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fcfa4309f7
Summary: This function replaces the usage of an Objective-C `#import` statement with `#include` in `react/renderer/scheduler/SynchronousEventBeat.cpp`. Clang seems to have no problems with `#import` being used in CPP files, but it was causing errors in MSVC. ([it has a different purpose](https://docs.microsoft.com/en-us/cpp/preprocessor/hash-import-directive-cpp?view=vs-2019) on Windows) ## Changelog Changelog: [Internal][Changed] - Fabric: Replace #import statement in SynchronousEventBeat Pull Request resolved: https://github.com/facebook/react-native/pull/29885 Test Plan: This CPP file now compiles in MSVC Reviewed By: sammy-SC Differential Revision: D23591933 Pulled By: shergin fbshipit-source-id: ee2cb8152f37e5ee09500af621a57b59d5a18400
51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "SynchronousEventBeat.h"
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namespace facebook {
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namespace react {
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SynchronousEventBeat::SynchronousEventBeat(
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RunLoopObserver::Unique uiRunLoopObserver,
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RuntimeExecutor runtimeExecutor)
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: EventBeat({}),
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uiRunLoopObserver_(std::move(uiRunLoopObserver)),
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runtimeExecutor_(std::move(runtimeExecutor)) {
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uiRunLoopObserver_->setDelegate(this);
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uiRunLoopObserver_->enable();
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}
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void SynchronousEventBeat::activityDidChange(
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RunLoopObserver::Delegate const *delegate,
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RunLoopObserver::Activity activity) const noexcept {
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assert(delegate == this);
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lockExecutorAndBeat();
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}
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void SynchronousEventBeat::induce() const {
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if (!this->isRequested_) {
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return;
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}
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if (uiRunLoopObserver_->isOnRunLoopThread()) {
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this->lockExecutorAndBeat();
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}
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}
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void SynchronousEventBeat::lockExecutorAndBeat() const {
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if (!this->isRequested_) {
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return;
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}
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executeSynchronouslyOnSameThread_CAN_DEADLOCK(
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runtimeExecutor_, [this](jsi::Runtime &runtime) { beat(runtime); });
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}
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} // namespace react
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} // namespace facebook
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