This PR has a bunch of surrounding refactoring. See individual commits.
The main change is that we no longer special case `typeof is ===
'string'` as a special case according to the
`enableCustomElementPropertySupport` flag.
Effectively this means that you can't use custom properties/events,
other than the ones React knows about on `<input is="my-input">`
extensions.
This is unfortunate but there's too many paths that are forked in
inconsistent ways since we fork based on tag name. I think __the
solution is to let all React elements set unknown properties/events in
the same way as this flag__ but that's a bigger change than this flag
implies.
Since `is` is not universally supported yet anyway, this doesn't seem
like a huge loss. Attributes still work.
We still support passing the `is` prop and turn that into the
appropriate createElement call.
@josepharhar
Normally we allow any attribute/property on custom elements. However
it's a shared namespace. The `aria-` namespace applies to all generic
elements which are shared with custom elements. So arguably adding
custom extensions there is a really bad idea since it can conflict with
future additions.
It's possible there is a new standard one that's polyfilled by a custom
element but the same issue applies to React in general that we might
warn for very new additions so we just have to be quick on that.
cc @josepharhar
This is a step towards getting rid of the meta programming in
DOMProperty and CSSProperty.
This moves isAttributeNameSafe and isUnitlessNumber to a separate shared
modules.
isUnitlessNumber is now a single switch instead of meta-programming.
There is a slight behavior change here in that I hard code a specific
set of vendor-prefixed attributes instead of prefixing all the unitless
properties. I based this list on what getComputedStyle returns in
current browsers. I removed Opera prefixes because they were [removed in
Opera](https://dev.opera.com/blog/css-vendor-prefixes-in-opera-12-50-snapshots/)
itself. I included the ms ones mentioned [in the original
PR](https://github.com/facebook/react/commit/5abcce534382d85887f3d33475e8e54e3b5d8457).
These shouldn't really be used anymore anyway so should be pretty safe.
Worst case, they'll fallback to the other property if you specify both.
Finally I inline the mustUseProperty special cases - which are also the
only thing that uses propertyName. These are really all controlled
components and all booleans.
I'm making a small breaking change here by treating `checked` and
`selected` specially only on the `input` and `option` tags instead of
all tags. That's because those are the only DOM nodes that actually have
those properties but we used to set them as expandos instead of
attributes before. That's why one of the tests is updated to now use
`input` instead of testing an expando on a `div` which isn't a real use
case. Interestingly this also uncovered that we update checked twice for
some reason but keeping that logic for now.
Ideally `multiple` and `muted` should move into `select` and
`audio`/`video` respectively for the same reason.
No change to the attribute-behavior fixture.
This is not really part of the bindings, it's more part of the package
entry points. /shared/ is not really right neither because it's more
like an isomorphic entry point and not some utility.
We currently throw an error when disableJavaScriptURLs is on and trigger
an error boundary. I kind of thought that's what would happen with CSP
or Trusted Types anyway. However, that's not what happens. Instead, in
those environments what happens is that the error is triggered when you
try to actually visit those links. So if you `preventDefault()` or
something it'll never show up and since the error just logs to the
console or to a violation logger, it's effectively a noop to users.
We can simulate the same without CSP by simply generating a different
`javascript:` url that throws instead of executing the potential attack
vector.
This still allows these to be used - at least as long as you
preventDefault before using them in practice. This might be legit for
forms. We still don't recommend using them for links-as-buttons since
it'll be possible to "Open in a New Tab" and other weird artifacts. For
links we still recommend the technique of assigning a button role etc.
It also is a little nicer when an attack actually happens because at
least it doesn't allow an attacker to trigger error boundaries and
effectively deny access to a page.
I use a shared helper when setting properties into a helper whether it's
initial or update.
I moved the special cases per tag to commit phase so we can check it
only once. This also effectively inlines getHostProps which can be done
in a single check per prop key.
The diffProperties operation is simplified to mostly just generating a
plain diff of all properties, generating an update payload. This might
generate a few more entries that are now ignored in the commit phase.
that previously would've been ignored earlier. We could skip this and
just do the whole diff in the commit phase by always scheduling a commit
phase update.
I tested the attribute table (one change documented below) and a few
select DOM fixtures.
Added an explicit type to all $FlowFixMe suppressions to reduce
over-suppressions of new errors that might be caused on the same lines.
