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Summary: Changelog: [Internal] - Add more state to PointerEventState per pointer such that `offset` coordinates and `hitPath` accurately reflect each pointer. This change eagerly calculates the hitPath of every pointer under a MotionEvent. Reviewed By: mdvacca Differential Revision: D39736109 fbshipit-source-id: ef76dc19a86eaf9b26f35c6a55781ece6e43eecc