This removes the automatic patching of the global `fetch` function in
Server Components environments to dedupe requests using `React.cache`, a
behavior that some RSC framework maintainers have objected to.
We may revisit this decision in the future, but for now it's not worth
the controversy.
Frameworks that have already shipped this behavior, like Next.js, can
reimplement it in userspace.
I considered keeping the implementation in the codebase and disabling it
by setting `enableFetchInstrumentation` to `false` everywhere, but since
that also disables the tests, it doesn't seem worth it because without
test coverage the behavior is likely to drift regardless. We can just
revert this PR later if desired.
Stacked on #28849, #28854, #28853. Behind a flag.
If you're following along from the side-lines. This is probably not what
you think it is.
It's NOT a way to get updates to a component over time. The
AsyncIterable works like an Iterable already works in React which is how
an Array works. I.e. it's a list of children - not the value of a child
over time.
It also doesn't actually render one component at a time. The way it
works is more like awaiting the entire list to become an array and then
it shows up. Before that it suspends the parent.
To actually get these to display one at a time, you have to opt-in with
`<SuspenseList>` to describe how they should appear. That's really the
interesting part and that not implemented yet.
Additionally, since these are effectively Async Functions and uncached
promises, they're not actually fully "supported" on the client yet for
the same reason rendering plain Promises and Async Functions aren't.
They warn. It's only really useful when paired with RSC that produces
instrumented versions of these. Ideally we'd published instrumented
helpers to help with map/filter style operations that yield new
instrumented AsyncIterables.
The way the implementation works basically just relies on unwrapThenable
and otherwise works like a plain Iterator.
There is one quirk with these that are different than just promises. We
ask for a new iterator each time we rerender. This means that upon retry
we kick off another iteration which itself might kick off new requests
that block iterating further. To solve this and make it actually
efficient enough to use on the client we'd need to stash something like
a buffer of the previous iteration and maybe iterator on the iterable so
that we can continue where we left off or synchronously iterate if we've
seen it before. Similar to our `.value` convention on Promises.
In Fizz, I had to do a special case because when we render an iterator
child we don't actually rerender the parent again like we do in Fiber.
However, it's more efficient to just continue on where we left off by
reusing the entries from the thenable state from before in that case.
We have changed the shape (and the runtime) of React Elements. To help
avoid precompiled or inlined JSX having subtle breakages or deopting
hidden classes, I renamed the symbol so that we can early error if
private implementation details are used or mismatching versions are
used.
Why "transitional"? Well, because this is not the last time we'll change
the shape. This is just a stepping stone to removing the `ref` field on
the elements in the next version so we'll likely have to do it again.
Adds an experimental feature flag to the implementation of useMemoCache,
the internal cache used by the React Compiler (Forget).
When enabled, instead of treating the cache as copy-on-write, like we do
with fibers, we share the same cache instance across all render
attempts, even if the component is interrupted before it commits.
If an update is interrupted, either because it suspended or because of
another update, we can reuse the memoized computations from the previous
attempt. We can do this because the React Compiler performs atomic
writes to the memo cache, i.e. it will not record the inputs to a
memoization without also recording its output.
This gives us a form of "resuming" within components and hooks.
This only works when updating a component that already mounted. It has
no impact during initial render, because the memo cache is stored on the
fiber, and since we have not implemented resuming for fibers, it's
always a fresh memo cache, anyway.
However, this alone is pretty useful — it happens whenever you update
the UI with fresh data after a mutation/action, which is extremely
common in a Suspense-driven (e.g. RSC or Relay) app.
So the impact of this feature is faster data mutations/actions (when the
React Compiler is used).
## Summary
This PR adds early return to the `diff` function. We don't need to go
through all the entries of `nextProps`, process and deep-diff the values
if `nextProps` is the same object as `prevProps`. Roughly 6% of all
`diffProperties` calls can be skipped.
## How did you test this change?
RNTester.
