6698 Commits
Author SHA1 Message Date
Jan Kassens d260b0d8b8 Update Flow to 0.265 (#34270)
Looks like this version removed `Object.prototype` although I didn't see
that in the changelog. This is fine for this code here.
2025-08-22 15:22:22 -04:00
Jan Kassens 6de32a5a07 Update Flow to 0.263 (#34269)
This update was a bit more involved.

- `React$Component` was removed, I replaced it with Flow component
types.
- Flow removed shipping the standard library. This adds the environment
libraries back from `flow-typed` which seemed to have changed slightly
(probably got more precise and less `any`s). Suppresses some new type
errors.
2025-08-22 12:10:13 -04:00
698bb4deb7 Add support for ARIA 1.3 attributes (#34264)
Co-authored-by: Abdulwahab Omira <abdulwahabomira@gmail.com>
Co-authored-by: Sebastian Sebbie Silbermann <sebastian.silbermann@vercel.com>
2025-08-22 16:22:18 +02:00
Sebastian Markbåge 11d7bcf88c [DevTools] Use source maps to infer name asynchronously (#34212) 2025-08-22 00:38:09 +02:00
Sebastian MarkbågeandSebastian Sebbie Silbermann a85ec041d6 [DevTools] Ignore List Stack Traces (#34210)
Co-authored-by: Sebastian Sebbie Silbermann <sebastian.silbermann@vercel.com>
2025-08-22 00:03:05 +02:00
Joseph SavonaandMofei Zhang 7d29ecbeb2 [compiler] Aggregate error reporting, separate eslint rules (#34176)
NOTE: this is a merged version of @mofeiZ's original PR along with my
edits per offline discussion. The description is updated to reflect the
latest approach.

The key problem we're trying to solve with this PR is to allow
developers more control over the compiler's various validations. The
idea is to have a number of rules targeting a specific category of
issues, such as enforcing immutability of props/state/etc or disallowing
access to refs during render. We don't want to have to run the compiler
again for every single rule, though, so @mofeiZ added an LRU cache that
caches the full compilation output of N most recent files. The first
rule to run on a given file will cause it to get cached, and then
subsequent rules can pull from the cache, with each rule filtering down
to its specific category of errors.

For the categories, I went through and assigned a category roughly 1:1
to existing validations, and then used my judgement on some places that
felt distinct enough to warrant a separate error. Every error in the
compiler now has to supply both a severity (for legacy reasons) and a
category (for ESLint). Each category corresponds 1:1 to a ESLint rule
definition, so that the set of rules is automatically populated based on
the defined categories.

Categories include a flag for whether they should be in the recommended
set or not.

Note that as with the original version of this PR, only
eslint-plugin-react-compiler is changed. We still have to update the
main lint rule.

## Test Plan

* Created a sample project using ESLint v9 and verified that the plugin
can be configured correctly and detects errors
* Edited `fixtures/eslint-v9` and introduced errors, verified that the w
latest config changes in that fixture it correctly detects the errors
* In the sample project, confirmed that the LRU caching is correctly
caching compiler output, ie compiling files just once.

Co-authored-by: Mofei Zhang <feifei0@meta.com>
2025-08-21 14:53:34 -07:00
Sebastian Markbåge 253abc78a1 [Flight] Transfer Debug Info from a synchronous Reference to another Chunk (#34229) 2025-08-21 23:50:20 +02:00
Jan Kassens d73b6f1110 Update Flow to 0.261 (#34255)
- 0.261 required to pull out a constant to preserve refinement
- 0.259 needed some updated suppressions for hacky stuff
2025-08-21 15:02:49 -04:00
Jan Kassens d5586e2059 Update Flow to 0.258 (#34254)
Minor new suppressions only.
2025-08-21 14:17:13 -04:00
Jan Kassens ec5dd0ab3a Update Flow to 0.257 (#34253)
After an easy couple version with #34252, this version is less flexible
(and safer) on inferring exported types mainly.