Also removes suppressions that aren't used (e.g. in a `@noflow` file as
they're purely misleading)
Test Plan:
yarn flow-ci
Prerendering a tree (i.e. with Offscreen) should not suspend the commit
phase, because the content is not yet visible. However, when revealing a
prerendered tree, we should suspend the commit phase if resources in the
prerendered tree haven't finished loading yet.
To do this properly, we need to visit all the visible nodes in the tree
that might possibly suspend. This includes nodes in the current tree,
because even though they were already "mounted", the resources might not
have loaded yet, because we didn't suspend when it was prerendered.
We will need to add this capability to the Offscreen component's
"manual" mode, too. Something like a `ready()` method that returns a
promise that resolves when the tree has fully loaded.
Also includes some fixes to #26450. See PR for details.
Before a commit is finished if any new stylesheet resources are going to
mount and we are capable of delaying the commit we will do the following
1. Wait for all preloads for newly created stylesheet resources to load
2. Once all preloads are finished we insert the stylesheet instances for
these resources and wait for them all to load
3. Once all stylesheets have loaded we complete the commit
In this PR I also removed the synchronous loadingstate tracking in the
fizz runtime. It was not necessary to support the implementation on not
used by the fizz runtime itself. It makes the inline script slightly
smaller
In this PR I also integrated ReactDOMFloatClient with
ReactDOMHostConfig. It leads to better code factoring, something I
already did on the server a while back. To make the diff a little easier
to follow i make these changes in a single commit so you can look at the
change after that commit if helpful
There is a 500ms timeout which will finish the commit even if all
suspended host instances have not finished loading yet
At the moment error and load events are treated the same and we're
really tracking whether the host instance is finished attempting to
load.
With this flag off, we don't throw and therefore don't patch up the tree
when suppression is off.
Haven't tested.
---------
Co-authored-by: Rick Hanlon <rickhanlonii@fb.com>
This is in line with the refactor I already did on Fizz earlier and
brings Fiber up to a similar structure.
We end up with a lot of extra checks due the extra abstractions we use
to check the various properties. This uses a flatter and more inline
model which makes it easier to see what each property does. The tradeoff
is that a change might need changes in more places.
The general structure is that there's a switch for tag first, then a
switch for each attribute special case, then a switch for the value. So
it's easy to follow where each scenario will end up and there shouldn't
be any unnecessary code executed along the way.
My goal is to eventually get rid of the meta-programming in DOMProperty
and CSSProperty but I'm leaving that in for now - in line with Fizz.
My next step is moving around things a bit in the diff/commit phases.
This is the first step to more refactors for perf and size, but also
because I'm adding more special cases so I need to have a flatter
structure that I can reason about for those special cases.
When rendering a suspensey resource that we haven't seen before, it may
have loaded in the background while we were rendering. We should yield
to the main thread to see if the load event fires in an immediate task.
For example, if the resource for a link element has already loaded, its
load event will fire in a task right after React yields to the main
thread. Because the continuation task is not scheduled until right
before React yields, the load event will ping React before it resumes.
If this happens, we can resume rendering without showing a fallback.
I don't think this matters much for images, because the `completed`
property tells us whether the image has loaded, and during a non-urgent
render, we never block the main thread for more than 5ms at a time (for
now — we might increase this in the future). It matters more for
stylesheets because the only way to check if it has loaded is by
listening for the load event.
This is essentially the same trick that `use` does for userspace
promises, but a bit simpler because we don't need to replay the host
component's begin phase; the work-in-progress fiber already completed,
so we can just continue onto the next sibling without any additional
work.
As part of this change, I split the `shouldSuspendCommit` host config
method into separate `maySuspendCommit` and `preloadInstance` methods.
Previously `shouldSuspendCommit` was used for both.
This raised a question of whether we should preload resources during a
synchronous render. My initial instinct was that we shouldn't, because
we're going to synchronously block the main thread until the resource is
inserted into the DOM, anyway. But I wonder if the browser is able to
initiate the preload even while the main thread is blocked. It's
probably a micro-optimization either way because most resources will be
loaded during transitions, not urgent renders.
This adds a new capability for renderers (React DOM, React Native):
prevent a tree from being displayed until it is ready, showing a
fallback if necessary, but without blocking the React components from
being evaluated in the meantime.
A concrete example is CSS loading: React DOM can block a commit from
being applied until the stylesheet has loaded. This allows us to load
the CSS asynchronously, while also preventing a flash of unstyled
content. Images and fonts are some of the other use cases.