In React 19 React will finally stop publishing UMD builds. This is
motivated primarily by the lack of use of UMD format and the added
complexity of maintaining build infra for these releases. Additionally
with ESM becoming more prevalent in browsers and services like esm.sh
which can host React as an ESM module there are other options for doing
script tag based react loading.
This PR removes all the UMD build configs and forks.
There are some fixtures that still have references to UMD builds however
many of them already do not work (for instance they are using legacy
features like ReactDOM.render) and rather than block the removal on
these fixtures being brought up to date we'll just move forward and fix
or removes fixtures as necessary in the future.
So that when we end up referring to it in more places, it's only one.
We don't do this same pattern for regular `Symbol.iterator` because we
also support the string `"@@iterator"` for backwards compatibility.
This adds support in Flight for serializing four kinds of streams:
- `ReadableStream` with objects as a model. This is a single shot
iterator so you can read it only once. It can contain any value
including Server Components. Chunks are encoded as is so if you send in
10 typed arrays, you get the same typed arrays out on the other side.
- Binary `ReadableStream` with `type: 'bytes'` option. This supports the
BYOB protocol. In this mode, the receiving side just gets `Uint8Array`s
and they can be split across any single byte boundary into arbitrary
chunks.
- `AsyncIterable` where the `AsyncIterator` function is different than
the `AsyncIterable` itself. In this case we assume that this might be a
multi-shot iterable and so we buffer its value and you can iterate it
multiple times on the other side. We support the `return` value as a
value in the single completion slot, but you can't pass values in
`next()`. If you want single-shot, return the AsyncIterator instead.
- `AsyncIterator`. These gets serialized as a single-shot as it's just
an iterator.
`AsyncIterable`/`AsyncIterator` yield Promises that are instrumented
with our `.status`/`.value` convention so that they can be synchronously
looped over if available. They are also lazily parsed upon read.
We can't do this with `ReadableStream` because we use the native
implementation of `ReadableStream` which owns the promises.
The format is a leading row that indicates which type of stream it is.
Then a new row with the same ID is emitted for every chunk. Followed by
either an error or close row.
`AsyncIterable`s can also be returned as children of Server Components
and then they're conceptually the same as fragment arrays/iterables.
They can't actually be used as children in Fizz/Fiber but there's a
separate plan for that. Only `AsyncIterable` not `AsyncIterator` will be
valid as children - just like sync `Iterable` is already supported but
single-shot `Iterator` is not. Notably, neither of these streams
represent updates over time to a value. They represent multiple values
in a list.
When the server stream is aborted we also close the underlying stream.
However, closing a stream on the client, doesn't close the underlying
stream.
A couple of possible follow ups I'm not planning on doing right now:
- [ ] Free memory by releasing the buffer if an Iterator has been
exhausted. Single shots could be optimized further to release individual
items as you go.
- [ ] We could clean up the underlying stream if the only pending data
that's still flowing is from streams and all the streams have cleaned
up. It's not very reliable though. It's better to do cancellation for
the whole stream - e.g. at the framework level.
- [ ] Implement smarter Binary Stream chunk handling. Currently we wait
until we've received a whole row for binary chunks and copy them into
consecutive memory. We need this to preserve semantics when passing
typed arrays. However, for binary streams we don't need that. We can
just send whatever pieces we have so far.
Per team discussion, this upgrades the `initialValue` argument for
`useDeferredValue` from experimental to canary.
- Original implementation PR:
https://github.com/facebook/react/pull/27500
- API documentation PR: https://github.com/reactjs/react.dev/pull/6747
I left it disabled at Meta for now in case there's old code somewhere
that is still passing an `options` object as the second argument.
Follow up to #28783 and #28786.
Since we've changed the implementations of these we can rename them to
something a bit more descriptive while we're at it, since anyone
depending on them will need to upgrade their code anyway.
"react" with no condition:
`__CLIENT_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE`
"react" with "react-server" condition:
`__SERVER_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE`
"react-dom":
`__DOM_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE`
This is similar to #28771 but for isomorphic. We need a make over for
these dispatchers anyway so this is the first step. Also helps flush out
some internals usage that will break anyway.