We require to annotate some exported types to differentiate between
`boolean` and literal `true` types, etc.
2025-08-21 13:30:01 -04:00
Ruslan Lesiutin 8120753665 [DevTools] fix: always send a response to fetch-file request in the extension (#34235)
This fixes the displaying of "rendered by" section if owner stacks
contained any native frames. This regressed after
https://github.com/facebook/react/pull/34185, where we added the
Suspense boundary for the StackTraceView.

This fails because the Promise that is responsible for symbolication of
the source is never getting resolved or rejected.
Previously, we would just throw an Error without sending a corresponding
message to the `main` script, and it would just cache a Promise that is
never resolved, hence the Suspense boundary for "rendered by" section is
never resolved.

In a separate change, I think we need to update StackTraceView component
to display `native` as location, instead of `:0`:
<img width="712" height="118" alt="Screenshot 2025-08-20 at 00 20 42"
src="https://github.com/user-attachments/assets/c79735c9-fdd2-467c-96cd-2bc29d38c4e0"
/>
2025-08-21 18:28:33 +01:00
Jan Kassens 873f711299 Update Flow to 0.248 (#34248)
This update remove support for `%checks`.

Thanks @SamChou19815 for finding a close replacement that works.
2025-08-21 11:15:34 -04:00
Jan Kassens 5f06c3d22a Update Flow to 0.247 (#34245)
`$Call` was removed.
2025-08-20 22:19:57 -04:00
Jan Kassens 243a56b9a2 Update Flow to 0.246 (#34244)
Catching up Flow versions. Since there's plenty new errors, I'm taking
each version with breaking changes as a new PR.
2025-08-20 21:46:55 -04:00
Sebastian "Sebbie" Silbermann 03fda05d2c [DevTools] Fix display of stack frames with anonymous sources (#34237) 2025-08-20 17:31:42 +02:00
Hendrik Liebau 0bc71e67ab [Flight] Add debugChannel option to Edge and Node clients (#34236)
When a debug channel is used between the Flight server and a browser
Flight client, we want to allow the same RSC stream to be used for
server-side rendering. To support this, the Edge and Node Flight clients
also need to accept a `debugChannel` option. Without it, debug
information would be missing (e.g. for SSR error stacks), and in some
cases this could result in `Connection closed` errors.

This PR adds support for the `debugChannel` option in the Edge and Node
clients for ESM, Parcel, Turbopack, and Webpack. Unlike the browser
clients, these clients only support a one-way channel, since the Flight
server’s return protocol is not designed for multiple clients.

The implementation follows the approach used in the browser clients, but
excludes the writable parts.
2025-08-20 16:46:34 +02:00
Sebastian "Sebbie" Silbermann 3e20dc8b9c [DevTools] Fix crash when inspecting Components suspended on data awaited in anonymous functions (#34234) 2025-08-20 09:34:06 +02:00
Sebastian "Sebbie" Silbermann ae5c2f82b3 [DevTools] Handle reorders when resuspending while fallback contains Suspense (#34225) 2025-08-19 20:22:54 +02:00
Sebastian Markbåge 0bdb9206b7 [Fizz] If we haven't painted yet, wait to reveal everything until next paint (#34230)
Before the first rAF, we don't know if there has been other paints
before this and if so when. (We could get from performance observer.) We
can assume that it's not earlier than 0 so we used delay up until the
throttle time starting from zero but if the first paint is about to
happen that can be very soon after.

Instead, this reveals it during the next paint which should let us be
able to get into the first paint. If we can trust `rel="expect"` to have
done its thing we should schedule our raf before first paint but ofc
browsers can cheat and paint earlier if they want to.

If we're wrong, this is at least more batched than doing it
synchronously. However it will mean that things might get more flashy
than it should be if it would've been throttled. An alternative would be
to always throttle first reveal.
2025-08-18 20:22:40 -04:00
Sebastian Markbåge 0c89b160f6 [Flight] Add DebugInfo for Bundler Chunks (#34226)
This adds a "suspended by" row for each chunk that is referenced from a
client reference. So when you select a client component, you can see
what bundles will block that client component when loading on the
client.

This is only done in the browser build since if we added it on the
server, it would show up as a blocking resource and while it's possible
we expect that a typical server request won't block on loading JS.

