Commit Graph

1649 Commits

Author SHA1 Message Date
Sebastian Silbermann b30ec67c43 Convert ReactDOMSVG to createRoot (#28074) 2024-01-26 10:17:09 +01:00
Matt Carroll fbb21066a2 Convert SyntheticWheelEvent-test.js to createRoot (#28103) 2024-01-26 03:05:08 -05:00
Ricky 9bad8ed9a6 Convert validateDOMNesting to createRoot (#28098)
ezpz
2024-01-25 22:30:56 -05:00
Jan Kassens c7e735f625 Convert ReactLegacyContextDisabled-test.internal to createRoot (#28093)
Convert ReactLegacyContextDisabled-test.internal to createRoot
2024-01-25 16:02:13 -05:00
Jan Kassens a7fa58d8b6 Convert ReactDOMInput-test to createRoot (#28084)
Convert ReactDOMInput-test to createRoot
2024-01-25 14:22:12 -05:00
Ricky 0b32b3edd2 Convert ReactCompositeComponentState to createRoot (#28063) 2024-01-25 13:36:04 -05:00
Ricky 8bb6ee1d33 Update ReactUpdates-test (#28061)
## Overview

These tests are important for `ReactDOM.render`, so instead of just
re-writing them to `createRoot` and losing coverage:
- Moved the `.render` tests to `ReactLegacyUpdates`
- Re-wrote the tests in `ReactUpdates` to use `createRoot`
- Remove `unstable_batchedUpdates` from `ReactUpdates`

In a future PR, when I flag `batchedUpdates` with a Noop, I can add the
gate to just the tests in `ReactLegacyUpdates`.
2024-01-25 01:17:03 -05:00
Ricky 696953fd51 Convert ReactDOMFiber to createRoot (#28077)
Copies the existing tests to `ReactDOMLegacyFiber`, and updates
`ReactDOMFiber` to new root.
2024-01-24 23:55:42 -05:00
Ricky 5420c4ea08 Convert ReactMount to createRoot (#28075)
To convert this file, I started replacing all the calls in line, and
quickly realized that we already have most of these tests covered in
other files. So I found the test that we didn't already have for
`create/hydrateRoot` and added them, then renamed `ReactMount` to
`ReactLegacyMount`.
2024-01-24 23:55:21 -05:00
Ricky 2efb142606 Convert ReactDOMEventListener to createRoot (#28050) 2024-01-24 23:17:20 -05:00
Ricky 72411c45f9 Convert refs-destruction to createRoot (#28011) 2024-01-24 14:22:07 -05:00
Ricky 3d9b201327 Convert ReactCompositeComponentNestedState to createRoot (#28066) 2024-01-24 10:58:07 -05:00
Ricky 6480eea157 Convert ReactDOMFiberAsync to createRoot (#28067) 2024-01-24 10:57:47 -05:00
Jan Kassens f161ceaa74 Convert ReactServerRenderingHydration-test to createRoot (partially) (#28010)
Convert ReactServerRenderingHydration-test to createRoot (partially)

Some tests seem to be specifically testing the legacy APIs, maybe we
need to keep those around. Keeping this PR to the simple updates.
2024-01-24 10:38:28 -05:00
Ricky 4217d324ae Convert ReactDOMTestSelectors-test.js to createRoot (#27993)
Straightforward adding createRoot and act
2024-01-23 23:01:53 -05:00
Jack Pope 46174f16ed Use createRoot in ReactEventIndependence-test (#28052) 2024-01-23 17:33:49 -05:00
Jan Kassens b2d637128c Convert ReactDOMComponent-test to createRoot (#28034)
Convert ReactDOMComponent-test to createRoot
2024-01-23 10:04:13 -05:00
Sebastian Silbermann bf32989264 Convert ReactMountDestruction (partially) to createRoot (#28004) 2024-01-23 10:30:19 +01:00
Jack Pope 2f803b47c7 Use createRoot for ReactTreeTraversal-test (#28051) 2024-01-22 17:13:10 -05:00
Sebastian Silbermann 206934f027 Convert ReactDOMOption to createRoot (#28002) 2024-01-22 09:21:40 +01:00
Jan Kassens 4c63dc7bdd Convert getEventKey-test to createRoot (#28006)
Convert getEventKey-test to createRoot
2024-01-19 13:51:20 -05:00
Jan Kassens 624b51388b Convert SyntheticKeyboardEvent-test to createRoot (#28007)
Convert SyntheticKeyboardEvent-test to createRoot
2024-01-19 13:36:05 -05:00
Jan Kassens a2eaa21ac7 Convert dangerouslySetInnerHTML-test to createRoot (#28008)
Convert dangerouslySetInnerHTML-test to createRoot
2024-01-19 13:35:43 -05:00
Jan Kassens 24d1c6f0fa Convert ReactDOM-test to createRoot (#28009)
Convert ReactDOM-test to createRoot
2024-01-19 13:35:15 -05:00
Sebastian Silbermann 601dba8217 Convert ReactErrorLoggingRecovery to createRoot (#28003) 2024-01-19 18:07:08 +01:00
Ricky feed8f3f95 Convert ReactFunctionComponent to createRoot (#27997) 2024-01-18 22:32:04 -05:00
Andrew Clark 5d1b15a4f0 Rename "shared subset" to "server" (#27939)
The internal file ReactSharedSubset is what the `react` module resolves
to when imported from a Server Component environment. We gave it this
name because, originally, the idea was that Server Components can access
a subset of the APIs available on the client.

