196 Commits
Author SHA1 Message Date
Sebastian Markbåge c499adf8c8 [Flight] Allow Temporary References to be awaited (#34084)
Fixes #33534.

`.then` method can be tested when you await a value that's not a
Promise. For regular Client References we have a way to mark those as
"async" and yield a reference to the unwrapped value in case it's a
Promise on the Client.

However, the realization is that we never serialize Promises as opaque
when passed from the client to the server. If a Promise is passed, then
it would've been deserialized as a Promise (while still registered as a
temporary reference) and not one of these Proxy objects.

Technically it could be a non-function value on the client which would
be wrong but you're not supposed to dot into it in the first place.

So we can just assume it's `undefined`.
2025-08-02 18:44:20 -04:00
Sebastian Markbåge 538ac7ae4b [Flight] Fix debug info leaking to outer handler (#34081)
The `waitForReference` call for debug info can trigger inside a
different object's initializingHandler. In that case, we can get
confused by which one is the root object.

We have this special case to detect if the initializing handler's object
is `null` and we have an empty string key, then we should replace the
root object's value with the resolved value.


https://github.com/facebook/react/blob/52612a7cbdd8e1fee9599478247f78725869ebad/packages/react-client/src/ReactFlightClient.js#L1374

However, if the initializing handler actually should have the value
`null` then we might get confused by this and replace it with the
resolved value from a debug object. This fixes it by just using a
non-empty string as the key for the waitForReference on debug value
since we're not going to use it anyway.

It used to be impossible to get into this state since a `null` value at
the root couldn't have any reference inside itself but now the debug
info for a `null` value can have outstanding references.

However, a better fix might be using a placeholder marker object instead
of null or better yet ensuring that we know which root we're
initializing in the debug model.
2025-08-01 15:44:48 -04:00
Josh Story 5a04619f60 [Flight] Properly close stream when no chunks need to be written after prerender (#33982)
There is an edge case when prerendering where if you have nothing to
write you can end up in a state where the prerender is in status closed
before you can provide a destination. In this case the destination is
never closed becuase it assumes it already would have been.

This condition can happen now because of the introduction of the deubg
stream. Before this a request would never entere closed status if there
was no active destination. When a destination was added it would perform
a flush and possibly close the stream. Now, it is possible to flush
without a destination because you might have debug chunks to stream and
you can end up closing the stream independent of an active destination.

There are a number of ways we can solve this but the one that seems to
adhere best to the original design is to only set the status to CLOSED
when a destination is active. This means that if you don't have an
active destination when the pendingChunks count hits zero it will not
enter CLOSED status until you startFlowing.
2025-07-24 19:38:31 -07:00
Sebastian Markbåge 28d4bc496b [Flight] Make debug info and console log resolve in predictable order (#33665)
This resolves an outstanding issue where it was possible for debug info
and console logs to become out of order if they up blocked. E.g. by a
future reference or a client reference that hasn't loaded yet. Such as
if you console.log a client reference followed by one that doesn't. This
encodes the order similar to how the stream chunks work.

This also blocks the main chunk from resolving until the last debug info
has fully loaded, including future references and client references.
This also ensures that we could send some of that data in a different
stream, since then it can come out of order.
2025-07-19 20:13:26 -04:00
Sebastian Markbåge 453a19a107 [Flight] Collect Debug Info from Rejections in Aborted Render (#33708)
This delays the abort by splitting the abort into a first step that just
flags a task as abort and tracks the time that we aborted. This first
step also invokes the `cacheSignal()` abort handler.

Then in a macrotask do we finish flushing the abort (or halt). This
ensures that any microtasks after the abort signal can finish flushing
which may emit rejections or fulfill (e.g. if you try/catch the abort or
if it was allSettled). These rejections are themselves signals for which
promise was blocked on what promise which forms a graph that we can use
for debug info. Notably this doesn't include any additional data in the
output since we don't include any data produced after the abort. It just
uses the additional execution to collect more debug info.

The abort itself might not have been spawned from I/O but it's still
interesting to mark Promises that aborted as interesting since they may
have been blocked on I/O. So we take the inner most Promise that
resolved after the end time (presumably due to the abort signal but also
could've just finished after but that's still after the abort).

