Files
react-native/Libraries/Components/Touchable/TouchableWithoutFeedback.js
T
Marc Mulcahy 099be9b356 New Accessibility states API. (#24608)
Summary:
As currently defined, accessibilityStates is an array of strings, which represents the state of an object. The array of strings notion doesn't well encapsulate how various states are related, nor enforce any level of correctness.

This PR converts accessibilityStates to an object with a specific definition. So, rather than:

<View
...
accessibilityStates={['unchecked']}>

We have:

<View
accessibilityStates={{'checked': false}}>

And specifically define the checked state to either take a boolean or the "mixed" string (to represent mixed checkboxes).

We feel this API is easier to understand an implement, and provides better semantic definition of the states themselves, and how states are related to one another.

## Changelog

[general] [change] - Convert accessibilityStates to an object instead of an array of strings.
Pull Request resolved: https://github.com/facebook/react-native/pull/24608

Differential Revision: D15467980

Pulled By: cpojer

fbshipit-source-id: f0414c0ef6add3f10f7f551d323d82d978754278
2019-05-23 05:37:33 -07:00

281 lines
8.6 KiB
JavaScript
Executable File

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
* @flow
*/
'use strict';
const DeprecatedEdgeInsetsPropType = require('../../DeprecatedPropTypes/DeprecatedEdgeInsetsPropType');
const React = require('react');
const PropTypes = require('prop-types');
const Touchable = require('./Touchable');
const View = require('../View/View');
const createReactClass = require('create-react-class');
const ensurePositiveDelayProps = require('./ensurePositiveDelayProps');
const {
DeprecatedAccessibilityRoles,
} = require('../../DeprecatedPropTypes/DeprecatedViewAccessibility');
import type {
SyntheticEvent,
LayoutEvent,
PressEvent,
} from '../../Types/CoreEventTypes';
import type {EdgeInsetsProp} from '../../StyleSheet/EdgeInsetsPropType';
import type {
AccessibilityRole,
AccessibilityStates,
AccessibilityState,
} from '../View/ViewAccessibility';
type TargetEvent = SyntheticEvent<
$ReadOnly<{|
target: number,
|}>,
>;
type BlurEvent = TargetEvent;
type FocusEvent = TargetEvent;
const PRESS_RETENTION_OFFSET = {top: 20, left: 20, right: 20, bottom: 30};
const OVERRIDE_PROPS = [
'accessibilityLabel',
'accessibilityHint',
'accessibilityIgnoresInvertColors',
'accessibilityRole',
'accessibilityStates',
'accessibilityState',
'hitSlop',
'nativeID',
'onBlur',
'onFocus',
'onLayout',
'testID',
];
export type Props = $ReadOnly<{|
accessible?: ?boolean,
accessibilityLabel?: ?Stringish,
accessibilityHint?: ?Stringish,
accessibilityIgnoresInvertColors?: ?boolean,
accessibilityRole?: ?AccessibilityRole,
accessibilityStates?: ?AccessibilityStates,
accessibilityState?: ?AccessibilityState,
children?: ?React.Node,
delayLongPress?: ?number,
delayPressIn?: ?number,
delayPressOut?: ?number,
disabled?: ?boolean,
hitSlop?: ?EdgeInsetsProp,
nativeID?: ?string,
touchSoundDisabled?: ?boolean,
onBlur?: ?(e: BlurEvent) => void,
onFocus?: ?(e: FocusEvent) => void,
onLayout?: ?(event: LayoutEvent) => mixed,
onLongPress?: ?(event: PressEvent) => mixed,
onPress?: ?(event: PressEvent) => mixed,
onPressIn?: ?(event: PressEvent) => mixed,
onPressOut?: ?(event: PressEvent) => mixed,
pressRetentionOffset?: ?EdgeInsetsProp,
rejectResponderTermination?: ?boolean,
testID?: ?string,
|}>;
/**
* Do not use unless you have a very good reason. All elements that
* respond to press should have a visual feedback when touched.
*
* TouchableWithoutFeedback supports only one child.
* If you wish to have several child components, wrap them in a View.
*/
const TouchableWithoutFeedback = ((createReactClass({
displayName: 'TouchableWithoutFeedback',
mixins: [Touchable.Mixin],
propTypes: {
accessible: PropTypes.bool,
accessibilityLabel: PropTypes.node,
accessibilityHint: PropTypes.string,
accessibilityIgnoresInvertColors: PropTypes.bool,
accessibilityRole: PropTypes.oneOf(DeprecatedAccessibilityRoles),
accessibilityStates: PropTypes.array,
accessibilityState: PropTypes.object,
/**
* When `accessible` is true (which is the default) this may be called when
* the OS-specific concept of "focus" occurs. Some platforms may not have
* the concept of focus.
*/
onFocus: PropTypes.func,
/**
* When `accessible` is true (which is the default) this may be called when
* the OS-specific concept of "blur" occurs, meaning the element lost focus.
* Some platforms may not have the concept of blur.
*/
onBlur: PropTypes.func,
