The old (unstable) mechanism for suspending was to throw a promise. The
purpose of throwing is to interrupt the component's execution, and also
to signal to React that the interruption was caused by Suspense as
opposed to some other error.
A flaw is that throwing is meant to be an implementation detail — if
code in userspace catches the promise, it can lead to unexpected
behavior.
With `use`, userspace code does not throw promises directly, but `use`
itself still needs to throw something to interrupt the component and
unwind the stack.
The solution is to throw an internal error. In development, we can
detect whether the error was caught by a userspace try/catch block and
log a warning — though it's not foolproof, since a clever user could
catch the object and rethrow it later.
The error message includes advice to move `use` outside of the try/catch
block.
I did not yet implement the warning in Flight.
There are two different switch statements that we use to unwrap a
`use`-ed promise, but there really only needs to be one. This was a
factoring artifact that arose because I implemented the yieldy `status`
instrumentation thing before I implemented `use` (for promises that are
thrown directly during render, which is the old Suspense pattern that
will be superseded by `use`).
To derisk the rollout of `use`, and simplify the implementation, this
reverts the yield-to-microtasks behavior for promises that are thrown
directly (as opposed to being unwrapped by `use`).
We may add this back later. However, the plan is to deprecate throwing a
promise directly and migrate all existing Suspense code to `use`, so the
extra code probably isn't worth it.