* Facebook -> Meta in copyright
rg --files | xargs sed -i 's#Copyright (c) Facebook, Inc. and its affiliates.#Copyright (c) Meta Platforms, Inc. and affiliates.#g'
* Manual tweaks
Until now, DEV and PROFILING builds of React recorded Timeline profiling data using the User Timing API. This commit changes things so that React records this data by calling methods on the DevTools hook. (For now, DevTools still records that data using the User Timing API, to match previous behavior.)
This commit is large but most of it is just moving things around:
* New methods have been added to the DevTools hook (in "backend/profilingHooks") for recording the Timeline performance events.
* Reconciler's "ReactFiberDevToolsHook" has been updated to call these new methods (when they're present).
* User Timing method calls in "SchedulingProfiler" have been moved to DevTools "backend/profilingHooks" (to match previous behavior, for now).
* The old reconciler tests, "SchedulingProfiler-test" and "SchedulingProfilerLabels-test", have been moved into DevTools "TimelineProfiler-test" to ensure behavior didn't change unexpectedly.
* Two new methods have been added to the injected renderer interface: injectProfilingHooks() and getLaneLabelMap().
Relates to #22529.
* Detect double stacks in the new format in tests
* Remove unnecessary uses of getStackByFiberInDevAndProd
These all execute in the right execution context already.
* Set the debug fiber around the cases that don't have an execution context
* Remove stack detection in our console log overrides
We never pass custom stacks as part of the args anymore.
* Bonus: Don't append getStackAddendum to invariants
We print component stacks for every error anyway so this is just duplicate
information.
* Implement component stack extraction hack
* Normalize errors in tests
This drops the requirement to include owner to pass the test.
* Special case tests
* Add destructuring to force toObject which throws before the side-effects
This ensures that we don't double call yieldValue or advanceTime in tests.
Ideally we could use empty destructuring but ES lint doesn't like it.
* Cache the result in DEV
In DEV it's somewhat likely that we'll see many logs that add component
stacks. This could be slow so we cache the results of previous components.
* Fixture
* Add Reflect to lint
* Log if out of range.
* Fix special case when the function call throws in V8
In V8 we need to ignore the first line. Normally we would never get there
because the stacks would differ before that, but the stacks are the same if
we end up throwing at the same place as the control.
* Rename lowPriorityWarning to lowPriorityWarningWithoutStack
This maintains parity with the other warning-like functions.
* Duplicate the toWarnDev tests to test toLowPriorityWarnDev
* Make a lowPriorityWarning version of warning.js
* Extract both variants in print-warning
Avoids parsing lowPriorityWarning.js itself as the way it forwards the
call to lowPriorityWarningWithoutStack is not analyzable.
* Idle updates should not be blocked by hidden work
Use the special `Idle` expiration time for updates that are triggered at
Scheduler's `IdlePriority`, instead of `Never`.
The key difference between Idle and Never¹ is that Never work can be
committed in an inconsistent state without tearing the UI. The main
example is offscreen content, like a hidden subtree.
¹ "Never" isn't the best name. I originally called it that because it
"never" expires, but neither does Idle. Since it's mostly used for
offscreen subtrees, we could call it "Offscreen." However, it's also
used for dehydrated Suspense boundaries, which are inconsistent in the
sense that they haven't finished yet, but aren't visibly inconsistent
because the server rendered HTML matches what the hydrated tree would
look like.
* Reset as early as possible using local variable
* Updates in a hidden effect should be Idle
I had made them Never to avoid an extra render when a hidden effect
updates the hidden component -- if they are Idle, we have to render once
at Idle, which bails out on the hidden subtree, then again at Never to
actually process the update -- but the problem of needing an extra
render pass to bail out hidden updates already exists and we should fix
that properly instead of adding yet another special case.
* Rewrite ReactFiberScheduler
Adds a new implementation of ReactFiberScheduler behind a feature flag.
We will maintain both implementations in parallel until the new one
is proven stable enough to replace the old one.
The main difference between the implementations is that the new one is
integrated with the Scheduler package's priority levels.
* Conditionally add fields to FiberRoot
Some fields only used by the old scheduler, and some by the new.
* Add separate build that enables new scheduler
* Re-enable skipped test
If synchronous updates are scheduled by a passive effect, that work
should be flushed synchronously, even if flushPassiveEffects is
called inside batchedUpdates.
* Passive effects have same priority as render
* Revert ability to cancel the current callback
React doesn't need this anyway because it never schedules callbacks if
it's already rendering.
* Revert change to FiberDebugPerf
Turns out this isn't neccessary.
* Fix ReactFiberScheduler dead code elimination
Should initialize to nothing, then assign the exports conditionally,
instead of initializing to the old exports and then reassigning to the
new ones.
* Don't yield before commit during sync error retry
* Call Scheduler.flushAll unconditionally in tests
Instead of wrapping in enableNewScheduler flag.
* Swap expect(ReactNoop) for expect(Scheduler)
In the previous commits, I upgraded our custom Jest matchers for the
noop and test renderers to use Scheduler under the hood.
Now that all these matchers are using Scheduler, we can drop
support for passing ReactNoop and test roots and always pass
Scheduler directly.
* Externalize Scheduler in noop and test bundles
I also noticed we don't need to regenerator runtime in noop anymore.
* Replace test renderer's fake Scheduler implementation with mock build
The test renderer has its own mock implementation of the Scheduler
interface, with the ability to partially render work in tests. Now that
this functionality has been lifted into a proper mock Scheduler build,
we can use that instead.
* Fix Profiler tests in prod
* Replace noop's fake Scheduler implementation with mock Scheduler build
The noop renderer has its own mock implementation of the Scheduler
interface, with the ability to partially render work in tests. Now that
this functionality has been lifted into a proper mock Scheduler build,
we can use that instead.