You can think of this as "Suspense for the commit phase". Traditional
Suspense, i.e. with `use`, blocking during the render phase: React
cannot proceed with rendering until the data is available. But in the
case of things like stylesheets, you don't need the CSS in order to
evaluate the component. It just needs to be loaded before the tree is
committed. Because React buffers its side effects and mutations, it can
do work in parallel while the stylesheets load in the background.
Like regular Suspense, a "suspensey" stylesheet or image will trigger
the nearest Suspense fallback if it hasn't loaded yet. For now, though,
we only do this for non-urgent updates, like with startTransition. If
you render a suspensey resource during an urgent update, it will revert
to today's behavior. (We may or may not add a way to suspend the commit
during an urgent update in the future.)
In this PR, I have implemented this capability in the reconciler via new
methods added to the host config. I've used our internal React "no-op"
renderer to write tests that demonstrate the feature. I have not yet
implemented Suspensey CSS, images, etc in React DOM. @gnoff and I will
work on that in subsequent PRs.
In concurrent mode we error if child nodes mismatches which triggers a
recreation of the whole hydration boundary. This ensures that we don't
replay the wrong thing, transform state or other security issues.
For text content, we respect `suppressedHydrationWarning` to allow for
things like `<div suppressedHydrationWarning>{timestamp}</div>` to
ignore the timestamp. This mode actually still patches up the text
content to be the client rendered content.
In principle we shouldn't have to do that because either value should be
ok, and arguably it's better not to trigger layout thrash after the
fact.
We do have a lot of code still to deal with patching up the tree because
that's what legacy mode does which is still in the code base. When we
delete legacy mode we would still be stuck with a lot of it just to deal
with this case.
Therefore I propose that we change the semantics to not patch up
hydration errors for text nodes. We already don't for attributes.
There's currently a giant cycle between the event system, through
react-dom-bindings, reconciler and then react-dom. We resolve this cycle
using dependency injection. However, this all ends up in the same
bundle. It can be reordered to resolve the cycles. If we avoid
side-effects and avoid reading from module exports during
initialization, this should be resolvable in a more optimal way by the
compiler.
I'm trying to get rid of all meta programming in the module scope so
that closure can do a better job figuring out cyclic dependencies and
ability to reorder.
This is converting a lot of the patterns that assign functions
conditionally to using function declarations instead.
```
let fn;
if (__DEV__) {
fn = function() {
...
};
}
```
->
```
function fn() {
if (__DEV__) {
...
}
}
```
These used to be used by partial render.
ReactDOMDispatcher ended up not being used in this way.
Move shared DOM files to client. These are only used by client
abstractions now. They're inlined in the Fizz code so they're no longer
shared.
We disallow empty strings for `href` and `src` since they're common
mistakes that end up loading the current page as a preload, image or
link. We also disallow it for `action`. You have to pass `null` which is
the same.
However, for `formAction` passing `null` is not the same as passing
empty string. Passing empty string overrides the form's action to be the
current page even if the form's action was set to something else.
There's no easy way to express the same thing `#` show up in the user
visible URLs and `?` clears the search params.
Since this is also not a common mistake, we can just allow this.
We attempt to preload scripts that we detect during Fizz rendering
however when `noModule={true}` we should not because it will force
modern browser to fetch scripts they will never execute
Hoisted script resources already don't preload because we just emit the
resource immediately. This change currently on affects the preloads for
scripts that aren't hoistable
This PR is now based on #26256
The original matching function for `hydrateHoistable` some challenging
time complexity since we built up the list of matchable nodes for each
link of that type and then had to check to exclusion. This new
implementation aims to improve the complexity
For hoisted title tags we match the first title if it is valid (not in
SVG context and does not have `itemprop`, the two ways you opt out of
hoisting when rendering titles). This path is much faster than others
and we use it because valid Documents only have 1 title anyway and if we
did have a mismatch the rendered title still ends up as the
Document.title so there is no functional degradation for misses.
For hoisted link and meta tags we track all potentially hydratable
Elements of this type in a cache per Document. The cache is refreshed
once each commit if and only if there is a title or meta hoistable
hydrating. The caches are partitioned by a natural key for each type
(href for link and content for meta). Then secondary attributes are
checked to see if the potential match is matchable.
For link we check `rel`, `title`, and `crossorigin`. These should
provide enough entropy that we never have collisions except is contrived
cases and even then it should not affect functionality of the page. This
should also be tolerant of links being injected in arbitrary places in
the Document by 3rd party scripts and browser extensions
For meta we check `name`, `property`, `http-equiv`, and `charset`. These
should provide enough entropy that we don't have meaningful collisions.
