Files
react-native/ReactCommon/react/renderer/core/LayoutPrimitives.h
T
Joshua Gross 3824c565bf ShadowView hash: add surfaceId and LayoutMetrics
Summary:
Turns out that ShadowViews that have different LayoutMetrics will have the same hash. Fix that.

This helps for debugging LayoutAnimations.

Changelog: [Internal]

Reviewed By: sammy-SC

Differential Revision: D27585133

fbshipit-source-id: f0ac50619115150339089276e34fee5ddd0270bc
2021-04-08 10:06:48 -07:00

54 lines
1.0 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <functional>
#include <limits>
namespace facebook {
namespace react {
/*
* Defines visibility of the shadow node and particular layout
* engine which should be used for laying out the node.
*/
enum class DisplayType {
None = 0,
Flex = 1,
Inline = 2,
};
/*
* User interface layout direction.
*/
enum class LayoutDirection {
Undefined = 0,
LeftToRight = 1,
RightToLeft = 2,
};
} // namespace react
} // namespace facebook
namespace std {
template <>
struct hash<facebook::react::LayoutDirection> {
size_t operator()(const facebook::react::LayoutDirection &v) const {
return hash<int>()(static_cast<int>(v));
}
};
template <>
struct hash<facebook::react::DisplayType> {
size_t operator()(const facebook::react::DisplayType &v) const {
return hash<int>()(static_cast<int>(v));
}
};
} // namespace std