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Summary: With BackgroundExecutor+State Reconciliation, it is pretty common to have races where View layer UpdateState calls are thrown away. Theoretically this is /always/ possible since C++ doesn't retry failed UpdateStates, we just try once and then bail. This is part 1 of improving our mechanisms for ensuring that State stays up-to-date from the View layer. Changelog: [Internal] Reviewed By: mdvacca Differential Revision: D22933927 fbshipit-source-id: 77b3b87402f772e3f149be0f9200e673bbed7b57
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