<img width="664" height="486" alt="Screenshot 2025-08-17 at 3 45 14 PM"
src="https://github.com/user-attachments/assets/b1f83445-2a4e-4470-9a20-7cd215ab0482"
/>

<img width="745" height="678" alt="Screenshot 2025-08-17 at 3 46 58 PM"
src="https://github.com/user-attachments/assets/3558eae1-cf34-4e11-9d0e-02ec076356a4"
/>

Currently this is only included if it ends up wrapped in a lazy like in
the typical type position of a Client Component, but there's a general
issue that maybe hard references need to transfer their debug info to
the parent which can transfer it to the Fiber.
2025-08-18 11:34:00 -04:00
Benjamin 87a45ae37f [eslint-plugin-react-hooks][RulesOfHooks] handle React.useEffect in addition to useEffect (#34076)
## Summary

This is a fix for https://github.com/facebook/react/issues/34074

## How did you test this change?

I added tests in the eslint package, and ran `yarn jest`. After adding
the new tests, I have this:

On main | On this branch
-|-
<img width="356" height="88" alt="image"
src="https://github.com/user-attachments/assets/4ae099a1-0156-4032-b2ca-635ebadcaa3f"
/> | <img width="435" height="120" alt="image"
src="https://github.com/user-attachments/assets/b06c04b8-6cec-43de-befa-a8b4dd20500e"
/>

## Changes

- Add tests to check that we are checking both `CallExpression`
(`useEffect(`), and `MemberExpression` (`React.useEffect(`). To do that,
I copied the `getNodeWithoutReactNamespace(` fn from `ExhaustiveDeps.ts`
to `RulesOfHooks.ts`
2025-08-18 09:12:49 -04:00
Sebastian "Sebbie" Silbermann 01ed0e9642 [DevTools] Avoid uncached Promise when symbolicating sources in environments without file fetching (#34224) 2025-08-18 12:46:19 +02:00
Sebastian "Sebbie" Silbermann b58a8e3c40 [DevTools] Handle mount of disconnected Suspense boundaries (#34208) 2025-08-18 10:15:56 +02:00
Sebastian Markbåge 42b1b33a24 [DevTools] Add byteSize field to ReactIOInfo and show this in the tooltip (#34221)
This is intended to be used by various client side resources where the
transfer size is interesting to know how it'll perform in various
network conditions. Not intended to be added by the server.

For now it's only added internally by DevTools itself on img/css but
I'll add it from Flight Client too in a follow up.

This now shows this as the "transfer size" which is the encoded body
size + headers/overhead. Where as the "fileSize" that I add to images is
the decoded body size, like what you'd see on disk. This is what Chrome
shows so it's less confusing if you compare Network tab and this view.
2025-08-17 16:17:11 -04:00
Sebastian Markbåge 7a36dfedc7 [Fizz] Delay retrying hydration until after an animation frame (#34220)
The theory here is that when we reveal a boundary coming from the server
we want to paint that before hydrating it. Hydration gets scheduled in a
macrotask with the scheduler but it's in theory possible that it runs
before the paint. If that's the case, then the JS that runs before
yielding during hydration might slightly delay the paint and we might
miss a window to skip the previous paint.
2025-08-16 12:16:58 -04:00
Sebastian "Sebbie" Silbermann 546bac7281 [DevTools] Always attempt to mount dehydrated roots (#34209) 2025-08-16 10:45:39 +02:00
Sebastian "Sebbie" Silbermann 2cb8edbb05 [DevTools] Handle dehydrated Suspense boundaries (#34196) 2025-08-16 10:34:19 +02:00
Sebastian Markbåge 431bb0bddb [DevTools] Mark Unknown Reasons for Suspending with a Note (#34200)
We currently only track the reason something might suspend in
development mode through debug info but this excludes some cases. As a
result we can end up with boundary that suspends but has no cause. This
tries to detect that and show a notice for why that might be. I'm also
trying to make it work with old React versions to cover everything.

