Files
react-native/Libraries/NativeAnimation/RCTAnimationPlugins.h
T
Ramanpreet Nara 791931454e Make RCTNativeAnimatedModule TurboModule-compatible
Summary:
**Note:** I had to relax the `AnimatedNodeConfig` and `AnimatingNodeConfig` flow types, because they didn't have all the properties. I created a task to improve the flow types.

Changelog: [iOS][Added] Make RCTNativeAnimatedMoudle TurboModule-compatible

Reviewed By: PeteTheHeat

Differential Revision: D17692715

fbshipit-source-id: ab3680c30ca3d5b1eb866ef1104587cae695ad15
2019-10-16 19:00:26 -07:00

41 lines
896 B
Objective-C

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @generated by an internal plugin build system
*/
#ifdef RN_DISABLE_OSS_PLUGIN_HEADER
// FB Internal: FBRCTAnimationPlugins.h is autogenerated by the build system.
#import "FBRCTAnimationPlugins.h"
#else
// OSS-compatibility layer
#import <Foundation/Foundation.h>
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wreturn-type-c-linkage"
#ifdef __cplusplus
extern "C" {
#endif
// RCTTurboModuleManagerDelegate should call this to resolve module classes.
Class RCTAnimationClassProvider(const char *name);
// Lookup functions
Class RCTNativeAnimatedModuleCls(void) __attribute__((used));
#ifdef __cplusplus
}
#endif
#pragma GCC diagnostic pop
#endif // RN_DISABLE_OSS_PLUGIN_HEADER