Commit Graph
73 Commits
Author SHA1 Message Date
Dominic Gannaway 2afeebdcc4 [react-interactions] Remove responder root event types + revert commit phase change (#17577) 2019-12-11 16:48:46 +00:00
Dominic Gannaway f30ccb9ed9 [react-interactions] Fix unatached fiber bug (#17371) 2019-11-15 00:47:33 +00:00
Dominic Gannaway df8db4e005 [react-interactions] Enable event system before dispatching blur (#17365) 2019-11-14 13:47:39 +00:00
Dominic Gannaway fc43644eba [react-interactions] Follow up active element blur logic (#17364) 2019-11-14 11:55:50 +00:00
Dominic Gannaway a61886b16b [react-interactions] Refine custom active element blur logic (#17354) 2019-11-13 20:46:00 +00:00
Dominic Gannaway e701632ad4 [react-interactions] Change unmount blur logic to a dedicated event (#17291) 2019-11-07 10:27:02 +00:00
Dominic Gannaway cb09dbe0ab [react-interactions] Add handleSimulateChildBlur upon DOM node removal (#17225)
* [react-interactions] Add handleSimulateChildBlur upon DOM node removal
2019-11-04 20:02:45 +00:00
Dominic Gannaway b71ab61c8f [react-interactions] Adds more experimental Scope API methods (#17042) 2019-10-08 19:32:53 +02:00
Sebastian Markbåge 0a527707cd Event Replaying (#16725)
* Add Event Replaying Infra

* Wire up Roots and Suspense boundaries, to retry events, after they commit

* Replay discrete events in order in a separate scheduler callback

* Add continuous events

These events only replay their last target if the target is not yet
hydrated. That way we don't have to wait for a previously hovered
boundary before invoking the current target.

* Enable tests from before

These tests were written with replaying in mind and now we can properly
enable them.

* Unify replaying and dispatching

* Mark system flags as a replay and pass to legacy events

That way we can check if this is a replay and therefore needs a special
case. One such special case is "mouseover" where we check the
relatedTarget.

* Eagerly listen to all replayable events

To minimize breakages in a minor, I only do this for the new root APIs
since replaying only matters there anyway. Only if hydrating.

For Flare, I have to attach all active listeners since the current
system has one DOM listener for each. In a follow up I plan on optimizing
that by only attaching one if there's at least one active listener
which would allow us to start with only passive and then upgrade.

* Desperate attempt to save bytese

* Add test for mouseover replaying

We need to check if the "relatedTarget" is mounted due to how the old
event system dispatches from the "out" event.

* Fix for nested boundaries and suspense in root container

This is a follow up to #16673 which didn't have a test because it wasn't
observable yet. This shows that it had a bug.

* Rename RESPONDER_EVENT_SYSTEM to PLUGIN_EVENT_SYSTEM
2019-09-23 11:21:10 -07:00
Dominic Gannaway fd3e8cb0ae [react-events] Remove stopPropagation (Press) + use document for delegation (#16730) 2019-09-10 20:31:24 +02:00
Sebastian Markbåge 8d7c733f1f [Partial Hydration] Don't invoke listeners on parent of dehydrated event target (#16591)
* Don't invoke listeners on parent of dehydrated event target

* Move Suspense boundary check to getClosestInstanceFromNode

Now getClosestInstanceFromNode can return either a host component,
host text component or suspense component when the suspense
component is dehydrated.

We then use that to ignore events on a suspense component.

* Attach the HostRoot fiber to the DOM container

This lets us detect if an event happens on this root's subtree before it
has rendered something.

* Add todo

The approach of checking isFiberMounted answers if we might be in an
in-progress hydration but it doesn't answer which root or boundary
might be in-progress so we don't know what to wait for.

This needs some refactoring.

* Refactor isFiberMountedImpl to getNearestMountedFiber

We'll need the nearest boundary for event replaying so this prepares for
that.