Since the microtasks can spawn new Promises after the ones that reject
we ignore any of those that started after the abort.
2025-07-05 17:01:41 -04:00
Sebastian MarkbågeandHendrik Liebau 3cfcdfb307 [Flight] Resolve Deep Cycles (#33664)
Stacked on #33666.

If we ever get a future reference to a cycle and that reference gets
eagerly parsed before the target has loaded then we can end up with a
cycle that never gets resolved. That's because our cycle resolution only
works if the cyclic future reference is created synchronously within the
parsing path of the child.

I haven't been able to construct a normal scenario where this would
break. So this doesn't fail any tests. However, I can construct it with
debug info since those are eagerly evaluated. It's also a prerequisite
if the debug data can come out of order, like if it's on a different
stream.

The fix here is to make all the internal dependencies in the "listener"
list into introspectable objects instead of closures. That way we can
traverse the list of dependencies of a blocked reference to see if it
ends up in a cycle and therefore skip the reference.

It would be nice to address this once and for all to be more resilient
to server changes, but I'm not sure if it's worth this complexity and
the extra CPU cost of tracing the dependencies. Especially if it's just
for debug data.

closes #32316
fixes vercel/next.js#72104

---------

Co-authored-by: Hendrik Liebau <mail@hendrik-liebau.de>
2025-06-29 10:56:16 -04:00
Sebastian Markbåge 9c2a8dd5f8 [Flight] Ensure we dedupe references if we later discover that it's the model root (#33666)
I noticed we weren't deduping these cases.
2025-06-29 10:47:33 -04:00
Sebastian Markbåge bfc8801e0f [Flight] Write Debug Info to Separate Priority Queue (#33654)
This writes all debug info to a separate priority queue. In the future
I'll put this on a different channel.

Ideally I think we'd put it in the bottom of the stream but because it
actually blocks the elements from resolving anyway it ends up being
better to put them ahead. At least for now.

When we have two separate channels it's not possible to rely on the
order for consistency Even then we might write to that queue first for
this reason. We can't rely on it though. Which will show up like things
turning into Lazy instead of Element similar to how outlining can.
2025-06-27 09:45:11 -04:00
Hendrik LiebauandSebastian Sebbie Silbermann 9b2a545b32 [Flight] Add tests for component and owner stacks of halted components (#33644)
This PR adds tests for the Node.js and Edge builds to verify that
component stacks and owner stacks of halted components appear as
expected, now that recent enhancements for those have been implemented
(the latest one being #33634).

---------

Co-authored-by: Sebastian "Sebbie" Silbermann <silbermann.sebastian@gmail.com>
2025-06-25 22:34:35 +02:00
Sebastian Markbåge b367b60927 [Flight] Add "use ..." boundary after the change instead of before it (#33478)
I noticed that the ThirdPartyComponent in the fixture was showing the
wrong stack and the `"use third-party"` is in the wrong location.

<img width="628" alt="Screenshot 2025-06-06 at 11 22 11 PM"
src="https://github.com/user-attachments/assets/f0013380-d79e-4765-b371-87fd61b3056b"
/>

When creating the initial JSX inside the third party server, we should
make sure that it has no owner. In a real cross-server environment you
get this by default by just executing in different context. But since
the fixture example is inside the same AsyncLocalStorage as the parent
it already has an owner which gets transferred. So we should make sure
that were we create the JSX has no owner to simulate this.

When we then parse a null owner on the receiving side, we replace its
owner/stack with the owner/stack of the call to `createFrom...` to
connect them. This worked fine with only two environments. The bug was
that when we did this and then transferred the result to a third
environment we took the original parsed stack trace. We should instead
parse a new one from the replaced stack in the current environment.

The second bug was that the `"use third-party"` badge ends up in the
wrong place when we do this kind of thing. Because the stack of the
thing entering the new environment is the call to `createFrom...` which
is in the old environment even though the component itself executes in
the new environment. So to see if there's a change we should be
comparing the current environment of the task to the owner's environment
instead of the next environment after the task.