In production we don't track any of this meta data like `_debugInfo`,
`_debugThenable` etc. so after resolution there's no information to take
from. Except suspensey images / css which we can track in prod too. We
could track lazy component types already. We'd have to add something
that tracks after the fact if something used a lazy child, child as a
promise, hooks, etc. which doesn't exist today. So that's not backwards
compatible and might add some perf/memory cost. However, another
strategy is also to try to replay the components after the fact which
could be backwards compatible. That's tricky for child position since
there's so many rules for how to do that which would have to be
replicated.

If you're in development you get a different error. Given that we've
added instrumentation very recently. If you're on an older development
version of React, then you get a different error. Unfortunately I think
my feature test is not quite perfect because it's tricky to test for the
instrumentation I just added.
https://github.com/facebook/react/pull/34146 So I think for some
prereleases that has `_debugOwner` but doesn't have that you'll get a
misleading error.

Finally, if you're in a modern development environment, the only reason
we should have any gaps is because of throw-a-Promise. This will
highlight it as missing. We can detect that something threw if a
Suspense boundary commits with a RetryCache but since it's a WeakSet we
can't look into it to see anything about what it might have been. I
don't plan on doing anything to improve this since it would only apply
to new versions of React anyway and it's just inherently flawed. So just
deprecate it #34032.

Note that nothing in here can detect that we suspended Transition. So
throwing at the root or in an update won't show that anywhere.
2025-08-15 18:32:27 -04:00
Jack Pope 45a6532a08 Add compareDocumentPosition to Fabric FragmentInstance (#34103)
Stacked on https://github.com/facebook/react/pull/34069

Same basic semantics as the react-dom for determining document position
of a Fragment compared to a given node. It's simpler here because we
don't have to deal with inserted nodes or portals. So we can skip a
bunch of the validation logic.

The logic for handling empty fragments is the same so I've split out
`compareDocumentPositionForEmptyFragment` into a shared module. There
doesn't seem to be a great place to put shared DOM logic between Fabric
and DOM configs at the moment. There may be more of this coming as we
add more and more DOM APIs to RN.

For testing I've written Fantom tests internally which pass the basic
cases on this build. The renderer we have configured for Fabric tests in
the repo doesn't support the Element APIs we need like
`compareDocumentPosition`.
2025-08-15 15:07:42 -04:00
Sebastian "Sebbie" Silbermann 8dba9311e5 [DevTools] Handle fallback unmount in Suspense update path (#34199) 2025-08-15 19:40:35 +02:00
Sebastian "Sebbie" Silbermann 2d98b45d92 [DevTools] Fix Suspense boundaries always being marked as not suspended (#34206) 2025-08-15 19:39:59 +02:00
Sebastian Markbåge 2ba7b07ce1 [DevTools] Compute a min and max range for the currently selected suspense boundary (#34201)
This computes a min and max range for the whole suspense boundary even
when selecting a single component so that each component in a boundary
has a consistent range.

The start of this range is the earliest start of I/O in that boundary or
the end of the previous suspense boundary, whatever is earlier. If the
end of the previous boundary would make the range large, then we cap it
since it's likely that the other boundary was just an independent
render.

The end of the range is the latest end of I/O in that boundary. If this
is smaller than the end of the previous boundary plus the 300ms
throttle, then we extend the end. This visualizes what throttling could
potentially do if the previous boundary committed right at its end. Ofc,
it might not have committed exactly at that time in this render. So this
is just showing a potential throttle that could happen. To see actual
throttle, you look in the Performance Track.

<img width="661" height="353" alt="Screenshot 2025-08-14 at 12 41 43 AM"
src="https://github.com/user-attachments/assets/b0155e5e-a83f-400c-a6b9-5c38a9d8a34f"
/>

We could come up with some annotation to highlight that this is eligible
to be throttled in this case. If the lines don't extend to the edge,
then it's likely it was throttled.
2025-08-15 13:34:07 -04:00
Jack Pope a96a0f3903 Fix fragmentInstance#compareDocumentPosition nesting and portal cases (#34069)
Found a couple of issues while integrating
FragmentInstance#compareDocumentPosition into Fabric.

