Files
react-native/ReactAndroid/src/main/java/com/facebook/react/uimanager/BaseViewManagerInterface.java
T
Andrei Shikov b1a779392d Enable Kotlin build in OSS (#33160)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/33160

Enables Kotlin build in RNAndroid, while adjusting the package structure to help with path/package inconsistency.

Moves `react/uimanager/interfaces` files into `react/uimanager` to make sure package name matches with file location and updates Buck configuration to still include it as a separate target.

Changelog: [Android][Changed] - Moved `com/react/facebook/uimanager/interfaces` files into `com/react/facebook/uimanager` to enable Kotlin build

Reviewed By: cortinico

Differential Revision: D34381179

fbshipit-source-id: 252588d9c7f62b8019bdfcce66197628d63e63a1
2022-02-22 10:22:52 -08:00

75 lines
2.2 KiB
Java

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
package com.facebook.react.uimanager;
import android.view.View;
import androidx.annotation.Nullable;
import com.facebook.react.bridge.Dynamic;
import com.facebook.react.bridge.ReadableArray;
import com.facebook.react.bridge.ReadableMap;
/**
* This is an interface that should be implemented by view managers supporting the base view
* properties such as backgroundColor, opacity, etc.
*/
public interface BaseViewManagerInterface<T extends View> {
void setAccessibilityActions(T view, @Nullable ReadableArray accessibilityActions);
void setAccessibilityHint(T view, @Nullable String accessibilityHint);
void setAccessibilityLabel(T view, @Nullable String accessibilityLabel);
void setAccessibilityLiveRegion(T view, @Nullable String liveRegion);
void setAccessibilityRole(T view, @Nullable String accessibilityRole);
void setViewState(T view, @Nullable ReadableMap accessibilityState);
void setBackgroundColor(T view, int backgroundColor);
void setBorderRadius(T view, float borderRadius);
void setBorderBottomLeftRadius(T view, float borderRadius);
void setBorderBottomRightRadius(T view, float borderRadius);
void setBorderTopLeftRadius(T view, float borderRadius);
void setBorderTopRightRadius(T view, float borderRadius);
void setElevation(T view, float elevation);
void setShadowColor(T view, int shadowColor);
void setImportantForAccessibility(T view, @Nullable String importantForAccessibility);
void setNativeId(T view, @Nullable String nativeId);
void setAccessibilityLabelledBy(T view, @Nullable Dynamic nativeId);
void setOpacity(T view, float opacity);
void setRenderToHardwareTexture(T view, boolean useHWTexture);
void setRotation(T view, float rotation);
void setScaleX(T view, float scaleX);
void setScaleY(T view, float scaleY);
void setTestId(T view, String testId);
void setTransform(T view, @Nullable ReadableArray matrix);
void setTranslateX(T view, float translateX);
void setTranslateY(T view, float translateY);
void setZIndex(T view, float zIndex);
}