It is concievable with og tags that there may be true duplciates `<meta
property="og:image:size:height" content="100" />` but even if we did
bind to the wrong instance meta tags are typically only read from SSR by
bots and rarely inserted by 3rd parties so an adverse functional outcome
is not expected.
## Do not hoist elements with `itemProp`
In HTML `itemprop` signifies a property of an `itemscope` with respect
to the Microdata spec
(https://html.spec.whatwg.org/multipage/microdata.html#microdata)
additionally `itemprop` is valid on any tag and can even make some tags
that are otherwise invalid in the `<body>` valid there (`<meta>` for
instance).
Originally I tried an approach where if you rendered something otherwise
hoistable inside an `itemscope` it would not hoist if it had an
`itemprop`. This meant that some components with `itemprop` could hoist
(if they were not scoped, which is generally invalid microdata
implementation). However the problem is things that do hoist, hoist into
the head and body and these tags can have an `itemscope`. This creates a
ton of ambiguity when trying to hydrate in these hoist scopes because we
can't know for certain whether a DOM node we find there was hoisted or
not even if it has an `itemprop` attribute. There are other scenarios
too that have abiguous semantics like rendering a hoistable with
`itemProp` outside of `<html itemScope={true>`. Is it fair to embed that
hoistable inside that itemScope even though it was defined outside?
To simplify the situation and disambiguate I dropped the `itemscope`
portion from the implementation and now any host component that could
normally be hoisted will not hoist if it has an `itemProp` prop.
In addition to the changes made for `itemProp` this PR also modifies
part of the hydration implementation to be more tolerant of tags
injected by 3rd parties. This was opportunistically done when we needed
to have context information like `inItemScope` but with the most recent
implementation that has been removed. I have however left the hydration
changes in place as it is a goal to make React handle hydrating the
entire Document even when we cannot control whether 3rd parties are
going to inject tags that React will not render but are also not
hoistables
-------
##### Original Description when we considered tracking itemScope
>One recent decision was to make elements using the `itemProp` prop not
hoistable if they were inside and itemScope. This better fits with
Microdata spec which allows for meta tags and other tag types usually
reserved for the `<head>` to be used in the `<body>` when using
itemScope.
>
>To implement this a number of small changes were necessary
>
>1. HostContext in prod needed to expand beyond just tracking the
element namespace for new element creation. It now tracks whether we are
in an itemScope. To keep this efficient it is modeled as a bitmask.
>2. To disambiguate what is and is not a potential instance in the DOM
for hoistables the hydration algo was updated to skip past non-matching
instances while attempting to claim the instance rather than ahead of
time (getNextHydratable).
>3. React will not consider an itemScope on `<html>`, `<head>`, or
`<body>` as a valid scope for the hoisting opt-out. This is important as
an invariant so we can make assumptions about certain tags in these
scopes. This should not be a functional breaking change because if any
of these tags have an `itemScope` then it can just be moved into the
first node inside the `<body>`
>
>Since we were already updating the logic for hydration to better
support `itemScope` opt-out I also changed the hydration behavior for
suspected 3rd party nodes in `<head>` and `<body>`. Now if you are
hydrating in either of those contexts hydration will skip past any
non-matching nodes until it finds a match. This allows 3rd party scripts
and extensions to inject nodes in either context that React does not
expect and still avoid a hydration mismatch.
>
>This new algorithm isn't perfect and it is possible for a mismatch to
occur. The most glaring case may be if a 3rd party script prepends a
`<div>` into `<body>` and you render a `<div>` in `<body>` in your app.
there is nothing to signal to React that this div was 3rd party so it
will claim is as the hydrated instance and hydration will almost
certainly fail immediately afterwards.
>
>The expectation is that this is rare and that if falling back to client
rendering is transparent to the user then there is not problem here. We
will continue to evaluate this and may change the hydration matching
algorithm further to match user and developer expectations
## Summary
Fix bug in how the Fizz external runtime processes existing template
elements.
Bug:
- getElementsByTagName returns a HTMLCollection, which is live.
- while iterating over an HTMLCollection, we call handleNode which
removes nodes
Fix:
- Call Array.from to copy children of `document.body` before processing.
- We could use `querySelectorAll` instead, but that is likely slower due
to reading more nodes.
## How did you test this change?
Did ad-hoc testing on Facebook home page by commenting out the mutation
observer and adding the following.
