Files
react-native/ReactCommon/react/renderer/core/EventQueue.h
T
David Vacca 1ae76bf0dd Remove inner folders of react/renderer/core
Summary:
This diff removes the inner folder of react/renderer/core, moving all its files into react/renderer/core

This is necessary to simplify the compilation of Fabric in OSS

More details: https://fb.quip.com/amaRA631DX3K

changelog: [internal] Internal

Reviewed By: fkgozali, JoshuaGross

Differential Revision: D22875854

fbshipit-source-id: e2d969c3ec67eab1bbdc9288e5a4285c740fa944
2020-08-01 13:31:03 -07:00

71 lines
1.8 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <memory>
#include <mutex>
#include <vector>
#include <jsi/jsi.h>
#include <react/renderer/core/EventBeat.h>
#include <react/renderer/core/EventPipe.h>
#include <react/renderer/core/RawEvent.h>
#include <react/renderer/core/StatePipe.h>
#include <react/renderer/core/StateUpdate.h>
namespace facebook {
namespace react {
/*
* Event Queue synchronized with given Event Beat and dispatching event
* using given Event Pipe.
*/
class EventQueue {
public:
EventQueue(
EventPipe eventPipe,
StatePipe statePipe,
std::unique_ptr<EventBeat> eventBeat);
virtual ~EventQueue() = default;
/*
* Enqueues and (probably later) dispatch a given event.
* Can be called on any thread.
*/
void enqueueEvent(const RawEvent &rawEvent) const;
/*
* Enqueues and (probably later) dispatch a given state update.
* Can be called on any thread.
*/
void enqueueStateUpdate(const StateUpdate &stateUpdate) const;
protected:
/*
* Called on any enqueue operation.
* Override in subclasses to trigger beat `request` and/or beat `induce`.
* Default implementation does nothing.
*/
virtual void onEnqueue() const;
void onBeat(jsi::Runtime &runtime) const;
void flushEvents(jsi::Runtime &runtime) const;
void flushStateUpdates() const;
const EventPipe eventPipe_;
const StatePipe statePipe_;
const std::unique_ptr<EventBeat> eventBeat_;
// Thread-safe, protected by `queueMutex_`.
mutable std::vector<RawEvent> eventQueue_;
mutable std::vector<StateUpdate> stateUpdateQueue_;
mutable std::mutex queueMutex_;
};
} // namespace react
} // namespace facebook