After:

<img width="494" alt="Screenshot 2025-06-07 at 1 13 28 AM"
src="https://github.com/user-attachments/assets/e2e870ba-f125-4526-a853-bd29f164cf09"
/>
2025-06-07 11:28:57 -04:00
Sebastian MarkbågeandHendrik Liebau 9666605abf [Flight] Add Web Stream support to the Flight Server in Node (#33474)
This needs some tweaks to the implementation and a conversion but simple
enough.

---------

Co-authored-by: Hendrik Liebau <mail@hendrik-liebau.de>
2025-06-07 10:40:09 -04:00
Sebastian Markbåge 1ae0a845bd Use underscore instead of « » for useId algorithm (#33422)
Alternative to #33421. The difference is that this also adds an
underscore between the "R" and the ID.

The reason we wanted to use special characters is because we use the
full spectrum of A-Z 0-9 in our ID generation so we can basically
collide with any common word (or anyone using a similar algorithm,
base64 or even base16). It's a little less likely that someone would put
`_R_` specifically unless you generate like two IDs separated by
underscore.


![9w2ogt](https://github.com/user-attachments/assets/21b2d2ac-1a3a-4657-ba0b-1616e49dfdee)
2025-06-03 11:30:17 -04:00
Sebastian Markbåge 1c43d0aed7 Unify serverAct helpers (#33327)
This uses the richer `serverAct` helper that we already use in other
tests.

This avoids using the `Scheduler`. We don't use that package on the
server so it doesn't make sense to simulate going through it.
Additionally, we really should be getting rid of it on the client too to
favor `postTask` polyfills.
2025-05-21 16:13:54 -04:00
Sebastian Markbåge b94603b955 [Fizz] Gate rel="expect" behind enableFizzBlockingRender (#33183)
Enabled in experimental channel.

We know this is critical semantics to enforce at the HTML level since if
you don't then you can't add explicit boundaries after the fact.
However, this might have to go in a major release to allow for
upgrading.
2025-05-13 10:17:53 -04:00
Sebastian "Sebbie" Silbermann b9cfa0d308 [Flight] Prevent serialized size leaking across requests (#33121) 2025-05-05 18:30:33 +02:00
Sebastian Markbåge 49ea8bf569 [Flight] Defer Elements if the parent chunk is too large (#33030)
Same principle as #33029 but for Flight.

We pretty aggressively create separate rows for things in Flight (every
Server Component that's an async function create a microtask). However,
sync Server Components and just plain Host Components are not. Plus we
should ideally ideally inline more of the async ones in the same way
Fizz does.

This means that we can create rows that end up very large. Especially if
all the data is already available. We can't show the parent content
until the whole thing loads on the client.

We don't really know where Suspense boundaries are for Flight but any
Element is potentially a point that can be split.

This heuristic counts roughly how much we've serialized to block the
current chunk and once a limit is exceeded, we start deferring all
Elements. That way they get outlined into future chunks that are later
in the stream. Since they get replaced by Lazy references the parent can
potentially get unblocked.

This can help if you're trying to stream a very large document with a
client nav for example.
2025-04-30 14:21:28 -04:00
Sebastian Markbåge 143d3e1b89 [Fizz] Emit link rel="expect" to block render before the shell has fully loaded (#33016)
The semantics of React is that anything outside of Suspense boundaries
in a transition doesn't display until it has fully unsuspended. With SSR
streaming the intention is to preserve that.

We explicitly don't want to support the mode of document streaming
normally supported by the browser where it can paint content as tags
stream in since that leads to content popping in and thrashing in
unpredictable ways. This should instead be modeled explictly by nested
Suspense boundaries or something like SuspenseList.

After the first shell any nested Suspense boundaries are only revealed,
by script, once they're fully streamed in to the next boundary. So this
is already the case there. However, for the initial shell we have been
at the mercy of browser heuristics for how long it decides to stream
before the first paint.

Chromium now has [an API explicitly for this use
case](https://developer.mozilla.org/en-US/docs/Web/API/View_Transition_API/Using#stabilizing_page_state_to_make_cross-document_transitions_consistent)
that lets us model the semantics that we want. This is always important
but especially so with MPA View Transitions.

