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Summary: Simple optimization to exit before iterating through the hit path if the event name doesn't match. Changelog: [Android][Internal] - Optimization for natively-driven Animated PointerEvents to early exit during matching in EventAnimationDriverMatchSpec. This should have no effect if you are not using PointerEvents Reviewed By: lunaleaps Differential Revision: D43400457 fbshipit-source-id: fe8d811d371c78622cd4f3f9cd469cff9ccce585
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