* devDependencies: add core-js and es6-symbol polyfill for tests
* Update Flow and fix issues (#8006)
* Add npm v4.0.0 support (#8082)
* Add support for node v7 (#8135)
* Upgrade ESLint and dependencies, fix new lint errors, switch Travis to Yarn (#8309)
* Update ESLint to 3.10.2
Also pull in fbjs for extending properly, per @zpao. This also disables consistent-return, which has about 80 failing cases in React currently. If we'd like to turn this back on, we should do it separately and fix all the call sites properly (rather than just adding 'return undefined;' everywhere, which adds no value.
Fixes to all existing lint errors plus an update for yarn.lock to follow.
* Update yarn.lock after the eslint update.
* Fix all new eslint failures
Unfortunately I had to add three eslint-disable-next-line instances. All have explanations inline.
* Switch Travis to use yarn instead of npm
* Update all Jest packages to 17.x (#8327)
* Update all Jest packages to 17.x, cache babel-jest transforms
* Remove the caching
Looking at the other builds it doesn't seem to actually be that necessary. The bottleneck is executors, not build time.
* Remove unnecessary package, fix fiber test runner
* Regenerate yarn lockfile
* Update Flow to 0.37.0 (#8608)
Nothing really changes.
* Update to Jest 18 (#8621)
* mockImpl -> mockImplementation
D4329549
* Fixed linting errors
* circle.yml and circleci scripts
* Update Flow and fix issues (#8006)
* Fixed flow errors
* Updated shrinkwrap
* Removed unnecessary change
* Added jest --runInBand flag
* Removed ReactDOMFiber changes
* Add manual build fixtures
* Inject ReactDOM into ReactWithAddons from ReactWithAddons
We used to read ReactDOM as a global inside ReactAddonsDOMDependenciesUMDShim.
This didn't work in AMD environments such as RequireJS and SystemJS.
Instead, I changed it so that ReactDOM gets injected into ReactWithAddons by ReactDOM itself.
This way we don't have to try to require it (which wouldn't work because AMD doesn't handle circular dependencies well).
This means you have to load ReactDOM first before using ReactDOM-dependent addons, but this was already the case before.
This commit makes all build fixtures pass.
* Memoize ReactDOM to avoid going into require on every access
* Add Brunch fixture
* Inline requires to work around Brunch bug
See #8556 and https://github.com/brunch/brunch/issues/1591#issuecomment-270742503 for context.
This appears to be a Brunch bug but we can keep a temporary fix until the next major.
(cherry picked from commit ca2c71c0c5)
* Check if textContent should be set for textarea
shouldSetNodeTextContent returns whether a node.textContent should be
updated. Currently it only covers one case, which is to avoid setting
the textContent if the text is empty and a placeholder exists.
* Only set node.value if it's equal to initialValue
In IE11 textContent is populated when the placeholder attribute is set.
Without this check, we end up setting node.value equal to the
placeholder text, causing the textarea to actually render with the text
inside.
This check makes sure that textContent is equal to our expected
initialValue, which should be the case when using defaultValue.
* Remove placeholder/textarea check, use contentToUse instead
(cherry picked from commit e644faa610)
* Consider Host Component classes when creating a new internal instance
* Remove unused tagToComponentClass & injectComponentClasses from ReactHostComponent
(cherry picked from commit 461a74115c)
* Only assign defaultValue if it has changed.
* Improve comment about reason for defaultValue conditional assignment
(cherry picked from commit 0d20dcf910)
Fix for #8308. This is a bad hack -- EventPluginHub.getListener isn't even DOM-specific -- but this works for now and lets us release 15.4.1.
(cherry picked from commit c7129ce1f0)
* Use _hostContainerInfo to track test renderer options
The transaction is not available when unmounting or updating the
instance, so we track it using _hostContainerInfo
* Throw if hostContainerInfo is not populated in getPublicInstance
* Linting fixes
* Remove transaction from ref lifecycle code path
We don't need to pass the transaction around anymore since we store the
test options on _hostContainerInfo instead
* Remove unused argument
(cherry picked from commit e43aaab254)
Prior to this, React was using a nextDebugID variable that was locally
scoped to both `instantiateReactComponent` and `ReactShallowRenderer`.
This caused problems when the debugIDs would collide, the `itemMap` in
`ReactComponentTreeHook` would be overwritten and tests would fail
with the message "Expected onBeforeMountComponent() parent and
onSetChildren() to be consistent".
This change shares the debugID with both modules thus preventing any
collisions in the future.
(cherry picked from commit 6eebed0535)
The script that strips providesModule is very sensitive.
Test plan:
Searched for providesModule in build. No more.
reactComponentExpect used to have problems too but doesn't seem
to anymore. Don't know why.
This is a manual cherry-pick of 2 PRs, updated to handle differences in the stable branch:
- c78464f8ea - Resolve flow errors with ReactTestRenderer (#7736)
- 7dfa01f9fa - Revert ReactMultiChild to plain object (#7757)
* Add a hook that throws a runtime warning for invalid WAI ARIA attributes and values.
