Files
react-native/ReactCommon/react/renderer/graphics/RectangleCorners.h
T
David Vacca 3093010ea5 move fabric to ReactCommon/react/renderer
Summary:
This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer
As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice

Script: P137350694

changelog: [internal] internal refactor

Reviewed By: fkgozali

Differential Revision: D22852139

fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415
2020-07-31 13:34:29 -07:00

72 lines
1.5 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <tuple>
#include <folly/Hash.h>
#include <react/renderer/graphics/Float.h>
namespace facebook {
namespace react {
/*
* Generic data structure describes some values associated with *corners*
* of a rectangle.
*/
template <typename T>
struct RectangleCorners {
T topLeft{};
T topRight{};
T bottomLeft{};
T bottomRight{};
bool operator==(RectangleCorners<T> const &rhs) const noexcept {
return std::tie(
this->topLeft,
this->topRight,
this->bottomLeft,
this->bottomRight) ==
std::tie(rhs.topLeft, rhs.topRight, rhs.bottomLeft, rhs.bottomRight);
}
bool operator!=(RectangleCorners<T> const &rhs) const noexcept {
return !(*this == rhs);
}
bool isUniform() const noexcept {
return topLeft == topRight && topLeft == bottomLeft &&
topLeft == bottomRight;
}
};
/*
* CornerInsets
*/
using CornerInsets = RectangleCorners<Float>;
} // namespace react
} // namespace facebook
namespace std {
template <typename T>
struct hash<facebook::react::RectangleCorners<T>> {
size_t operator()(facebook::react::RectangleCorners<T> const &corners) const
noexcept {
return folly::hash::hash_combine(
0,
corners.topLeft,
corners.bottomLeft,
corners.topRight,
corners.bottomRight);
}
};
} // namespace std