```javascript
window.addEventListener('DOMContentLoaded', function () {
handleExistingNodes(document.body);
});
```
There is a problem with <style> as resource. For css-in-js libs there
may be an very large number of these hoistables being created. The
number of style tags can grow quickly and to help reduce the prevalence
of this FIzz now aggregates all style tags for a given precedence into a
single tag. The client can 'hydrate' against these compound tags but
currently on the client insertions are done individually.
additionally drops the implementation where style tags are embedding in
a template for one where `media="not all"` is set. The idea is to have
the browser construct the underlying stylesheet eagerly which does not
happen if the tag is embedded in a template
Key Decision:
One choice made in this PR is that we flush style tags eagerly even if a
boundary is blocked that is the only thing that depends on that style
rule. The reason we are starting with this implementation is that it
allows a very condensed representation of the style resources. If we
tracked which rules were used in which boundaries we would need a style
resource for every rendered <style> tag. This could be problematic for
css-in-js libs that might render hundreds or thousands of style tags.
The tradeoff here is we slightly delay content reveal in some cases (we
send extra bytes) but we have fewer DOM tags and faster SSR runtime
preloads often need to come with a type attribute which allows browsers
to decide if they support the preloading resource's type. If the type is
unsupported the preload will not be fetched by the Browser. This change
adds support for `type` in `ReactDOM.preload()` as a string option.
Adds two new ReactDOM methods
### `ReactDOM.prefetchDNS(href: string)`
In SSR this method will cause a `<link rel="dns-prefetch" href="..." />`
to flush before most other content both on intial flush (Shell) and late
flushes. It will only emit one link per href.
On the client, this method will case the same kind of link to be
inserted into the document immediately (when called during render, not
during commit) if there is not already a matching element in the
document.
### `ReactDOM.preconnect(href: string, options?: { crossOrigin?: string
})`
In SSR this method will cause a `<link rel="dns-prefetch" href="..."
[corssorigin="..."] />` to flush before most other content both on
intial flush (Shell) and late flushes. It will only emit one link per
href + crossorigin combo.
On the client, this method will case the same kind of link to be
inserted into the document immediately (when called during render, not
during commit) if there is not already a matching element in the
document.
> All notifications of mutations that have already been detected, but
not yet reported to the observer, are discarded. To hold on to and
handle the detected but unreported mutations, use the takeRecords()
method.
> -- ([Mozilla docs for disconnect](
https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver/disconnect))
Fizz external runtime needs to process mutation records (representing
potential Fizz instructions) before calling `disconnect()`. We currently
do not do this (and might drop some instructions).
## Summary
CSS has a new property called `scale` (`scale: 2` is a shorthand for
`transform: scale(2)`).
In vanilla JavaScript, we can do the following:
```js
document.querySelector('div').scale = 2;
```
which will make the `<div>` twice as big. So in JavaScript, it is
possible to pass a plain number.
However, in React, the following does not work currently:
```js
<div style={{scale: 2}}>
```
because `scale` is not in the list of unitless properties. This PR adds
`scale` to the list.
## How did you test this change?
I built `react` and `react-dom` from source and copied it into the
node_modules of my project and verified that now `<div style={{scale:
2}}>` does indeed work whereas before it did not.
I forgot to guard the `getRootNode` call in #26106 and it fails in IE8
and old jsdom. I consolidated the implementation a bit and removed the
unguarded call
## Hoistables
In the original implementation of Float, all hoisted elements were
treated like Resources. They had deduplication semantics and hydrated
based on a key. This made certain kinds of hoists very challenging such
as sequences of meta tags for `og:image:...` metadata. The reason is
each tag along is not dedupable based on only it's intrinsic properties.
two identical tags may need to be included and hoisted together with
preceding meta tags that describe a semantic object with a linear set of
html nodes.
It was clear that the concept of Browser Resources (stylesheets /
scripts / preloads) did not extend universally to all hositable tags
(title, meta, other links, etc...)
Additionally while Resources benefit from deduping they suffer an
inability to update because while we may have multiple rendered elements
that refer to a single Resource it isn't unambiguous which element owns
the props on the underlying resource. We could try merging props, but
that is still really hard to reason about for authors. Instead we
restrict Resource semantics to freezing the props at the time the
Resource is first constructed and warn if you attempt to render the same
Resource with different props via another rendered element or by
updating an existing element for that Resource.
This lack of updating restriction is however way more extreme than
necessary for instances that get hoisted but otherwise do not dedupe;
where there is a well defined DOM instance for each rendered element. We
should be able to update props on these instances.
