This lets you click a stack frame on the client and see the Server
source code inline.
<img width="871" alt="Screenshot 2024-06-01 at 11 44 24 PM"
src="https://github.com/facebook/react/assets/63648/581281ce-0dce-40c0-a084-4a6d53ba1682">
<img width="840" alt="Screenshot 2024-06-01 at 11 43 37 PM"
src="https://github.com/facebook/react/assets/63648/00dc77af-07c1-4389-9ae0-cf1f45199efb">
We could do some logic on the server that sends a source map url for
every stack frame in the RSC payload. That would make the client
potentially config free. However regardless we need the config to
describe what url scheme to use since that’s not built in to the bundler
config. In practice you likely have a common pattern for your source
maps so no need to send data over and over when we can just have a
simple function configured on the client.
The server must return a source map, even if the file is not actually
compiled since the fake file is still compiled.
The source mapping strategy can be one of two models depending on if the
server’s stack traces (`new Error().stack`) are source mapped back to
the original (`—enable-source-maps`) or represents the location in
compiled code (like in the browser).
If it represents the location in compiled code it’s actually easier. You
just serve the source map generated for that file by the tooling.
If it is already source mapped it has to generate a source map where
everything points to the same location (as if not compiled) ideally with
a segment per logical ast node.
Updates useFormState to allow a sync function to be passed as an action.
A form action is almost always async, because it needs to talk to the
server. But since we support client-side actions, too, there's no reason
we can't allow sync actions, too.
I originally chose not to allow them to keep the implementation simpler
but it's not really that much more complicated because we already
support this for actions passed to startTransition. So now it's
consistent: anywhere an action is accepted, a sync client function is a
valid input.
Currently, since we use a module cache for async modules, it doesn't
automatically get updated when the module registry gets updated (HMR).
This technique ensures that if Webpack replaces the module (HMR) then
we'll get the new Promise when we require it again.
This technique doesn't work for ESM and probably not Vite since ESM will
provide a new Promise each time you call `import()` but in the
Webpack/CJS approach this Promise is an entry in the module cache and
not a promise for the entry.
I tried to replicate the original issue in the fixture but it's tricky
to replicate because 1) we can't really use async modules the same way
without compiling both server and client 2) even then I'm not quite sure
how to repro the HMR issue.
Builds on #26257.
To do this we need access to a manifest for which scripts and CSS are
used for each "page" (entrypoint).
The initial script to bootstrap the app is inserted with
`bootstrapScripts`. Subsequent content are loaded using the chunks
mechanism built-in.
The stylesheets for each pages are prepended to each RSC payload and
rendered using Float. This doesn't yet support styles imported in
components that are also SSR:ed nor imported through Server Components.
That's more complex and not implemented in the node loader.
HMR doesn't work after reloads right now because the SSR renderer isn't
hot reloaded because there's no idiomatic way to hot reload ESM modules
in Node.js yet. Without killing the HMR server. This leads to hydration
mismatches when reloading the page after a hot reload.
Notably this doesn't show serializing the stream through the HTML like
real implementations do. This will lead to possible hydration mismatches
based on the data. However, manually serializing the stream as a string
isn't exactly correct due to binary data. It's not the idiomatic way
this is supposed to work. This will all be built-in which will make this
automatic in the future.
This proxies requests through the global server instead of requesting
RSC responses from the regional server. This is a bit closer to
idiomatic, and closer to SSR.
This also wires up HMR using the Middleware technique instead of server.
This will be an important part of RSC compatibility because there will
be a `react-refresh` aspect to the integration.
This convention uses `Accept` header to branch a URL between HTML/RSC
but it could be anything really. Special headers, URLs etc. We might be
more opinionated about this in the future but now it's up to the router.
Some fixes for Node 16/17 support in the loader and fetch polyfill.
This lets us put it in the same server that would be serving this
content in a more real world scenario.
I also de-CRA:ified this a bit by simplifying pieces we don't need.
