Files
react-native/ReactAndroid/src/main/java/com/facebook/react/animated/AnimatedNode.java
T
Joshua Gross ab5e87fd95 Pretty-print Native AnimatedNode values
Summary:
For debugging, add prettyPrint method to AnimatedNode classes.

Changelog: [Internal]

Reviewed By: shergin

Differential Revision: D22752292

fbshipit-source-id: ce1f08fc4fd97f38629dd82151c6ea762026c7c9
2020-07-25 13:45:11 -07:00

77 lines
2.5 KiB
Java

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
package com.facebook.react.animated;
import androidx.annotation.Nullable;
import com.facebook.infer.annotation.Assertions;
import java.util.ArrayList;
import java.util.List;
/** Base class for all Animated.js library node types that can be created on the "native" side. */
/*package*/ abstract class AnimatedNode {
public static final int INITIAL_BFS_COLOR = 0;
private static final int DEFAULT_ANIMATED_NODE_CHILD_COUNT = 1;
/*package*/ @Nullable List<AnimatedNode> mChildren; /* lazy-initialized when a child is added */
/*package*/ int mActiveIncomingNodes = 0;
/*package*/ int mBFSColor = INITIAL_BFS_COLOR;
/*package*/ int mTag = -1;
public final void addChild(AnimatedNode child) {
if (mChildren == null) {
mChildren = new ArrayList<>(DEFAULT_ANIMATED_NODE_CHILD_COUNT);
}
Assertions.assertNotNull(mChildren).add(child);
child.onAttachedToNode(this);
}
public final void removeChild(AnimatedNode child) {
if (mChildren == null) {
return;
}
child.onDetachedFromNode(this);
mChildren.remove(child);
}
/**
* Subclasses may want to override this method in order to store a reference to the parent of a
* given node that can then be used to calculate current node's value in {@link #update}. In that
* case it is important to also override {@link #onDetachedFromNode} to clear that reference once
* current node gets detached.
*/
public void onAttachedToNode(AnimatedNode parent) {}
/** See {@link #onAttachedToNode} */
public void onDetachedFromNode(AnimatedNode parent) {}
/**
* This method will be run on each node at most once every repetition of the animation loop. It
* will be executed on a node only when all the node's parent has already been updated. Therefore
* it can be used to calculate node's value.
*/
public void update() {}
/**
* Pretty-printer for the AnimatedNode. Only called in production pre-crash for debug diagnostics.
*/
public abstract String prettyPrint();
public String prettyPrintWithChildren() {
String children = "";
if (mChildren != null && mChildren.size() > 0) {
for (AnimatedNode child : mChildren) {
children += " " + child.mTag;
}
}
return prettyPrint() + (children.length() > 0 ? " children: " + children : "");
}
}