It flattens the inner mutable objects onto the ReactSharedInternals.
This implements the concept of a DEV-only "owner" for Server Components.
The owner concept isn't really super useful. We barely use it anymore,
but we do have it as a concept in DevTools in a couple of cases so this
adds it for parity. However, this is mainly interesting because it could
be used to wire up future owner-based stacks.
I do this by outlining the DebugInfo for a Server Component
(ReactComponentInfo). Then I just rely on Flight deduping to refer to
that. I refer to the same thing by referential equality so that we can
associate a Server Component parent in DebugInfo with an owner.
If you suspend and replay a Server Component, we have to restore the
same owner. To do that, I did a little ugly hack and stashed it on the
thenable state object. Felt unnecessarily complicated to add a stateful
wrapper for this one dev-only case.
The owner could really be anything since it could be coming from a
different implementation. Because this is the first time we have an
owner other than Fiber, I have to fix up a bunch of places that assumes
Fiber. I mainly did the `typeof owner.tag === 'number'` to assume it's a
Fiber for now.
This also doesn't actually add it to DevTools / RN Inspector yet. I just
ignore them there for now.
Because Server Components can be async the owner isn't tracked after an
await. We need per-component AsyncLocalStorage for that. This can be
done in a follow up.
In prod, the `_owner` field is only used for string refs so if we have
string refs disabled, we don't need this field. In fact, that's one of
the big benefits of deprecating them.
This removes defaultProps support for all component types except for
classes. We've chosen to continue supporting defaultProps for classes
because lots of older code relies on it, and unlike function components,
(which can use default params), there's no straightforward alternative.
By implication, it also removes support for setting defaultProps on
`React.lazy` wrapper. So this will not work:
```js
const MyClassComponent = React.lazy(() => import('./MyClassComponent'));
// MyClassComponent is not actually a class; it's a lazy wrapper. So
// defaultProps does not work.
MyClassComponent.defaultProps = { foo: 'bar' };
```
However, if you set the default props on the class itself, then it's
fine.
For classes, this change also moves where defaultProps are resolved.
Previously, defaultProps were resolved by the JSX runtime. This change
is only observable if you introspect a JSX element, which is relatively
rare but does happen.
In other words, previously `<ClassWithDefaultProp />.props.aDefaultProp`
would resolve to the default prop value, but now it does not.
Cleanup enableUseRefAccessWarning flag
I don't think this flag has a path forward in the current
implementation. The detection by stack trace is too brittle to detect
the lazy initialization pattern reliably (see e.g. some internal tests
that expect the warning because they use lazy intialization, but a
slightly different pattern then the expected pattern.
I think a new version of this could be to fully ban ref access during
render with an alternative API for the exceptional cases that today
require ref access during render.
Only the FB entry point has legacy mode now so we can move the remaining
code in there.
Also enable disableLegacyMode in modern www builds since it doesn't
expose those entry points.
Now dependent on #28709.
---------
Co-authored-by: Josh Story <story@hey.com>
Make it more clear that these flags aren't used in RN OSS.
- Rename
`packages/shared/forks/ReactFeatureFlags.test-renderer.native.js` to
`packages/shared/forks/ReactFeatureFlags.test-renderer.native-fb.js`
- Remove RN OSS build cases consuming the feature flags since there is
no RN OSS RTR build.
## Summary
Makes a few changes to align React Native feature flags for open source
and internal test renderer configurations.
* Enable `enableSchedulingProfiler` for profiling builds.
* Align `ReactFeatureFlags.test-renderer.native.js` (with
`ReactFeatureFlags.native-fb.js`).
* Enable `enableUseMemoCacheHook`.
* Enable `enableFizzExternalRuntime`.
* Disable `alwaysThrottleRetries`.
## How did you test this change?
Ran the following successfully:
```
$ yarn test
$ yarn flow native
$ yarn flow fabric
```
We've rolled out this flag internally on WWW. This PR removed flag
`enableCustomElementPropertySupport`
Test plan:
-- `yarn test`
Co-authored-by: Ricky Hanlon <rickhanlonii@gmail.com>
Remove module pattern function component support (flag only)
> This is a redo of #27742, but only including the flag removal,
excluding further simplifications.