This surfaced an issue that we attach Hydrating tag on the root but normally
this (and Placement) is attached on the child. This surfaced an issue
that this can lead to both Placement and Hydrating effects which is not
supported so we need to ensure that we only ever use one or the other.

* Add todo for bug I spotted

* Cache tags

* Check the ContainerInstanceKey before the InstanceKey

The container is inside the instance, so we must find it before the
instance, since otherwise we'll miss it.
2019-09-05 08:51:31 -07:00
Dominic Gannaway fc80772078 [react-events] Ensure updateEventListeners updates in commit phase (#16540) 2019-08-22 23:58:16 +01:00
Sebastian Markbåge 606f76b6e4 Fix hydration bug with nested suspense boundaries (#16288)
This happens in this case: `<!--$!--><!--$!-->...<!--/$--><!--/$-->...`

getNextHydratableInstanceAfterSuspenseInstance didn't take
SUSPENSE_FALLBACK_START_DATA or SUSPENSE_PENDING_START_DATA into account
so if a boundary was in one of those states, it wouldn't be considered to
push the stack of boundaries. As a result the first end comment was
considered the end but it really should've been the second end comment.

The next comment then would've been considered something that can be
skipped. However, since the logic in there considered all comments as
"hydratable", it was considered a hydratable node. Since it was considered
a node that didn't actually correspond to anything in the React tree it got
deleted.

The HTML is now `<!--$!--><!--$!-->...<!--/$-->...` and the trailing
content is now hydrated since it did match something.

Next, since this was client rendered, we're going to delete the suspended
boundary by calling clearSuspenseBoundary and then inserting new content.
However, clearSuspenseBoundary *is* aware of SUSPENSE_FALLBACK_START_DATA
and assumes that there must be another `<!--/$-->` after the first one.
As a result it deleted the trailing content from the DOM since it should
be part of the boundary. However, those DOM nodes were already hydrated in
the React tree. So we end up in an inconsistent state.

When we then try to insert the new content we throw as a result.

I think we would have recovered correctly if clearSuspenseBoundary and
getNextHydratableInstanceAfterSuspenseInstance had the *same* bug but
because they were inconsistent we ended up in a bad place.
2019-08-05 16:36:13 -07:00
Dominic Gannaway 5098891193 [Flare] Redesign core event system (#16163) 2019-07-23 23:46:44 +01:00
Dominic Gannaway 2c4d61e102 Adds experimental fundamental interface (#16049) 2019-07-19 22:20:28 +01:00
Sunil Pai a457e02ae3 allow nested act()s from different renderers (#16039)
* allow nested `act()`s from different renderers

There are usecases where multiple renderers need to oprate inside an act() scope
- ReactDOM.render being used inside another component tree. The parent component will be rendered using ReactTestRenderer.create for a snapshot test or something.
- a ReactDOM instance interacting with a ReactTestRenderer instance (like for the new devtools)

This PR changes the way the acting sigils operate to allow for this. It keeps 2 booleans, one attached to React, one attached to the renderer. act() changes these values, and the workloop reads them to decide what warning to trigger.

I also renamed shouldWarnUnactedUpdates to warnsIfNotActing

* s/ReactIsActing/IsSomeRendererActing and s/ReactRendererIsActing/IsThisRendererActing
2019-07-02 22:20:17 +01:00
Dominic Gannaway eb2ace1281 [Flare] Bring Flare support to React Native Fabric (#15887) 2019-06-28 01:22:32 +01:00
Dominic Gannaway 9b0bd43550 [Flare] Re-label Flare flag (#16014) 2019-06-28 01:11:11 +01:00
Dominic Gannaway 8b88ac2592 [Flare] Remove event targets including TouchHitTarget (#16011) 2019-06-27 23:58:48 +01:00
Benedikt Meurer 915dfe6977 Slightly improve performance of hydration. (#15998)
* Slightly improve performance of hydration.

