Files
react-native/ReactCommon/react/renderer/components/textinput/iostextinput/TextInputComponentDescriptor.h
T
Joshua Gross b3930f935f Convert most Fabric Cxx code to use react_native_assert instead of assert
Summary:
See react_native_assert.{h,cpp}. Because of the BUCK+Android issue where NDEBUG is always defined, we use react_native_assert instead of assert to enable xplat asserts in debug/dev mode.

This migrates most of the codebase, but probably not 100%. The goal is to increase assertion coverage on Android, not to get to 100% (yet).

Changelog: [Internal]

Reviewed By: RSNara

Differential Revision: D26562866

fbshipit-source-id: a7bf2055b973e1d3650ed8d68a6d02d556604af9
2021-02-19 20:52:52 -08:00

47 lines
1.3 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/debug/react_native_assert.h>
#include <react/renderer/components/iostextinput/TextInputShadowNode.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
namespace facebook {
namespace react {
/*
* Descriptor for <TextInput> component.
*/
class TextInputComponentDescriptor final
: public ConcreteComponentDescriptor<TextInputShadowNode> {
public:
TextInputComponentDescriptor(ComponentDescriptorParameters const &parameters)
: ConcreteComponentDescriptor<TextInputShadowNode>(parameters) {
textLayoutManager_ =
std::make_shared<TextLayoutManager const>(contextContainer_);
}
protected:
void adopt(UnsharedShadowNode shadowNode) const override {
ConcreteComponentDescriptor::adopt(shadowNode);
react_native_assert(
std::dynamic_pointer_cast<TextInputShadowNode>(shadowNode));
auto concreteShadowNode =
std::static_pointer_cast<TextInputShadowNode>(shadowNode);
concreteShadowNode->setTextLayoutManager(textLayoutManager_);
}
private:
TextLayoutManager::Shared textLayoutManager_;
};
} // namespace react
} // namespace facebook