The module pattern
```
function MyComponent() {
return {
render() {
return this.state.foo
}
}
}
```
has been deprecated for approximately 5 years now. This PR removes
support for this pattern.
This breaks internal tests, so must be something in the refactor. Since
it's the top commit let's revert and split into two PRs, one that
removes the flag and one that does the refactor, so we can find the bug.
The module pattern
```
function MyComponent() {
return {
render() {
return this.state.foo
}
}
}
```
has been deprecated for approximately 5 years now. This PR removes
support for this pattern. It also simplifies a number of code paths in
particular related to the concept of `IndeterminateComponent` types.
## Overview
This has landed, so we can remove the flag
## Changelog
This change blocks using javascript URLs such as:
```html
<a href="javascript:notfine">p0wned</a>
```
We previously announced dropping support for this via a warning:
> A future version of React will block javascript: URLs as a security
precaution. Use event handlers instead if you can. If you need to
generate unsafe HTML try using dangerouslySetInnerHTML instead.
Stacked on top of #28498 for test fixes.
### Don't Rethrow
When we started React it was 1:1 setState calls a series of renders and
if they error, it errors where the setState was called. Simple. However,
then batching came and the error actually got thrown somewhere else.
With concurrent mode, it's not even possible to get setState itself to
throw anymore.
In fact, all APIs that can rethrow out of React are executed either at
the root of the scheduler or inside a DOM event handler.
If you throw inside a React.startTransition callback that's sync, then
that will bubble out of the startTransition but if you throw inside an
async callback or a useTransition we now need to handle it at the hook
site. So in 19 we need to make all React.startTransition swallow the
error (and report them to reportError).
The only one remaining that can throw is flushSync but it doesn't really
make sense for it to throw at the callsite neither because batching.
Just because something rendered in this flush doesn't mean it was
rendered due to what was just scheduled and doesn't mean that it should
abort any of the remaining code afterwards. setState is fire and forget.
It's send an instruction elsewhere, it's not part of the current
imperative code.
Error boundaries never rethrow. Since you should really always have
error boundaries, most of the time, it wouldn't rethrow anyway.
Rethrowing also actually currently drops errors on the floor since we
can only rethrow the first error, so to avoid that we'd need to call
reportError anyway. This happens in RN events.
The other issue with rethrowing is that it logs an extra console.error.
Since we're not sure that user code will actually log it anywhere we
still log it too just like we do with errors inside error boundaries
which leads all of these to log twice.
The goal of this PR is to never rethrow out of React instead, errors
outside of error boundaries get logged to reportError. Event system
errors too.
### Breaking Changes
The main thing this affects is testing where you want to inspect the
errors thrown. To make it easier to port, if you're inside `act` we
track the error into act in an aggregate error and then rethrow it at
the root of `act`. Unlike before though, if you flush synchronously
inside of act it'll still continue until the end of act before
rethrowing.
I expect most user code breakages would be to migrate from `flushSync`
to `act` if you assert on throwing.
However, in the React repo we also have `internalAct` and the
`waitForThrow` helpers. Since these have to use public production
implementations we track these using the global onerror or process
uncaughtException. Unlike regular act, includes both event handler
errors and onRecoverableError by default too. Not just render/commit
errors. So I had to account for that in our tests.
We restore logging an extra log for uncaught errors after the main log
with the component stack in it. We use `console.warn`. This is not yet
ignorable if you preventDefault to the main error event. To avoid
confusion if you don't end up logging the error to console I just added
`An error occurred`.
### Polyfill
All browsers we support really supports `reportError` but not all test
and server environments do, so I implemented a polyfill for browser and
node in `shared/reportGlobalError`. I don't love that this is included
in all builds and gets duplicated into isomorphic even though it's not
actually needed in production. Maybe in the future we can require a
polyfill for this.
### Follow Ups
In a follow up, I'll make caught vs uncaught error handling be
configurable too.