After this a simple document looks like this:

```html
<!DOCTYPE html>
<html>
  <head>
     <link rel="expect" href="#«R»" blocking="render"/>
  </head>
  <body>
    <p>hello world</p>
    <script src="bootstrap.js" id="«R»" async=""></script>
    ...
  </body>
</html>
```

The `rel="expect"` tag indicates that we want to wait to paint until we
have streamed far enough to be able to paint the id `"«R»"` which
indicates the shell.

Ideally this `id` would be assigned to the root most HTML element in the
body. However, this is tricky in our implementation because there can be
multiple and we can render them out of order.

So instead, we assign the id to the first bootstrap script if there is
one since these are always added to the end of the shell. If there isn't
a bootstrap script then we emit an empty `<template
id="«R»"></template>` instead as a marker.

Since we currently put as much as possible in the shell if it's loaded
by the time we render, this can have some negative effects for very
large documents. We should instead apply the heuristic where very large
Suspense boundaries get outlined outside the shell even if they're
immediately available. This means that even prerenders can end up with
script tags.

We only emit the `rel="expect"` if you're rendering a whole document.
I.e. if you rendered either a `<html>` or `<head>` tag. If you're
rendering a partial document, then we don't really know where the
streaming parts are anyway and can't provide such guarantees. This does
apply whether you're streaming or not because we still want to block
rendering until the end, but in practice any serialized state that needs
hydrate should still be embedded after the completion id.
2025-04-25 11:52:28 -04:00
Hendrik Liebau 914319ae59 [Flight] Don't hang forever when prerendering a rejected promise (#32953) 2025-04-23 11:02:43 +02:00
Sebastian "Sebbie" SilbermannandJack Pope 4a9df08157 Stop creating Owner Stacks if many have been created recently (#32529)
Co-authored-by: Jack Pope <jackpope1@gmail.com>
2025-03-23 15:47:03 -07:00
Hendrik Liebau 2398554c60 [Flight]: Client-side registerServerReference must not break .bind() (#32565) 2025-03-11 22:15:38 +01:00
Sebastian Markbåge e81fcfe3f2 [Flight] Expose registerServerReference from the client builds (#32534)
This is used to register Server References that exist in the current
environment but also exists in the server it might call into. Such as a
remote server.

If the value comes from the remote server in the first place then this
is called automatically to ensure that you can pass a reference back to
where it came from - even if the `serverModuleMap` option is used. This
was already the case when `serverModuleMap` wasn't passed. This is how
you can pass server references back to the server. However, when we
added `serverModuleMap` that pass was skipped because we were getting
real functions instead of proxies.

For functions that wasn't yet passed from the remote server to the
current server, we can register them eagerly just like we do for
`import('/server').registerServerReference()`. You can now also do this
with `import('/client').registerServerReference()`. We could make them
shared so you only have to do this once but it might not be possible to
pass to the remote server and the remote server might not even be the
same RSC renderer. Therefore I split them. It's up to the compiler
whether it should do that or not. It has to know that any function you
might call might be able to receive it. This is currently global to a
specific RSC renderer.
2025-03-05 22:16:56 -05:00
Ricky e0fe347967 [flags] remove enableOwnerStacks (#32426)
Bassed off: https://github.com/facebook/react/pull/32425

Wait to land internally.

[Commit to
review.](https://github.com/facebook/react/pull/32426/commits/66aa6a4dbb78106b4f3d3eb367f5c27eb8f30c66)

This has landed everywhere
2025-03-04 12:34:34 -05:00
Ricky 26297f5383 [assert helpers] not dom or reconciler (#31862)
converts everything left outside react-dom and react-reconciler
2024-12-20 12:41:13 -05:00
Sebastian Markbåge 9f540fcc51 [Flight] Support streaming of decodeReply in Edge environments (#31852)
We support streaming `multipart/form-data` in Node.js using Busboy since
that's kind of the idiomatic ecosystem way for handling these stream
there. There's not really anything idiomatic like that for Edge that's
universal yet.

This adds a version that's basically just
`AsyncIterable.from(formData)`. It could also be a `ReadableStream` of
those entries since those are also `AsyncIterable`.