Hoistable is a generalization of what Float tries to model for hoisting.
Instead of assuming every hoistable element is a Resource we now have
two distinct categories, hoistable elements and hoistable resources. As
one might guess the former has semantics that match regular Host
Components except the placement of the node is usually in the <head>.
The latter continues to behave how the original implementation of
HostResource behaved with the first iteration of Float
### Hoistable Element
On the server hoistable elements render just like regular tags except
the output is stored in special queues that can be emitted in the stream
earlier than they otherwise would be if rendered in place. This also
allow for instance the ability to render a hoistable before even
rendering the <html> tag because the queues for hoistable elements won't
flush until after we have flushed the preamble (`<DOCTYPE
html><html><head>`).
On the client, hoistable elements largely operate like HostComponents.
The most notable difference is in the hydration strategy. If we are
hydrating and encounter a hoistable element we will look for all tags in
the document that could potentially be a match and we check whether the
attributes match the props for this particular instance. We also do this
in the commit phase rather than the render phase. The reason hydration
can be done for HostComponents in render is the instance will be removed
from the document if hydration fails so mutating it in render is safe.
For hoistables the nodes are not in a hydration boundary (Root or
SuspenseBoundary at time of writing) and thus if hydration fails and we
may have an instance marked as bound to some Fiber when that Fiber never
commits. Moving the hydration matching to commit ensures we will always
succeed in pairing the hoisted DOM instance with a Fiber that has
committed.
### Hoistable Resource
On the server and client the semantics of Resources are largely the same
they just don't apply to title, meta, and most link tags anymore.
Resources hoist and dedupe via an `href` key and are ref counted. In a
future update we will add a garbage collector so we can clean up
Resources that no longer have any references
## `<style>` support
In earlier implementations there was no support for <style> tags. This
PR adds support for treating `<style href="..."
precedence="...">...</style>` as a Resource analagous to `<link
rel="stylesheet" href="..." precedence="..." />`
It may seem odd at first to require an href to get Resource semantics
for a style tag. The rationale is that these are for inlining of actual
external stylesheets as an optimization and for URI like scoping of
inline styles for css-in-js libraries. The href indicates that the key
space for `<style>` and `<link rel="stylesheet" />` Resources is shared.
and the precedence is there to allow for interleaving of both kinds of
Style resources. This is an advanced feature that we do not expect most
app developers to use directly but will be quite handy for various
styling libraries and for folks who want to inline as much as possible
once Fizz supports this feature.
## refactor notes
* HostResource Fiber type is renamed HostHoistable to reflect the
generalization of the concept
* The Resource object representation is modified to reduce hidden class
checks and to use less memory overall
* The thing that distinguishes a resource from an element is whether the
Fiber has a memoizedState. If it does, it will use resource semantics,
otherwise element semantics
* The time complexity of matching hositable elements for hydration
should be improved
The old version of prettier we were using didn't support the Flow syntax
to access properties in a type using `SomeType['prop']`. This updates
`prettier` and `rollup-plugin-prettier` to the latest versions.
I added the prettier config `arrowParens: "avoid"` to reduce the diff
size as the default has changed in Prettier 2.0. The largest amount of
changes comes from function expressions now having a space. This doesn't
have an option to preserve the old behavior, so we have to update this.
These suppressions are no longer required.
Generated using:
```sh
flow/tool update-suppressions .
```
followed by adding back 1 or 2 suppressions that were only triggered in
some configurations.
This enables the "exact_empty_objects" setting for Flow which makes
empty objects exact instead of building up the type as properties are
added in code below. This is in preparation to Flow 191 which makes this
the default and removes the config.
More about the change in the Flow blog
[here](https://medium.com/flow-type/improved-handling-of-the-empty-object-in-flow-ead91887e40c).
This setting is an incremental path to the next Flow version enforcing
type annotations on most functions (except some inline callbacks).
Used
```
node_modules/.bin/flow codemod annotate-functions-and-classes --write .
```
to add a majority of the types with some hand cleanup when for large
inferred objects that should just be `Fiber` or weird constructs
including `any`.
Suppressed the remaining issues.
Builds on #25918
~~[Fizz] Duplicate completeBoundaryWithStyles to not reference globals~~
## Summary
Follow-up / cleanup PR to #25437
- `completeBoundaryWithStylesInlineLocals` is used by the Fizz external
runtime, which bundles together all Fizz instruction functions (and is
able to reference / rename `completeBoundary` and `resourceMap` as
locals).