Avoid loading nodeType and data couple times from the same node in a row,
but instead load them only once, which will help engines to run this code
faster, especially during startup of the application. The general approach
is still not ideal, since hydrating this way forces the browser engine
to materialize JavaScript wrapper objects for all DOM nodes, even if they
are not interesting to hydration itself.

* Fix condition for COMMENT_NODEs.

* Improve general code readability
2019-06-27 07:23:14 -07:00
Sunil Pai fce15f14d3 don't fire missing act() warnings for react-art (#15975)
* use toWarnDev for dom fixture tests

forks toWarnDev from root into fixture/dom, updates tes tests to use it

* disable act() warnings for react-art()

- For 'secondary' renderers like react-act, we don't want to fire missing act() warnings; the wrapping renderer will fire warnings anyway, and when it flushes, it flushes effects *across* renderers.

- I could have used isPrimaryRenderer as the flag, but this is marked as false for react-test-renderer, and we *do* want the warning to fire for it. Hence a new flag.

* add missing dependency `art` to fixtures/dom
2019-06-24 19:18:26 +01:00
Andrew Clark 6568a79931 [Scheduler] requestPaint (#15960)
* [Scheduler] requestPaint

Signals to Scheduler that the browser needs to paint the screen. React
will call it in the commit phase. Scheduler will yield at the end of
the current frame, even if there is no pending input.

When `isInputPending` is not available, this has no effect, because we
yield at the end of every frame regardless.

React will call `requestPaint` in the commit phase as long as there's at
least one effect. We could choose not to call it if none of the effects
are DOM mutations, but this is so rare that it doesn't seem worthwhile
to bother checking.

* Fall back gracefully if requestPaint is missing
2019-06-22 00:15:09 -07:00
Dominic Gannaway 34ce57ae75 [Flare] Refine flow type annotations (#15950) 2019-06-21 12:32:43 +01:00
Dominic Gannaway 689beef6f5 [Flare] Move unstable_createEventComponent to ReactDOM (#15890) 2019-06-18 23:41:00 +01:00
Andrew Clark 2fe8fd290b [Suspense] Use style.setProperty to set display (#15882)
Follow up to #15861.

Turns out you can't set `!important` using a normal property assignment.
You have to use `style.setProperty`.

Maybe Andrew *should* just learn CSS.

IE9 doesn't support `style.setProperty` so we'll fall back to setting
`display: none` without `important`, like we did before #15861 Our
advice for apps that need to support IE9 will be to avoid using
`!important`. Which seems like good advice in general, but IANACSSE.

Tested on FB and using our Suspense DOM fixture.
2019-06-13 18:17:17 -07:00
Andrew Clark 198ed661c5 [Suspense] Use !important to hide Suspended nodes (#15861)
Suspended nodes are hidden using an inline `display: none` style. We do
this instead of removing the nodes from the DOM so that their state is
preserved when they are shown again.

Inline styles have the greatest specificity, but they are superseded by
`!important`. To prevent an external style from overriding React's, this
commit changes the hidden style to `display: none !important`.

MaYBE AnDREw sHOulD JusT LEArn Css

I attempted to write a unit test using `getComputedStyle` but JSDOM
doesn't respect `!important`. I think our existing tests are sufficient
but if we were to decide we need something more robust, I would set up
an e2e test.
2019-06-11 11:40:06 -07:00
Dominic Gannaway f4cd7a38d2 [Flare] Listen to document.body + add stopPropagation to Press (#15853) 2019-06-10 16:51:26 +01:00
Nicolas Gallagher 89d8d1435f Add React.unstable_createEventComponent (#15580)
API for creating event components from event responders.
2019-05-07 12:36:42 -07:00
Dominic Gannaway d38cfd452f Ensure TouchHitTarget element is server side rendered with hit slop (#15385)
* Follow up to 15381

