Files
react-native/ReactCommon/react/renderer/scheduler/Scheduler.cpp
T
Kevin Gozali fb39d45ed5 C++ - better => butter
Summary:
Renaming the `better` utilities to `butter`:
- to prevent claims that this library is superior to others - it really depends on use cases
- to indicate ease of use throughout the codebase, easily spread like butter

Changelog: [C++][Changed] Renaming C++ better util to butter, used by Fabric internals

Reviewed By: JoshuaGross

Differential Revision: D33242764

fbshipit-source-id: 26dc95d9597c61ce8e66708e44ed545e0fc5cff5
2021-12-20 22:25:14 -08:00

356 lines
12 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "Scheduler.h"
#include <glog/logging.h>
#include <jsi/jsi.h>
#include <react/debug/react_native_assert.h>
#include <react/renderer/componentregistry/ComponentDescriptorRegistry.h>
#include <react/renderer/core/EventQueueProcessor.h>
#include <react/renderer/core/LayoutContext.h>
#include <react/renderer/debug/SystraceSection.h>
#include <react/renderer/mounting/MountingOverrideDelegate.h>
#include <react/renderer/mounting/ShadowViewMutation.h>
#include <react/renderer/runtimescheduler/RuntimeSchedulerBinding.h>
#include <react/renderer/templateprocessor/UITemplateProcessor.h>
#include <react/renderer/uimanager/UIManager.h>
#include <react/renderer/uimanager/UIManagerBinding.h>
#ifdef RN_SHADOW_TREE_INTROSPECTION
#include <react/renderer/mounting/stubs.h>
#include <iostream>
#endif
namespace facebook {
namespace react {
Scheduler::Scheduler(
SchedulerToolbox const &schedulerToolbox,
UIManagerAnimationDelegate *animationDelegate,
SchedulerDelegate *delegate) {
runtimeExecutor_ = schedulerToolbox.runtimeExecutor;
contextContainer_ = schedulerToolbox.contextContainer;
reactNativeConfig_ =
contextContainer_->at<std::shared_ptr<const ReactNativeConfig>>(
"ReactNativeConfig");
// Creating a container for future `EventDispatcher` instance.
eventDispatcher_ =
std::make_shared<butter::optional<EventDispatcher const>>();
auto uiManager = std::make_shared<UIManager>(
runtimeExecutor_, schedulerToolbox.backgroundExecutor, contextContainer_);
auto eventOwnerBox = std::make_shared<EventBeat::OwnerBox>();
eventOwnerBox->owner = eventDispatcher_;
auto eventPipe = [uiManager](
jsi::Runtime &runtime,
const EventTarget *eventTarget,
const std::string &type,
ReactEventPriority priority,
const ValueFactory &payloadFactory) {
uiManager->visitBinding(
[&](UIManagerBinding const &uiManagerBinding) {
uiManagerBinding.dispatchEvent(
runtime, eventTarget, type, priority, payloadFactory);
},
runtime);
};
auto statePipe = [uiManager](StateUpdate const &stateUpdate) {
uiManager->updateState(stateUpdate);
};
// Creating an `EventDispatcher` instance inside the already allocated
// container (inside the optional).
eventDispatcher_->emplace(
EventQueueProcessor(eventPipe, statePipe),
schedulerToolbox.synchronousEventBeatFactory,
schedulerToolbox.asynchronousEventBeatFactory,
eventOwnerBox);
// Casting to `std::shared_ptr<EventDispatcher const>`.
auto eventDispatcher =
EventDispatcher::Shared{eventDispatcher_, &eventDispatcher_->value()};
componentDescriptorRegistry_ = schedulerToolbox.componentRegistryFactory(
eventDispatcher, contextContainer_);
uiManager->setDelegate(this);
uiManager->setComponentDescriptorRegistry(componentDescriptorRegistry_);
runtimeExecutor_(
[uiManager, runtimeExecutor = runtimeExecutor_](jsi::Runtime &runtime) {
UIManagerBinding::createAndInstallIfNeeded(
runtime, runtimeExecutor, uiManager);
});
auto componentDescriptorRegistryKey =
"ComponentDescriptorRegistry_DO_NOT_USE_PRETTY_PLEASE";
contextContainer_->erase(componentDescriptorRegistryKey);
contextContainer_->insert(
componentDescriptorRegistryKey,
std::weak_ptr<ComponentDescriptorRegistry const>(