I imagine that in the future we might add one from a binary
`ReadableStream` that does the parsing built-in.
2024-12-19 12:54:59 -05:00
Sebastian Markbåge a9bbe34622 [Flight] Reject any new Chunks not yet discovered at the time of reportGlobalError (#31851)
Same as #31840 but for the Flight Client.
2024-12-19 00:03:40 -05:00
Sebastian Markbåge ef979d4703 [Flight Reply] Reject any new Chunks not yet discovered at the time of reportGlobalError (#31840)
We might have already resolved models that are not pending and so are
not rejected by aborting the stream. When those later get parsed they
might discover new chunks which end up as pending. These should be
errored since they will never be able to resolve later.

This avoids infinitely hanging the stream.

This same fix needs to be ported to ReactFlightClient that has the same
issue.
2024-12-18 12:56:57 -08:00
Ricky 152080276c Remove enableFlightReadableStream (#31766)
Base: https://github.com/facebook/react/pull/31765

Landed everywhere
2024-12-13 16:39:13 -05:00
Ricky 08dfd0b805 Remove enableBinaryflight (#31759)
Based off https://github.com/facebook/react/pull/31757

This has landed everywhere.
2024-12-13 14:50:13 -05:00
Ricky ef63718a27 Remove enableAsyncActions (#31757)
Based on https://github.com/facebook/react/pull/31756

This is landed everywhere
2024-12-13 13:58:18 -05:00
Sebastian Markbåge 79ddf5b574 [Flight] Track Timing Information (#31716)
Stacked on #31715.

This adds profiling data for Server Components to the RSC stream (but
doesn't yet use it for anything). This is on behind
`enableProfilerTimer` which is on for Dev and Profiling builds. However,
for now there's no Profiling build of Flight so in practice only in DEV.
It's gated on `enableComponentPerformanceTrack` which is experimental
only for now.

We first emit a timeOrigin in the beginning of the stream. This provides
us a relative time to emit timestamps against for cross environment
transfer so that we can log it in terms of absolute times. Using this as
a separate field allows the actual relative timestamps to be a bit more
compact representation and preserves floating point precision.

We emit a timestamp before emitting a Server Component which represents
the start time of the Server Component. The end time is either when the
next Server Component starts or when we finish the task.

We omit the end time for simple tasks that are outlined without Server
Components.

By encoding this as part of the debugInfo stream, this information can
be forwarded between Server to Server RSC.
2024-12-10 20:46:19 -05:00
Josh Story 7cb356e862 [Flight] rename prerender to unstable_prerender and include in stable channel (#31724)
We added an experimental `prerender` API to flight. This change exposes
this API in stable channels prefixed as `unstable_prerender`. We have
high confidence this API should exist but because we have not yet
settled on how to handle resuming/replaying of RSC streams we may need
to change the API contract to suit future needs. This release will allow
us to get more usage out of the existing implemented functionality
without requiring you to use experimental builds which will open up
greater adoption and opportunity for feedback.

the `prerender` implementation is documented in the `react-server`
package. As with all RSC APIs implemented in bundler specific binding
packages these aren't intended to be called by end users but instead be
used by frameworks implementing React Server Components.

Previously `prerender` was exposed unprefixed and only in the
experimental channel. This PR renames the export across all channels to
`unstable_prerender` so users of this previously unprefixed api will
need to update to the unstable form. This isn't a breaking change
because it was only exposed in the experimental channel which does not
follow semver. The reason we don't expose it under both names is that
users may feature detect the unprefixed form and then when we finally do
ship it as unprefixed we may change the function signature and break
this code. Changing the name now is much safer.
2024-12-10 11:51:39 -08:00
Sebastian Markbåge 4a8fc0f92e [Flight] Don't call onError/onPostpone when halting and unify error branches (#31715)
We shouldn't call onError/onPostpone when we halt a stream because that
node didn't error yet. Its digest would also get lost.

We also have a lot of error branches now for thenables and streams. This
unifies them under erroredTask. I'm not yet unifying the cases that
don't allocate a task for the error when those are outlined.
2024-12-10 11:59:50 -05:00
Jan Kassens e1378902bb [string-refs] cleanup string ref code (#31443) 2024-11-06 14:00:10 -05:00
Sebastian Markbåge 251b666ded [Flight] Handle bound arguments for loaded server references (#31302)
Follow up to #31300.

