Files
react-native/ReactCommon/react/renderer/mapbuffer/MapBuffer.h
T
David Vacca 3093010ea5 move fabric to ReactCommon/react/renderer
Summary:
This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer
As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice

Script: P137350694

changelog: [internal] internal refactor

Reviewed By: fkgozali

Differential Revision: D22852139

fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415
2020-07-31 13:34:29 -07:00

38 lines
1.2 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <string>
namespace facebook {
namespace react {
/**
* MapBuffer is an optimized map format for transferring data like props between
* C++ and other platforms The implementation of this map is optimized to:
* - be compact to optimize space when sparse (sparse is the common case).
* - be accessible through JNI with zero/minimal copying via ByteBuffer.
* - be Have excellent C++ single-write and many-read performance by maximizing
* CPU cache performance through compactness, data locality, and fixed offsets
* where possible.
* - be optimized for iteration and intersection against other maps, but with
* reasonably good random access as well.
* - Work recursively for nested maps/arrays.
* - Supports dynamic types that map to JSON.
* - Don't require mutability - single-write on creation.
* - have minimal APK size and build time impact.
*/
class MapBuffer {
public:
MapBuffer();
virtual ~MapBuffer();
};
} // namespace react
} // namespace facebook