Commit Graph

193 Commits

Author SHA1 Message Date
shawn wang 7ebd90c2c3 [minor bugfix] fix minor bug with handleReset in suspense fixture (#13843)
* fix minor bug with handleReset in suspense fixture

otherwise resetting the cache in debugger throws an error 

reported here
https://www.reddit.com/r/reactjs/comments/9n9nfo/react_166_canary/

* fix singlequote/doublequote

* switch to performance.now()
2018-10-21 13:16:44 -05:00
Andrew Clark dac9202a9c Hide timed-out children instead of deleting them so their state is preserved (#13823)
* Store the start time on `updateQueue` instead of `stateNode`

Originally I did this to free the `stateNode` field to store a second
set of children. I don't we'll need this anymore, since we use fragment
fibers instead. But I still think using `updateQueue` makes more sense
so I'll leave this in.

* Use fragment fibers to keep the primary and fallback children separate

If the children timeout, we switch to showing the fallback children in
place of the "primary" children. However, we don't want to delete the
primary children because then their state will be lost (both the React
state and the host state, e.g. uncontrolled form inputs). Instead we
keep them mounted and hide them. Both the fallback children AND the
primary children are rendered at the same time. Once the primary
children are un-suspended, we can delete the fallback children — don't
need to preserve their state.

The two sets of children are siblings in the host environment, but
semantically, for purposes of reconciliation, they are two separate
sets. So we store them using two fragment fibers.

However, we want to avoid allocating extra fibers for every placeholder.
They're only necessary when the children time out, because that's the
only time when both sets are mounted.

So, the extra fragment fibers are only used if the children time out.
Otherwise, we render the primary children directly. This requires some
custom reconciliation logic to preserve the state of the primary
children. It's essentially a very basic form of re-parenting.

* Use `memoizedState` to store various pieces of SuspenseComponent's state

SuspenseComponent has three pieces of state:

- alreadyCaptured: Whether a component in the child subtree already
suspended. If true, subsequent suspends should bubble up to the
next boundary.
- didTimeout: Whether the boundary renders the primary or fallback
children. This is separate from `alreadyCaptured` because outside of
strict mode, when a boundary times out, the first commit renders the
primary children in an incomplete state, then performs a second commit
to switch the fallback. In that first commit, `alreadyCaptured` is
false and `didTimeout` is true.
- timedOutAt: The time at which the boundary timed out. This is separate
from `didTimeout` because it's not set unless the boundary
actually commits.


These were previously spread across several fields.

This happens to make the non-strict case a bit less hacky; the logic for
that special case is now mostly localized to the UnwindWork module.

* Hide timed-out Suspense children

When a subtree takes too long to load, we swap its contents out for
a fallback to unblock the rest of the tree. Because we don't want
to lose the state of the timed out view, we shouldn't actually delete
the nodes from the tree. Instead, we'll keep them mounted and hide
them visually. When the subtree is unblocked, we un-hide it, having
preserved the existing state.

Adds additional host config methods. For mutation mode:

- hideInstance
- hideTextInstance
- unhideInstance
- unhideTextInstance

For persistent mode:

- cloneHiddenInstance
- cloneUnhiddenInstance
- createHiddenTextInstance

I've only implemented the new methods in the noop and test renderers.
I'll implement them in the other renderers in subsequent commits.

* Include `hidden` prop in noop renderer's output

This will be used in subsequent commits to test that timed-out children
are properly hidden.

Also adds getChildrenAsJSX() method as an alternative to using
getChildren(). (Ideally all our tests would use test renderer #oneday.)

* Implement hide/unhide host config methods for DOM renderer

For DOM nodes, we hide using `el.style.display = 'none'`.

Text nodes don't have style, so we hide using `text.textContent = ''`.

* Implement hide/unhide host config methods for Art renderer

* Create DOM fixture that tests state preservation of timed out content

* Account for class components that suspend outside concurrent mode

Need to distinguish mount from update. An unfortunate edge case :(

* Fork appendAllChildren between persistent and mutation mode

* Remove redundant check for existence of el.style

* Schedule placement effect on indeterminate components

In non-concurrent mode, indeterminate fibers may commit in an
inconsistent state. But when they update, we should throw out the
old fiber and start fresh. Which means the new fiber needs a
placement effect.