I forgot to pass the bound arguments to the loaded function.
2024-10-20 02:12:06 -04:00
Sebastian Markbåge 22b2b1a05a [Flight] Add serverModuleMap option for mapping ServerReferences (#31300)
Stacked on #31299.

We already have an option for resolving Client References to other
Client References when consuming an RSC payload on the server.

This lets you resolve Server References on the consuming side when the
environment where you're consuming the RSC payload also has access to
those Server References. Basically they becomes like Client References
for this consumer but for another consumer they wouldn't be.
2024-10-19 21:10:25 -04:00
Sebastian Markbåge 39a7730b13 Rename SSRManifest to ServerConsumerManifest (#31299)
This config is more generally applicable to all server-side Flight
Clients and not just SSR.
2024-10-19 20:45:20 -04:00
Josh Story 38af456a49 [Flight] don't emit chunks for rejected thenables after abort (#31169)
When aborting we emit chunks for each pending task. However there was a
bug where a thenable could also reject before we could flush and we end
up with an extra chunk throwing off the pendingChunks bookeeping. When a
task is retried we skip it if is is not in PENDING status because we
understand it was completed some other way. We need to replciate this
for the reject pathway on serialized thenables since aborting if
effectively completing all pending tasks and not something we need to
continue to do once the thenable rejects later.
2024-10-10 06:47:32 -07:00
Sebastian Markbåge 99c056abb0 [Flight] Allow aborting encodeReply (#31106)
Allow aborting encoding arguments to a Server Action if a Promise
doesn't resolve. That way at least part of the arguments can be used on
the receiving side. This leaves it unresolved in the stream rather than
encoding an error.

This should error on the receiving side when the stream closes but it
doesn't right now in the Edge/Browser versions because closing happens
immediately before we've had a chance to call `.then()` so the Chunks
are still in pending state. This is an existing bug also in
FlightClient.
2024-10-01 14:28:51 -04:00
Sebastian Markbåge 654e387d7e [Flight] Serialize Server Components Props in DEV (#31105)
This allows us to show props in React DevTools when inspecting a Server
Component.

I currently drastically limit the object depth that's serialized since
this is very implicit and you can have heavy objects on the server.

We previously was using the general outlineModel to outline
ReactComponentInfo but we weren't consistently using it everywhere which
could cause some bugs with the parsing when it got deduped on the
client. It also lead to the weird feature detect of `isReactComponent`.
It also meant that this serialization was using the plain serialization
instead of `renderConsoleValue` which means we couldn't safely serialize
arbitrary debug info that isn't serializable there.

So the main change here is to call `outlineComponentInfo` and have that
always write every "Server Component" instance as outlined and in a way
that lets its props be serialized using `renderConsoleValue`.

<img width="1150" alt="Screenshot 2024-10-01 at 1 25 05 AM"
src="https://github.com/user-attachments/assets/f6e7811d-51a3-46b9-bbe0-1b8276849ed4">
2024-10-01 01:39:20 -04:00
Hendrik Liebau 04bd67a490 Resolve references to deduped owner objects (#30549)
This is a follow-up from #30528 to not only handle props (the critical
change), but also the owner ~and stack~ of a referenced element.

~Handling stacks here is rather academic because the Flight Server
currently does not deduplicate owner stacks. And if they are really
identical, we should probably just dedupe the whole element.~ EDIT:
Removed from the PR.

Handling owner objects on the other hand is an actual requirement as
reported in https://github.com/vercel/next.js/issues/69545. This problem
only affects the stable release channel, as the absence of owner stacks
allows for the specific kind of shared owner deduping as demonstrated in
the unit test.
2024-09-24 02:34:53 -04:00
Hendrik Liebau 5deb78223a [Flight] Respect async flag in client manifest (#30959)
In #26624, the ability to mark a client reference module as `async` in
the React client manifest was removed because it was not utilized by
Webpack, neither in `ReactFlightWebpackPlugin` nor in Next.js. However,
some bundlers and frameworks are sophisticated enough to properly handle
and identify async ESM modules (e.g., client component modules with
top-level `await`), most notably Turbopack in Next.js. Therefore, we
need to consider the `async` flag in the client manifest when resolving
the client reference metadata on the server. The SSR manifest cannot
override this flag, meaning that if a module is async, it must remain
async in all client environments.

x-ref: https://github.com/vercel/next.js/pull/70022
2024-09-13 16:33:05 -04:00
Josh Story dc32c7f35e [Flight] use microtask for scheduling during prerenders (#30768)
In https://github.com/facebook/react/pull/29491 I updated the work
scheduler for Flight to use microtasks to perform work when something
pings. This is useful but it does have some downsides in terms of our
ability to do task prioritization. Additionally the initial work is not
instantiated using a microtask which is inconsistent with how pings
work.

