mirror of
https://github.com/facebook/react-native.git
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167 lines
4.2 KiB
JavaScript
167 lines
4.2 KiB
JavaScript
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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'use strict';
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var declareOpts = require('../lib/declareOpts');
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var getAssetDataFromName = require('../lib/getAssetDataFromName');
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var path = require('path');
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var Promise = require('promise');
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var fs = require('fs');
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var crypto = require('crypto');
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var stat = Promise.denodeify(fs.stat);
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var readDir = Promise.denodeify(fs.readdir);
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var readFile = Promise.denodeify(fs.readFile);
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module.exports = AssetServer;
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var validateOpts = declareOpts({
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projectRoots: {
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type: 'array',
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required: true,
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},
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assetExts: {
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type: 'array',
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required: true,
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},
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});
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function AssetServer(options) {
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var opts = validateOpts(options);
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this._roots = opts.projectRoots;
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this._assetExts = opts.assetExts;
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}
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/**
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* Given a request for an image by path. That could contain a resolution
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* postfix, we need to find that image (or the closest one to it's resolution)
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* in one of the project roots:
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*
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* 1. We first parse the directory of the asset
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* 2. We check to find a matching directory in one of the project roots
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* 3. We then build a map of all assets and their scales in this directory
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* 4. Then pick the closest resolution (rounding up) to the requested one
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*/
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AssetServer.prototype._getAssetRecord = function(assetPath) {
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var filename = path.basename(assetPath);
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return findRoot(
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this._roots,
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path.dirname(assetPath)
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).then(function(dir) {
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return Promise.all([
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dir,
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readDir(dir),
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]);
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}).then(function(res) {
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var dir = res[0];
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var files = res[1];
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var assetData = getAssetDataFromName(filename);
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var map = buildAssetMap(dir, files);
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var record = map[assetData.assetName];
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if (!record) {
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throw new Error('Asset not found');
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}
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return record;
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});
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};
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AssetServer.prototype.get = function(assetPath) {
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var assetData = getAssetDataFromName(assetPath);
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return this._getAssetRecord(assetPath).then(function(record) {
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for (var i = 0; i < record.scales.length; i++) {
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if (record.scales[i] >= assetData.resolution) {
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return readFile(record.files[i]);
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}
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}
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return readFile(record.files[record.files.length - 1]);
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});
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};
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AssetServer.prototype.getAssetData = function(assetPath) {
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var nameData = getAssetDataFromName(assetPath);
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var data = {
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name: nameData.name,
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type: nameData.type,
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};
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return this._getAssetRecord(assetPath).then(function(record) {
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data.scales = record.scales;
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return Promise.all(
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record.files.map(function(file) {
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return stat(file);
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})
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);
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}).then(function(stats) {
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var hash = crypto.createHash('md5');
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stats.forEach(function(fstat) {
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hash.update(fstat.mtime.getTime().toString());
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});
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data.hash = hash.digest('hex');
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return data;
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});
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};
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function findRoot(roots, dir) {
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return Promise.all(
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roots.map(function(root) {
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var absPath = path.join(root, dir);
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return stat(absPath).then(function(fstat) {
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return {path: absPath, isDirectory: fstat.isDirectory()};
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}, function (err) {
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return {path: absPath, isDirectory: false};
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});
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})
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).then(
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function(stats) {
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for (var i = 0; i < stats.length; i++) {
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if (stats[i].isDirectory) {
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return stats[i].path;
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}
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}
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throw new Error('Could not find any directories');
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}
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);
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}
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function buildAssetMap(dir, files) {
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var assets = files.map(getAssetDataFromName);
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var map = Object.create(null);
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assets.forEach(function(asset, i) {
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var file = files[i];
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var record = map[asset.assetName];
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if (!record) {
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record = map[asset.assetName] = {
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scales: [],
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files: [],
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};
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}
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var insertIndex;
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var length = record.scales.length;
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for (insertIndex = 0; insertIndex < length; insertIndex++) {
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if (asset.resolution < record.scales[insertIndex]) {
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break;
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}
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}
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record.scales.splice(insertIndex, 0, asset.resolution);
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record.files.splice(insertIndex, 0, path.join(dir, file));
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});
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return map;
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}
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