It used to be slow whenever a type miss occurred because expensive `Error` objects were being created. For example, with `oneOfType([number, data])`, passing a date would create an `Error` object in `number` typechecker for every item.
The savings depend on how much commonly you used `oneOfType()`, and how often it had “misses”. If you used it heavily, you might see 1.5x to 2x performance improvements in `__DEV__` after this fix.
(cherry picked from commit 680685bec4)
* Remove onBeforeMountComponent hook event
It is unnecessary.
We now pass the element as part of onInstantiateComponent, and it can't change before mounting.
* Remove onComponentHasMounted hook event
It is unused after #7410.
* Replace on(Begin|End)ReconcilerTimer hook events
We already have onBeforeUpdateComponent.
Let's just have on(Before?)(Mount|Update|Unmount)Component and stick with them.
This removes double event dispatches in some hot spots.
* Remove onComponentHasUpdated hook
The tests still pass so presumably it was not necessary.
* Add missing __DEV__ to TestUtils code
* Replace on(InstantiateComponent|SetParent) with onBeforeMountComponent
This lets us further consolidate hooks.
The parent ID is now passed as an argument to onBeforeMountComponent() with the element.
* Remove onMountRootComponent hook event
It is unnecessary now that we pass the parent ID to onBeforeMountComponent.
* Use parentDebugID = 0 both for roots and production
This removes some awkward branching.
(cherry picked from commit 0e976e136c)
* Remove unnecessary indirection from the tree hook
* Replace onSetDisplayName, onSetOwner, onSetText with one event
Less events is better.
onSetDisplayName, onSetOwner, and onSetText only existed because we didn't initially track elements.
* Remove unused variables
(cherry picked from commit 1f31357a2e)
* Comment previous occurrences of this issue
* Fix DEV performance regression in V8
* Extract try/catch into a separate function when calling hooks
(cherry picked from commit afa27bc4d5)
* Prevent internal performance regression
This only affects Facebook website, not open source version of React.
On the Facebook website, we don't have a transform for warnings and invariants.
Therefore, expensive arguments will be calculated even if the warning doesn't fire.
This fixes a few cases where that calculation might be more expensive than usually.
In my testing, this brings down average row click time in Power Editor from ~300ms to ~220ms in __DEV__ (vs ~40ms in prod).
* Put warning() that shows up in profile behind condition
(cherry picked from commit 178cb7d339)
* Eagerly evaluate inline requires in Jest
I inlined some requires in #7188 to fix the build size regression.
However this caused an issue with Jest due to it resetting module registry between tests.
This is a temporary fix to #7240.
It should be reverted as part of #7178.
* Make the hack work in all environments
(cherry picked from commit 15ae5857f6)
This provides an easy way to indicate that components should only rerender when given new props, like PureRenderMixin. If you rely on mutation in your React components, you can continue to use `React.Component`.
Inheriting from `React.PureComponent` indicates to React that your component doesn't need to rerender when the props are unchanged. We'll compare the old and new props before each render and short-circuit if they're unchanged. It's like an automatic shouldComponentUpdate.
(cherry picked from commit c8fbdac227)
* Warn if PropType function is called in production
* Check if console is undefined before warning
* Randomize value of ReactPropTypesSecret
* Remove dev environment tests
* Rename typeCheckPass to productionWarningCheck
* Rename productionWarningCheck to expectWarningInProduction
* Call toString on Math.random()
* Rename test block for React type checks
* Make sure warning isnt emitted for failing props
* Cache warning by component and prop, warn in dev
* Pass ReactPropTypesSecret to internal checks
* Move tests to ReactPropTypes-test.js
* Update the warning message to include link
* Do not test warning for unions with invalid args
(cherry picked from commit 95ac239cf3)
* Fix for 5468: Validate proptype definitions sooner
Added typeCheckWarn() func and updated the oneOf/oneOfType tests
Added __DEV__ warning for invalid oneOf/OneOfType args
* Suppress redundant error on warn; typeCheckWarn() removed
* Return no-op
* Using emptyFunction module for consistency
* Remove createChainableTypeChecker() call
* Adjust test to assert type check passes when warned
(cherry picked from commit 6cc037bd0d)
* Add failing tests for #7187 and #7190
* Pass shouldHaveDebugID flag to instantiateComponent
This allows us to remove a hack that was added in #6770 and caused #7187 and #7190.
* Move logic for choosing whether to use debugID outside instantiate
(cherry picked from commit d2ff462b79)
* Inline dev-only requires
This reduces the production bundled build size.
* Use new references after resetting module registry in tests
This fixes the tests which were broken due to inlining some requires.
(cherry picked from commit 8fe6b5fb46)
This commit fixes#5473: ReactDOMServer.renderToString: presence of onClick
handler causes errors on async update
This commit performs the following changes:
- Adds a getUpdateQueue method to ReactServerRenderingTransaction,
ReactReconcileTransaction, ReactNativeReconcileTransaction and
ReactTestReconcileTransaction
- Make the ReactCompositeComponent call this getUpdateQueue instead of using
ReactUpdateQueue that was unwanted at certain moments on server
- On ReactServerRenderingTransaction, dispatch ReactUpdateQueue's methods
while rendering and warning methods afterwards. This is done through the new
ReactServerUpdateQueue class
- Added a series of tests that mimics the case presented in #5473 with setState,
forceUpdate and replaceState
- Add flow typechecking on concerned files
(cherry picked from commit dbdddf1c82)
This moves some files out of shared that are not actually shared
with isomorphic. They're specific to the renderers.
(cherry picked from commit 4bc1048e0d)
One of the ReactMultiChildText tests renders 2145 roots (and even more components) and unmounts none of them. Now we don't loop through them all a bunch of times so the test takes 20 seconds instead of 60.
We should clean up instantiateReactComponent somehow so that the onSetDisplayName call isn't produced for the TopLevelWrapper, which should allow us to just store an array of unmountedIDs instead of a hash map so we at least don't have double maps. This change mirrors the old logic though.
Reviewers: @gaearon, @sebmarkbage
(cherry picked from commit 3cc733add4)
Being able to get the source for your parent components seems useful, and ReactComponentTreeDevtool is best poised to be able to do that.
I'm also not sure it makes sense to have separate DOM-specific `onMountDOMComponent` and `onUpdateDOMComponent` events, so I removed them for now. Even if we want them, their timing seemed sort of arbitrary.
I also made it so DOM devtools can listen to non-DOM events too. Willing to change that if people think it's ugly though.
(cherry picked from commit 03f4ba260b)
For clarity.
I left "native event" as-is because there's a lot of it, it's not particularly ambiguous, and SimulateNative/nativeTouchData are public API in ReactTestUtils.
(cherry picked from commit ba9b985406)