1. Basic checks of nested host instances were inaccurate. For example,
checking the first child of the first child of the Fragment would not
return CONTAINED_BY.
2. Then fixing that logic exposed issues with Portals. The DOM
positioning relied on the assumption that the first and last top-level
children were in the same order as the Fiber tree. I added additional
checks against the parent's position in the DOM, and special cased a
portaled Fragment by getting its DOM parent from the child instance,
rather than taking the instance from the Fiber return. This should be
accurate in more cases. Though its still a guess and I'm not sure yet
I've covered every variation of this. Portals are hard to deal with and
we may end up having to push more results towards
IMPLEMENTATION_SPECIFIC if accuracy is an issue.
2025-08-15 12:14:23 -04:00
Sebastian "Sebbie" Silbermann 02a8811864 [SuspenseTab] Scuffed version of Suspense rects (#34188) 2025-08-14 18:24:41 +02:00
Sebastian "Sebbie" Silbermann 379a083b9a Include stack of cause in React instrumentation errors (#34198) 2025-08-13 19:18:02 +02:00
Sebastian Markbåge db06f6b751 [DevTools] Track virtual debug info from suspensey images (#34181)
Same as #34166 but for Suspensey images.

The trick here is to check the `SuspenseyImagesMode` since not all
versions of React and not all subtrees will have Suspensey images
enabled yet.

The other trick is to read back from `currentSrc` to get the image url
we actually resolved to in this case. Similar to how for Suspensey CSS
we check if the media query would've matched.

<img width="591" height="205" alt="Screenshot 2025-08-11 at 9 32 56 PM"
src="https://github.com/user-attachments/assets/ac98785c-d3e0-407c-84e0-c27f86c0ecac"
/>
2025-08-13 09:26:21 -04:00
Sebastian "Sebbie" Silbermann 9433fe357a Fail tests if unasserted console calls contain undefined (#34191) 2025-08-13 08:48:04 +02:00
Sebastian "Sebbie" Silbermann 0032b2a3ee [Flight] Log error if prod elements are rendered (#34189) 2025-08-13 08:47:09 +02:00
Sebastian Markbåge 14c50e344c [DevTools] Use Visually Lighter Skeletons (#34185)
The skeletons right now are too jarring because they're visually heavier
than the content that comes in later. This makes them draw attention to
themselves as flashing things.

A good skeleton and loading indicator should ideally start as invisible
as possible and then gradually become more visible the longer time
passes so that if it loads quickly then it was never much visible at
all.

Even at its max it should never be heavier weight than the final content
so that it visually reverts into lesser. Another rule of thumb is that
it should be as close as possible to the final content in size but if
it's unknown it should always be smaller than the final content so that
the content grows into its slot rather than the slot contracting.

This makes the skeleton fade from invisible into the dimmest color just
as a subtle hint that something is still loading.

I also added a missing skeleton since the stack traces in rendered by
can now suspend while source mapping.

The other tweak I did is use disabled buttons in all the cases where we
load the ability to enable a button. This is more subtle and if you
hover over you can see why it's still disabled. Rather than flashing the
button each time you change element.
2025-08-12 23:10:31 -04:00
Sebastian Markbåge f1222f7652 [Fiber] Don't bind retry listener if it's in the cache (#34183)
This did an unnecessary bind allocation even if there's cache hit.
2025-08-12 21:42:24 -04:00
Josh Story 9baecbf02b [Fizz] Avoid hanging when suspending after aborting while rendering (#34192)
This fixes an edge case where you abort the render while rendering a
component that ends up Suspending. It technically only applied if you
were deep enough to be inside `renderNode` and was not susceptible to
hanging if the abort + suspending component was being tried inside
retryRenderTask/retryReplaytask.

The fix is to preempt the thenable checks in renderNode and check if the
request is aborting and if so just bubble up to the task handler.

