Files
react-native/ReactCommon/react/renderer/mounting/ShadowTree.h
T
Valentin Shergin 13bc3c87ef Fabric: Removing shared_ptr from ShadowTreeCommitTransaction's argument
Summary:
We don't need a shared_ptr here and without it the code will be faster and simpler.
This change is aligned with any clone-line callbacks we have in the Core which accepts a `const &` and return `shared_ptr<>`.

Changelog: [Internal] Fabric-specific internal change.

Reviewed By: JoshuaGross, sammy-SC

Differential Revision: D23725687

fbshipit-source-id: 1cd959f4273913175d342302e2f12752f0114768
2020-09-16 23:56:00 -07:00

117 lines
3.2 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <better/mutex.h>
#include <memory>
#include <react/renderer/components/root/RootComponentDescriptor.h>
#include <react/renderer/components/root/RootShadowNode.h>
#include <react/renderer/core/LayoutConstraints.h>
#include <react/renderer/core/ReactPrimitives.h>
#include <react/renderer/core/ShadowNode.h>
#include <react/renderer/mounting/MountingCoordinator.h>
#include <react/renderer/mounting/ShadowTreeDelegate.h>
#include <react/renderer/mounting/ShadowTreeRevision.h>
#include "MountingOverrideDelegate.h"
namespace facebook {
namespace react {
using ShadowTreeCommitTransaction = std::function<RootShadowNode::Unshared(
RootShadowNode const &oldRootShadowNode)>;
/*
* Represents the shadow tree and its lifecycle.
*/
class ShadowTree final {
public:
enum class CommitStatus {
Succeeded,
Failed,
Cancelled,
};
/*
* Creates a new shadow tree instance.
*/
ShadowTree(
SurfaceId surfaceId,
LayoutConstraints const &layoutConstraints,
LayoutContext const &layoutContext,
RootComponentDescriptor const &rootComponentDescriptor,
ShadowTreeDelegate const &delegate,
std::weak_ptr<MountingOverrideDelegate const> mountingOverrideDelegate,
bool enableReparentingDetection = false);
~ShadowTree();
/*
* Returns the `SurfaceId` associated with the shadow tree.
*/
SurfaceId getSurfaceId() const;
/*
* Performs commit calling `transaction` function with a `oldRootShadowNode`
* and expecting a `newRootShadowNode` as a return value.
* The `transaction` function can cancel commit returning `nullptr`.
*/
CommitStatus tryCommit(
ShadowTreeCommitTransaction transaction,
bool enableStateReconciliation = false) const;
/*
* Calls `tryCommit` in a loop until it finishes successfully.
*/
CommitStatus commit(
ShadowTreeCommitTransaction transaction,
bool enableStateReconciliation = false) const;
/*
* Returns a `ShadowTreeRevision` representing the momentary state of
* the `ShadowTree`.
*/
ShadowTreeRevision getCurrentRevision() const;
/*
* Commit an empty tree (a new `RootShadowNode` with no children).
*/
void commitEmptyTree() const;
/**
* Forces the ShadowTree to ping its delegate that an update is available.
* Useful for animations on Android.
* @return
*/
void notifyDelegatesOfUpdates() const;
MountingCoordinator::Shared getMountingCoordinator() const;
/*
* Temporary.
* Do not use.
*/
void setEnableReparentingDetection(bool value) {
enableReparentingDetection_ = value;
}
private:
void emitLayoutEvents(
std::vector<LayoutableShadowNode const *> &affectedLayoutableNodes) const;
SurfaceId const surfaceId_;
ShadowTreeDelegate const &delegate_;
mutable better::shared_mutex commitMutex_;
mutable ShadowTreeRevision currentRevision_; // Protected by `commitMutex_`.
MountingCoordinator::Shared mountingCoordinator_;
bool enableReparentingDetection_{false};
};
} // namespace react
} // namespace facebook