Files
react-native/ReactAndroid/cmake-utils/ReactNative-application.cmake
T
Nicola CortiandFacebook GitHub Bot 49b14cc603 Move react_render_debug to be consumed via prefab (#34802)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/34802

This removes the old way of consuming `libreact_render_debug.so` from
`Android-prebuilt.cmake` to using Prefab which is natively supported
by the Android pipeline.

Changelog:
[Internal] [Changed] - Move `react_render_debug` to be consumed via prefab

Reviewed By: cipolleschi

Differential Revision: D39849622

fbshipit-source-id: 45451dfe92ecce94d1b466094baae05a75ed803f
2022-09-27 09:30:50 -07:00

71 lines
2.7 KiB
CMake

# Copyright (c) Meta Platforms, Inc. and affiliates.
#
# This source code is licensed under the MIT license found in the
# LICENSE file in the root directory of this source tree.
# This CMake file takes care of creating everything you need to build and link
# your C++ source code in a React Native Application for Android.
# You just need to call `project(<my_project_name>)` and import this file.
# Specifically this file will:
# - Take care of creating a shared library called as your project
# - Take care of setting the correct compile options
# - Include all the pre-built libraries in your build graph
# - Link your library against those prebuilt libraries so you can access JSI, Fabric, etc.
# - Link your library against any autolinked library.
# - Make sure ccache is used as part of the compilation process, if you have it installed.
cmake_minimum_required(VERSION 3.13)
set(CMAKE_VERBOSE_MAKEFILE on)
# If you have ccache installed, we're going to honor it.
find_program(CCACHE_FOUND ccache)
if(CCACHE_FOUND)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
endif(CCACHE_FOUND)
include(${REACT_ANDROID_DIR}/cmake-utils/Android-prebuilt.cmake)
file(GLOB input_SRC CONFIGURE_DEPENDS
*.cpp
${PROJECT_BUILD_DIR}/generated/rncli/src/main/jni/*.cpp)
add_library(${CMAKE_PROJECT_NAME} SHARED ${input_SRC})
target_include_directories(${CMAKE_PROJECT_NAME}
PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}
${PROJECT_BUILD_DIR}/generated/rncli/src/main/jni)
target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -Wall -Werror -fexceptions -frtti -std=c++17 -DWITH_INSPECTOR=1 -DLOG_TAG=\"ReactNative\")
# Prefab packages
find_package(ReactAndroid REQUIRED CONFIG)
add_library(react_render_debug ALIAS ReactAndroid::react_render_debug)
target_link_libraries(${CMAKE_PROJECT_NAME}
fabricjni
fbjni
folly_runtime
glog
jsi
react_codegen_rncore
react_debug
react_nativemodule_core
react_newarchdefaults
react_render_componentregistry
react_render_core
react_render_debug # prefab ready
react_render_graphics
react_render_mapbuffer
rrc_view
runtimeexecutor
turbomodulejsijni
yoga)
# If project is on RN CLI v9, then we can use the following lines to link against the autolinked 3rd party libraries.
if(EXISTS ${PROJECT_BUILD_DIR}/generated/rncli/src/main/jni/Android-rncli.cmake)
include(${PROJECT_BUILD_DIR}/generated/rncli/src/main/jni/Android-rncli.cmake)
target_link_libraries(${CMAKE_PROJECT_NAME} ${AUTOLINKED_LIBRARIES})
endif()