The reason this hung before is a new task would get scheduled after we
had aborted every other task (minus the currently rendering one). This
led to a situation where the task count would not hit zero.
2025-08-12 16:46:56 -07:00
Sebastian "Sebbie" Silbermann 0422a00e3e [DevTools] Fix missing key warning (#34186) 2025-08-12 19:58:19 +02:00
Sebastian Markbåge 47fd2f5e14 [DevTools] Fix index (#34187)
I used the wrong indexer and tested with one entry.
2025-08-12 13:57:35 -04:00
Jan Kassens 1dc3bdead1 Remove unused arguments from ReactElement (#34174)
After various feature flag removals recently, these arguments became
unused and can be deleted.
2025-08-12 11:09:35 -04:00
Sebastian "Sebbie" Silbermann de06211dbe [DevTools] Send Suspense rects to frontend (#34170) 2025-08-12 16:48:35 +02:00
Sebastian "Sebbie" Silbermann ac7820a99e Create fresh Offscreen instance when replaying (#34127) 2025-08-11 20:55:48 +02:00
Sebastian Markbåge 3c67bbe5f9 [DevTools] Track suspensey CSS on "suspended by" (#34166)
We need to track that Suspensey CSS (Host Resources) can contribute to
the loading state. We can pick up the start/end time from the
Performance Observer API since we know which resource was loaded.

If DOM nodes are not filtered there's a link to the `<link>` instance.
The `"awaited by"` stack is the callsite of the JSX creating the
`<link>`.

<img width="591" height="447" alt="Screenshot 2025-08-11 at 1 35 21 AM"
src="https://github.com/user-attachments/assets/63af0ca9-de8d-4c74-a797-af0a009b5d73"
/>

Inspecting the link itself:

<img width="592" height="344" alt="Screenshot 2025-08-11 at 1 31 43 AM"
src="https://github.com/user-attachments/assets/89603dbc-6721-4bbf-8b58-6010719b29e3"
/>

In this approach I only include it if the page currently matches the
media query. It might contribute in some other scenario but we're not
showing every possible state but every possible scenario that might
suspend if timing changes in the current state.
2025-08-11 12:28:32 -04:00
Sebastian Markbåge 2c9a42dfd7 [DevTools] If the await doesn't have a stack use the stack from use() if any (#34162)
Stacked on #34148.

This picks up the stack for the await from the `use()` Hook if one was
used to get this async info.

When you select a component that used hooks, we already collect this
information.

If you select a Suspense boundary, this lazily invokes the first
component that awaited this data to inspects its hooks and produce a
stack trace for the use().

When all we have for the name is "Promise" I also use the name of the
first callsite in the stack trace if there's more than one. Which in
practice will be the name of the custom Hook that called it. Ideally
we'd use source mapping and ignore listing for this but that would
require suspending the display. We could maybe make the SuspendedByRow
wrapped in a Suspense boundary for this case.

<img width="438" height="401" alt="Screenshot 2025-08-10 at 10 07 55 PM"
src="https://github.com/user-attachments/assets/2a68917d-c27b-4c00-84aa-0ceb51c4e541"
/>
2025-08-11 12:28:10 -04:00
Jan Kassens f1e70b5e0a [easy] remove leftover reference to disableDefaultPropsExceptForClasses (#34169)
Noticed that I missed this in some earlier cleanup diff.

Test Plan:
grep for disableDefaultPropsExceptForClasses
2025-08-11 12:13:33 -04:00
Sebastian Markbåge d587434c35 [DevTools] Pick up suspended by info from use() (#34148)
Similar to #34144 but for `use()`.

`use()` dependencies don't get added to the `fiber._debugInfo` set
because that just models the things blocking the children, and not the
Fiber component itself. This picks up any debug info from the thenable
state that we stashed onto `_debugThenableState` so that we know it used
`use()`.

<img width="593" height="425" alt="Screenshot 2025-08-09 at 4 03 40 PM"
src="https://github.com/user-attachments/assets/c7e06884-4efd-47fa-a76b-132935db6ddc"
/>

Without #34146 this doesn't pick up uninstrumented promises but after
it, it'll pick those up as well. An instrumented promise that doesn't
have anything in its debug info is not picked up. For example, if it
didn't depend on any I/O on the server.

This doesn't yet pick up the stack trace of the `use()` call. That
information is in the Hooks information but needs a follow up to extract
it.
2025-08-11 12:10:05 -04:00