* Pass null instead of current everywhere in mountIndeterminateComponent
2018-10-18 15:37:16 -07:00
Dan Abramov 6d5d250bef Use React.lazy in Suspense fixture (#13834) 2018-10-12 03:37:53 +01:00
Dan Abramov 8af6728c6f Enable Suspense + rename Placeholder (#13799)
* Enable Suspense

* <unstable_Placeholder delayMs> => <unstable_Suspense maxDuration>

* Update suspense fixture
2018-10-10 17:02:04 +01:00
Andrew Clark 3c60f32747 Fix simple-cache-provider import that I missed 2018-10-02 00:50:33 -06:00
Andrew Clark ce96e2df4d Rename simple-cache-provider to react-cache (#13755) 2018-10-01 09:07:40 -06:00
Dominic Gannaway 0dc0ddc1ef Rename AsyncMode -> ConcurrentMode (#13732)
* Rename AsyncMode -> ConcurrentMode
2018-09-26 17:13:02 +01:00
Andrew Clark f305d2a489 [scheduler] Priority levels, continuations, and wrapped callbacks (#13720)
All of these features are based on features of React's internal
scheduler. The eventual goal is to lift as much as possible out of the
React internals into the Scheduler package.

Includes some renaming of existing methods.

- `scheduleWork` is now `scheduleCallback`
- `cancelScheduledWork` is now `cancelCallback`


Priority levels
---------------

Adds the ability to schedule callbacks at different priority levels.
The current levels are (final names TBD):

- Immediate priority. Fires at the end of the outermost currently
executing (similar to a microtask).
- Interactive priority. Fires within a few hundred milliseconds. This
should only be used to provide quick feedback to the user as a result
of an interaction.
- Normal priority. This is the default. Fires within several seconds.
- "Maybe" priority. Only fires if there's nothing else to do. Used for
prerendering or warming a cache.

The priority is changed using `runWithPriority`:

```js
runWithPriority(InteractivePriority, () => {
  scheduleCallback(callback);
});
```


Continuations
-------------

Adds the ability for a callback to yield without losing its place
in the queue, by returning a continuation. The continuation will have
the same expiration as the callback that yielded.


Wrapped callbacks
-----------------

Adds the ability to wrap a callback so that, when it is called, it
receives the priority of the current execution context.
2018-09-25 15:11:42 -07:00
Brian Vaughn 13965b4d30 Interaction tracking ref-counting bug fixes (WIP) (#13590)
* Added new (failing) suspense+interaction tests
* Add new tracing+suspense test harness fixture
* Refactored interaction tracing to fix ref counting bug
2018-09-25 09:27:41 -07:00
Dan Abramov 7ea3ca1d13 Rename schedule to scheduler (#13683) 2018-09-19 01:26:28 +01:00
Brian Vaughn 4bcee56210 Rename "tracking" API to "tracing" (#13641)
* Replaced "tracking" with "tracing" in all directory and file names
* Global rename of track/tracking/tracked to trace/tracing/traced
2018-09-13 14:23:16 -07:00
Dan Abramov 9a6c5ba72d Fix packaging fixtures 2018-09-13 19:31:18 +01:00
Nathan Hunzaker f6fb03edff Hydration DOM Fixture (#13521)
* Add home component. Async load fixtures.

This commit adds a homepage to the DOM fixtures that includes browser
testing information and asynchronously loads fixtures.

This should make it easier to find DOM testing information and keep
the payload size in check as we add more components to the fixtures.

* Adds experimental hydration fixture

This commit adds a first pass at a fixture that makes it easier to
debug the process of hydrating static markup. This is not complete:

1. It needs to be verified across multiple browsers
2. It needs to render with the current version of react

Still, it at least demonstrates the idea. A fixture like this will
also be helpful for debugging change events for hydrated inputs, which
presently do not fire if the user changes an input's text before
hydration.

* Tweak select width

* Manually join extra attributes in warning

This prevents a bug where Chrome reports `Array(n)` where `n` is the
size of the array.

* Transform with buble

* Eliminate dependencies

* Pull in react-live for better editing

* Handle encoding errors, pass react version

* Load the correct version of React

* Tweaks

* Revert style change

* Revert warning update

* Properly handle script errors. Fix dom-server CDN loading

* Fix 15.x releases

* Use postMessage to reduce latency, support older browsers

This commit makes a few tweaks to support older browsers and updates
the code transition process to use window.postMessage. This avoids
loading React on every single change.

