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3093010ea5
Summary: This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice Script: P137350694 changelog: [internal] internal refactor Reviewed By: fkgozali Differential Revision: D22852139 fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415
72 lines
1.5 KiB
C++
72 lines
1.5 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <tuple>
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#include <folly/Hash.h>
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#include <react/renderer/graphics/Float.h>
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namespace facebook {
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namespace react {
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/*
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* Generic data structure describes some values associated with *corners*
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* of a rectangle.
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*/
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template <typename T>
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struct RectangleCorners {
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T topLeft{};
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T topRight{};
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T bottomLeft{};
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T bottomRight{};
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bool operator==(RectangleCorners<T> const &rhs) const noexcept {
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return std::tie(
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this->topLeft,
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this->topRight,
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this->bottomLeft,
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this->bottomRight) ==
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std::tie(rhs.topLeft, rhs.topRight, rhs.bottomLeft, rhs.bottomRight);
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}
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bool operator!=(RectangleCorners<T> const &rhs) const noexcept {
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return !(*this == rhs);
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}
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bool isUniform() const noexcept {
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return topLeft == topRight && topLeft == bottomLeft &&
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topLeft == bottomRight;
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}
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};
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/*
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* CornerInsets
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*/
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using CornerInsets = RectangleCorners<Float>;
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} // namespace react
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} // namespace facebook
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namespace std {
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template <typename T>
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struct hash<facebook::react::RectangleCorners<T>> {
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size_t operator()(facebook::react::RectangleCorners<T> const &corners) const
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noexcept {
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return folly::hash::hash_combine(
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0,
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corners.topLeft,
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corners.bottomLeft,
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corners.topRight,
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corners.bottomRight);
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}
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};
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} // namespace std
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