* useMemoCache impl
* test for multiple calls in a component (from custom hook)
* Use array of arrays for multiple calls; use alternate/local as the backup
* code cleanup
* fix internal test
* oops we do not support nullable property access
* Simplify implementation, still have questions on some of the PR feedback though
* Gate all code based on the feature flag
* refactor to use updateQueue
* address feedback
* Try to eliminate size increase in prod bundle
* update to retrigger ci
add more accurate end time for transitions and update host configs with `requestPostPaintCallback` function and move post paint logic to another module and use it in the work loop
This update range includes:
- `types_first` ([blog](https://flow.org/en/docs/lang/types-first/), all exports need annotated types) is default. I disabled this for now to make that change incremental.
- Generics that escape the scope they are defined in are an error. I fixed some with explicit type annotations and some are suppressed that I didn't easily figure out.
Usually we complete workInProgress before yielding but if that's the
currently suspended one, we don't yet complete it in case we can
immediately unblock it.
If we get interrupted, however, we must unwind it. Where as we usually
assume that we've already completed it.
This shows up when the current work in progress was a Context that pushed
and then it suspends in its immediate children. If we don't unwind,
it won't pop and so we get an imbalance.
* Prevent infinite re-render in StrictMode + Offscreen
* Only fire effects for Offscreen when it is revealed
* Move setting debug fiber into if branch
* Move settings of debug fiber out of if branch
With this change, a simple object type `{ }` means an exact object `{| |}` which most people assume.
Opting for inexact requires the extra `{ a: number, ... }` syntax at the end.
A followup, someone could replace all the `{| |}` with `{ }`.
Follow up to #25084 and #25207. Implements experimental_use(promise) API
in the SSR runtime (Fizz).
This is largely a copy-paste of the Flight implementation. I have
intentionally tried to keep both as close as possible.
Follow up to #25084. Implements experimental_use(promise) API in
the Server Components runtime (Flight).
The implementation is much simpler than in Fiber because there is no
state. Even the "state" added in this PR — to track the result of each
promise across attempts — is reset as soon as a component
successfully renders without suspending.
There are also fewer caveats around neglecting to cache a promise
because the state of the promises is preserved even if we switch to a
different task.
Server Components is the primary runtime where this API is intended to
be used.
The last runtime where we need to implement this is the server renderer
(Fizz).
* Handle info, group, and groupCollapsed in Strict Mode logging
While working on the new Next.js router which heavily relies on useReducer I noticed that `group` and `groupCollapsed` which both take labels were showing as-is in the console for the second render/dispatch in Strict Mode logs. While looking at the code I found that `info` was also not instrumented.
I've added additional handling for:
- `info`
- `group`
- `groupCollapsed`
* Remove console.log
* Fix tests
* Fix error handling when the Flight client itself errors
* Serialize references to errors in the error priority queue
It doesn't make sense to emit references to future values at higher pri
than the value that they're referencing.
This ensures that we don't emit hard forward references to values that
don't yet exist.