- `completeBoundaryWithStylesInlineGlobals` is used by the Fizz inline
script writer, which sends Fizz instruction functions on an as-needed
basis. This version needs to reference `completeBoundary($RC)` and
`resourceMap($RM)` as globals.
Ideally, Closure would take care of inlining a shared implementation,
but I couldn't figure out a zero-overhead inline due to lack of an
`@inline` compiler directive. It seems that Closure thinks that a shared
`completeBoundaryWithStyles` is too large and will always keep it as a
separate function. I've also tried currying / writing a higher order
function (`getCompleteBoundaryWithStyles`) with no luck
## How did you test this change?
- generated Fizz inline instructions should be unchanged
- bundle size for unstable_external_runtime should be slightly smaller
(due to lack of globals)
- `ReactDOMFizzServer-test.js` and `ReactDOMFloat-test.js` should be
unaffected
Flow introduced a new syntax to annotated the context type of a
function, this tries to update the rest and add 1 example usage.
- 2b1fb91a55 already added the changes
required for eslint.
- Jest transform is updated to use the recommended `hermes-parser` which
can parse current and Flow syntax and will be updated in the future.
- Rollup uses a new plugin to strip the flow types. This isn't ideal as
the npm module is deprecated in favor of using `hermes-parser`, but I
couldn't figure out how to integrate that with Rollup.
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## Summary
- Fixes https://github.com/facebook/react/issues/25682
## How did you test this change?
I tried this but it didn't work
```
yarn build --type=UMD_DEV react/index,react-dom && cd fixtures/attribute-behavior && yarn install && yarn start
```
Co-authored-by: eps1lon <silbermann.sebastian@gmail.com>
Hermes parser is the preferred parser for Flow code going forward. We
need to upgrade to this parser to support new Flow syntax like function
`this` context type annotations or `ObjectType['prop']` syntax.
Unfortunately, there's quite a few upgrades here to make it work somehow
(dependencies between the changes)
- ~Upgrade `eslint` to `8.*`~ reverted this as the React eslint plugin
tests depend on the older version and there's a [yarn
bug](https://github.com/yarnpkg/yarn/issues/6285) that prevents
`devDependencies` and `peerDependencies` to different versions.
- Remove `eslint-config-fbjs` preset dependency and inline the rules,
imho this makes it a lot clearer what the rules are.
- Remove the turned off `jsx-a11y/*` rules and it's dependency instead
of inlining those from the `fbjs` config.
- Update parser and dependency from `babel-eslint` to `hermes-eslint`.
- `ft-flow/no-unused-expressions` rule replaces `no-unused-expressions`
which now allows standalone type asserts, e.g. `(foo: number);`
- Bunch of globals added to the eslint config
- Disabled `no-redeclare`, seems like the eslint upgrade started making
this more precise and warn against re-defined globals like
`__EXPERIMENTAL__` (in rollup scripts) or `fetch` (when importing fetch
from node-fetch).
- Minor lint fixes like duplicate keys in objects.
Some tests fail when float is off but when singletons are on. This PR
makes some adjustments
1. 2 singleton tests assert float semantics so will fail.
2. the float dispatcher was being set on the server even when float was
off. while the float calls didn't do anything warnings were still
generated. Instead we provide an empty object for the dispatcher if
float is off. Longer term the dispatcher should move to formatconfig and
just reference the float methods if the flag is on
3. some external fizz runtime tests did not gate against float but
should have
children of title can either behave like children or like an attribute.
We're kind of treating it more like an attribute now so we should
support toString/valueOf like we do on attributes.
We've heard from multiple contributors that the Reconciler forking
mechanism was confusing and/or annoying to deal with. Since it's
currently unused and there's no immediate plans to start using it again,
this removes the forking.
Fully removing the fork is split into 2 steps to preserve file history:
**#25774 previous PR that did the bulk of the work:**
- remove `enableNewReconciler` feature flag.
- remove `unstable_isNewReconciler` export
- remove eslint rules for cross fork imports
- remove `*.new.js` files and update imports
- merge non-suffixed files into `*.old` files where both exist
(sometimes types were defined there)
**This PR**
- rename `*.old` files
We've heard from multiple contributors that the Reconciler forking
mechanism was confusing and/or annoying to deal with. Since it's
currently unused and there's no immediate plans to start using it again,
this removes the forking.
Fully removing the fork is split into 2 steps to preserve file history:
**This PR**
- remove `enableNewReconciler` feature flag.