* Add back in hit slop properties

* Prettier

* Fix lint

* move hydration update out of DEV block

* Remove pointer-events:auto
2019-05-06 20:13:23 +01:00
Dominic Gannaway 796c67a25f Event API: responder event types should not re-register on EventComponent update (#15514) 2019-04-26 21:33:54 +01:00
Dominic Gannaway d1f667acc0 Event API: follow up fixes for FocusScope + context changes (#15496) 2019-04-25 20:10:33 +01:00
Dominic Gannaway 3f058debc2 Event API: various bug fixes (#15485) 2019-04-24 17:56:21 +01:00
Dominic Gannaway 017d6f14b7 Experimental Event API: add rootEventTypes support to event responders (#15475)
* Adds rootEventTypes
2019-04-23 19:55:50 +01:00
Dominic Gannaway aece8119cf Refactor EventComponent logic + add onOwnershipChange callback (#15354) 2019-04-09 12:47:32 +01:00
Dominic Gannaway 4064ea9fa6 Experimental event API: Support EventComponent onUnmount responder callback (#15335) 2019-04-06 08:16:57 +01:00
Dominic Gannaway 4fbbae8afa Add full TouchHitTarget hit slop (experimental event API) to ReactDOM (#15308) 2019-04-06 07:51:21 +01:00
Dominic Gannaway 6a1e6b2f78 Experimental event API: loosen EventTarget constraints and warnings (#15292)
* Remove warning for event targets being direct children of event component

* Addressed feedback and added more test coverage + warnings
2019-04-02 19:49:28 +01:00
Dominic Gannaway 9444a54720 Warn on nested EventTragets in experimental event API (#15287) 2019-04-01 15:47:03 +01:00
Dominic Gannaway 669cafb36f Adds experimental event component responder surfaces (#15228)
* Adds Press and Hover event modules + more features to the Event Responder System
2019-03-27 16:42:17 -07:00
Dominic Gannaway 80f8b0d512 Add part of the event responder system for experimental event API (#15179)
* Add part of the event responder system
2019-03-26 16:55:25 -07:00
Dominic Gannaway 66f280c87b Add internal logic for listening to event responders (#15168)
* Add the logic for listening to event responders
2019-03-21 12:32:40 +00:00
Dominic Gannaway b83e01cade Adds more scaffolding for experimental event API (#15112)
* Adds more scaffolding for experimental event API
2019-03-20 11:20:17 +00:00
Dominic Gannaway 0c03a47436 Adds experimental event API scaffolding (#15108)
* Adds experimental event API scaffolding
2019-03-14 17:02:42 +00:00
Andrew Clark 1e3b6192b5 Import Scheduler directly, not via host config (#14984)
* Import Scheduler directly, not via host config

We currently schedule asynchronous tasks via the host config. (The host
config is a static/build-time dependency injection system that varies
across different renderers — DOM, native, test, and so on.) Instead of
calling platform APIs like `requestIdleCallback` directly, each renderer
implements a method called `scheduleDeferredCallback`.

We've since discovered that when scheduling tasks, it's crucial that
React work is placed in the same queue as other, non-React work on the
main thread. Otherwise, you easily end up in a starvation scenario where
rendering is constantly interrupted by less important tasks. You need a
centralized coordinator that is used both by React and by other
frameworks and application code. This coordinator must also have a
consistent API across all the different host environments, for
convention's sake and so product code is portable — e.g. so the same
component can work in both React Native and React Native Web.

This turned into the Scheduler package. We will have different builds of
Scheduler for each of our target platforms. With this approach, we treat
Scheduler like a built-in platform primitive that exists wherever React
is supported.

Now that we have this consistent interface, the indirection of the host
config no longer makes sense for the purpose of scheduling tasks. In
fact, we explicitly do not want renderers to scheduled task via any
system except the Scheduler package.

So, this PR removes `scheduleDeferredCallback` and its associated
methods from the host config in favor of directly importing Scheduler.

* Missed an extraneous export
2019-03-06 14:41:45 -08:00
Dan Abramov 02404d793b Avoid dynamic dispatch for scheduler calls (#14968) 2019-03-01 15:04:15 +00:00
Sebastian Markbåge 13645d224d Deal with fallback content in Partial Hydration (#14884)
* Replace SSR fallback content with new suspense content

* The three states of a Dehydrated Suspense

This introduces three states for dehydrated suspense boundaries

Pending - This means that the tree is still waiting for additional data or
to be populated with its final content.