In this change I update the scheduling logic to use microtasks
consistently for prerenders and use regular tasks for renders both for
the initial work and pings.
2024-08-20 21:43:21 -07:00
Josh Story 92d26c8e93 [Flight] When halting omit any reference rather than refer to a shared missing chunk (#30750)
When aborting a prerender we should leave references unfulfilled, not
share a common unfullfilled reference. functionally today this doesn't
matter because we don't have resuming but the semantic is that the row
was not available when the abort happened and in a resume the row should
fill in. But by pointing each task to a common unfulfilled chunk we lose
the ability for these references to resolves to distinct values on
resume.
2024-08-20 10:22:39 -07:00
Josh Story a960b92cb9 [Flight] model halting as never delivered chunks (#30740)
stacked on: #30731

We've refined the model of halting a prerender. Now when you abort
during a prerender we simply omit the rows that would complete the
flight render. This is analagous to prerendering in Fizz where you must
resume the prerender to actually result in errors propagating in the
postponed holes. We don't have a resume yet for flight and it's not
entirely clear how that will work however the key insight here is that
deciding whether the never resolving rows are an error or not should
really be done on the consuming side rather than in the producer.

This PR also reintroduces the logs for the abort error/postpone when
prerendering which will give you some indication that something wasn't
finished when the prerender was aborted.
2024-08-19 19:34:20 -07:00
Josh Story 9d082b5500 [Flight] model halted references explicitly (#30731)
using infinitely suspending promises isn't right because this will parse
as a promise which is only appropriate if the value we're halting at is
a promise. Instead we need to have a special marker type that says this
reference will never resolve. Additionally flight client needs to not
error any halted references when the stream closes because they will
otherwise appear as an error

addresses:
https://github.com/facebook/react/pull/30705#discussion_r1720479974
2024-08-19 11:24:41 -07:00
Sebastian Markbåge 6ebfd5b082 [Flight] Source Map Server Actions to their Server Location (#30741)
This uses a similar technique to what we use to generate fake stack
frames for server components. This generates an eval:ed wrapper function
around the Server Reference proxy we create on the client. This wrapper
function gets the original `name` of the action on the server and I also
add a source map if `findSourceMapURL` is defined that points back to
the source of the server function.

For `"use server"` on the server, there's no new API. It just uses the
callsite of `registerServerReference()` on the Server. We can infer the
function name from the actual function on the server and we already have
the `findSourceMapURL` on the client receiving it.

For `"use server"` imported from the client, there's two new options
added to `createServerReference()` (in addition to the optional
[`encodeFormAction`](#27563)). These are only used in DEV mode. The
[`findSourceMapURL`](#29708) option is the same one added in #29708. We
need to pass this these references aren't created in the context of any
specific request but globally. The other weird thing about this case is
that this is actually a case where the compiled environment is the
client so any source maps are the same as for the client layer, so the
environment name here is just `"Client"`.

```diff
  createServerReference(
    id: string,
    callServer: CallServerCallback,
    encodeFormAction?: EncodeFormActionCallback,
+   findSourceMapURL?: FindSourceMapURLCallback, // DEV-only
+   functionName?: string, // DEV-only
  )
```

The key is that we use the location of the
`registerServerReference()`/`createServerReference()` call as the
location of the function. A compiler can either emit those at the same
locations as the original functions or use source maps to have those
segments refer to the original location of the function (or in the case
of a re-export the original location of the re-export is also a fine
approximate). The compiled output must call these directly without a
wrapper function because the wrapper adds a stack frame. I decided
against complicated and fragile dev-only options to skip n number of
frames that would just end up in prod code. The implementation just
skips one frame - our own. Otherwise it'll just point all source mapping
to the wrapper.