componentDescriptorRegistry_));
delegate_ = delegate;
commitHooks_ = schedulerToolbox.commitHooks;
uiManager_ = uiManager;
for (auto const &commitHook : commitHooks_) {
uiManager->registerCommitHook(*commitHook);
}
if (animationDelegate != nullptr) {
animationDelegate->setComponentDescriptorRegistry(
componentDescriptorRegistry_);
}
uiManager_->setAnimationDelegate(animationDelegate);
#ifdef ANDROID
removeOutstandingSurfacesOnDestruction_ = reactNativeConfig_->getBool(
"react_fabric:remove_outstanding_surfaces_on_destruction_android");
#else
removeOutstandingSurfacesOnDestruction_ = reactNativeConfig_->getBool(
"react_fabric:remove_outstanding_surfaces_on_destruction_ios");
#endif
}
Scheduler::~Scheduler() {
LOG(WARNING) << "Scheduler::~Scheduler() was called (address: " << this
<< ").";
for (auto const &commitHook : commitHooks_) {
uiManager_->unregisterCommitHook(*commitHook);
}
// All Surfaces must be explicitly stopped before destroying `Scheduler`.
// The idea is that `UIManager` is allowed to call `Scheduler` only if the
// corresponding `ShadowTree` instance exists.
// The thread-safety of this operation is guaranteed by this requirement.
uiManager_->setDelegate(nullptr);
uiManager_->setAnimationDelegate(nullptr);
// Then, let's verify that the requirement was satisfied.
auto surfaceIds = std::vector<SurfaceId>{};
uiManager_->getShadowTreeRegistry().enumerate(
[&surfaceIds](ShadowTree const &shadowTree) {
surfaceIds.push_back(shadowTree.getSurfaceId());
});
// TODO(T88046056): Fix Android memory leak before uncommenting changes
// react_native_assert(
// surfaceIds.empty() &&
// "Scheduler was destroyed with outstanding Surfaces.");
if (surfaceIds.empty()) {
return;
}
LOG(ERROR) << "Scheduler was destroyed with outstanding Surfaces.";
// If we are here, that means assert didn't fire which indicates that we in
// production.
// Now we have still-running surfaces, which is no good, no good.
// That's indeed a sign of a severe issue on the application layer.
// At this point, we don't have much to lose, so we are trying to unmount all
// outstanding `ShadowTree`s to prevent all stored JSI entities from
// overliving the `Scheduler`. (Unmounting `ShadowNode`s disables
// `EventEmitter`s which destroys JSI objects.)
for (auto surfaceId : surfaceIds) {
uiManager_->getShadowTreeRegistry().visit(
surfaceId,
[](ShadowTree const &shadowTree) { shadowTree.commitEmptyTree(); });
// Removing surfaces is gated because it acquires mutex waiting for commits
// in flight; in theory, it can deadlock.
if (removeOutstandingSurfacesOnDestruction_) {
uiManager_->getShadowTreeRegistry().remove(surfaceId);
}
}
}
void Scheduler::registerSurface(
SurfaceHandler const &surfaceHandler) const noexcept {
surfaceHandler.setContextContainer(getContextContainer());
surfaceHandler.setUIManager(uiManager_.get());
}
InspectorData Scheduler::getInspectorDataForInstance(
EventEmitter const &eventEmitter) const noexcept {
return executeSynchronouslyOnSameThread_CAN_DEADLOCK<InspectorData>(
runtimeExecutor_, [=](jsi::Runtime &runtime) -> InspectorData {
auto uiManagerBinding = UIManagerBinding::getBinding(runtime);
auto value = uiManagerBinding->getInspectorDataForInstance(
runtime, eventEmitter);
// TODO T97216348: avoid transforming jsi into folly::dynamic
auto dynamic = jsi::dynamicFromValue(runtime, value);
auto source = dynamic["source"];
InspectorData result = {};
result.fileName =
source["fileName"].isNull() ? "" : source["fileName"].c_str();
result.lineNumber = (int)source["lineNumber"].getDouble();
result.columnNumber = (int)source["columnNumber"].getDouble();
result.selectedIndex = (int)dynamic["selectedIndex"].getDouble();
// TODO T97216348: remove folly::dynamic from InspectorData struct
result.props = dynamic["props"];