However, since then, we've also added APIs that can _only_ by accessed
on the server and not the client. In other words, it's no longer a
subset, it's a slightly different overlapping set.

So this commit renames ReactSharedSubet to ReactServer and updates all
the references. This does not affect the public API, only our internal
implementation.
2024-01-16 19:58:11 -05:00
Jan Kassens 33068c9db9 Upgrade ReactDOMShorthandCSSPropertyCollision-test to createRoot (#27924)
Upgrade ReactDOMShorthandCSSPropertyCollision-test to createRoot

Using the codemod from #27921 as a starting point, this migrates the
test to `createRoot`.
2024-01-12 15:51:31 -05:00
Jan Kassens 2594caa09e Convert ReactComponentLifeCycle-test to createRoot (#27916)
Convert ReactComponentLifeCycle-test to createRoot
2024-01-10 10:16:51 -05:00
Jan Kassens ef2859d50b Convert DOMPropertyOperations-test to createRoot (#27911)
Convert DOMPropertyOperations-test to createRoot

---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/27911).
* #27914
* __->__ #27911
2024-01-09 15:30:27 -05:00
Sebastian Markbåge f9dddcbbb1 [Fizz] Fix Client Render after Postpone (#27905)
If we end up client rendering a boundary due to an error after we have
already injected a postponed hole in that boundary we'll end up trying
to target a missing segment. Since we never insert segments for an
already errored boundary into the HTML. Normally an errored prerender
wouldn't be used but if it is, such as if it was an intentional client
error it triggers this case. Those should really be replaced with
postpones though.

This is a bit annoying since we eagerly build up the postponed path. I
took the easy route here and just cleared out the suspense boundary
itself from having any postponed slots. However, this still creates an
unnecessary replay path along the way to the boundary. We could probably
walk the path and remove any empty parent nodes.

What is worse is that if this is the only thing that postponed, we'd
still generate a postponed state even though there's actually nothing to
resume. Since this is a bit of an edge case already maybe it's fine.

In my test I added a check for the `error` event on `window` since this
error only surfaces by throwing an ignored error. We should really do
that globally for all tests. Our tests should fail by default if there's
an error logged to the window.
2024-01-08 23:52:33 -05:00
Andrew Clark f1039be4a4 Fix: useDeferredValue initialValue suspends forever without switching to final (#27888)
Fixes a bug in the experimental `initialValue` option for
`useDeferredValue` (added in #27500).

If rendering the `initialValue` causes the tree to suspend, React should
skip it and switch to rendering the final value instead. It should not
wait for `initialValue` to resolve.

This is not just an optimization, because in some cases the initial
value may _never_ resolve — intentionally. For example, if the
application does not provide an instant fallback state. This capability
is, in fact, the primary motivation for the `initialValue` API.

I mostly implemented this correctly in the original PR, but I missed
some cases where it wasn't working:

- If there's no Suspense boundary between the `useDeferredValue` hook
and the component that suspends, and we're not in the shell of the
transition (i.e. there's a parent Suspense boundary wrapping the
`useDeferredValue` hook), the deferred task would get incorrectly
dropped.
- Similarly, if there's no Suspense boundary between the
`useDeferredValue` hook and the component that suspends, and we're
rendering a synchronous update, the deferred task would get incorrectly
dropped.

