another mechanism. Talking with cpojer, we are using a `.fb.js` extension that Metro can be configured to prioritize over `.js`.
This commit generates FB's renderers with the `.fb.js` extension and OSS renderers with just `.js`. This way, FB can internally configure Metro to use the `.fb.js` implementations and OSS will use the `.js` ones, letting us swap out which implementation gets bundled.
Test Plan: Generated the renderers and shims with `yarn build` and then verified that the generated shims don't contain any Haste-style imports. Copied the renderers and shims into RN manually and launched the RNTester app to verify it loads end-to-end. Added `.fb.js` to the extensions in `metro.config.js` and verified that the FB-specific bundles loaded.
* s/flushPassiveEffects/unstable_flushWithoutYielding
a first crack at flushing the scheduler manually from inside act(). uses unstable_flushWithoutYielding(). The tests that changed, mostly replaced toFlushAndYield(...) with toHaveYielded(). For some tests that tested the state of the tree before flushing effects (but still after updates), I replaced act() with bacthedUpdates().
* ugh lint
* pass build, flushPassiveEffects returns nothing now
* pass test-fire
* flush all work (not just effects), add a compatibility mode
of note, unstable_flushWithoutYielding now returns a boolean much like flushPassiveEffects
* umd build for scheduler/unstable_mock, pass the fixture with it
* add a comment to Shcduler.umd.js for why we're exporting unstable_flushWithoutYielding
* run testsutilsact tests in both sync/concurrent modes
* augh lint
* use a feature flag for the missing mock scheduler warning
I also tried writing a test for it, but couldn't get the scheduler to unmock. included the failing test.
* Update ReactTestUtilsAct-test.js
- pass the mock scheduler warning test,
- rewrite some tests to use Scheduler.yieldValue
- structure concurrent/legacy suites neatly
* pass failing tests in batchedmode-test
* fix pretty/lint/import errors
* pass test-build
* nit: pull .create(null) out of the act() call
Uses a dynamic flag in www's test renderer build so we can condtionally
disable the passive effects bugfix. Matches the dynamic flag used in
the www React DOM build.
PR #15650 is a bugfix but it's technically a semantic change that could
cause regressions. I don't think it will be an issue, since the
previous behavior was both broken and incoherent, but out of an
abundance of caution, let's wrap it in a flag so we can easily revert
it if necessary.
* Rewrite ReactFiberScheduler
Adds a new implementation of ReactFiberScheduler behind a feature flag.
We will maintain both implementations in parallel until the new one
is proven stable enough to replace the old one.
The main difference between the implementations is that the new one is
integrated with the Scheduler package's priority levels.
* Conditionally add fields to FiberRoot
Some fields only used by the old scheduler, and some by the new.
* Add separate build that enables new scheduler
* Re-enable skipped test
If synchronous updates are scheduled by a passive effect, that work
should be flushed synchronously, even if flushPassiveEffects is
called inside batchedUpdates.
* Passive effects have same priority as render
* Revert ability to cancel the current callback
React doesn't need this anyway because it never schedules callbacks if
it's already rendering.
* Revert change to FiberDebugPerf
Turns out this isn't neccessary.
* Fix ReactFiberScheduler dead code elimination
Should initialize to nothing, then assign the exports conditionally,
instead of initializing to the old exports and then reassigning to the
new ones.
* Don't yield before commit during sync error retry
* Call Scheduler.flushAll unconditionally in tests
Instead of wrapping in enableNewScheduler flag.
Adds a feature flag `enableNewScheduler` that toggles between two
implementations of ReactFiberScheduler. This will let us land changes in
master while preserving the ability to quickly rollback.
Ideally this will be a short-lived fork. Once we've tested the new
scheduler for a week or so without issues, we will get rid of it. Until
then, we'll need to maintain two parallel implementations and run tests
against both of them. We rarely land changes to ReactFiberScheduler, so
I don't expect this will be a huge burden.
This commit does not implement anything new. The flag is still off and
tests run against the existing implementation.
Use `yarn test-new-scheduler` to run tests against the new one.
* Transform invariant to custom error type
This transforms calls to the invariant module:
```js
invariant(condition, 'A %s message that contains %s', adj, noun);
```
Into throw statements:
```js
if (!condition) {
if (__DEV__) {
throw ReactError(`A ${adj} message that contains ${noun}`);
} else {
throw ReactErrorProd(ERR_CODE, adj, noun);
}
}
```
The only thing ReactError does is return an error whose name is set
to "Invariant Violation" to match the existing behavior.
ReactErrorProd is a special version used in production that throws
a minified error code, with a link to see to expanded form. This
replaces the reactProdInvariant module.
As a next step, I would like to replace our use of the invariant module
for user facing errors by transforming normal Error constructors to
ReactError and ReactErrorProd. (We can continue using invariant for
internal React errors that are meant to be unreachable, which was the
original purpose of invariant.)
* Use numbers instead of strings for error codes
* Use arguments instead of an array
I wasn't sure about this part so I asked Sebastian, and his rationale
was that using arguments will make ReactErrorProd slightly slower, but
using an array will likely make all the functions that throw slightly
slower to compile, so it's hard to say which way is better. But since
ReactErrorProd is in an error path, and fewer bytes is generally better,
no array is good.
* Casing nit