We don't have a `"use server"` imported from the client implementation
in the reference implementation/fixture so it's a bit tricky to test
that. In the case of CJS on the server, we just use a runtime instead of
compiler so it's tricky to source map those appropriately. We can
implement it for ESM on the server which is the main thing we're testing
in the fixture. It's easier in a real implementation where all the
compilation is just one pass. It's a little tricky since we have to
parse and append to other source maps but I'd like to do that as a
follow up. Or maybe that's just an exercise for the reader.

You can right click an action and click "Go to Definition".

<img width="1323" alt="Screenshot 2024-08-17 at 6 04 27 PM"
src="https://github.com/user-attachments/assets/94d379b3-8871-4671-a20d-cbf9cfbc2c6e">

For now they simply don't point to the right place but you can still
jump to the right file in the fixture:

<img width="1512" alt="Screenshot 2024-08-17 at 5 58 40 PM"
src="https://github.com/user-attachments/assets/1ea5d665-e25a-44ca-9515-481dd3c5c2fe">

In Firefox/Safari given that the location doesn't exist in the source
map yet, the browser refuses to open the file. Where as Chrome does
nearest (last) line.
2024-08-18 12:31:45 -04:00
Josh Story 7b41cdc093 [Flight][Static] Implement halting a prerender behind enableHalt (#30705)
enableHalt turns on a mode for flight prerenders where aborts are
treated like infinitely stalled outcomes while still completing the
prerender. For regular tasks we simply serialize the slot as a promise
that never settles. For ReadableStream, Blob, and Async Iterators we
just never advance the serialization so they remain unfinished when
consumed on the client.

When enableHalt is turned on aborts of prerenders will halt rather than
error. The abort reason is forwarded to the upstream produces of the
aforementioned async iterators, blobs, and ReadableStreams. In the
future if we expose a signal that you can consume from within a render
to cancel additional work the abort reason will also be forwarded there
2024-08-16 14:21:57 -07:00
Josh Story fa6eab5854 [Flight] Implement prerender (#30686)
Prerendering in flight is similar to prerendering in Fizz. Instead of
receiving a result (the stream) immediately a promise is returned which
resolves to the stream when the prerender is complete. The promise will
reject if the flight render fatally errors otherwise it will resolve
when the render is completed or is aborted.
2024-08-15 14:28:28 -07:00
Sebastian Markbåge 19bd26beb6 [Flight/DevTools] Pass the Server Component's "key" as Part of the ReactComponentInfo (#30703)
Supports showing the key in DevTools on the Server Component that the
key was applied to. We can also use this to reconcile to preserve
instance equality when they're reordered.

One thing that's a bit weird about this is that if you provide an
explicit key on a Server Component that alone doesn't have any
semantics. It's because we pass the key down and let the nearest child
inherit the key or get prefixed by the key.

So you might see the same key as a prefix on the child of the Server
Component too which might be a bit confusing. We could remove the prefix
from children but that might also be a bit confusing if they collide.

The div in this case doesn't have a key explicitly specified. It gets it
from the Server Component parent.

<img width="1107" alt="Screenshot 2024-08-14 at 10 06 36 PM"
src="https://github.com/user-attachments/assets/cfc517cc-e737-44c3-a1be-050049267ee2">

Overall keys get a bit confusing when you apply filter. Especially since
it's so common to actually apply the key on a Host Instance. So you
often don't see the key.
2024-08-15 11:04:53 -04:00
Josh Story 2a540194ad [Flight] do not emit error after abort (#30683)
When synchronously aborting in a non-async Function Component if you
throw after aborting the task would error rather than abort because
React never observed the AbortSignal.

Using a sigil to throw after aborting during render isn't effective b/c
the user code itself could throw so insteead we just read the request
status. This is ok b/c we don't expect any tasks to still be pending
after the currently running task finishes.

However I found one instance where that wasn't true related to
serializing thenables which I've fixed so we may find other cases. If we
do, though it's almost certainly a bug in our task bookkeeping so we
should just fix it if it comes up.

I also updated `abort` to not set the status to ABORTING unless the
status was OPEN. we don't want to ever leave CLOSED or CLOSING status
2024-08-13 20:59:45 -07:00