Most of the existing noop tests were unaffected, but I did have to make
some changes. The biggest one involved passive effects: previously, they
were scheduled on a separate queue from the queue that handles
rendering. After this change, both rendering and effects are scheduled
in the Scheduler queue. I think this is a better approach because tests
no longer have to worry about the difference; if you call `flushAll`,
all the work is flushed, both rendering and effects. But for those few
tests that do care to flush the rendering without the effects, that's
still possible using the `yieldValue` API.
Follow-up: Do the same for test renderer.
* Fix import to scheduler/unstable_mock
* Add new mock build of Scheduler with flush, yield API
Test environments need a way to take control of the Scheduler queue and
incrementally flush work. Our current tests accomplish this either using
dynamic injection, or by using Jest's fake timers feature. Both of these
options are fragile and rely too much on implementation details.
In this new approach, we have a separate build of Scheduler that is
specifically designed for test environments. We mock the default
implementation like we would any other module; in our case, via Jest.
This special build has methods like `flushAll` and `yieldValue` that
control when work is flushed. These methods are based on equivalent
methods we've been using to write incremental React tests. Eventually
we may want to migrate the React tests to interact with the mock
Scheduler directly, instead of going through the host config like we
currently do.
For now, I'm using our custom static injection infrastructure to create
the two builds of Scheduler — a default build for DOM (which falls back
to a naive timer based implementation), and the new mock build. I did it
this way because it allows me to share most of the implementation, which
isn't specific to a host environment — e.g. everything related to the
priority queue. It may be better to duplicate the shared code instead,
especially considering that future environments (like React Native) may
have entirely forked implementations. I'd prefer to wait until the
implementation stabilizes before worrying about that, but I'm open to
changing this now if we decide it's important enough.
* Mock Scheduler in bundle tests, too
* Remove special case by making regex more restrictive
* Throw in tests if work is done before emptying log
Test renderer already does this. Makes it harder to miss unexpected
behavior by forcing you to assert on every logged value.
* Convert ReactNoop tests to use jest matchers
The matchers warn if work is flushed while the log is empty. This is
the pattern we already follow for test renderer. I've used the same APIs
as test renderer, so it should be easy to switch between the two.
* Jest + test renderer helpers for concurrent mode
Most of our concurrent React tests use the noop renderer. But most
of those tests don't test the renderer API, and could instead be
written with the test renderer. We should switch to using the test
renderer whenever possible, because that's what we expect product devs
and library authors to do. If test renderer is sufficient for writing
most React core tests, it should be sufficient for others, too. (The
converse isn't true but we should aim to dogfood test renderer as much
as possible.)
This PR adds a new package, jest-react (thanks @cpojer). I've moved
our existing Jest matchers into that package and added some new ones.
I'm not expecting to figure out the final API in this PR. My goal is
to land something good enough that we can start dogfooding in www.
TODO: Continue migrating Suspense tests, decide on better API names
* Add additional invariants to prevent common errors
- Errors if user attempts to flush when log of yields is not empty
- Throws if argument passed to toClearYields is not ReactTestRenderer
* Better method names
- toFlushAll -> toFlushAndYield
- toFlushAndYieldThrough ->
- toClearYields -> toHaveYielded
Also added toFlushWithoutYielding
* Fix jest-react exports
* Tweak README
Adds custom Jest matchers that help with writing async tests:
- `toFlushThrough`
- `toFlushAll`
- `toFlushAndThrow`
- `toClearYields`
Each one accepts an array of expected yielded values, to prevent
false negatives.
Eventually I imagine we'll want to publish this on npm.
This is a leftover from #13161 that I forgot to include.
It ensures we don't accidentally write code in the old way and end up passing the stack twice.
* Use %s in the console calls
* Add shared/warningWithStack
* Convert some warning callsites to warningWithStack
* Use warningInStack in shared utilities and remove unnecessary checks
* Replace more warning() calls with warningWithStack()
* Fixes after rebase + use warningWithStack in react
* Make warning have stack by default; warningWithoutStack opts out
* Forbid builds that may not use internals
* Revert newly added stacks
I changed my mind and want to keep this PR without functional changes. So we won't "fix" any warnings that are already missing stacks. We'll do it in follow-ups instead.
* Fix silly find/replace mistake
* Reorder imports
* Add protection against warning argument count mismatches
* Address review
While writing tests for unsafe async warnings, I noticed that in certain cases, errors were swallowed by the toWarnDev matcher and resulted in confusing test failures. For example, if an error prevented the code being tested from logging an expected warning- the test would fail saying that the warning hadn't been logged rather than reporting the unexpected error. I think a better approach for this is to always treat caught errors as the highest-priority reason for failing a test.
I reran all of the test cases for this matcher that I originally ran with PR #11786 and ensured they all still pass.
* Warn about spying on the console
* Added suppress warning flag for spyOn(console)
* Nits
* Removed spy-on-console guard
* Fixed a potential source of false-positives in toWarnDev() matcher
Also updated (most of) ReactIncrementalErrorLogging-test.internal to use the new matcher
* Removed unused third param to spyOn
* Improved clarity of inline comments
* Removed unused normalizeCodeLocInfo() method
* Added toWarnInDev matcher and connected to 1 test
* Added .toLowPriorityWarnDev() matcher
* Reply Jest spy with custom spy. Unregister spy after toWarnDev() so unexpected console.error/warn calls will fail tests.
* console warn/error throws immediately in tests by default (if not spied on)
* Pass-thru console message before erroring to make it easier to identify
* More robustly handle unexpected warnings within try/catch
* Error message includes remaining expected warnings in addition to unexpected warning