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Summary: This is the first of three PRs related to enabling multi-bundle support in React Native. More details, motivation and reasoning behind it can be found in RFC [here](https://github.com/react-native-community/discussions-and-proposals/issues/152). Logic responsible for installing globals was pulled out from `loadApplicationScript` to `initializeRuntime` since it should be ran only once, what was left was renamed to `loadBundle`. It's based on dratwas work from [here](https://github.com/callstack/react-native/tree/feat/multibundle/split-load-application), but applied to current `master` to avoid rebasing 3-months old branch and issues that come with that. ## Changelog [Internal] [Changed] - split `loadApplicationScript` into `initializeRuntime` and `loadBundle` to enable multi-bundle support in the future Pull Request resolved: https://github.com/facebook/react-native/pull/27844 Test Plan: Initialized new RN app with CLI, set RN to build from source and verified the still app builds and runs OK using code from this branch. Reviewed By: rickhanlonii Differential Revision: D19888605 Pulled By: ejanzer fbshipit-source-id: 24ace48ffe8978796591fe7c6cf53a61b127cce6