/**
* If true, disable all interactions for this component.
*/
disabled: PropTypes.bool,
/**
* Called when the touch is released, but not if cancelled (e.g. by a scroll
* that steals the responder lock).
*/
onPress: PropTypes.func,
/**
* Called as soon as the touchable element is pressed and invoked even before onPress.
* This can be useful when making network requests.
*/
onPressIn: PropTypes.func,
/**
* Called as soon as the touch is released even before onPress.
*/
onPressOut: PropTypes.func,
/**
* Invoked on mount and layout changes with
*
* `{nativeEvent: {layout: {x, y, width, height}}}`
*/
onLayout: PropTypes.func,
/**
* If true, doesn't play system sound on touch (Android Only)
**/
touchSoundDisabled: PropTypes.bool,
onLongPress: PropTypes.func,
nativeID: PropTypes.string,
testID: PropTypes.string,
/**
* Delay in ms, from the start of the touch, before onPressIn is called.
*/
delayPressIn: PropTypes.number,
/**
* Delay in ms, from the release of the touch, before onPressOut is called.
*/
delayPressOut: PropTypes.number,
/**
* Delay in ms, from onPressIn, before onLongPress is called.
*/
delayLongPress: PropTypes.number,
/**
* When the scroll view is disabled, this defines how far your touch may
* move off of the button, before deactivating the button. Once deactivated,
* try moving it back and you'll see that the button is once again
* reactivated! Move it back and forth several times while the scroll view
* is disabled. Ensure you pass in a constant to reduce memory allocations.
*/
pressRetentionOffset: DeprecatedEdgeInsetsPropType,
/**
* This defines how far your touch can start away from the button. This is
* added to `pressRetentionOffset` when moving off of the button.
* ** NOTE **
* The touch area never extends past the parent view bounds and the Z-index
* of sibling views always takes precedence if a touch hits two overlapping
* views.
*/
hitSlop: DeprecatedEdgeInsetsPropType,
},
getInitialState: function() {
return this.touchableGetInitialState();
},
componentDidMount: function() {
ensurePositiveDelayProps(this.props);
},
UNSAFE_componentWillReceiveProps: function(nextProps: Object) {
ensurePositiveDelayProps(nextProps);
},
/**
* `Touchable.Mixin` self callbacks. The mixin will invoke these if they are
* defined on your component.
*/
touchableHandlePress: function(e: PressEvent) {
this.props.onPress && this.props.onPress(e);
},
touchableHandleActivePressIn: function(e: PressEvent) {
this.props.onPressIn && this.props.onPressIn(e);
},
touchableHandleActivePressOut: function(e: PressEvent) {
this.props.onPressOut && this.props.onPressOut(e);
},
touchableHandleLongPress: function(e: PressEvent) {
this.props.onLongPress && this.props.onLongPress(e);
},
touchableGetPressRectOffset: function(): typeof PRESS_RETENTION_OFFSET {
// $FlowFixMe Invalid prop usage
return this.props.pressRetentionOffset || PRESS_RETENTION_OFFSET;
},
touchableGetHitSlop: function(): ?Object {
return this.props.hitSlop;
},
touchableGetHighlightDelayMS: function(): number {
return this.props.delayPressIn || 0;
},
touchableGetLongPressDelayMS: function(): number {
return this.props.delayLongPress === 0
? 0
: this.props.delayLongPress || 500;
},
touchableGetPressOutDelayMS: function(): number {
return this.props.delayPressOut || 0;
},
render: function(): React.Element<any> {
// Note(avik): remove dynamic typecast once Flow has been upgraded
// $FlowFixMe(>=0.41.0)
const child = React.Children.only(this.props.children);
let children = child.props.children;
if (Touchable.TOUCH_TARGET_DEBUG && child.type === View) {
children = React.Children.toArray(children);
children.push(
Touchable.renderDebugView({color: 'red', hitSlop: this.props.hitSlop}),
);
}
const overrides = {};
for (const prop of OVERRIDE_PROPS) {
if (this.props[prop] !== undefined) {
overrides[prop] = this.props[prop];
}
}
return (React: any).cloneElement(child, {
...overrides,
accessible: this.props.accessible !== false,
clickable:
this.props.clickable !== false && this.props.onPress !== undefined,
onClick: this.touchableHandlePress,
onStartShouldSetResponder: this.touchableHandleStartShouldSetResponder,
onResponderTerminationRequest: this
.touchableHandleResponderTerminationRequest,
onResponderGrant: this.touchableHandleResponderGrant,
onResponderMove: this.touchableHandleResponderMove,
onResponderRelease: this.touchableHandleResponderRelease,
onResponderTerminate: this.touchableHandleResponderTerminate,
children,
});
},
}): any): React.ComponentType<Props>);
module.exports = TouchableWithoutFeedback;