What these cases have in common is that it causes the `useDeferredValue`
hook itself to be replaced by a Suspense fallback. The fix was the same
for both. (It already worked in cases where there's no Suspense fallback
at all, because those are handled differently, at the root.)

The way I discovered this was when investigating a particular bug in
Next.js that would happen during a 'popstate' transition (back/forward),
but not during a regular navigation. That's because we render popstate
transitions synchronously to preserve browser's scroll position — which
in this case triggered the second scenario above.
2024-01-07 23:17:20 -05:00
Josh Story 63310df2b2 [Fizz] Add Component Stacks to onError and onPostpone when in dev mode or during prerenders in prod mode (#27761)
Historically React would produce component stacks for dev builds only.
There is a cost to tracking component stacks and given the prod builds
try to optimize runtime performance these stacks were left out. More
recently React added production component stacks to Fiber in because it
can be immensely helpful in tracking down hard to debug production
issues. Fizz was not updated to have a similar behavior.

With the advent of prerendering however stacks for production in Fizz
are more relevant because prerendering is not really a dev-time task. If
you want the ability to reason about errors or postpones that happen
during a prerender having component stacks to interrogate is helpful and
these component stacks need to be available in production otherwise you
are really never going to see them. (it is possible that you could do
dev-mode prerenders but we don't expect this to be a common dev mode
workflow)

To better support the prerender use case and to make error logging in
Fizz more useful the following changes have been made

1. `onPostpone` now accepts a second `postponeInfo` argument which will
contain a componentStack. Postpones always originate from a component
render so the stack should be consistently available. The type however
will indicate the stack is optional so we can remove them in the future
if we decide the overhead is the wrong tradeoff in certain cases
2. `onError` now accepts a second `errorInfo` argument which may contain
a componentStack. If an error originated from a component a stack will
be included in the following cases.

This change entails tracking the component hierarchy in prod builds now.
While this isn't cost free it is implemented in a relatively lean
manner. Deferring the most expensive work (reifying the stack) until we
are actually in an error pathway.

In the course of implementing this change a number of simplifications
were made to the code which should make the stack tracking more
resilient. We no longer use a module global to curry the stack up to
some handler. This was delicate because you needed to always reset it
properly. We now curry the stack on the task itself.

Another change made was to track the component stack on SuspenseBoundary
instances so that we can provide the stack when aborting suspense
boundaries to help you determine which ones were affected by an abort.
2023-12-15 18:06:35 -08:00
BIKI DAS a3aae7fb01 feat:-added tests for more coverage in reactDom-input and reactText-area (#27796)
Small test similar to few tests added in #27740 , the `reactDom-input`
error message was just modified to match the error message, and the
`reactDomTextarea-test.js` has tests added to ensure more coverage.
2023-12-08 13:34:09 +00:00
Josh Story 9cae4428a1 Update act references in tests (#27805)
As part of the process of removing the deprecated `react-dom/test-utils`
package references to `act` from this module are replaced with
references to `unstable_act` in `react`. It is likely that the unstable
act implementation will be made stable. The test utils act is just a
reexport of the unstable_act implementation in react itself.
2023-12-06 12:57:14 -08:00
Jan Kassens f498aa2992 Flow: make more objects exact (#27790)
This makes a couple objects more exact. Nothing critical, just noticed
this old branch I had created when doing some Flow upgrades in the past.
2023-12-04 16:10:36 -05:00
BIKI DAS 5dd35968be fix: select console error to not suggest to set readonly to true (#27740)
fix #27657 

added test in the `ReactDOMSELECT-test.js` to not allow regession to
happen in future.

After changes this is what the error message looks like


https://github.com/facebook/react/assets/72331432/53dcbe2a-70d2-43d2-a52d-a4fc389fdfbf
2023-12-01 15:55:55 +00:00
Jan Kassens 1a65d036ef [cleanup] remove enableHostSingletons feature flag (#27583)
The flag is enabled everywhere, I think we can remove it now.
2023-11-16 17:42:03 -05:00
Josh Story ee68446ff1 [Fizz] handle errors in onHeaders (#27712)
`onHeaders` can throw however for now we can assume that headers are
optimistic values since the only things we produce for them are preload
links. This is a pragmatic decision because React could concievably have
headers in the future which were not optimistic and thus non-optional
however it is hard to imagine what these headers might be in practice.
If we need to change this behavior to be fatal in the future it would be
a breaking change.

