From d220385c53441951ebcbb2800b646bacf5fd6727 Mon Sep 17 00:00:00 2001 From: Dave Voyles Date: Wed, 16 Nov 2016 16:24:45 -0500 Subject: [PATCH] Clarity on constructor of Board object for tutorial.md (#8224) * Update tutorial.md Is it possible to be more clear here? This implies that we are removing the constructor from GAME, and not board (which is what I believe the author is trying to say). It took me several reads to understand. With this edit, it is now clear that the adjustment is being made to -Board- and not to -Game- * also remove "for Board earlier" --- docs/tutorial/tutorial.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/tutorial/tutorial.md b/docs/tutorial/tutorial.md index 1ab7206dc3..e7c5d4b351 100644 --- a/docs/tutorial/tutorial.md +++ b/docs/tutorial/tutorial.md @@ -353,7 +353,7 @@ class Game extends React.Component { } ``` -Then remove the constructor and change `Board` so that it takes `squares` via props and has its own `onClick` prop specified by `Game`, like the transformation we made for `Square` and `Board` earlier. You can pass the location of each square into the click handler so that we still know which square was clicked: +Then remove the constructor from `Board` and change `Board` so that it takes `squares` via props and has its own `onClick` prop specified by `Game`, like the transformation we made for `Square` earlier. You can pass the location of each square into the click handler so that we still know which square was clicked: ```javascript return this.props.onClick(i)} />;