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ab5e87fd95
Summary: For debugging, add prettyPrint method to AnimatedNode classes. Changelog: [Internal] Reviewed By: shergin Differential Revision: D22752292 fbshipit-source-id: ce1f08fc4fd97f38629dd82151c6ea762026c7c9
77 lines
2.5 KiB
Java
77 lines
2.5 KiB
Java
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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package com.facebook.react.animated;
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import androidx.annotation.Nullable;
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import com.facebook.infer.annotation.Assertions;
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import java.util.ArrayList;
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import java.util.List;
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/** Base class for all Animated.js library node types that can be created on the "native" side. */
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/*package*/ abstract class AnimatedNode {
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public static final int INITIAL_BFS_COLOR = 0;
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private static final int DEFAULT_ANIMATED_NODE_CHILD_COUNT = 1;
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/*package*/ @Nullable List<AnimatedNode> mChildren; /* lazy-initialized when a child is added */
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/*package*/ int mActiveIncomingNodes = 0;
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/*package*/ int mBFSColor = INITIAL_BFS_COLOR;
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/*package*/ int mTag = -1;
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public final void addChild(AnimatedNode child) {
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if (mChildren == null) {
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mChildren = new ArrayList<>(DEFAULT_ANIMATED_NODE_CHILD_COUNT);
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}
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Assertions.assertNotNull(mChildren).add(child);
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child.onAttachedToNode(this);
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}
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public final void removeChild(AnimatedNode child) {
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if (mChildren == null) {
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return;
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}
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child.onDetachedFromNode(this);
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mChildren.remove(child);
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}
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/**
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* Subclasses may want to override this method in order to store a reference to the parent of a
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* given node that can then be used to calculate current node's value in {@link #update}. In that
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* case it is important to also override {@link #onDetachedFromNode} to clear that reference once
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* current node gets detached.
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*/
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public void onAttachedToNode(AnimatedNode parent) {}
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/** See {@link #onAttachedToNode} */
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public void onDetachedFromNode(AnimatedNode parent) {}
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/**
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* This method will be run on each node at most once every repetition of the animation loop. It
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* will be executed on a node only when all the node's parent has already been updated. Therefore
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* it can be used to calculate node's value.
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*/
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public void update() {}
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/**
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* Pretty-printer for the AnimatedNode. Only called in production pre-crash for debug diagnostics.
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*/
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public abstract String prettyPrint();
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public String prettyPrintWithChildren() {
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String children = "";
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if (mChildren != null && mChildren.size() > 0) {
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for (AnimatedNode child : mChildren) {
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children += " " + child.mTag;
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}
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}
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return prettyPrint() + (children.length() > 0 ? " children: " + children : "");
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}
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}
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