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Summary: Adding runtime type information adds greatly to the binary size, so react-native-windows builds without it. But some parts of the fabric code currently uses dynamic_cast, which means to use fabric we have to build with RTTI turned on. This PR removes the usages of dynamic_cast that are hit in release builds, which should allow react-native-windows to turn off RTTI in release builds. Required for: https://github.com/microsoft/react-native-windows/issues/7981 One thing to note, the comment in ShadowNodeTraits indicates that core was reserving the first 16 bits. I'm adding two more. Is that ok? Should core be reserving more for future use? ## Changelog <!-- Help reviewers and the release process by writing your own changelog entry. For an example, see: https://github.com/facebook/react-native/wiki/Changelog --> [Internal] [Fixed] - Remove uses of dynamic_cast in release builds Pull Request resolved: https://github.com/facebook/react-native/pull/31694 Test Plan: Verified that I can build react-native-windows with Fabric in release, without RTTI. Boot / clicked around in RNW RNTester Reviewed By: sammy-SC Differential Revision: D29040383 Pulled By: JoshuaGross fbshipit-source-id: e49286e59c4ba54faf0b4de5e244dfa1f7c3f193
70 lines
2.0 KiB
C++
70 lines
2.0 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/renderer/components/text/RawTextProps.h>
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#include <react/renderer/core/ConcreteShadowNode.h>
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namespace facebook {
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namespace react {
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extern const char RawTextComponentName[];
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/*
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* `ShadowNode` for <RawText> component, represents a purely regular string
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* object in React. In a code fragment `<Text>Hello!</Text>`, "Hello!" part
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* is represented as `<RawText text="Hello!"/>`.
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* <RawText> component must not have any children.
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*/
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class RawTextShadowNode : public ConcreteShadowNode<
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RawTextComponentName,
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ShadowNode,
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RawTextProps> {
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public:
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using ConcreteShadowNode::ConcreteShadowNode;
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static ShadowNodeTraits BaseTraits() {
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auto traits = ConcreteShadowNode::BaseTraits();
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traits.set(ShadowNodeTraits::Trait::RawText);
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return traits;
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}
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};
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template <>
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inline RawTextShadowNode const& traitCast<RawTextShadowNode const&>(
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ShadowNode const& shadowNode) {
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bool castable =
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shadowNode.getTraits().check(ShadowNodeTraits::Trait::RawText);
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react_native_assert(
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castable ==
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(dynamic_cast<RawTextShadowNode const*>(&shadowNode) != nullptr));
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react_native_assert(castable);
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(void)castable;
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return static_cast<RawTextShadowNode const&>(shadowNode);
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}
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template <>
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inline RawTextShadowNode const* traitCast<RawTextShadowNode const*>(
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ShadowNode const* shadowNode) {
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if (!shadowNode) {
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return nullptr;
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}
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bool castable =
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shadowNode->getTraits().check(ShadowNodeTraits::Trait::RawText);
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react_native_assert(
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castable ==
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(dynamic_cast<RawTextShadowNode const*>(shadowNode) != nullptr));
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if (!castable) {
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return nullptr;
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}
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return static_cast<RawTextShadowNode const*>(shadowNode);
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}
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} // namespace react
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} // namespace facebook
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