mirror of
https://github.com/facebook/react-native.git
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1ae76bf0dd
Summary: This diff removes the inner folder of react/renderer/core, moving all its files into react/renderer/core This is necessary to simplify the compilation of Fabric in OSS More details: https://fb.quip.com/amaRA631DX3K changelog: [internal] Internal Reviewed By: fkgozali, JoshuaGross Differential Revision: D22875854 fbshipit-source-id: e2d969c3ec67eab1bbdc9288e5a4285c740fa944
73 lines
2.2 KiB
C++
73 lines
2.2 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "EventDispatcher.h"
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#include <react/renderer/core/StateUpdate.h>
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#include "BatchedEventQueue.h"
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#include "RawEvent.h"
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#include "UnbatchedEventQueue.h"
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namespace facebook {
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namespace react {
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EventDispatcher::EventDispatcher(
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EventPipe const &eventPipe,
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StatePipe const &statePipe,
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EventBeat::Factory const &synchonousEventBeatFactory,
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EventBeat::Factory const &asynchonousEventBeatFactory,
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EventBeat::SharedOwnerBox const &ownerBox)
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: synchronousUnbatchedQueue_(std::make_unique<UnbatchedEventQueue>(
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eventPipe,
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statePipe,
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synchonousEventBeatFactory(ownerBox))),
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synchronousBatchedQueue_(std::make_unique<BatchedEventQueue>(
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eventPipe,
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statePipe,
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synchonousEventBeatFactory(ownerBox))),
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asynchronousUnbatchedQueue_(std::make_unique<UnbatchedEventQueue>(
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eventPipe,
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statePipe,
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asynchonousEventBeatFactory(ownerBox))),
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asynchronousBatchedQueue_(std::make_unique<BatchedEventQueue>(
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eventPipe,
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statePipe,
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asynchonousEventBeatFactory(ownerBox))) {}
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void EventDispatcher::dispatchEvent(
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RawEvent const &rawEvent,
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EventPriority priority) const {
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getEventQueue(priority).enqueueEvent(std::move(rawEvent));
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}
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void EventDispatcher::dispatchStateUpdate(
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StateUpdate &&stateUpdate,
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EventPriority priority) const {
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getEventQueue(priority).enqueueStateUpdate(std::move(stateUpdate));
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}
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void EventDispatcher::dispatchUniqueEvent(RawEvent const &rawEvent) const {
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asynchronousBatchedQueue_->enqueueUniqueEvent(rawEvent);
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}
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const EventQueue &EventDispatcher::getEventQueue(EventPriority priority) const {
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switch (priority) {
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case EventPriority::SynchronousUnbatched:
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return *synchronousUnbatchedQueue_;
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case EventPriority::SynchronousBatched:
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return *synchronousBatchedQueue_;
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case EventPriority::AsynchronousUnbatched:
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return *asynchronousUnbatchedQueue_;
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case EventPriority::AsynchronousBatched:
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return *asynchronousBatchedQueue_;
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}
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}
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} // namespace react
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} // namespace facebook
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