This commit adds error logging when `onHeaders` throws and ensures the
request can continue to render successfully.
2023-11-15 12:53:38 -08:00
Sebastian Markbåge 0e352ea01c [Fizz] Fix for failing id overwrites for postpone (#27684)
When we postpone during a render we inject a new segment synchronously
which we postpone. That gets assigned an ID so we can refer to it
immediately in the postponed state.

When we do that, the parent segment may complete later even though it's
also synchronous. If that ends up not having any content in it, it'll
inline into the child and that will override the child's segment id
which is not correct since it was already assigned one.

To fix this, we simply opt-out of the optimization in that case which is
unfortunate because we'll generate many more unnecessary empty segments.
So we should come up with a new strategy for segment id assignment but
this fixes the bug.

Co-authored-by: Josh Story <story@hey.com>
2023-11-09 22:52:31 -05:00
Josh Story 7468903294 [Static][Fizz] bootstrap scripts should only emit once (#27674)
I introduced a bug in a recent change to how bootstrap scripts are
handled. Rather than clearing out the bootstrap script state from
ResumableState on completion of the prerender I did it during the
flushing phase which comes later after the postponed state has likely
been serialized. We should freeze these objects in dev so this is not
possible to do easily in test (nor in actual code in real systems).

This fixes the bug by eliminating the bootstrap config during
getPostponedState which is before the state can be serialized.
2023-11-08 17:51:47 -08:00
Josh Story 7508dcd5cc [Static][Fizz] Carry forward bootstrap config to resume if postponing in the shell (#27672)
Previously it was possible to postpone in the shell during a prerender
and then during a resume the bootstrap scripts would not be emitted
leading to no hydration on the client. This change moves the bootstrap
configuration to `ResumableState` where it can be serialized after
postponing if it wasn't flushed as part of the static shell.
2023-11-08 10:43:38 -08:00
Josh Story 2983249dd2 [Fizz] implement onHeaders and headersLengthHint options (#27641)
Adds a new option to `react-dom/server` entrypoints.

`onHeaders: (headers: Headers) => void` (non node envs)
`onHeaders: (headers: { Link?: string }) => void` (node envs)

When any `renderTo...` or `prerender...` function is called and this
option is provided the supplied function will be called sometime on or
before completion of the render with some preload link headers.

When provided during a `renderTo...` the callback will usually be called
after the first pass at work. The idea here is we want to get a set of
headers to start the browser loading well before the shell is ready. We
don't wait for the shell because if we did we may as well send the
preloads as tags in the HTML.

When provided during a `prerender...` the callback will be called after
the entire prerender is complete. The idea here is we are not responding
to a live request and it is preferable to capture as much as possible
for preloading as Headers in case the prerender was unable to finish the
shell.

Currently the following resources are always preloaded as headers when
the option is provided
1. prefetchDNS and preconnects
2. font preloads
3. high priority image preloads

Additionally if we are providing headers when the shell is incomplete
(regardless of whether it is render or prerender) we will also include
any stylesheet Resources (ones with a precedence prop)

There is a second option `maxHeadersLength?: number` which allows you to
specify the maximum length of the header content in unicode code units.
This is what you get when you read the length property of a string in
javascript. It's improtant to note that this is not the same as the
utf-8 byte length when these headers are serialized in a Response. The
utf8 representation may be the same size, or larger but it will never be
smaller.

If you do not supply a `maxHeadersLength` we defaul to `2000`. This was
chosen as half the value of the max headers length supported by commonly
known web servers and CDNs. many browser and web server can support
significantly more headers than this so you can use this option to
increase the headers limit. You can also of course use it to be even
more conservative. Again it is important to keep in mind there is no
direct translation between the max length and the bytelength and so if
you want to stay under a certain byte length you need to be potentially
more aggressive in the maxHeadersLength you choose.

Conceptually `onHeaders` could be called more than once as new headers
are discovered however if we haven't started flushing yet but since most
APIs for the server including the web standard Response only allow you
to set headers once the current implementation will only call it one
time
2023-11-07 10:16:33 -08:00
Jan Kassens ce2bc58a9f [activity] rename unstable_Offscreen to unstable_Activity (#27640)
`Activity` is the current candidate name. This PR starts the rename work
by renaming the exported unstable component name.