* Fix fixture renamespacing bug

* Gracefully fallback to textarea in React 14

* Replace buble with babel, react-live with codemirror

* Simplify layout to resolve production code-mirror issues

* Tweak height rules for code-mirror

* Update theme to paraiso

* Format Code.js

* Adjust viewport to fix CodeMirror resize issue in production build

* Eliminate react-code-mirror

* Improve error state. Make full stack collapsable

* Add link to license in codemirror stylesheet

* Make code example more concise

* Replace "Hydrate" with "Auto-hydrate" for clarity

* Remove border below hydration header

* Rename query function in render.js

* Use Function(code) to evaluate hydration fixture

For clarity, and so that the Fixture component does not need to be
assigned to the window, this commit changes the way code is executed
such that it evaluates using a Function constructor.

* Extend hydration fixture to fill width. Design adjustments

This commit extends the hydration fixture such that it takes up the
full screen view. To accomplish this, the container that wraps all
fixtures has been moved to the FixtureSet component, utilized by all
other fixtures.

* Improve error scroll state

* Lazy load CodeMirror together before executing

This commit fixes an issue where CodeMirror wouldn't layout correctly
in production builds because the editor executes before the stylesheet
loaded. CodeMirror needs layout information, and was rendering
off-screen without correct CSS layout measurements.

* Fix indentation on error message

* Do not highlight errors from Babel. Add setPrototypeOf polyfill

This commit fixes an error in Safari 7.1 where Chalk highlighted Babel
errors caused a crash when setPrototypeOf was called within the
library.

This is also an issue on IE9, however this fix does not resolve issues
in that browser.

* Increase resilience to bad errors in Hydration fixture

- Reverts highlighting change. Polyfilling Safari 7.1 is sufficient
- Do not render a details tag in IE9
2018-09-10 14:04:14 -07:00
Héctor Ramos b87aabdfe1 Drop the year from Facebook copyright headers and the LICENSE file. (#13593) 2018-09-07 15:11:23 -07:00
Nish c6dcf46d65 Build schedule which is required for time slicing demo (#13588)
* Build schedule which is required for time slicing demo

* Update suspense demo README too

* Update README.md

* Update README.md

* Update README.md
2018-09-07 17:11:19 +01:00
Brian Vaughn 9a110ebd8c Cleaned up 'schedule' API wrt interactions and subscriber ref: (#13561)
* Removed 'private' ref methods from UMD forwarding API
* Replaced getters with exported constants since they were no longer referenced for UMD forwarding
2018-09-05 07:29:30 -07:00
Dan Abramov 2d5c590cc2 Change async fixtures to use schedule 2018-09-04 15:27:07 +01:00
Brian Vaughn 877f8bc6b2 Renamed schedule UMD forwarding methods to stay in-sync with SECRET_INTERNALS change (#13549) 2018-09-03 18:48:47 -07:00
Brian Vaughn b92f947af1 Rename "react-scheduler" package to "schedule" (#13543)
* Git moved packages/react-scheduler -> packages/schedule

* Global find+replace 'react-scheduler' -> 'schedule'

* Global find+replace 'ReactScheduler' -> 'Scheduler'

* Renamed remaining files "ReactScheduler" -> "Schedule"

* Add thank-you note to schedule package README

* Replaced schedule package versions 0.1.0-alpha-1 -> 0.2.0

* Patched our local fixtures to work around Yarn install issue

* Removed some fixture hacks
2018-09-03 19:27:50 +01:00
Brian Vaughn bf8aa60925 Added Jest test to verify UMD API-forwarding for scheduling package (#13532)
* Added Jest test to verify UMD API-forwarding for scheduling package
* Added separate dev/prod UMD bundles for scheduler package
2018-09-01 12:52:26 -07:00
Brian Vaughn 46950a3dfc Interaction tracking follow up (#13509)
* Merged interaction-tracking package into react-scheduler
* Add tracking API to FB+www builds
* Added Rollup plugin to strip no-side-effect imports from Rollup bundles
* Re-bundle tracking and scheduling APIs on SECRET_INTERNALS object for UMD build (and provide lazy forwarding methods)
* Added some additional tests and fixtures
* Fixed broken UMD fixture in master (#13512)
2018-09-01 12:00:00 -07:00
Dan Abramov 6ff062e048 Fetch all tags in DOM fixtures 2018-08-31 14:38:53 +01:00
Brian Vaughn 6e4f7c7886 Profiler integration with interaction-tracking package (#13253)
* Updated suspense fixture to use new interaction-tracking API