---------
Co-authored-by: Ricky Hanlon <rickhanlonii@gmail.com>
If false, this ignores text comparison checks during hydration at the
risk of privacy safety.
Since React 18 we recreate the DOM starting from the nearest Suspense
boundary if any of the text content mismatches. This ensures that if we
have nodes that otherwise line up correctly such as if they're the same
type of Component but in a different order, then we don't accidentally
transfer state or attributes to the wrong one.
If we didn't do this e.g. attributes like image src might not line up
with the text. E.g. you might show the wrong profile picture with the
wrong name. However, the main reason we do this is because it's a
security/privacy concern if state from the original node can transfer to
the other one. For example if you start typing into a text field to
reply to a story but then it turns out that the hydration was in a
different order, you might submit that text into a different story than
you intended. Similarly, if you've already clicked an item and that gets
replayed using Action replaying or is synchronously force hydrated -
that click might end up applying to a different item in the list than
you intended. E.g. liking the wrong photo.
Unfortunately a common case where this happens is when Google Translate
is applied to a page. It'll always cause mismatches and recreate the
tree. Most of the time this wouldn't be visible to users because it'd
just recreate to the same thing and then translate again. It can affect
metrics that trace when this hydration happened though.
Meta can use this flag to decide if they favor this perf metric over the
risk to user privacy.
This is similar to the old enableClientRenderFallbackOnTextMismatch flag
except this flag doesn't patch up the text when there's a mismatch.
Because we don't have the patching anymore. The assumption is that it is
safe to ignore the safety concern because we assume it's a match and
therefore favoring not patching it will lead to better perf.
## Summary
Based on
- https://github.com/facebook/react/pull/27903
This PR
- Silence warning in React tests
- Turn on flag
We want to finish cleaning up internal RTR usage, but let's prioritize
the deprecation process. We do this by silencing the internal warning
for now.
## How did you test this change?
`yarn build`
`yarn test ReactHooksInspectionIntegration -b`
This bumps the canary versions to v19 to communicate that the next
release will be a major. Once this lands, we can start merging breaking
changes into `main`.
## Summary
After realizing that this feature flag is entangled with
`alwaysThrottleRetries`, we're going to undo
https://github.com/facebook/react/pull/28550
## How did you test this change?
```
$ yarn test
$ yarn flow dom-browser
$ yarn flow dom-fb
$ yarn flow fabric
```
The `__NEXT_MAJOR__` value in the RN flags doesn't make sense because:
a) The flags are for the next RN major, since it only impacts the
renderers
b) The flags are off, so they're not currently in the next major, they
need enabled
c) the flag script didn't support it
This PR adds two aliases to the RN file:
- `__TODO_NEXT_RN_MAJOR__`: flags that need enabled before the next RN
major.
- `__NEXT_RN_MAJOR__`: flags that have been enabled since the last RN
major.
These values will need to be manually kept up to date when we cut a RN
version, but once RN switches to the canary build and aligns all the
flags, this entire file can be deleted.
## Script screen
Notably, I added a TODO value and a legend that prints at the end of the
script:
<img width="1078" alt="Screenshot 2024-03-18 at 8 11 27 PM"
src="https://github.com/facebook/react/assets/2440089/14da9066-f77d-437f-8188-830a31a843c5">
Updates the RN flag flow types to work like www does, so we can use the
`.native-fb-dynamic.js` file as the type/shim for the dynamically
imported file.
## Summary
Creates a new `alwaysThrottleDisappearingFallbacks` feature flag that
gates the changes from https://github.com/facebook/react/pull/26802
(instead of being controlled by `alwaysThrottleRetries`). The values of
this new flag mirror the current values of `alwaysThrottleRetries` such
that there is no behavior difference.
This additional feature flag allows us to incrementally validate the
change (arguably bug fix) from
https://github.com/facebook/react/pull/26802 independently from
`alwaysThrottleRetries`.
## How did you test this change?
```
$ yarn test
$ yarn flow dom-browser
$ yarn flow dom-fb
$ yarn flow fabric
```