* Resolved linting errors.
* Added a test case for many props.
* Added a test case for ARIA attribute proper casing.
* Added a warning for uppercased attributes to ReactDOMInvalidARIAHook
(cherry picked from commit 59ff7749ed)
* create ReactTestTextComponent fil
* create ReactTestEmptyComponent
* Use class for ReactTestRenderer
* Add flow to ReactTestRenderer
(cherry picked from commit 5a3abab660)
* High priority work
Adds the ability to schedule and perform high priority work. In the
noop renderer, this is exposed using a method `performHighPriWork(fn)`
where the function is executed and all updates in that scope are given
high priority.
To do this, the scheduler keeps track of a default priority level.
A new function `performWithPriority(priority, fn)` changes the default
priority before calling the function, then resets it afterwards.
* Rename overloaded priority terms
"High" and "low" priority are overloaded terms. There are priority
levels called HighPriority and LowPriority. Meanwhile, there are
functions called {perform,schedule}HighPriWork, which corresponds
to requestAnimationFrame, and {perform,schedule}LowPriWork, which
corresponds to requestIdleCallback. But in fact, work that has
HighPriority is meant to be scheduled with requestIdleCallback.
This is super confusing.
To address this, {perform,schedule}HighPriWork has been renamed
to {perform,schedule}AnimationWork, and
{perform,schedule}LowPriWork has been renamed to
{perform,schedule}DeferredWork. HighPriority and LowPriority
remain the same.
* Priority levels merge fix
(cherry picked from commit 6144212a86)
* Implement optional mockConfig and getMockRef
* default mockConfig, walk render tree
* Pass mockConfig to transaction
* Attach mockConfig to transaction
* type mockConfig in ReactRef
* Expect object in native component ref test
* Fix argument name for attachRefs
* Add mockConfig support to legacy refs
* Pass transaction to getPublicInstance
* Implement getMockConfig on ReactTestReconcileTransaction
* Merge defaultMockConfig and mockConfig options
* Rename mockConfig to testOptions
* Break getPublicInstnce into three lines
* createMockRef -> createNodeMock
(cherry picked from commit f3569a2c31)
Due to a typo in PR#7667 where I put 'DispatchConfig' when the type was
'EventTypes', there were some flow errors being thrown.
Then PR#7642 fixed a bug in SimpleEventPlugin and added some untyped
methods, which threw more flow errors.
Last, while fixing this, I fixed two eslint errors in the
SimpleEventPlugin test.
(cherry picked from commit 54cbe29262)
* Cull disabled mouse events at plugin level. Remove component level filters
* DisabledInputUtils tests are now for SimpleEventPlugin
* Add click bubbling test
* Add isInteractive function. Use in iOS click exception rules
* Invert interactive check in local click listener. Add test coverage
* Reduce number of mouse events disabable. Formatting in isIteractive()
* Switch isInteractive tag order for alignment
* Update formatting of isInteractive method
(cherry picked from commit 73c50e7d00)
In order to properly type an `Operation`, we need to change the call site from having two arguments: one for `type` and one for `payload` into an object that contains both. This isn't a perf regression because we were already constructing this object in the first place and doesn't change the emitted event so shouldn't affect the dev tools.
None of the call sites are actually flow-ified so it isn't technically used but once we will, it'll make sure that we don't send random strings and payload through those very generic methods.
(cherry picked from commit eaefd9052a)
React IDs have been killed and there was one call site left in a test. I trimmed down the implementation to keep only what is actually used and inlined it inside of the test so we don't get more people using it in the future.
(cherry picked from commit 82598eec79)
* Type SimpleEventPlugin and TapEventPlugin
- Renamed file from 'ReactSynteticEvent' to 'ReactSyntheticEventType'
- Fills in the 'any' holes that were left in DispatchConfig type and the
type annotations in EventPluginRegistry.
- Adds polymorphic PluginModule type and related types
- Uses hack to support indexable properties on 'Touch' type in
TapEventPlugin
The issue in TapEventPlugin is that the code is accessing one of four
possible properties on the 'Touch' type native event using the bracket
accessor. Classes in Flow don't support using the bracket accessor,
unless you use a declaration and the syntax `[key: Type]: Type`.[1] The
downside of using that here is that we create a global type, which we
may not need in other files.
[1]: https://github.com/facebook/flow/issues/1323
Other options:
- Use looser typing or a '@FixMe' comment and open an issue with Flow to
support indexing on regular classes.
- Rewrite TapEventPlugin to not use the bracket accessor on 'Touch'. I
thought the current implementation was elegant and didn't want to
change it. But we could do something like this:
```
if (nativeEvent.pageX || nativeEvent.pageY) {
return axis.page === 'pageX' ? nativeEvent.pageX : nativeEvent.pageY;
} else {
var clientAxis = axis.client === 'clientX' ? nativeEvent.clientX : nativeEvent.clientY;
return nativeEvent[axis.client] + ViewportMetrics[axis.envScroll];
}
```
(cherry picked from commit 7b2d9655da)