Summary: I found that on Android we only support 2 fontWeight options, either **normal** or **bold**, even developer can set any numeric value. But iOS supports all possible numeric values. This PR tries to add support for all possible numeric values on Android, even if it's supported only on Android P(28) and above. This change might break texts where fontWeight use improperly, because this PR removes conversion of values above 500 to BOLD and below 500 to normal. FYI, also moved **mCustomTypefaceCache** usage up because it was working after unnecessary mFontCache usage. ## Changelog [Android] [Changed] - add custom font weight support to Text component on Android, only on P(API 28) and above versions. Pull Request resolved: https://github.com/facebook/react-native/pull/25341 Test Plan: RNTester app's Text examples will show Rubik Regular, Rubik Light, Rubik Bold, Rubik Medium and Rubik Medium Italic texts in corresponding font family, style and weights. Differential Revision: D15956350 Pulled By: mdvacca fbshipit-source-id: 61079d953c65fb34ab4497d44c22317912a5a616
RNTester
The RNTester showcases React Native views and modules.
Running this app
Before running the app, make sure you ran:
git clone https://github.com/facebook/react-native.git
cd react-native
npm install
Running on iOS
Both macOS and Xcode are required.
- Open
RNTester/RNTester.xcodeprojin Xcode - Hit the Run button
See Running on device if you want to use a physical device.
Running on iOS with CocoaPods
Similar to above, you can build the app via Xcode with help of CocoaPods.
- Install CocoaPods
- Run
cd RNTester; pod install - Open the generated
RNTesterPods.xcworkspace(this is not checked in). Do not openRNTesterPods.xcodeprojdirectly.
Running on Android
You'll need to have all the prerequisites (SDK, NDK) for Building React Native installed.
Start an Android emulator (Genymotion is recommended).
cd react-native
./gradlew :RNTester:android:app:installDebug
./scripts/packager.sh
Note: Building for the first time can take a while.
Open the RNTester app in your emulator.
See Running on Device in case you want to use a physical device.
Running with Buck
Follow the same setup as running with gradle.
Install Buck from here.
Run the following commands from the react-native folder:
./gradlew :ReactAndroid:packageReactNdkLibsForBuck
buck fetch rntester
buck install -r rntester
./scripts/packager.sh
Note: The native libs are still built using gradle. Full build with buck is coming soon(tm).
Running Detox Tests on iOS
Install Detox from here.
To run the e2e tests locally, run the following commands from the react-native folder:
yarn build-ios-e2e
yarn test-ios-e2e
These are the equivalent of running:
detox build -c ios.sim.release
detox test -c ios.sim.release --cleanup
These build the app in Release mode, so the production code is bundled and included in the built app.
When developing E2E tests, you may want to run in development mode, so that changes to the production code show up immediately. To do this, run:
detox build -c ios.sim.debug
detox test -c ios.sim.debug
You will also need to have Metro Bundler running in another terminal. Note that if you've previously run the E2E tests in release mode, you may need to delete the RNTester/build folder before rerunning detox build.
Building from source
Building the app on both iOS and Android means building the React Native framework from source. This way you're running the latest native and JS code the way you see it in your clone of the github repo.
This is different from apps created using react-native init which have a dependency on a specific version of React Native JS and native code, declared in a package.json file (and build.gradle for Android apps).