* Integrated Profiler API with interaction-tracking API (and added tests)

* Pass interaction Set (rather than Array) to Profiler onRender callback

* Removed some :any casts for enableInteractionTracking fields in FiberRoot type

* Refactored threadID calculation into a helper method

* Errors thrown by interaction tracking hooks use unhandledError to rethrow more safely.
Reverted try/finally change to ReactTestRendererScheduling

* Added a $FlowFixMe above the FiberRoot :any cast

* Reduce overhead from calling work-started hook

* Remove interaction-tracking wrap() references from unwind work in favor of managing suspense/interaction continuations in the scheduler
* Moved the logic for calling work-started hook from performWorkOnRoot() to renderRoot()

* Add interaction-tracking to bundle externals. Set feature flag to __PROFILE__

* Renamed the freezeInteractionCount flag and replaced one use-case with a method param

* let -> const

* Updated suspense fixture to handle recent API changes
2018-08-28 18:58:11 -07:00
Dan Abramov 2967ebdbea Remove buggy unstable_deferredUpdates() (#13488)
* Add a failing test for deferredUpdates not being respected

* Don't consider deferred updates interactive

* Remove now-unnecessary setTimeout hack in the fixture

* Remove unstable_deferredUpdates
2018-08-28 18:12:51 +01:00
ryota-murakami bb48622a36 [SSR Fixture] Update yarn.lock (#13481)
* Update yarn.lock
2018-08-27 08:28:06 -07:00
Philipp Spieß 3661616c28 Improve test harness of submit events (#13463)
This PR includes a test that I've enabled in #13358 and another test that we've discussed in #13462 as well as some random cleanup while I'm at it.
2018-08-22 22:46:37 +02:00
Dan Abramov a1be17140d Revert "Rely on bubbling for submit and reset events (#13358)" (#13462)
This reverts commit 725e499cfb.
2018-08-22 19:33:42 +01:00
Matt Hamlin 3cae7543be Update scroll restoration logic in suspense fixture (#13437) 2018-08-20 14:01:12 -07:00
Nathan Hunzaker 146c9fb307 Update attribute table for master (#13421) 2018-08-16 13:40:11 -07:00
Conrad Irwin 69e2a0d732 Ability to access window.event in development (#11687) (#11696)
Before this change in development window.event was overridden
in invokeGuardedCallback.

After this change window.event is preserved in the browsers that
support it.
2018-08-14 21:35:31 +01:00
Nathan Hunzaker e3d5b5ea7f DOM fixture updates (#13368)
* Add home component. Async load fixtures.

This commit adds a homepage to the DOM fixtures that includes browser
testing information and asynchronously loads fixtures.

This should make it easier to find DOM testing information and keep
the payload size in check as we add more components to the fixtures.

* Update browser support fields

* Tweak select width

* Fix typo

* Report actual error when fixture fails to load

* Update browser information

* Update browserstack subscription info

* English

* Switch let for const in fixture loader
2018-08-14 07:32:52 -07:00
Dan Abramov 3938ccc88a Allow the user to opt out of seeing "The above error..." addendum (#13384)
* Remove e.suppressReactErrorLogging check before last resort throw

It's unnecessary here. It was here because this method called console.error().
But we now rethrow with a clean stack, and that's worth doing regardless of whether the logging is silenced.

* Don't print error addendum if 'error' event got preventDefault()

* Add fixtures

* Use an expando property instead of a WeakSet

* Make it a bit less fragile

* Clarify comments
2018-08-13 21:33:55 +01:00
Rauno Freiberg 714c78d5a1 Fixtures nits (#13375)
* fix: PropTypes failing in textarea fixtures

* fix: Iframe title attribute in fixtures

* Make description a optional prop in FixtureSet
2018-08-13 07:08:44 -07:00
Ryan Florence d1e589137f Fix fixture title (#13377)
about time I made a significant commit to the react project directly
2018-08-12 17:12:31 -07:00
Philipp Spieß 725e499cfb Rely on bubbling for submit and reset events (#13358)
* Bring back onSubmit bubble test

I found a test that was written more than 5 years ago and probably never
run until now. The behavior still works, although the API changed quite
a bit over the years.

