Alex Swan implemented Qu.izti.me, a multi-player quiz game. It is real-time via Web Socket and mobile friendly.
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The game itself is pretty simple. People join the "room" by going to http://qu.izti.me on their device. Large displays will show a leaderboard along with the game, and small displays (such as phones) will act as personal gamepads. Users will see questions and a choice of answers. The faster you answer, the more points you earn.
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The game itself is pretty simple. People join the "room" by going to http://qu.izti.me on their device. Large displays will show a leaderboard along with the game, and small displays (such as phones) will act as personal gamepads. Users will see questions and a choice of answers. The faster you answer, the more points you earn.
In my opinion, Socket.io and React go together like chocolate and peanut butter. The page was always an accurate representation of the game object.
Alex Swan implemented Qu.izti.me, a multi-player quiz game. It is real-time via Web Socket and mobile friendly.
-
The game itself is pretty simple. People join the "room" by going to http://qu.izti.me on their device. Large displays will show a leaderboard along with the game, and small displays (such as phones) will act as personal gamepads. Users will see questions and a choice of answers. The faster you answer, the more points you earn.
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The game itself is pretty simple. People join the "room" by going to http://qu.izti.me on their device. Large displays will show a leaderboard along with the game, and small displays (such as phones) will act as personal gamepads. Users will see questions and a choice of answers. The faster you answer, the more points you earn.
In my opinion, Socket.io and React go together like chocolate and peanut butter. The page was always an accurate representation of the game object.
diff --git a/feed.xml b/feed.xml
index 995ace9bb0..c9d8e15cc7 100644
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<p><a href="http://bold-it.com/">Alex Swan</a> implemented <a href="http://qu.izti.me/">Qu.izti.me</a>, a multi-player quiz game. It is real-time via Web Socket and mobile friendly.</p>
<blockquote>
-<p>The game itself is pretty simple. People join the "room" by going to <a href="(http://qu.izti.me/">http://qu.izti.me</a> on their device. Large displays will show a leaderboard along with the game, and small displays (such as phones) will act as personal gamepads. Users will see questions and a choice of answers. The faster you answer, the more points you earn.</p>
+<p>The game itself is pretty simple. People join the "room" by going to <a href="http://qu.izti.me/">http://qu.izti.me</a> on their device. Large displays will show a leaderboard along with the game, and small displays (such as phones) will act as personal gamepads. Users will see questions and a choice of answers. The faster you answer, the more points you earn.</p>
<p>In my opinion, Socket.io and React go together like chocolate and peanut butter. The page was always an accurate representation of the game object.
<figure><a href="http://bold-it.com/javascript/facebook-react-example/"><img src="/react/img/blog/quiztime.png" alt=""></a></figure></p>