NOTE: downstream consumers need to rename the import when updating to
this commit.
2023-11-02 16:13:21 -04:00
Andrew Clark 77c4ac2ce8 [useFormState] Allow sync actions (#27571)
Updates useFormState to allow a sync function to be passed as an action.

A form action is almost always async, because it needs to talk to the
server. But since we support client-side actions, too, there's no reason
we can't allow sync actions, too.

I originally chose not to allow them to keep the implementation simpler
but it's not really that much more complicated because we already
support this for actions passed to startTransition. So now it's
consistent: anywhere an action is accepted, a sync client function is a
valid input.
2023-10-31 23:32:31 -04:00
Josh Story a9985529f1 [Fizz] Do not reinsert stylesheets after initial insert (#27586)
The loading state tracking for suspensey CSS is too complicated. Prior
to this change it had a state it could enter into where a stylesheet was
already in the DOM but the loading state did not know it was inserted
causing a later transition to try to insert it again.

This fix is to add proper tracking of insertions on the codepaths that
were missing it. It also modifies the logic of when to suspend based on
whether the stylesheet has already been inserted or not.

This is not 100% correct semantics however because a prior commit could
have inserted a stylesheet and a later transition should ideally be able
to wait on that load before committing. I haven't attempted to fix this
yet however because the loading state tracking is too complicated as it
is and requires a more thorough refactor. Additionally it's not
particularly valuable to delay a transition on a loading stylesheet when
a previous commit also relied on that stylesheet but didn't wait for it
b/c it was sync. I will follow up with an improvement PR later

fixes: https://github.com/facebook/react/issues/27585
2023-10-25 11:51:01 -07:00
Andrew Clark b8e47d988e Bugfix: useFormState queues actions in wrong order (#27570)
I neglected to update the "last" pointer of the action queue. Since the
queue is circular, rather than dropping the update, the effect was to
add the update to the front of the queue instead of the back. I didn't
notice earlier because in my demos/tests, the actions would either
resolve really quickly or the actions weren't order dependent (like
incrementing a counter).
2023-10-23 17:52:15 -04:00
Sebastian Markbåge 05fbd1aab0 [Fizz] Postponing in the shell (#27569)
When we postpone a prerender in the shell, we should just leave an empty
prelude and resume from the root. While preserving any options passed
in.

Since we haven't flushed anything we can't assume we've already emitted
html/body tags or any resources tracked in the resumable state. This
introduces a resetResumableState function to reset anything we didn't
flush.

This is a bit hacky. Ideally, we probably shouldn't have tracked it as
already happened until it flushed or something like that.

Basically, it's like restarting the prerender with the same options and
then immediately aborting. When we add the preload headers, we'd track
those as preload() being emitted after the reset and so they get readded
to the resumable state in that case.
2023-10-23 15:53:59 -04:00
Andrew Clark 779d59374e useDeferredValue has higher priority than partial hydration (#27550)
By default, partial hydration is given the lowest possible priority,
because until a tree is updated, the server-rendered HTML is assumed to
match the final resolved HTML.

However, this isn't completely true because a component may choose to
"upgrade" itself upon hydration. The simplest example is a component
that calls setState in a useEffect to switch to a richer implementation
of the UI. Another example is a component that doesn't have a server-
rendered implementation, so it intentionally suspends to force a client-
only render.

useDeferredValue is an example, too: the server only renders the first
pass (the initialValue) argument, and relies on the client to upgrade to
the final value.

What we should really do in these cases is emit some information into
the Fizz stream so that Fiber knows to prioritize the hydration of
certain trees. We plan to add a mechanism for this in the future.

In the meantime, though, we can at least ensure that the priority of the
upgrade task is correct once it's "discovered" during hydration. In this
case, the priority of the task spawned by useDeferredValue should have
Transition priority, not Offscreen priority.
2023-10-23 13:48:48 -04:00
Andrew Clark 6db7f4209e Bugfix: useDeferredValue loop during popstate transition (#27559)
During a popstate event, we attempt to render updates synchronously even
if they are transitions, to preserve scroll position if possible. We do
this by entangling the transition lane with the Sync lane.

However, if rendering the transition spawns additional transition
updates (e.g. a setState inside useEffect), there's no reason to render
those synchronously, too. We should use the normal transition behavior.

This fixes an issue where useDeferredValue during a popstate event would
spawn a transition update that was itself also synchronous.
2023-10-21 12:11:25 -04:00