Small follow-up to #34350. The `_store` property is now only assigned in
development mode when creating lazy types. It also uses the `validated`
value that was passed to `createElement`, if applicable.
When the debug channel was already closed, we must not try to close it
again when the Response gets garbage collected.
**Test plan:**
1. reduce the Flight fixture `App` component to a minimum [^1]
- remove everything from `<body>`
- delete the `console.log` statement
2. open the app in Firefox (seems to have a more aggressive GC strategy)
3. wait a few seconds
On `main`, you will see the following error in the browser console:
```
TypeError: Can not close stream after closing or error
```
With this change, the error is gone.
[^1]: It's a bit concerning that step 1 is needed to reproduce the
issue. Either GC is behaving differently with the unmodified App, or we
may hold on to the Response under certain conditions, potentially
creating a memory leak. This needs further investigation.
This adds `experimental_scrollIntoView(alignToTop)`. It doesn't yet
support `scrollIntoView(options)`.
Cases:
- No host children: Without host children, we represent the virtual
space of the Fragment by attempting to scroll to the nearest edge by
using its siblings. If the preferred sibling is not found, we'll try the
other side, and then the parent.
- 1 or more host children: In order to handle the case of children
spread between multiple scroll containers, we scroll to each child in
reverse order based on the `alignToTop` flag.
Due to the complexity of multiple scroll containers and dealing with
portals, I've added this under a separate feature flag with an
experimental prefix. We may stabilize it along with the other APIs, but
this allows us to not block the whole feature on it.
This PR was previously implementing a much more complex approach to
handling multiple scroll containers and portals. We're going to start
with the simple loop and see if we can find any concrete use cases where
that doesn't suffice. 01f31d4301 is the
diff between approaches here.
When the Flight Client is waiting for pending debug chunks, it drops the
debug info if there is no writable side of the debug channel defined.
However, it should instead check if there's no readable side defined.
Fixing this is not only important for browser clients that don't want or
need a return channel, but it's also crucial for server-side rendering,
because the Node and Edge clients only accept a readable side of the
debug channel. So they can't even define a noop writable side as a
workaround.
When a debug channel is defined, we must ensure that we don't close the
Flight Client's response when the debug channel's readable is done, but
the RSC stream is still flowing. Now, we wait for both streams to end
before closing the response.
A Flow upgrade removed the bundled library definitinos for
SynthaticEvent and we probably want to use our internal definitions.
Those are not properly typed at this point yet, but we can look into
that as a followup.
This update was a bit more involved.
- `React$Component` was removed, I replaced it with Flow component
types.
- Flow removed shipping the standard library. This adds the environment
libraries back from `flow-typed` which seemed to have changed slightly
(probably got more precise and less `any`s). Suppresses some new type
errors.
NOTE: this is a merged version of @mofeiZ's original PR along with my
edits per offline discussion. The description is updated to reflect the
latest approach.
The key problem we're trying to solve with this PR is to allow
developers more control over the compiler's various validations. The
idea is to have a number of rules targeting a specific category of
issues, such as enforcing immutability of props/state/etc or disallowing
access to refs during render. We don't want to have to run the compiler
again for every single rule, though, so @mofeiZ added an LRU cache that
caches the full compilation output of N most recent files. The first
rule to run on a given file will cause it to get cached, and then
subsequent rules can pull from the cache, with each rule filtering down
to its specific category of errors.
For the categories, I went through and assigned a category roughly 1:1
to existing validations, and then used my judgement on some places that
felt distinct enough to warrant a separate error. Every error in the
compiler now has to supply both a severity (for legacy reasons) and a
category (for ESLint). Each category corresponds 1:1 to a ESLint rule
definition, so that the set of rules is automatically populated based on
the defined categories.
Categories include a flag for whether they should be in the recommended
set or not.
Note that as with the original version of this PR, only
eslint-plugin-react-compiler is changed. We still have to update the
main lint rule.
## Test Plan
* Created a sample project using ESLint v9 and verified that the plugin
can be configured correctly and detects errors
* Edited `fixtures/eslint-v9` and introduced errors, verified that the w
latest config changes in that fixture it correctly detects the errors
* In the sample project, confirmed that the LRU caching is correctly
caching compiler output, ie compiling files just once.
Co-authored-by: Mofei Zhang <feifei0@meta.com>
After an easy couple version with #34252, this version is less flexible
(and safer) on inferring exported types mainly.
We require to annotate some exported types to differentiate between
`boolean` and literal `true` types, etc.
This fixes the displaying of "rendered by" section if owner stacks
contained any native frames. This regressed after
https://github.com/facebook/react/pull/34185, where we added the
Suspense boundary for the StackTraceView.
This fails because the Promise that is responsible for symbolication of
the source is never getting resolved or rejected.
Previously, we would just throw an Error without sending a corresponding
message to the `main` script, and it would just cache a Promise that is
never resolved, hence the Suspense boundary for "rendered by" section is
never resolved.
In a separate change, I think we need to update StackTraceView component
to display `native` as location, instead of `:0`:
<img width="712" height="118" alt="Screenshot 2025-08-20 at 00 20 42"
src="https://github.com/user-attachments/assets/c79735c9-fdd2-467c-96cd-2bc29d38c4e0"
/>
When a debug channel is used between the Flight server and a browser
Flight client, we want to allow the same RSC stream to be used for
server-side rendering. To support this, the Edge and Node Flight clients
also need to accept a `debugChannel` option. Without it, debug
information would be missing (e.g. for SSR error stacks), and in some
cases this could result in `Connection closed` errors.
This PR adds support for the `debugChannel` option in the Edge and Node
clients for ESM, Parcel, Turbopack, and Webpack. Unlike the browser
clients, these clients only support a one-way channel, since the Flight
server’s return protocol is not designed for multiple clients.
The implementation follows the approach used in the browser clients, but
excludes the writable parts.
Before the first rAF, we don't know if there has been other paints
before this and if so when. (We could get from performance observer.) We
can assume that it's not earlier than 0 so we used delay up until the
throttle time starting from zero but if the first paint is about to
happen that can be very soon after.
Instead, this reveals it during the next paint which should let us be
able to get into the first paint. If we can trust `rel="expect"` to have
done its thing we should schedule our raf before first paint but ofc
browsers can cheat and paint earlier if they want to.
If we're wrong, this is at least more batched than doing it
synchronously. However it will mean that things might get more flashy
than it should be if it would've been throttled. An alternative would be
to always throttle first reveal.
This adds a "suspended by" row for each chunk that is referenced from a
client reference. So when you select a client component, you can see
what bundles will block that client component when loading on the
client.
This is only done in the browser build since if we added it on the
server, it would show up as a blocking resource and while it's possible
we expect that a typical server request won't block on loading JS.
<img width="664" height="486" alt="Screenshot 2025-08-17 at 3 45 14 PM"
src="https://github.com/user-attachments/assets/b1f83445-2a4e-4470-9a20-7cd215ab0482"
/>
<img width="745" height="678" alt="Screenshot 2025-08-17 at 3 46 58 PM"
src="https://github.com/user-attachments/assets/3558eae1-cf34-4e11-9d0e-02ec076356a4"
/>
Currently this is only included if it ends up wrapped in a lazy like in
the typical type position of a Client Component, but there's a general
issue that maybe hard references need to transfer their debug info to
the parent which can transfer it to the Fiber.