I have more refactors coming for the SSR pieces but since many are
eyeing these fixtures right now I figured I'd push earlier.
The design here is that there are two servers:
- Global - representing a "CDN" which will also include the SSR server.
- Regional - representing something close to the data with low waterfall
costs which include the RSC server.
This is just an example.
These are using the "unbundled" strategy for the RSC server just to show
a simple case, but an implementation can use a bundled SSR server.
A smart SSR bundler could also put RSC and SSR in the same server and
even the same JS environment. It just need to ensure that the module
graphs are kept separately - so that the `react-server` condition is
respected. This include `react` itself. React will start breaking if
this isn't respected because the runtime will get the wrong copy of
`react`. Technically, you don't need the *entire* module graph to be
separated. It just needs to be any part of the graph that depends on a
fork. Like if "Client A" -> "foo" and "Server B" -> "foo", then it's ok
for the module "foo" to be shared. However if "foo" -> "bar", and "bar"
is forked by the "react-server" condition, then "foo" also needs to be
duplicated in the module graph so that it can get two copies of "bar".
This updates the Flight fixture to support the new ESM loaders in newer
versions of Node.js.
It also uses native fetch since react-fetch is gone now. (This part
requires Node 18 to run the fixture.)
I also updated everything to use the `"use client"` convention instead
of file name based convention.
The biggest hack here is that the Webpack plugin now just writes every
`.js` file in the manifest. This needs to be more scoped. In practice,
this new convention effectively requires you to traverse the server
graph first to find the actual used files. This is enough to at least
run our own fixture though.
I didn't update the "blocks" fixture.
More details in each commit message.
The old version of prettier we were using didn't support the Flow syntax
to access properties in a type using `SomeType['prop']`. This updates
`prettier` and `rollup-plugin-prettier` to the latest versions.
I added the prettier config `arrowParens: "avoid"` to reduce the diff
size as the default has changed in Prettier 2.0. The largest amount of
changes comes from function expressions now having a space. This doesn't
have an option to preserve the old behavior, so we have to update this.
* Move files
* Update paths
* Rename import variables
* Rename /server to /writer
This is mainly because "React Server Server" is weird so we need another
dimension.
* Use "react-server" convention to enforce that writer is only loaded in a server
* Bump all versions
* Switch to CJS mode
* Revert "Switch to CJS mode"
This reverts commit b3c4fd92dc.
* Fix ES mode
* Add nodemon to restart the server on edits
* Ignore /server/ from compilation
* Basic scan of the file system to find Client modules
This does a rudimentary merge of the plugins. It still uses the global
scan and writes to file system.
Now the plugin accepts a search path or a list of referenced client files.
In prod, the best practice is to provide a list of files that are actually
referenced rather than including everything possibly reachable. Probably
in dev too since it's faster.
This is using the same convention as the upstream ContextModule - which
powers the require.context helpers.
* Add neo-async to dependencies
This lets the Flight fixture run as "type": "module" or "commonjs".
Experimental loaders can be used similar to require.extensions to do the
transpilation and replacement of .client.js references.
* update all facebook.github.io links
* facebookincubator links : update some outdated links and fix two other broken links where they are actually the latest updated ones
* Rename Flight to Transport
Flight is still the codename for the implementation details (like Fiber).
However, now the public package is react-transport-... which is only
intended to be used directly by integrators.
* Rename names
* Eject CRA from Flight
We need to eject because we're going to add a custom Webpack Plugin.
We can undo this once the plugin has upstreamed into CRA.
* Add Webpack plugin build
I call this entry point "webpack-plugin" instead of "plugin" even though
this is a webpack specific package. That's because there will also be a
Node.js plugin to do the server transform.
* Add Flight Webpack plugin to fixture
* Rm UMD builds
* Transform classes
* Rename webpack-plugin to plugin
This avoids the double webpack name. We're going to reuse this for both
server and client.