Fallback - This means that the tree has entered a permanent fallback state
and no more data from the server is to be expected. This means that the
client should take over and try to render instead. The fallback nodes will
be deleted.

Normal - The node has entered its final content and is now ready to be
hydrated.

* Rename retryTimedOutBoundary to resolveRetryThenable

This doesn't just retry. It assumes that resolving a thenable means that
it is ok to clear it from the thenable cache.

We'll reuse the retryTimedOutBoundary logic separately.

* Register a callback to be fired when a boundary changes away from pending

It's now possible to switch from a pending state to either hydrating
or replacing the content.
2019-02-19 13:07:41 -08:00
Sebastian Markbåge f3a14951ab Partial Hydration (#14717)
* Basic partial hydration test

* Render comments around Suspense components

We need this to be able to identify how far to skip ahead if we're not
going to hydrate this subtree yet.

* Add DehydratedSuspenseComponent type of work

Will be used for Suspense boundaries that are left with their server
rendered content intact.

* Add comment node as hydratable instance type as placeholder for suspense

* Skip past nodes within the Suspense boundary

This lets us continue hydrating sibling nodes.

* A dehydrated suspense boundary comment should be considered a sibling

* Retry hydrating at offscreen pri or after ping if suspended

* Enter hydration state when retrying dehydrated suspense boundary

* Delete all children within a dehydrated suspense boundary when it's deleted

* Delete server rendered content when props change before hydration completes

* Make test internal

* Wrap in act

* Change SSR Fixture to use Partial Hydration

This requires the enableSuspenseServerRenderer flag to be manually enabled
for the build to work.

* Changes to any parent Context forces clearing dehydrated content

We mark dehydrated boundaries as having child work, since they might have
components that read from the changed context.

We check this in beginWork and if it does we treat it as if the input
has changed (same as if props changes).

* Wrap in feature flag

* Treat Suspense boundaries without fallbacks as if not-boundaries

These don't come into play for purposes of hydration.

* Fix clearing of nested suspense boundaries

* ping -> retry

Co-Authored-By: sebmarkbage <sebastian@calyptus.eu>

* Typo

Co-Authored-By: sebmarkbage <sebastian@calyptus.eu>

* Use didReceiveUpdate instead of manually comparing props

* Leave comment for why it's ok to ignore the timeout
2019-02-11 21:25:44 -08:00
Andrew Clark fb3f7bfde9 Avoid importing Scheduler directly (#14757)
* Avoid importing Scheduler directly

The reconciler should not depend directly on Scheduler. This adds it to
the host config for the renderer instead.

(Except for `scheduler/tracing` imports, which are used only by the
profiling build. I've left those imports as-is, though I'm open to
directing those through the host config, too.)

* Make throwaway root id longer to appease Brian
2019-02-05 03:21:25 -08:00
Sebastian Markbåge c954efa70f Remove import * as pattern from the codebase (#14282)
Whenever we do this, Rollup needs to materialize this as an object.
This causes it to also add the Babel compatibility property which is
unnecessary bloat. However, since when we use these, we leak the object
this often also deopts any compiler optimizations.

If we really need an object we should export default an object.

Currently there is an exception for DOMTopLevelEventTypes since
listing out the imports is a PITA and it doesn't escape so it should
get properly inlined. We should probably move to a different pattern
to avoid this for consistency though.
2018-11-19 15:32:54 -08:00
Sophie Alpert e4512991c9 Fix unhiding in IE11 (#14126)
Setting to null isn't correct; setting to '' is. I opted to use dangerousStyleValue for consistency with the main path that we set things.

Fixes #14114.

Test Plan:
Verified setting to '' works in Chrome and IE11. (Setting to null works in Chrome but not in IE11.)
2018-11-06 11:24:44 -08:00