Seems like this was part of the initial public release already:

https://github.com/facebook/react/commit/75897c2dcd1dd3a6ca46284dd37e13d22b4b16b4#diff-1bf5126edab96f3b7fea034cd3b0c742R31

* Rely on bubbling for submit and reset events

* Update dom fixture lockfile

* Revet rollup results

Whoopsie.
2018-08-10 21:10:35 +02:00
Dan Abramov 3cfab14b96 Treat focusable as enumerated boolean SVG attribute (#13339)
* Treat focusable as enumerated boolean attribute

* Update attribute table
2018-08-07 19:39:56 +01:00
Dan Abramov a66217b571 Update attribute table (#13343)
* Update table for React 16.3

* Update table for master

* Re-run the table with recent Chrome
2018-08-07 19:35:28 +01:00
nico 43a137d9c1 Fix undefined variable on suspense fixture (#13325) 2018-08-05 15:28:08 +01:00
Alexey Raspopov 61122347dd Suspense/UserPage: id -> name (#13320)
* Suspense/UserPage: id -> name

* Suspense/UserPage: review -> repo
2018-08-03 12:59:34 -07:00
Alexey Raspopov c0bf34c9c4 Suspense/Spinner: class -> className (#13319) 2018-08-03 12:17:36 -07:00
Dmytro Zasyadko 2d0356a524 Make sure that select has multiple attribute set to appropriate state before appending options (#13270)
* Make sure that `select` has `multiple` attribute set to appropriate state before appending options
fixes #13222

* Add dom test fixture to test long multiple select scrolling to the first selected option
fixes #13222

* typo fix

* update comment
remove redundant conversion to bool type

* change a way of assigning property to domElement

* Remove unused ref on select fixture form
2018-08-03 18:05:25 +01:00
Dan fa824d0921 Fix lint 2018-08-03 13:31:20 +01:00
Alex Jegtnes f265d545a1 Suspense fixture placeholder styling improvement (#13314)
Vertically and horizontally center 'large' placeholder spinner in suspense demo
as per @gaearon's tweet:
https://twitter.com/dan_abramov/status/1025190261784289280
2018-08-03 13:08:45 +01:00
Dan Abramov 261da3f0a9 Update fixture instructions 2018-08-03 01:56:03 +01:00
Andrew Patton b565f49531 Minimally support iframes (nested browsing contexts) in selection event handling (#12037)
* Prefer node’s window and document over globals

* Support active elements in nested browsing contexts

* Avoid invoking defaultView getter unnecessarily

* Prefer node’s window and document over globals

* Support active elements in nested browsing contexts

* Avoid invoking defaultView getter unnecessarily

* Implement selection event fixtures

* Prefer node’s window and document over globals

* Avoid invoking defaultView getter unnecessarily

* Fix react-scripts to work with alphas after 16.0.0

The current logic just checks if the version is an alpha with a major version of 16 to account for weirdness with the 16 RC releases, but now we have alphas for newer minor releases that don't have weirdness

* Run prettier on new selection events fixtures

* Add fixture for onSelect in iframes, remove DraftJS fixture

The DraftJs fixture wasn't really working in all supported browsers anyways, so just drop it and try to cover our bases without using it directly

* Purge remnants of draft.js from fixtures

* Use prop-types import instead of window global

* Make fixtures’ Iframe component Firefox-compatible

* Fix switch case for SelectionEventsFixture

* Remove draft.js / immutable.js dependencies

* Cache owner doc as var to avoid reading it twice

* Add documentation for getActiveElementDeep to explain try/catch

Add documentation for getActiveElementDeep to explain try/catch

* Ensure getActiveElement always returns DOM element

* Tighten up isNode and isTextNode

* Remove ie8 compatibility

* Specify cross-origin example in getActiveElementDeep

* Revert back to returning null if document is not defined
2018-08-02 23:23:07 +01:00
Dan Abramov ad17ca639b Fix Prettier 2018-08-02 02:29:15 +01:00
Dan Abramov fddb23601f Tweak other fixture instructions 2018-08-02 01:36:44 +01:00
Dan Abramov 95738e5cfd Tweak fixture instructions 2018-08-02 01:34:08 +01:00
Dan Abramov ae63110335 Fix time slicing fixture (#13305)
* Fix time slicing fixture

* Remove unused option
2018-08-02 00:02:24 +01:00
Dan Abramov e341e503b2 Move async fixtures (#13304) 2018-08-01 22:21:26 +01:00