auto hierarchy = dynamic["hierarchy"];
for (auto &i : hierarchy) {
auto viewHierarchyValue = i["name"];
if (!viewHierarchyValue.isNull()) {
result.hierarchy.emplace_back(viewHierarchyValue.c_str());
}
}
return result;
});
}
void Scheduler::unregisterSurface(
SurfaceHandler const &surfaceHandler) const noexcept {
surfaceHandler.setUIManager(nullptr);
}
void Scheduler::renderTemplateToSurface(
SurfaceId surfaceId,
const std::string &uiTemplate) {
SystraceSection s("Scheduler::renderTemplateToSurface");
try {
if (uiTemplate.empty()) {
return;
}
NativeModuleRegistry nMR;
auto tree = UITemplateProcessor::buildShadowTree(
uiTemplate,
surfaceId,
folly::dynamic::object(),
*componentDescriptorRegistry_,
nMR,
reactNativeConfig_);
uiManager_->getShadowTreeRegistry().visit(
surfaceId, [=](const ShadowTree &shadowTree) {
return shadowTree.tryCommit(
[&](RootShadowNode const &oldRootShadowNode) {
return std::make_shared<RootShadowNode>(
oldRootShadowNode,
ShadowNodeFragment{
/* .props = */ ShadowNodeFragment::propsPlaceholder(),
/* .children = */
std::make_shared<SharedShadowNodeList>(
SharedShadowNodeList{tree}),
});
});
});
} catch (const std::exception &e) {
LOG(ERROR) << " >>>> EXCEPTION <<< rendering uiTemplate in "
<< "Scheduler::renderTemplateToSurface: " << e.what();
}
}
ComponentDescriptor const *
Scheduler::findComponentDescriptorByHandle_DO_NOT_USE_THIS_IS_BROKEN(
ComponentHandle handle) const {
return componentDescriptorRegistry_
->findComponentDescriptorByHandle_DO_NOT_USE_THIS_IS_BROKEN(handle);
}
#pragma mark - Delegate
void Scheduler::setDelegate(SchedulerDelegate *delegate) {
delegate_ = delegate;
}
SchedulerDelegate *Scheduler::getDelegate() const {
return delegate_;
}
#pragma mark - UIManagerAnimationDelegate
void Scheduler::animationTick() const {
uiManager_->animationTick();
}
#pragma mark - UIManagerDelegate
void Scheduler::uiManagerDidFinishTransaction(
MountingCoordinator::Shared const &mountingCoordinator) {
SystraceSection s("Scheduler::uiManagerDidFinishTransaction");
if (delegate_) {
delegate_->schedulerDidFinishTransaction(mountingCoordinator);
}
}
void Scheduler::uiManagerDidCreateShadowNode(const ShadowNode &shadowNode) {
SystraceSection s("Scheduler::uiManagerDidCreateShadowNode");
if (delegate_) {
delegate_->schedulerDidRequestPreliminaryViewAllocation(
shadowNode.getSurfaceId(), shadowNode);
}
}
void Scheduler::uiManagerDidCloneShadowNode(
const ShadowNode &oldShadowNode,
const ShadowNode &newShadowNode) {
SystraceSection s("Scheduler::uiManagerDidCloneShadowNode");
if (delegate_) {
delegate_->schedulerDidCloneShadowNode(
newShadowNode.getSurfaceId(), oldShadowNode, newShadowNode);
}
}
void Scheduler::uiManagerDidDispatchCommand(
const ShadowNode::Shared &shadowNode,
std::string const &commandName,
folly::dynamic const &args) {
SystraceSection s("Scheduler::uiManagerDispatchCommand");
if (delegate_) {
auto shadowView = ShadowView(*shadowNode);
delegate_->schedulerDidDispatchCommand(shadowView, commandName, args);
}
}
void Scheduler::uiManagerDidSendAccessibilityEvent(
const ShadowNode::Shared &shadowNode,
std::string const &eventType) {
SystraceSection s("Scheduler::uiManagerDidSendAccessibilityEvent");
if (delegate_) {
auto shadowView = ShadowView(*shadowNode);
delegate_->schedulerDidSendAccessibilityEvent(shadowView, eventType);
}
}
/*
* Set JS responder for a view.
*/
void Scheduler::uiManagerDidSetIsJSResponder(
ShadowNode::Shared const &shadowNode,
bool isJSResponder,
bool blockNativeResponder) {
if (delegate_) {
delegate_->schedulerDidSetIsJSResponder(
ShadowView(*shadowNode), isJSResponder, blockNativeResponder);
}
}
ContextContainer::Shared Scheduler::getContextContainer() const {
return contextContainer_;
}
} // namespace react
} // namespace facebook