- remove `unstable_isNewReconciler` export
- remove eslint rules for cross fork imports
- remove `*.new.js` files and update imports
- merge non-suffixed files into `*.old` files where both exist
(sometimes types were defined there)
**#25775**
- rename `*.old` files
### Changes made:
- Running with enableFizzExternalRuntime (feature flag) and
unstable_externalRuntimeSrc (param) will generate html nodes with data
attributes that encode Fizz instructions.
```
<div
hidden data-rxi=""
data-bid="param0"
data-dgst="param1"
></div>
```
- Added an external runtime browser script
`ReactDOMServerExternalRuntime`, which processes and removes these nodes
- This runtime should be passed as to renderInto[...] via
`unstable_externalRuntimeSrc`
- Since this runtime is render blocking (for all streamed suspense
boundaries and segments), we want this to reach the client as early as
possible. By default, Fizz will send this script at the end of the shell
when it detects dynamic content (e.g. suspenseful pending tasks), but it
can be sent even earlier by calling `preinit(...)` inside a component.
- The current implementation relies on Float to dedupe sending
`unstable_externalRuntimeSrc`, so `enableFizzExternalRuntime` is only
valid when `enableFloat` is also set.
## Edit
Went for another approach after talking with @gnoff. The approach is
now:
- add a dev-only error when a precomputed chunk is too big to be written
- suggest to copy it before passing it to `writeChunk`
This PR also includes porting the React Float tests to use the browser
build of Fizz so that we can test it out on that environment (which is
the one used by next).
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## Summary
Someone reported [a bug](https://github.com/vercel/next.js/issues/42466)
in Next.js that pointed to an issue with Node 18 in the streaming
renderer when using importing a CSS module where it only returned a
malformed bootstraping script only after loading the page once.
After investigating a bit, here's what I found:
- when using a CSS module in Next, we go into this code path, which
writes the aforementioned bootstrapping script
https://github.com/facebook/react/blob/5f7ef8c4cbe824ef126a947b7ae0e1c07b143357/packages/react-dom-bindings/src/server/ReactDOMServerFormatConfig.js#L2443-L2447
- the reason for the malformed script is that
`completeBoundaryWithStylesScript1FullBoth` is emptied after the call to
`writeChunk`
- it gets emptied in `writeChunk` because we stream the chunk directly
without copying it in this codepath
https://github.com/facebook/react/blob/a438590144d2ad40865b58e0c0e69595fc1aa377/packages/react-server/src/ReactServerStreamConfigBrowser.js#L63
- the reason why it only happens from Node 18 is because the Webstreams
APIs are available natively from that version and in their
implementation, [`enqueue` transfers the array buffer
ownership](https://github.com/nodejs/node/blob/9454ba6138d11e8a4d18b073de25781cad4bd2c8/lib/internal/webstreams/readablestream.js#L2641),
thus making it unavailable/empty for subsequent calls. In older Node
versions, we don't encounter the bug because we are using a polyfill in
Next.js, [which does not implement properly the array buffer transfer
behaviour](https://cs.github.com/MattiasBuelens/web-streams-polyfill/blob/d354a7457ca8a24030dbd0a135ee40baed7c774d/src/lib/abstract-ops/ecmascript.ts#L16).
I think the proper fix for this is to clone the array buffer before
enqueuing it. (we do this in the other code paths in the function later
on, see ```((currentView: any): Uint8Array).set(bytesToWrite,
writtenBytes);```
## How did you test this change?
Manually tested by applying the change in the compiled Next.js version.
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Co-authored-by: Sebastian Markbage <sebastian@calyptus.eu>
Some old environments like IE11 or very old versions of jsdom are
missing `getRootNode()`. Use feature detection to fall back to
`ownerDocuments` in these environments that also won't be supporting
shadow DOM anyway.
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[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
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Learn more about contributing:
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-->
Following
[comment](https://github.com/facebook/react/pull/25437#discussion_r1010944983)
in #25437 , the external runtime implementation should be moved from
`react-dom` to `react-dom-bindings`.
I did have a question here:
I set the entrypoint to `react-dom/unstable_server-external-runtime.js`,
since a.) I was following #25436 as an example and b.)
`react-dom-bindings` was missing a `README.md` and `npm/`. This also
involved adding the external runtime to `package.json`.
However, the external runtime isn't really a `react-dom` entrypoint. Is
this change alright, or should I change the bundling code instead?
## How did you test this change?
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